Paper ID #15677WORK IN PROGRESS: An Integrated DSP and Embedded MicrocontrollerLaboratory CurriculumProf. Todd D. Morton, Western Washington University Todd Morton has been teaching the upper level embedded systems and senior project courses for West- ern Washington University’s Electrical Engineering and Electronics Engineering Technology program for 27 years. He is the author of the text ’Embedded Microcontrollers’, which covers assembly and C pro- gramming in small real-time embedded systems and has worked as a design engineer at Physio Control Corporation and at NASA’s Jet Propulsion Laboratory as an ASEE-NASA Summer
six groups of4 (approximately) members each. The instructor meets with each team individually and discusses theirquestions and explains to them how specific questions can be clarified and improved. Although, theentire activity from start to finish is carefully monitored by the instructor with continuous feedbackand grading of team-performance, independent team work and individual responsibility are alsoemphasized. This activity can be replicated in other CGT courses as well other disciplines. The resultssuggest that it can be an effective means to strengthen CG course pedagogy. This approach willfacilitate assessment of tactile learning methods in CGT course curriculum and help with a continuous‘Course Improvement Plan’. Ultimately this
inspired by theneeds of creating meaningful hands-on DSP lab experiments in the allotted one term period (tenweeks) and by the goal of improving student success in implementing DSP-based culminatingprojects that meet desired goals within realistic constraints. The benefits of integrating the MCUtools in the DSP course are very promising. It permits more practical DSP laboratories and DSP-based capstone projects that render richer design experiences and makes meeting realistic designconstraints feasible. Furthermore, it provides an integrated laboratory curriculum structurebetween embedded microcontroller and DSP courses which reduces students’ unnecessary effortof learning new tools in different courses. Consequently, students can focus more on
integratingthese tools into instruction can foster deeper understanding of complex engineering concepts andproblems5-7. In particular, these types of representations are particularly useful for helpingstudents understand microscopic or abstract phenomena.The Department of Materials Science and Engineering (MatSE) at the University of Illinois atUrbana-Champaign is synthesizing computational tools and skills across the curriculum. Overtwo years, using a collaborative course-development approach, a team of six faculty (one tenuredprofessor and five assistant professors) have integrated training in computational competenciesacross five courses (MSE 201 – Phases and Phase Relations, MSE 206 – Mechanics for MatSE,MSE 304 – Electronic Properties of Materials
View Connection server.It manages pools of virtual desktops created under the Horizon View Connection server control.vCenter provides access to the web client interface (known also as Web Integration Client Plug-in [16]). vCenter allows for resource management, managing privileges and identity services,and provides users and administrators web access to the virtual desktops running on the ESXiservers.3.3 Horizon View Connection ServerThe Horizon View Connection Server is virtual machine and internal server that manages, providesand brokers connections to pools of virtual desktops. It includes a View Administrator componentwhich provides an interface to create, deploy and manage the virtual desktops pools. These poolsmust be entitled to
Human-Robot Interaction course for graduate students with pre-requisite skills in linearalgebra, MATLAB, Simulink, and Digital Signal Processing7. This course focused on aninvestigation on human-robot interaction and prosthetic control. There was a specific focus onadvanced man-machine interface including neural signal processing, electromyography, andmotion tracking interfaces for controlling and receiving feedback from robotic devices. Therewas an exploration of human physiology and anatomy, signal processing, intent determination,communications between the human and the device. The labs were completed by using theVirtual Integration Environment (VIE) and with robotic devices. All of the programming wascompleted in MATLAB and Simulink. The
Engineering Education at Virginia Tech with Affiliate Faculty status in Biomedical Engineering and Mechanics and the Learning Sciences and Technologies at Virginia Tech. He holds degrees in Engineering Mechanics (BS, MS) and in Educational Psychology (MAEd, PhD). c American Society for Engineering Education, 2017 Work In Progress: Toward an understanding of strategies used in open-ended programming tasksIntroductionProgramming education is an increasingly common part of first year engineering curriculum.1However, the success of these efforts are fraught with challenges, both because teachingprogramming is hard in general,2 and goals and motivations for learning
systems and machinery. Also, the immersive environment with game-likenavigation is a natural platform and an effective tool for encouraging and attracting the new generation tothe STEM field.Purpose of the StudyThis study aims to test and assess the impact of the next generation immersive virtual reality (IVR),developed by integrating several state-of-the-art technologies, on the effectiveness and quality of studentlearning of STEM content. The VR curriculum will be offered online to provide e-learning opportunity tousers from remote areas. In addition, the study will explore the appropriate balance of student control,guidance, and instructional strategies in order to develop an optimal learning environment. The workcompares and contrasts student
our course. Weinclude results and analysis from a student focus group, an anonymous exit survey, and includeour own observations.IntroductionIn the Fall 2011 semester when CPLDs were adopted for our introductory logic circuit course we Page 26.1252.2used an integrated approach, including the use of CAD tools and a hands-on experience with abreadboard. Our students first used discrete logic devices in two laboratory experiments and thena used CPLD module. Based on our research4 we found that in using this module, students caneasily identify the CPLD and with modest wiring they can construct circuits that they feel areboth satisfying and
technology in engineering education. He has served on the ASEE Pacific Southwest Section Board of Directors since 2014, including as the PSW Section Chair for 2018-2019.Ms. Deanna Miranda BarriosMs. Cecilia Nguyen, California State Polytechnic University, Pomona American c Society for Engineering Education, 2021 Assessing the influence of an online video tutorial library on undergraduate mechanical engineering studentsAbstractSince 2013, the Mechanical Engineering Department at California State Polytechnic University,Pomona (Cal Poly Pomona) has created over 600 videos for its curriculum across 12 courses.These videos are available to the public as an
basis) from two of her songs: "Set" and"Melanin." The competition initially focused on "Set," with "Melanin" added to the EarSketchlibrary midway through the submission window to boost enthusiasm.Curriculum: While EarSketch has been integrated into many different CS curricular experiences,it was decided to create a 3-module, competition-focused curriculum for this pilot program.While EarSketch has been used in experiences as short as 1-hour, we felt 3 hours (3 classperiods) would be a more realistic length of time for students to accomplish the challenge: tocode an original song remixing Ciara's song "Set” in EarSketch. The curriculum is grounded inProject-based Learning and each module is aligned to elements of the AP/Computer
enjoyment, greater sense of creativity, greater teamwork skill development, greaterpreparation to their future as an engineering, and preparation for the spring semester projectcompared to those who completed the IR project.IntroductionThe use of games as an instrument of educational instruction is not new. Games have often beenused throughout history as a tool to teach students important skills such as reading, logic, andmathematics; therefore, it logically follows that computer games can be utilized as an effectivetool for teaching students programming skills1. There is evidence that programming computergames as a method to teach programming skills has an integral place within the curriculum. Theuse of game development in programming courses in
is currently an Associate Professor at the Computer Electronics and Graphics Technol- ogy Department at Central Connecticut State University. She holds a Ph.D. degree in Information Science from the University of Pittsburgh. Dr. Wu’s teaching and research interests include computer communica- tions and networks, multimedia systems, performance modeling and evaluation, and network applications. She is a member of IEEE and ASEE.Prof. Karen Coale Tracey, Central Connecticut State University Dr. Karen Coale Tracey is currently a Professor and department head for Computer Electronics & Graph- ics Technology at Central Connecticut State University. She is a recognized leader in curriculum devel- opment and
intended learning outcomes in a computer science course.)In this paper, we present the causal loop diagrams developed to explain the relationships betweenthe actors and attributes involved in implementing EarSketch in a particular school setting. Thediagram allows us to better make decisions that ensure both an engaging but also effectiveSTEAM-based computing curriculum. In addition, possible broader ramifications of the resultswill be explored. The authors expect that virtuous and vicious cycles may be common in otherSTEAM and technology-based curricular interventions designed to be highly engaging forstudents. The authors also see potential parallels to engineering curriculum—is time spent‘tinkering’ leading to student learning of engineering
, Montana State University Dr. Nicholas Lux has is an Associate Professor of Curriculum and Instruction in MSU’s Department of Education. His teaching and research interests are in the area of educational technology. He has worked in the fields of K-12 and higher education for 18 years, and currently teaches in the Montana State University Teacher Education Program. He has experience in educational technology theory and practice in K-12 contexts and teacher education, with a focus on STEM teaching and learning, technology integration, online course design and delivery, program evaluation, and assessment. Dr. Lux’s current research agenda is STEM teaching and learning in K-12 contexts, technology integration in teacher
(such as branch statements and functions) will beintroduced in similarly slow and step-by-step fashion, and early on during the curriculum.Students will still learn about binary representations of numbers and characters; but rather thanfront-loading the curriculum with these topics, they will be introduced in places where they canpresent an “aha” moment. For example, once students have experienced the results of integerdivision, the binary representation of integers will be introduced in order to explain theunexpected observed behavior. Once students have seen that counting (integers) up by 1’s willeventually yield a negative number, the binary 2’s complement will be introduced. And oncethey have experienced round-off errors with decimal
Concepts to Harness Future Innovators and Technologists) project. Since September 2016, she co-leads the NSF STEM+C project, Curriculum and Assessment Design to Study the Development of Motivation and Computational Thinking for Middle School Students across Three Learning Contexts, that builds on TECHFIT. Professor Harriger’s current interests include outreach to K-12 to interest more students to pursue computing careers, applying IT skills to innovating fitness tools, and wearable computing.Arjun Shakdher, Purdue University Arjun Shakdher is currently a graduate student in the department of Computer and Information Tech- nology at Purdue University. He has been working as a Graduate Research Assistant since 2017 on an
curriculum and inadequatetraining of teachers.” A faculty member wrote, “We have a hard-enough time to teachfundamentals in our disciplines. I am concerned we may not have enough time to incorporate AIappropriately.” How to integrate AI into school settings and the curriculum is a concern. Onefaculty stated that it is “haphazard at the high school level, while overly focused on machinelearning in our universities.” Another offered more specifics by sharing “there is not enoughfocus on problem formation and epistemology.” Student preparedness for AI is an ongoingdilemma and is due to issues such as the “lack of sufficient mathematical education (foundation)to understand AI algorithms.” For faculty, there is some concern about “attempts to
as it is delivered in the following iterations in thefuture classes.The developed case studies can be integrated in the curriculum either as home work assignmentsor as in-class exercises. The authors have utilized the case studies in both ways and it issuggested here that the more complex case studies should be assigned as home works whilerelatively narrow and focused case studies may be discussed as in-class exercises. It should benoted here that appropriate theoretical framework needs to be established via lectures to lay thefoundation before case studies based on the relevant topics are given to the students. In classquizzes are then utilized to assess the effectiveness of student learning where students gain thenecessary theoretical
-Based Statistics,” Proceedings of the 2003 ASEE Annual Conference, 2003.3. J. Wasserman and R. Jendrucko, “Early Introduction of Statistical Concepts in an Undergraduate BME Program,” Proceedings of the 2005 ASEE Annual Conference, 2005.4. M. E. Prudich, D. Ridgway, and V. L. Young, “Integration of Statistics throughout the Undergraduate Curriculum: Use of the Senior Chemical Engineering Unit Operations Laboratory as an End-of-Program Statistics Assessment Course,” Proceedings of the 2003 ASEE Annual Conference, 2003.5. D. Mukai and T. McDonald, “Nonparametric, Computer Intensive Statistics Course Modules for Engineers,” Proceedings of the 2009 ASEE Annual Conference, 2009.6. R. Van Til, M. Banachowski, C
percentage of student transfers are unable to keep a tightly controlledcohort of students progressing through the curriculum. Students usually have varied course loadsand different priorities due to family, financial needs or other responsibilities. Therefore, there isa need for an individualized approach to advising. The school’s administration faces challengesscheduling courses and allocating diminishing resources to satisfy student demand. In addition,faculty needs to assess the efficacy of their curriculum in a program, and collecting longitudinalstudent data is difficult. A web application system (mobile compatible) using a multi-agent approach has beendeveloped to allow the students (agents) to take more control over their
Paper ID #12018A Blocks-based Visual Environment to Teach Robot-Programming to K-12StudentsMr. Raghavender Goud yadagiri, NYU Polytechnic School of Engineering Raghavender Goud Yadagiri received his B.Tech degree in Electronics and Communication Engineering from JNTUH, Hyderabad, India, in 2011. After obtaining his B.Tech he worked as an Embedded As- sociate at Thinklabs Technosolutions Pvt. Ltd for two years. He is currently pursuing a M.S degree in Electrical and Computer Engineering with specialization in Computer Engineering. Raghavender con- ducts research in the Mechatronics and Controls Laboratory at NYU Polytechnic
Table 1). All courses included an onlinecourse interface delivered though a common course management system, Blackboard Learn.Online courses used the Blackboard Learn interface as the exclusive delivery system for thecourse, while face-to-face and hybrid courses used the interface to supplement traditional in-person course delivery and management practices.Table 1 Courses Used for Survey Administration Course Level Format Information Systems Applications (2334) Lower division (sophomore) Face-to-Face Integrated Information Systems (3355) Upper division (junior) Face-to-Face Visual Merchandising (3304) Upper
thinking because it involves an integration of several engineeringdisciplines. Topics in this course included control, actuation, wireless, signal transmission andanalog to digital conversion. Rahnavard’s robot was different from other educational robots because it was possible toaccess all of the components through the low-level integration, which is different from most robots,which have a high-level integration of components and software control. Students would haveaccess to signals on the robot that could be measured with standard equipment. The robot partsincluded discrete electrical, electronics, and integrated circuit elements. The robot has two analogcommands for velocity and direction, six digital commands, and analog data that can
Education, Purdue University. Also, she was the recipient of the ”President of Pakistan Merit and Talent Scholarship” for her undergraduate studies.Dr. Muhsin Menekse, Purdue University at West Lafayette Muhsin Menekse is an Assistant Professor at Purdue University with a joint appointment in the School of Engineering Education and the Department of Curriculum and Instruction. Dr. Menekse’s primary research focus is on exploring K-16 students’ engagement and learning of engineering and science con- cepts by creating innovative instructional resources and conducting interdisciplinary quasi-experimental research studies in and out of classroom environments. Dr. Menekse is the recipient of the 2014 William Elgin Wickenden
American c Society for Engineering Education, 2021 Ashmun Express - A Mobile-Based Study Application for STEM StudentsAbstractThere has been an increase in the usage of technology in classrooms nationwide, fromsmartboards to study applications. The dearth of the latter as a part of the curriculum for STEMstudents in higher education and particularly at a historically black university prompted twoprofessors in biology and computer science to develop a mobile application that focuses on mathapplications in a variety of biological fields.The prime objective of the mobile app - codenamed Ashmun Express - is to serve as a tool forearly career STEM majors, almost all of whom have
continue to be underrepresented in STEM fields. The STEM Scholars Pro-gram aims to increase the number of African-Americans in STEM fields by preparing high schoolstudents for the STEM college curriculum. Many first-time students enter college without any background knowledge in their chosenSTEM major. This lack of exposure puts them at a disadvantage, as they are learning coursematerial concurrently with basic STEM-related skills, such as computing and algorithmic think-ing. This program aims to train high school students in these skills to increase their interest andaptitude in STEM fields. As a result of this effort, students will be more prepared for STEM majorsand be more attractive to STEM programs. STEM Scholars is an academic year
explain the concepts, for thefollowing reasons. Dell Visor can be plugged into any PC and desktop that is able to run windows 10.However, an adapter and dongle are needed to properly have the system run with a desktop. Theadaptor has to a Mini display port to HDMI video adaptor converter; we choose this also, because itneeds to be able to support 4K. The dongle is a Bluetooth 4.0 LE + EDR to plug into a USB port; thisis needed if the computer does not have built in Bluetooth.This system can be used to facilitate CG instruction through interactive learning exercisesand active learning in Engineering and Technology curriculum. In addition, students in variousET disciplines can use this framework to apply CG concepts in their discipline
train talents equipped with a practical engineeringknowledge and skills to integrate theory with practice 2. Therefore, the curriculum ofengineering education must match the needs to resolve real-world sophisticated and authenticproblems. Moreover, the curriculum of engineering education needs to cultivate students’capability not only of deep perspective to a particular problem but also divergent thinking.This view is supported by the theory of Conceptual Learning and Development (CLD), whichsuggests that taught theoretical concepts should be linked to related engineering problems 2.With the rapid change in the structure of the competitive market, those talents who arecapable of embarking on independent design and skillful in innovation
be a particularly productive fit for these students.Introduction and research purposeProficiency in computer science skills is crucial for today’s students to succeed in STEM fieldsand the modern workforce. Despite this, few universities count computer science (CS) classestoward the core curriculum. Recently, our university, a Hispanic- and minority-serving, researchintensive university located in the American Southwest began counting CS towards fulfilling thelaboratory science requirement in the undergraduate core curriculum. That our university servesa population overwhelmingly underrepresented in CS provided us with an opportunity toinvestigate the characteristics and perceptions of students who enroll in a course like this.Literature