PopulationTo provide a better understanding of the size of the student population investigated, some categorical statisticsare presented. The total enrollment (Ne) of students across the six years of data within these four majors is Ne =9381 (BME = 1367, ChE = 3678, MSE = 791, ME = 3545). The total degrees granted (Nd) across these fourmajors is Nd = 3228 (BME = 418, ChE = 1113, MSE = 329, ME = 1368). The analyses and results in this paperare based on these populations.Career Outcomes and SalaryWithin the data set, students have the option to report four possible outcomes upon graduation. These include:career employment, further education, looking for job, and other plans. Career employment (Industry) includesstudents that have accepted a career offer
. This usuallymeans that needed maintenance may be planned while sacrificing little overall energy generationcapability.Campus steam load projectionsUniversity Facilities provided six years’ worth of steam production data. Using this data, steamproduction was extrapolated out to 20 years. This required some error mitigation, correcting forclearly erroneous manual data entries, such as obvious stray values of zero or clear numericalsaturation. Making error mitigation from manual entries was the most tedious and painstakingpart of the project. After normalizing the data, a nearly uniform average rate of growth wascalculated to be approximately 1.7% annually over the past six years. The University Facilitiesdirector projects closer to 3% annual
production.Manufacturing concepts such as inventory planning, production scheduling, and processimprovement (Lean and Six Sigma methodologies) will also be considered. By comparing physicalsimulations with virtual reality environments, this paper provides insights into the applicability ofvirtual reality technologies in the education domain. Research activities will be integrated intoundergraduate courses on manufacturing systems to support problem-solving skill developmentamong students.1. BackgroundSimulation games can be a catalyst for understanding manufacturing concepts among engineeringstudents. Using simulation games allows students to experiment various manufacturing systems ina realistic setting. Moreover, simulation games can provide a means to engage
recognize the linkagebetween the concepts and application in real-world. Lesson plans were developed for several mathand physics concepts integrating the flight simulator activities. To ensure buy-in for classroomimplementation, the topics of these lessons were identified in consultation with the local middleschool STEM teachers. Professional development on using the pedagogical approach was thenprovided to teachers from the middle schools that serve primarily underrepresented populations.Middle school students experienced the learning environment as part of a summer camp to deeplyunderstand some science and math concepts. A quasi experimental between-subjects researchdesign was used. Pre-post content and attitude instruments were utilized to
/ ARCH 3109 “This class has been organized as a design studio with collaboration betweenArchitecture Architecture (Special architectural designers and computer graphics majors.”[9] Experimental) StudioCarnegie Mellon 51-265 “Learn the basic design processes for experience-driven multi-modalUniversity/ Design Environments Studio environments, making meaningful physical and virtual experiences through I: Understanding planning, structuring, and explaining/visualizing; utilize a range and Form & Context combination of analog and digital tools for high fidelity output.”[10
artifact(the mood ring). Project 2 will be a computer-based design implementation using 3-D modelingto support online game design and programming.Outcome of the workshop will also be reflected in participant behavior and hands-on applicationof gained knowledge and skills (we will have to include evaluation plan). Participants will gainexperience in using freely available and popular software tools.The Electronic Mood RingThe original Mood Rings were popular in the 1960s and 1970s; they included a special type ofmaterial that changes color in response to heat. As body heat warmed up the ring, it wouldchange from dark to brown to yellow to green to blue. The electronic ring that girls were askedto design is similar, but it uses a temperature sensor
student feedbacksurveys, quality of student work and course grades.BackgroundThe two courses included in this study are “Quality Analysis” (QA) and “Design ofExperiments” (DOE). Both are required courses in the Industrial Engineering master’s programat the University of New Haven. The main topics covered in the QA course are principles ofquality control systems, control charts for variables and attributes, process capability analysis,measurement system analysis, and acceptance sampling plans whereas the DOE courseintroduces students to fundamental concepts in planning, designing and conducting experimentsand covers various designs such as factorial design, response surface methodology, nested andsplit-plot designs.The course assignments and
people on campus, and the blurred lines between theproject and operations, as the project is nearing completion many of the changes are already partof the new culture. Extensive communication was done throughout the project in order tohighlight new processes, benefits, and expectations. Also, because of the phased transitionschedule, there was a constant rolling of people in all stages of adoption. As more people movedinto the culture of adoption around the new tool, there were models of the new culture for lateradopters to merge into, and already consider normal.With that said, this is a difficult phase. Even with inclusion of the operations team andsignificant planning, the handoff from project and the “network structure” to operations and
students to work on world-like realapplications and problems, 3) increasing retention of content and increasing students’ attitudetowards learning, and 4) improving project management and implementation skills for students.These skills will ultimately lead to retaining students’ interests during class while covering thecurriculum as set by the college and department.MethodologyProject Based Learning (PBL) approach was used in this course. A project was designed to leadthe course and meet the course learning outcomes (CLOs) listed above. PBL can be a powerfulpedagogical tool, however it has its own benefits and risks. The time through which the teamsimplement their knowledge and learn new material should be well planned and guidance shouldalways be
designedto make the student make a plan for their analysis. The second part of the scaffold presentscomponent values for the first time and asks the students to enter the required equations. In thisstep attention was paid to the flexibility of entry. Student frustration with strict syntax serves as abarrier to successful adoption. 6 To avoid this any valid and equivalent equation is evaluated ascorrect. Examples of such equations include: −7I1 + 3I2 + 4I3 = −14 (1) 7I1 − 3I2 − 4I3 = 14 (2) 14 − 4(I1 − I3 ) − 3(I1 − I2 ) = 0 (3
scheduling, operational costs, and life-cycle costs. D.1: Stakeholder Roles in Architecture: Understanding of the relationships among key stakeholders in the design process—client, contractor, architect, user groups, local community—and the architect’s role to reconcile stakeholder needs. D.2: Project Management: Understanding of the methods for selecting consultants and assembling teams; identifying work plans, project schedules, and time requirements; and recommending project delivery methods.Considering many of these performance criteria are fundamental skills taught in any constructionprogram and that these skills are required of architecture and construction professionals, thisappears to be a natural
performance/cost trade-offs and defend engineering decisions in the design of a customer-based system.6. Account for human and societal constraints in the design of a specified system.7. Demonstrate effective written and oral communication skills in a team product design.Specific Student Objectives:1. Students will generate a list of performance criteria from a system description.2. Students will convert performance criteria to specifications.3. Students will identify tools appropriate to the design of a system.4. Students will develop a total plan to design and demonstrate a prototype of a specified system.5. Students will independently acquire a familiarity with any tools necessary to the completion of the team project.6. Students will generate
programming support [2].Billard describes a common method for programming of robots—Robot Programming byDemonstration, also known as imitation learning [3]. Nicolescu and Mataric discuss naturalmethods for robot programming, including instructive demonstrations, generalization overmultiple demonstrations and practice trials [4].In the area of industrial robots, Pan et al. provide a comprehensive review of the recent researchon programming methods for industrial robots, including online programming, offlineprogramming, and programming using Augmented Reality (AR) [5]. Wang et al. propose anoptimized path planning method for off-line programming of an industrial robot [6]. Sang Choiet al. present a lead-through method and device for industrial robots
Audrey Ford is a 5th year PhD candidate in mechanical engineering at the University of California Berke- ley.Prof. Sara McMains, University of California, Berkeley Professor McMains directs the Computer-Aided Design and Manufacturing Lab in the Department of Me- chanical Engineering at the University of California, Berkeley. Her pedagogical research interests include engineering design visualization and auto-grading of engineering drawings. Her other research interests include Geometric DFM (Design for Manufacturing) feedback, computational geometry, geometric and solid modeling, CAD/CAM, GPU algorithms, computer aided process planning, additive manufacturing, computer vision, and machine learning. She received her
] “The group contract creation went well. It allowed us to communicate early and often which has led to success as a group. There has not been any major conflict.” [quoted from an IDIS 343 student] Furthermore, 70 out of 79 (88.6%) of students reported that they did not have any conflictwhen creating the group contract. 28 out of 79 students recalled that there were some clauses thatthey wish they had included in the contract; most were in regards to the schedule, plan, andattendance of group meetings (13 responses), and specifications of individual expectations andassignments (11 responses). Many mentioned that the Group Contract had played an importantrole in the project, one student wrote: “When our group created our
students to plan their submission over the break. Graduatestudents are invited to submit a 300 dpi-or-higher image, with title, plus a 200-word,plain-language description explaining how the image relates to their research. Participants mustbe current graduate students in good standing, and images must meet minimum size andresolution requirements that allow printing the images at a length of twenty-four inches on theshort edge. Entries are accepted over a three week period from mid-January to early February.Organizers and campus partners developed the Images of Research Submission PreparationWorkshop for the purpose of offering guidance to graduate students who are interested in makinga submission. For the 2018/2019 competition, the FGSR permitted
steps of the engineering design process: youth learn about a problem, explore availablematerials, plan a design, create and test it, improve it, and finally, groups share their designs in awhole-group “showcase” activity. See Table 3 for a detailed unit map.Table 3. Overview of unit activities Activity Remote Sensing Unit Water Resource Unit Prep 1 Youth are introduced to the Engineering Youth are introduced to the Engineering Design Process as they work together to Design Process as they work together to engineer a tower to support a model engineer a tower to support a model antenna water tank Prep 2 Youth match
educationalparadigm for engineering can no longer be adapt for the emergence of complexsystems and grand challenges. As a response, School of Engineering launched a newLong Range Plan “Engineering with a Big E: Integrated Engineering Education”(Moses, J., 1994), which is essentially the integration of engineering technologies andengineering science at first and the integration of STEM and non-STEM elements aswell (Kong H.B, 2011).The “Big E” strategy led to CDIO (Conceive, Design, Implement, Operate) approachin the Department of Aerospace Engineering (Crawley, 2001) and had a profoundinfluence on engineering education: Olin College of Engineering came up with“Engineering2.0” demanding new qualities for the next generation of problem solvers(Miller R.K., 2017
backed by writtendocumentation and oral presentations at the department seminar. Students complete the project workwith a live demonstration at the end of the second semester in front of an audience consisting of agroup of general public and experienced EE/COE engineers. Part II of this paper emphasizes important parts of the embedded systems course leading to adiscussion of the capstone project course and its requirements. Part III provides a detail discussion ofthe results of a survey completed by students after they have received the grades for the proposal anddesign phases of the project, but before starting the second semester of their projects. Finally, part IVsummarizes the findings with future plans to explore more on this
andincrease their understanding of the key aspects of each mission. Mission requirements mustalways be met before a ship can be tested. However, mission objectives are evaluated by a scoreat the end of game play, so students’ understanding of how to receive the highest score willalways be informed by testing and gameplay. This cyclical game flow parallels the cyclicalengineering design process in Appendix I of the NGSS, as well as engineering processes fromNASA and Massachusetts Department of Education [3] [4].FLEET contains multiple authentic missions so that students can better see themselves as navalengineers and experience the wide range of job duties available to naval engineers. The Supplyand Logistics mission exposes students to route planning
spread through each of the typical four years with easilyaccessible, appropriate, effective, and ready-to-deploy instructional resources and faculty guidesat no cost.Methodology:Standards Infusion Module DevelopmentA cadre of nineteen (19) engineering education and standards experts from ASME Standards andCertification Committees were assembled in the initial development, planning and execution ofthe project. During the project year, these experts developed instructional modules and guides,derived from the initial modules in Figure 1.The modules were developed for use throughout all four years of ME and MET degree programsand were applicable to multiple industries. All the modules have been successfully classroompiloted at least once by the
were asked, and whenneeded, the interviewer included further probes or follow-up questions to elicit more informationabout the interview participant’s response. The interview included questions about motivationsfor participating in a SIMPLE group, their degree of participation in the group, their approach toteaching (teaching philosophy), new techniques they had tried or planned to try, and feedbackthey had about what was most useful and how to make the groups more valuable to participants.In a first round of coding, interview transcripts were coded using the five stages of adoption fromRogers’ DOI framework. Responses to questions about current teaching practices and newstrategies considered and/or adopted were analyzed for stages of adoption
Illinois at Urbana-Champaign. Her research interests in- clude workplace safety, occupational health, and fairness and mistreatment in the workplace and in STEM classrooms and programs. c American Society for Engineering Education, 2019 DIY Classroom Observations: A Toolkit for Novice Classroom ObserversAbstract“Improving Student Experiences to Increase Student Engagement” (ISE-2) was funded by theNational Science Foundation, through EEC-Engineering Diversity Activities, at Texas A&MUniversity. The grant activity focuses on a faculty development program for faculty who teachfirst- and second-year engineering courses. As part of the evaluation plan, classroomobservations were conducted by the ISE-2 team
, and the capability ofconnecting to the grid”. When the students were informed that they had to give up the location ofthe Bayview Park due to uncertainty of the master plan of that region, they dived into design forbus stops right away with enthusiasm. After selecting the bus stop right outside the Knight Club(an on-campus student coffee shop), they realized that the entire roof of the Knight Club mightbe available, so the system size was scaled bigger, for the newly-identified location. The focusshifted from “aesthetically pleasing attraction…” to “harvest renewable energy to reduce theutility bill for the Knight Club”. Students spent time and effort to search for suitable system forthe roof size and researched regulations for the site
changed on it too because, um yeah, I didn’t knowthat we had to work in teams, like I thought you’d just be like one person doing it, and it wouldjust be kind of easy to do, but it’s not, you need like a team, cause if you only have like acomputer scientist then to build a rover, just him working on it, you’d only be able to do theprogram, but then the rest of it you wouldn’t be able to do so”.3.Planning and ‘future self’: This theme emerged around camper comments regarding whatclasses they need to take in the future in order to become engineers. Typical quotes are: “So likeyou said it is going to make me take some certain classes that could help me. Like, let’s say Iwanted to get into robotics. So I would most likely take a class that’s like
be self- directed in their educational planning process and overall academicsuccess. One of the major components of FESP is a required engineering orientation course that istitled ENGR100.ENGR100 is a required course for all incoming first year students to the COE at the University ofIllinois at Chicago. It acclimates students to university support programs such as tutoring centersand career services, while at the same time introducing them to industry leaders and engineeringprofessional societies. In addition to ENGR100, S-STEM Scholars were also required to take acomplementary course to ENGR100, ENGR194.ENGR194, as part of FESP, was offered for the first time in the Fall of 2018. This course wasopened to all engineering students, including
mentoring with graduate students andother CISTAR program personnel. The external evaluators administered pre and post programsurveys and mid-point interviews to both participants and mentors to collect formative feedbackon the potential impacts of the project on the participants, graduate mentors, and to ask whetherthe goals and objectives were accomplished as planned, and identify strengths and limitations ofthe project. These evaluation strategies will be detailed as well as modifications to programmingbased on the results of this assessment.OverviewThe Center for Innovative and Strategic Transformation of Alkane Resources (CISTAR) is aNational Science Foundation (NSF) Engineering Research Center (ERC) grant. ERCs areintended to integrate
engagement with those ideas. c American Society for Engineering Education, 2019 Engineering Design In Scientific InquiryAbstractThe Engineering Design in Scientific Inquiry (EDISIn) Project addresses the engineeringpreparation of secondary science teachers by embedding engineering design into a science coursefor single-subject STEM education majors (future secondary teachers), and developing asequence of lesson plans and annotated video for faculty who seek to embed engineering designin their science courses. While undergraduate laboratories are rich with designed experimentalapparatus, it is rare that students themselves play a role in designing and producing artifacts inthe service of
research experiences. Theseactivities include reading journal articles, running experiments, preparing materials forexperiments, writing up the results of their work, presenting research findings, repeatingexperiments, developing plans for data collection and analysis, and analyzing data. Some of theseactivities are epistemic practices because they are directed towards gaining knowledge orincreasing understanding. Through reflection, epistemic metacognitive skills (EMS), on theirresearch activities and social interactions, students build and refine their knowledge of howresearch works. This knowledge of how research works affects students’ existing and developingbeliefs and perceptions about what a researcher does and about knowledge and knowing