the descriptive words were altered (from “Capstone” to “Excellent,”for example). The additional commentary on the right side of the rubric was intended to capturenotes about how the pitch could be improved. The top half of the rubric focuses on content:hook/intro, goals for the solution, target audience, competitive advantage, and closing. Thebottom category is for the presentation’s delivery and it includes evaluation of clarity andimpact.Figure 5.1 Elevator Pitch Rubric6. Assessment and ConclusionsThe rubric was employed for assessing elevator pitches for 20 senior design team projects. Allof the students completed the KEEN elevator pitch module and participated in the in-classactivities. The rubric was available to the students prior to
Montgomery County Exemplary Service Award, 2013). c American Society for Engineering Education, 2017 A Capstone Engineering Modeling Course for Developing Creative Problem-Solving A.L. Kinney1, M.E. Reissman1, K.P. Hallinan1 1University of Dayton, Dayton, OH, U.S.A.AbstractOver the past twenty years, nearly all job growth in the United States has emerged from new companiesand organizations with assumedly innovative products, services, and practices. Yet, the nurturing ofstudent creative thinking through truly open-ended problem solving is infrequent in engineeringeducation. Engineering design projects most often come with constraints and
Engineering Education, 2017 Development of a Design Canvas with Application to First-Year and Capstone Design CoursesThe adoption of canvas tools in entrepreneurship and design education is increasing. TheBusiness Model Canvas (BMC), perhaps one of the best-known canvas tools, is the key elementof the Lean LaunchPad methodology (Blank, 2013) – a widely utilized approach to businessmodel development. Importantly, using canvases like the BMC supports student learning througha data-driven and iterative process that actively engages students. Another benefit of the canvasapproach in an educational setting is they can be used in a preliminary or conceptual designphase, where students can begin to identify and make
Technology, is aimed atproviding opportunities for students to gain meaningful, hands-on design experience and toparticipate in humanitarian projects while earning academic credit. These projects are focused onconnecting a team of motivated students with a client to develop a useful solution to their problem.The academic curriculum does not include many opportunities to connect classroom learning withpractical design prior to senior capstone projects. Providing students this opportunity not onlyhelps make the world a better place, but it also changes what it means to be an engineer, instillinga sense of global value into their work. The goal of this paper is to illustrate the entrepreneurialmindset that students develop through this program and to
to gently wake the sleeper at anoptimal point in their sleep cycle. The idea for RemZen was conceived by Jeremiah S. inan entrepreneurial capstone program (Launch-in-9). The project attracted small angelinvestments and an equity offer, as well as the attention and support of experts in themedical, technology, and start-up community. It successfully completed a crowdfundingcampaign and delivered a first product to the backers. However, it stalled after thefounder ran out of funds for living expenses and accepted a full-time, permanent job.Jon T., Matthew S., Taylor R. and Anne P.: Aquaponic SystemThis student team developed a self-regulating, closed-loop aquaponic system bycombining a fish tank with artificial lighting and growing medium. The
innovations rely more on research ontechnology and problem solving based on natural sciences and engineering [13,14]. Designthinking does not exclude these, but aims to add on to the systemic thinking and to theresearch and technology-driven innovation approach by focusing on the user.There is a vast literature on learning outcomes of Capstone courses and project courses ingeneral [1,13,15]. However, educational innovations or innovations within education are aless researched area, for example what are the foundational skills and mindset that actuallyfoster the capabilities needed in order to achieve innovations. Engineering knowledge andskills are important especially in technology-driven innovation, but our argument is that theyare not enough
entrepreneurship courses often self-select and the courses oftenhave to be counted as electives in their respective programs. In an effort to more broadly exposeengineering students to entrepreneurial skills and topics, some programs aim to embed the topicwithin the engineering curriculum via case studies,12 capstone projects,13-16 or modules.17,18In the Tagliatela College of Engineering at the University of New Haven we employ aninnovative curricular model to develop an entrepreneurial mindset in students that is based onintegrating short e-learning modules into existing engineering courses.19, 20 There have beenmany studies about the effectiveness of e-learning, and some still question it.21 However,examples of e-learning, such as fully online
studies at three institutions: California PolytechnicState University, San Luis Obispo; Missouri University of Science and Technology; andTennessee Technological University.California Polytechnic State University, San Luis Obispo (Cal Poly)Written by Thomas Katona, Assistant Professor, Biomedical EngineeringDescription of Innovative Entrepreneurial ProgrammingCal Poly received an initial course development grant from VentureWell that started in August2015. The grant was focused on developing a yearlong interdisciplinary and entrepreneurialsenior design capstone sequence. The course was to include students from the colleges ofengineering and business, and was focused on student-initiated entrepreneurial projects, andspecifically potentially high
Breakers Course, a course targeted to take the students out of the books and into applying their core competences and the scientific methods to put urban legends to the test and understand all sorts of phenomena.Mr. Maurice Forget, Aalto University c American Society for Engineering Education, 2017 Geographically Distributed Teams in Engineering Design: Best Practices and Issues in Cases of International Teams Working from Opposite HemispheresAbstractIt is not rare to have engineering design teams in companies, working from different parts of the worldon a shared project. This new addition to the working context has been triggered by advances incommunication technologies and the knowledge economy. This begs
paper describes how Makerspaces help cultivate students’ communities ofpractice (CoP). We interviewed 19 engineering students with different participation levels in theMakerspace, from different engineering disciplines to understand how they became participantsin the makers’ community of practice at the Richard L’Abbé Makerspace. We found that theMakerspace provided engineering students with a platform for forming a CoP that shares acommon interest in making, by providing them with access to equipment, workshops,competitions, and by connecting engineering students from various disciplines to work on hands-on engineering projects that allowed them to translate theories learned in classroom to practice.The paper also describes the lessons learned
the classroom, and creates a working prototype thatcreates value for these customers. This real customer interaction fosters empathetic design whileproviding a more meaningful classroom experience as students are able to see directly theimpact their designs have in creating real value – value as it is defined, not by the student orinstructor, but by their customer. In the junior year, engineering students are typically engaged in much of theirdiscipline-specific engineering coursework. Thus, this thread of entrepreneurially mindedlearning is extended by means of discipline-specific applications through projects deployed inmultiple junior-level courses. Finally, the senior capstone experience brings together students’engineering
master a wider set of skills to succeed in theworkplace. They must be able to communicate effectively, lead and work with interdisciplinaryteams, and design unique and creative solutions for open-ended problems, while consideringethical standards and global implications. In response to these growing expectations, engineeringprograms are evolving to better prepare their students for the workplace. One way thatengineering curricula are addressing this is by the inclusion of design-based courses or projects,that give students a chance to work in a more industrially-situated context to develop bothtechnical expertise and non-technical skills.Recently, entrepreneurship education has emerged as a means of supporting engineeringprofessional development
are invited to stay on campus for the live filming of the InVenture Prize, andsometimes K-12 students are featured in the broadcast. In addition, some schools come foradditional field trips to see the Capstone Expo for senior design projects. For more details on theIC offerings, see Moore et al., 201710.MethodsResearch Design: This research utilizes a mixed methods approach employing both qualitativeand quantitative sources (i.e., surveys, interviews, and a focus group) to determine the nature ofteachers’ experiences with InVenture Challenge and teachers’ perceptions of the program’simpact on students.Participants: This study is being conducted with teachers who implemented the InVentureChallenge (IC) in their schools during the 2015-2016
Engineering Education, 2017 Entrepreneurship, Engineering, Innovation and Libraries: Empowering Innovators with InformationAbstractsNearly two-thirds of millennials aspire to start their own business or have already done so. Innovation andentrepreneurship are dominant forces driving innovation in a dynamic global economy, and universitieshave an essential role in cultivating the innovators and entrepreneurs of the future. In most universities,capstone senior design courses have an entrepreneurship component. We describe a cross-institutionworkshop designed to heighten student awareness of university resources supporting entrepreneurship.Drexel University and University of Pennsylvania STEM libraries
Paper ID #18246Cultivating the Entrepreneurial Mindset through Design: Insights from The-matic Analysis of First-year Engineering Students’ ReflectionsMr. Mark Vincent Huerta, Arizona State University Mark Huerta is a PhD student in the Engineering Education Systems and Design program at Arizona State University. He earned a B.S. and M.S. in Biomedical Engineering at Arizona State University. Mark possesses a diverse background that includes experiences in engineering design, social entrepreneurship, consulting, and project management.Dr. Jeremi S. London, Arizona State University Dr. Jeremi London is an Assistant
Dr.Hanan Anis, P.Eng., as the Chairholder. As part of its commitment to CEED1, uOttawaEngineering created two new regular faculty positions, one in the area of engineering design andthe other in technological entrepreneurship (re. Section 2.2). CEED1 focuses on five keyobjectives: To facilitate access to, and provide training with rapid prototyping equipment and facilities. To establish a Master’s in Entrepreneurial Design graduate program of studies. To facilitate a student internship program. To create a multidisciplinary capstone project stream at the undergraduate level. To implement curriculum enhancements targeted at strengthening linkages between design engineering, business, and entrepreneurship.2.5.2 CEED2The development of the
, and an Associate Professor in the Department of Tech- nology Leadership and Innovation at Purdue University. She is responsible for the launch and develop- ment of the university’s multidisciplinary undergraduate entrepreneurship program, which involves 1800 students from all majors per year. She has established entrepreneurship capstone, global entrepreneurship, and women and leadership courses and initiatives at both the undergraduate and graduate levels. Prior to her work in academia, Nathalie spent several years in the field of market research and business strategy consulting in Europe and the United States with Booz Allen and Hamilton and Data and Strategies Group. She received a BA from the University of
the need to increase incorporation of the entrepreneurial mindset in theengineering classroom at every level, not simply within the capstone senior design courses.Due to the relative ease in implementation, a group of lead faculty determined that online classdiscussions (either through an online class or face-to-face class) would provide an ideal startingpoint for incorporating the entrepreneurial mindset. Creating, deploying, and managing an onlinediscussion can be accomplished effectively and efficiently with a relatively minor investment inprep work prior to deploying the online discussion [12-14] with limited classroom disruption.Furthermore, online discussions provide many benefits for both face-to-face classrooms andonline courses [9-11