Paper ID #33080Implementation of Hands-on, Home-based Laboratory for Two ElectricalEngineering Courses (A Pilot Study)Dr. James Kretzschmar, University of Wyoming Colonel, USAF (ret) Amateur Radio (FCC license: AE7AX) Member: IEEE, ASEE, ARRLDr. Robert F. Kubichek, University of Wyoming Robert Kubichek received his Ph.D. from the University of Wyoming in 1985. He has held positions at Boeing, the BDM Corporation, and the Institute for Telecommunication Sciences (NTIA). He taught at the University of Wyoming for 29 years and retired in 2020. His research and teaching focus has been communications and digital signal
-inmultimeter also will not be damaged or have a fuse blown if used incorrectly. Additionally,circuits in Tinkercad can be named, saved, and shared. Figure 3: Using the multimeter in Tinkercad.3. Assignment DescriptionsThe Tinkercad environment was employed in ENGR 111 for two course meetings in Spring 2021for the purposes of circuitry instruction: “Laboratory Preparation” and “Introduction toCircuitry”. Both classes were taught in previous iterations of the course utilizing physicalcircuitry components. However, in the transition from typical to remote instruction, these labscontinued to include the same circuit-building activities. Regardless of iteration, these classeswere both performed by students in groups of 3-4.The
-occurrence map for VR. Discipline/Field Keywords/Topics Sample Papers General Engineering Mathematical models, Probability and statistics, [2], [26] – [33] Engineering design education, Laboratory accident training, Medical care technology, Community health, Building environment, Web- based learning, Simulation, Visualization Computer Engineering CE technology, VR Development, Computer [34], [35], [36] game application, Mobile robot simulations, Game training environment, Engineering design Mechanical Engineering
Ohio State University in 1994 and 1997, respectively. He teaches both undergraduate and graduate courses related to mechanisms and machine dynamics, integrated product development, solid mechanics and plasticity theory, structural design and analysis, engineering analysis and finite element methods and has interests in remote laboratories, project-based learning and student learning assessment. His research is in the areas of remote sensing and control with applications to remote experimentation as well as modeling of microstructure changes in metal forming processes. He publishes regularly in peer-reviewed conference proceedings and scientific journals. At the 2006 ASEE Annual Conference and Exposition in Chicago
- troduction, practical use, and educational value of online laboratories (remote, virtual, and cross-reality) and online experimentation in engineering instruction. In his work, he focuses on developing broader educational strategies for the design and use of online engineering equipment, putting these into practice and provide the evidence base for further development efforts. Moreover, Dr. May is developing instruc- tional concepts to bring students into international study contexts so that they can experience intercultural collaboration and develop respective competences. Dr. May is Vice President of the International As- sociation of Online Engineering (IAOE), which is an international non-profit organization to encourage
. Eng. Educ., vol. 93, no. 1, p. 23, 2004.[17] D. Mascaro, S. Bamberg, and R. Roemer, “SPIRAL Laboratories in the First Year Mechanical Engineering Curriculum,” in Annual Conference of the American Society for Engineering Education (ASEE), 2011.[18] R. Roemer, S. Bamberg, A. Kedrowicz, and D. Mascaro, “A SPIRAL Learning Curriculum in Mechanical Engineering,” in Annual Conference of the American Society for Engineering Education, 2010.[19] Auburn University, “Automotive Manufacturing Systems Lab.”.[20] M. Burmester, “Lego lab teaches lean manufacturing principles,” Assembly magazine, 2014. .[21] S. Credille, “Auburn University automotive lab teaches manufacturing using Legos,” General News, 2012. .[22] E. W. Ernst and
materials to supplement their face-to-face classroom.Dr. Mingyu Lu, West Virginia University Institute of Technology Mingyu Lu received the B.S. and M.S. degrees in electrical engineering from Tsinghua University, Bei- jing, China, in 1995 and 1997 respectively, and the Ph.D. degree in electrical engineering from the Uni- versity of Illinois at Urbana-Champaign in 2002. From 1997 to 2002, he was a research assistant at the Department of Electrical and Computer Engineering in the University of Illinois at Urbana-Champaign. From 2002 to 2005, he was a postdoctoral research associate at the Electromagnetics Laboratory in the University of Illinois at Urbana-Champaign. He was an Assistant Professor with the Department of
systems.acknowledgementThis work has been funded by the Global Laboratory for Energy Asset Management andManufacturing (GLEAMM) and Texas Instruments.references[1] A. Ramsetty and C. Adams, "Impact of the digital divide in the age of COVID-19," Journal of the American Medical Informatics Association, vol. 27, no. 7, pp. 1147-1148, 2020.[2] H. Greenhalgh-Spencer and M. Jerbi, "Technography and design–actuality gap-analysis of internet computer technologies-assisted education: Western expectations and global education," Policy Futures in Education, vol. 15, no. 3, pp. 275-294, 2017.[3] A. Banerjee, P. Glewwe, S. Powers, and M. Wasserman, Expanding access and increasing student learning in post-primary education in
frequent topics from 2006-2010. Topic (text Concepts Example Abstract Text Segment segments) An immersive interactive laboratory experiment devel- oped based on a multi-player computer game engine, Interactive, learn- which allows the students to collaboratively assemble the 1.Interactive ing, virtual, envi- experimental setup of an industrial plant emulator within (n=33) ronment the game environment and subsequently run remote and virtual experiments, was deployed in a pilot implemen
, renewable energy, fundamental heat transfer, and engineering education. Before joining academia, Heather Dillon worked for the Pacific Northwest National Laboratory (PNNL) as a senior research engineer.Dr. Andrew M. Nuxoll, University of Portland Andrew began his career as a software engineer. Lately (since 2007) he has been teaching computer science at the University of Portland. He is an active researcher in artificial general intelligence and computer science pedagogy. He also loves playing bridge and being outdoors.Dr. Nicole C. Ralston, University of Portland Dr. Nicole Ralston is an Assistant Professor and co-Director of the Multnomah County Partnership for Education Research (MCPER) in the School of Education at
, “Education and Training” was listed as oneof the top ten unsolved problems in InfoVis [7]. The overarching theme for the 2015 Gordon Research Conference onVisualization in Science and Education is “Grand Challenges in the Use of Visualization in Science and Education” [1].More recently, educational psychology concepts were applied to design four types of online guides for InfoVis [20].However, few works have been done for SciVis. Hertzberg and Sweetman [9] designed a flow visualization coursefocusing on studio/laboratory experiences. Wang et al. [23] presented an education tool named FlowVisual for teachingand learning 2D flow visualization and later extended it to 3D flow visualization [22]. Work focusing on VolViseducation is even more scarce