AC 2012-5580: WEB 2.0 ETHICS EDUCATION: PATENTS AND COPY-RIGHT FOR STEM STUDENTSDr. Christa Walck, Michigan Technological University Christa Walck, Ph.D., was Principal Investigator on the ethics education project funded by the National Science Foundation. She is Associate Provost at Michigan Technological University, where she also served as Dean of the School of Business and Economics and Interim Director of the Van Pelt and Opie Library. Her current interests include assessment of student learning and organizational change.Dr. Jacqueline E. Huntoon, Michigan Technological University Jacqueline Huntoon is Associate Provost and Dean of the Graduate School at Michigan Technological University. She served as the
American Society for Engineering Education, 2012 Strategies and Tools for Engaging and Assessing Students with Cyber Learning by Interactive Frequent Formative Feedback (CLIFF) in Core Materials ClassesAbstractIn this paper we are first reporting on the effects on student attitude, learning, and persistence ofan active learning project, Just-in-Time-Teaching with Interactive Learning (JiTTIL). We willthen discuss how the associated strategies and tools used in the JiTTIL project will be adapted toan interactive cyber-enabled web environment. In the web environment real-time data on studentunderstanding can be collected in the classroom followed by fast formative feedback to studentsto
Figure 10. Custom fitted cranioplastic implant design2 Page 25.1239.8Figure 11. Physical model of the skull and the custom fitted implantmaterials including hydroxyapatite.Conclusions and Future WorkThe efforts will encompass introduction of biomedical engineering design and developmentprocesses to manufacturing engineering students. The initiative will not only cover generation ofCAD- based anatomical and physiological data from 3D medical imaging information includingCAT and MRI scans for development of bone implants, but also replacements including totalknee and hip replacements. Figures 12, 13, and 14 are presenting the progress of total kneereplacement project to be used
project, the assessment of student grade, theassessment of objectives/usefulness of the projects, and the feedback and change for subsequentofferings of the courses in question.Electronic DesignA critical aspect of capitalizing on creativity and innovation as an engineer is learning toeffectively document and communicate important new ideas, methods, or designs incompelling and efficient ways. The patenting process is one such means of communication,as well as means of providing a tangible measure of the economic value of a giveninnovation.The goal of the project has been to introduce students to the role of patents in the day to daylife of an engineer and to give them an appreciation for economic value of the intellectualproperty produced by
outlines many of the practices that aregenerally accepted for teaching engineering courses and includes some items that are critical foran online student’s success [13]. Finally, we use the Adobe ConnectTM software to allow onlinestudents to demonstrate their projects and laboratory assignments to their instructors fromanother location. The results of our implementation of 10 laboratory experiments in twosophomore level ECE courses completely online are discussed in the rest of the paper.Online Course development The development of the two online ECE courses discussed in this paper started about 10years ago with the addition of web-based course supplements for the regular courses. The web-based course supplements consisted of additional
study, “The Engineer of2020,” emphasizes the need for engineers to have professional skills including strongcommunication skills, leadership skills, and the ability to make good decisions, a strong moralcompass, ethics, and cultural awareness. 3Employers of UMaine MET graduates value the same skills. In 2001 the MET programresponded to employer expectations by developing a new course, MET 100 Introduction toMechanical Engineering Technology. This course gives first semester students opportunities tolearn teamwork and professionalism skills they can apply in internships and in their careers. Theprogram also increased the number of individual and team project-based curriculum elementsmimicking professional tasks. For example, students in the
. Page 25.1234.1 c American Society for Engineering Education, 2012 Tapping the User Experience to Design a Better Library for Engineering and Textiles Students and FacultyI. IntroductionIn recent years many academic libraries have embraced methodologies for learning more aboutthe totality of users’ experiences, including attitudes, motivations, and emotions in order toinform decisions. A growing number of libraries are undertaking projects to study users’behaviors by leveraging ethnographic methods such as those described in the University ofRochester’s studies of researchers and students.1, 2 Librarians are also leveraging research toolsand design processes from the user experience (UX
teacher candidates each monththroughout the school year to introduce engineering concepts and to model instructionalstrategies necessary to implement project-based learning and integrated STEM education in theelementary school classroom. Each of the 250 teacher candidates, under the direction of theirmentor teachers, is delivering 8 STEM units, impacting nearly 7,000 students overall during the2011-2012 school year. Trained engineering students are assisting the teacher candidates andmentor teachers with delivering the STEM units and are serving as role models for the K-8 Page 25.565.2students.This paper inspects the collaboration and reviews
by this industry upon graduation at highly competitive salary. c. Industries and universities can collaborate for graduate research program. Under this collaboration, industries assign a project to a faculty member who hires students to work part time on the project throughout the academic year under the supervision of the faculty member. Most of the projects are of short duration lasting around 6 months to a year. Over the last 10 years this collaboration has been highly successful between Gannon University and a local industry. The name of the current program at Gannon University is Graduate Research Program (GRP). To date, 50 graduate students, majoring in electrical engineering and mechanical
c American Society for Engineering Education, 2012 Infusing Professional Skills Activities into Co-op Work Assignment For over three decades, industry workforce groups, engineering education researchers, andnational engineering societies have all come to the same conclusion; the gap between what engineeringcolleges teach in their undergraduate curriculum and what skill sets employers expect new engineeringgraduates to have, has widened. Employers point out that new engineering graduates do have technicalcompetence but severely lack professional skills necessary to manage projects, work with otherscollaboratively, write and present proposals, etc.Presenters include:Maureen BarcicDirector, Cooperative
AC 2012-4595: HOW INDIVIDUALS LEARN FALL PROTECTIONDr. R. Casey Cline, Boise State University Casey Cline is an Assistant Professor in the Construction Management Department within the College of Engineering at Boise State University. Cline earned a B.S. in business administration from Okla- homa State University, an M.S. in construction science from the University of Oklahoma, and a Ph.D. in education (adult development organizational learning) from the University of Idaho. His educational research interests are focused on improving construction management processes to facilitate the efficient management of construction projects. His more than 25 years of construction industry experience, which includes work in
of sources, to includeembedded indicators, which are preselected requirements in courses across the program20, 21.One of the primary embedded indicators is the effective use of software in engineering problemsand design projects.CE390: Site Civil Engineering DesignCE390 Site Civil Engineering Design is a site design and land development course required byall civil engineering majors in the first semester of their junior year. This course providesstudents with the necessary background to select and develop sites for civil engineeringinfrastructure as well as review the work of others. Proper site selection and engineering have asignificant impact on the economics of a project and the long term utility of a constructedfacility. Specifically
biotechnology applications.Mr. Rebel Umphlett, BioNetwork Capstone Center Rebel Umphlett is Director, Aseptic Facilities and Operations.Mr. David Hobson Yarley, BioNetwork Capstone Center David Yarley is the Director of BTEC Training and the Validation Academy at the BioNetwork Cap- stone Center. Yarley has 23 years of industrial experience in the biopharmaceutical industry including production management, business development, and project engineering. He received his B.S. degree in chemical engineering at North Carolina State University and his M.S. degree in chemical engineering at the University of Virginia. Page
several regional technology-based economic development projects, including the creation of the Region 2000 Partnership, the Center for Advanced Engineering and Research, and the Future Focus Educational Foundation. Prior to his position with the Region 2000 Technology Council, Whitt was Co-founder and CEO of NetWave Internet, a pioneer in the deployment of wireless broadband networks. NetWave’s service area encompassed the Lynchburg and Roanoke, Va., markets. Whitt is a long-time advocate for broadband deployment and STEM education initiatives, having served on numerous committees and workgroups related to these issues. Whitt has also been an active entrepreneur and technologist, with four business start-ups to his
microscopy. Atchison has served as the Director of the Science Program at the Achievement Project and was awarded the NSF GK-12 Fellowship for two years. She is a dedicated educator who emphasizes excellence, innovation, and bridging of theory and practice.Ms. Danielle Tadros, Drexel UniversityProf. Yury Gogotsi, Drexel University Yury Gogotsi is Distinguished University Professor and Trustee Chair of Materials Science and Engineer- ing at Drexel University. He also serves as Director of the A.J. Drexel Nanotechnology Institute. His research group works on nanostructured carbons and other nanomaterials. He has co-authored two books, edited ten books, obtained more than 20 patents and authored more than 250 research papers
their skills in design and hypothesis construction, and improve their abilityto collect and analyze data.9–12 Working on their projects also helps students to improveorganizational and time management skills, enhance written and oral communication abilities,learn how to work productively on a team, and develop their ability to tolerate and navigateobstacles.9–12 Finally, students who participate in an undergraduate research experience oftengain greater clarification or confirmation regarding graduate school or career plans,1,2,9,13–15as they learn about career possibilities and expectations of a particular discipline. While allstudents can benefit from such a learning experience, underrepresented student populationsexhibit greater learning
architectures often focusing on aspects of scientific visualization and virtual reality.Dr. Petros J. Katsioloudis, Old Dominion University Petros Katsioloudis is an Assistant Professor in the Department of STEM Education and Professional Studies in the College of Education at Old Dominion University.Hector M. Garcia, Old Dominion University Hector Garcia is the lead Senior Project Scientist at Old Dominion University’s Virginia Modeling Anal- ysis and Simulation Center, in the areas of visualization, virtual environments, and virtual reality, inte- grating state of the art visualization systems with modeling and simulation applications. He received his master’s in architecture from University of Houston in 1997. Garcia’s
- velopment at the College of Engineering at North Carolina State University. For the past 15 years, she has worked extensively with students from kindergarten to graduate school, parents, and pre-service and in-service teachers to both educate and excite them about engineering. As the Co-PI and Project Director of a National Science Foundation GK-12 grant, Parry developed a highly effective tiered mentoring model for graduate and undergraduate engineering and education teams, as well as a popular Family STEM event offering for both elementary and middle school communities. Current projects include providing com- prehensive professional development and program consulting for multiple K-8 STEM using engineering schools
. Lewisdescribes this as the “standards movement” where educators concentrate on specificstandards rather than the broader educational goals of the subject1. This influence can beseen in students design project work where the evidence of student learning is presented in adesign portfolio following the completion of a linear design process. Atkinson argues that forhigh level cognitive development to occur students should record their learningsimultaneously to the design activity2. This paper outlines the importance of portfolios forstudent learning and outlines how an electronic portfolio provides students with theopportunity to express their learning ‘in their own voice’ (ibid).Portfolios in Design and Technology EducationBarrett and Carney ask the
AC 2012-3435: RE-ASSESSING THE EFFECTS OF SUMMER CAMP ONSTEM ENROLLMENTS USING AN INNOVATIVE SURVEY STRATEGYDr. Gary L. Winn, West Virginia University Gary Winn is Co-PI on a five-year NSF STEP-1 project at West Virginia University. His research team has been active investigating the effects of STEM recruitment strategies on enrollments of Appalachian students into STEM fields, particularly engineering. Page 25.1097.1 c American Society for Engineering Education, 2012 Re-Assessing the Effects of Summer Camp on the STEM Enrollments Using an Innovative Survey
/uncertainty Engineering analysis xii. probability & statistics Data analysis 10. sustainability 8. sustainability 13. project management 16. project management Management skills 17. public policy 18. bus/pub admin 17. business /public administration Business knowledge 20. leadership 18. leadership Leadership 22. Attitudes 14. Breadth 15. Technical specialization 4. In-depth competenceCriterion 5 3. Humanities
activities that promote critical thinking, problem solving and decision-making Page 25.661.2(Denner et al., 2009).The original project was envisioned with four tracks: a game-making track, a game-design track,a mathematics track, and an online collaboration track to support team-based game design. Withrespect to mathematics, producing games exposes students naturally to logic, math andcomputational thinking. Concepts such as rates and fractions become accessible to students whomust set player speeds to grid multiples to ensure safe passage through mazes. Data collectedduring play testing sessions is averaged and graphed to analyze game design. Logic is
Education, 2012 Industry Engaged Leadership Development: Building a Future Workforce through Competency. Abstract Participating in industrial arts programs since the fifth grade played a major role in the author’s decision to work in the construction industry. Working in various fields of construction, the author learned various techniques and procedures involving team building and leadership skills from competent mentors that had a history of proven success at getting projects completed on time and within budget. Recently, the author’s approach to leadership development was partially revealed in an article published in Techniques
1and Logic Design, the junior level course Embedded System, and in the senior courses CapstoneDesign and Professional Issues and Current Topics Seminar. Section four discusses somepreliminary critical thinking assessment done in the Professional Issues and Current TopicsSeminar course. Concluding remarks and future plans are discussed in section five2 Critical thinking at the Speed School of EngineeringIn response to the University’s i2a initiative, the Speed School of engineering has developed amulti-leveled critical thinking program that begins with the school’s freshman program:Introduction to Engineering, and goes on to include sophomore, junior, and senior courses, co-opreports, and undergraduate engineering capstone projects. A
AC 2012-4392: A QUANTITATIVE STUDY OF COLLABORATION PAT-TERNS OF ENGINEERING EDUCATION RESEARCHERSMr. Hanjun Xian, Purdue University, West Lafayette Hanjun Xian is a Ph. D. student in the School of Engineering Education at Purdue University. He holds a master’s degree and a bachelor’s degree in computer science and started to pursue his Ph.D. degree in engineering education in 2009. He is working with Dr. Madhavan to implement the iKNEER web portal to allow intuitive navigation of the knowledge products of engineering education research. His major roles in this project are to retrieve, mine, and manage knowledge products; provide multiple visualization tools to represent the large problem space in engineering
-physical system in a way that would not be possible otherwise. figure 2. The Chesapeake Bay Community Model Visualization Tool, displaying nitrogen data for the Lower Potomac River basin.2.Methods - Creation of the Web InterfaceTo accomplish the goals of this project, the authors created a web-based interface to the Phase 5Model. This software package runs on a Linux operating system, in a command lineenvironment. Users input data into the model in the form of a large number of text filesspecifying the details of the watershed environment to be used in the run. Taken together theseinput files are referred to as a scenario. The model is then run by issuing a series of commandsand the results are output as text files
completing his Ph.D. in 2002, he returned to the Air Force Academy where he has been on the faculty ever since. The current focus of Wood’s research is the continued development of empir- ical testing methods using similitude-based approaches. This approach provides significant potential for increasing the efficiency of the design process through a reduction in required full-scale testing and an expansion of the projected performance profiles using empirically-based prediction techniques. Wood’s research also includes the development of robotic ground and air vehicle systems using innovative concep- tual design techniques for current technology implementations, as well as futuristic projections, applied in the framework
Page 25.648.2about math and science. Institutions such as DigiPen1 are developing projects to motivatemiddle and high school students to learn more about game development and 3D animation.Using game development and easy to use graphics programming systems is not a new techniquefor motivating learning in computer science and engineering. Carnegie Melon’s Alice2,3 projecthas students in middle and high school developing 3D animations. Several schools now offer atrack or an entire major in game development as a way to entice more students in the computerscience field. ACM has hosted the annual conference on Game Development in ComputerScience Education since 2006. Development of games on an FPGA platform has also beenexplored.4 However; such
producebetter, more efficient, and more affordable designs than those of previous generations. Withimposing grand challenges and worldwide economical instability, innovative design isconsidered more critical than ever1. Hence, it is essential that creativity and innovativeness betaught to and nurtured in engineering students from the onset of their education.Team design projects are commonly used to provide students early design experience andnurture their engineering creativity. During such projects, instructors often form design teams toincrease demographic diversity (e.g. gender or race) because of the potential positive effects onteam and social outcomes. While the perceived benefits of gender and racial diversity amongwork and project teams are
” engineering,security, sensing, applications programming, health information systems, test andevaluation, others) and desired characteristics for our graduates (e.g., project managementexpertise, team building skills, ability to ‘fit’ into organization, bias for sharing andcollaboration, writing and presentation skills, adaptability and versatility, “systems” viewand approach to problem solving, others). All of these (and many others) have been, orare being, implemented. These contributions are important in driving the high leveldirection and strategy of the school, but for the purposes of this paper it is more relevantto examine program-specific advisory boards.Advisory Board Formed After Program Launch: M.S. Wireless CommunicationsWhile some