Paper ID #11630Towards a Better Graphlet-based Mind Map Metric for Automating StudentFeedbackDr. Peter Jamieson, Miami University Dr. Jamieson is an assistant professor in the Electrical and Computer Engineering department at Miami University. His research focuses on Education, Games, and FPGAs.Mr. Jeff Eaton, Miami University Page 26.1588.1 c American Society for Engineering Education, 2015 Towards a Better Graphlet-based Mind Map Metric for Automating Student
Paper ID #17207Exploring the Feasibility of an Educational Computer Game as a Novel Meansof Assessing Problem Solving CompetenciesDr. Jacob R Grohs, Virginia Tech Jacob Grohs is an Assistant Professor in Engineering Education at Virginia Tech with Affiliate Faculty status in Biomedical Engineering and Mechanics and the Learning Sciences and Technologies at Virginia Tech. He holds degrees in Engineering Mechanics (BS, MS) and in Educational Psychology (MAEd, PhD).Darren K Maczka, Virginia Tech Department of Engineering Education Darren Maczka is a Ph.D. student in Engineering Education at Virginia Tech. His background is
Paper ID #12908Work-in-Progress: Conflict-Driven Cooperative Learning in Engineering CoursesDr. Neelam Soundarajan, Ohio State University Dr. Neelam Soundarajan is an Associate Professor in the Computer Science and Engineering Department at Ohio State University. His interests include software engineering as well as innovative approaches to engineering education.Mr. Swaroop Joshi, Ohio State University Swaroop is a Ph.D. student in Computer Science and Engineering at The Ohio State University. His interests include a range of problems in software engineering as well as the use of technology in the classroom.Dr. Rajiv
Paper ID #23732Implementation of a 3D Interactive Mobile App for Practicing EngineeringLaboratory ExperimentMr. Shuo Ren, Old Dominion University Shuo Ren is a PhD Candidate and Research Assistant in the Department of Modeling, Simulation, and Visualization Engineering at Old Dominion University in Norfolk, Virginia, USA. He holds a M.S. in Modeling, Simulation and Visualization Engineering from Old Dominion University and a B.S. in Elec- trical Engineering from Virginia Tech. His research interests include virtual reality, immersive learning and human-computer interaction.Mr. Zelin Zhu, Old Dominion University Zelin
analysis.” Prerequisite: Calculus III with a grade of “C” or better.While the course has a good coverage of the statistical topics listed in the catalog description,most of the examples fall into the physical or social sciences rather than engineering. Thestudents learn statistical techniques but they do not see the correlation with their own curriculum.Statistics becomes, in their minds, a separate course with little or no application beyond passinga requirement for their degree16.The degree sequences, especially with regard to the mathematics content, are similar for bothmajors as shown in Figure 1. The course is recommended to be taken in the junior year when thestudents are taking their core electrical or computer engineering courses. Many do
research also has found that students attention spans during lectures istypically fifteen minutes long and after this time their attention begins to drop dramatically.Therefore, Prince2 pointed out that breaking up the lecture into discrete sections can refresh thestudents’ mind and help to keep them engaged. To engage students, and have a real timeassessment of students’ understanding, a Classroom Response Systems (CRS) has beenincreasingly used in many engineering classroom3-6. A CRS (sometimes called a personalresponse system, student response system, or audience response system) is a set of hardware(clickers) and software that facilitates face-to-face teaching activities. Previous research has shown that CRS can enhance student
Paper ID #12801Work-in-Progress: Student Dashboard for a Multi-agent Approach for Aca-demic AdvisingDr. Virgilio Ernesto Gonzalez, University of Texas, El Paso VIRGILIO GONZALEZ, Associate Chair and Clinical Associate Professor of Electrical and Computer Engineering at The University of Texas at El Paso, started his first appointment at UTEP in 2001. He received the UT System Board of Regents Outstanding Teaching Award in 2012. From 1996 to 2001 he was the Technology Planning manager for AT&T-Alestra in Mexico; and before he was the Telecom- munications Director for ITESM in Mexico. His research areas are in
in engineering and learning technology to develop future generations of entrepreneurially-minded engineers. This is achieved by partnering and invest- ing in educational initiatives and programs between industry and institutions of higher learning. Under Michael’s leadership, The Boeing Company has won the multiple Awards for Excellence and Innova- tion for their industry academic partnerships and joint programs Michael has served on various advisory groups including, the editorial board of the Journal of Engineering Education, Boeing Higher Education Integration Board, American Society for Engineering Education Project Board and the National Science Foundation I-UCRC Industry University Collaborative Research
. “The Socio-Materiality of Learning Practices and Implications for the Field of Learning Technology”. In: Research in Learning Technology 19.3 (Sept. 2011), pp. 207–217. DOI: 10.1080/21567069.2011.624169.[11] Aditya Johri. “Sociomaterial Bricolage: The Creation of Location-Spanning Work Practices by Global Software Developers”. In: Information and Software Technology. Studying work practices in Global Software Engineering 53.9 (Sept. 2011), pp. 955–968. DOI: 10.1016/j.infsof.2011.01.014.[12] Sylvia Scribner and Ethel Tobach. Mind and Social Practice: Selected Writings of Sylvia Scribner. Google-Books-ID: ppTiqXHfhAYC. Cambridge University Press, Jan. 13, 1997. 408 pp.[13] Suzie Wong Scollon. Nexus Analysis
Paper ID #27693Desktop and Augmented VR for Delivering Materials for Graphics Modelingand Animation CoursesDr. Magesh Chandramouli, Purdue University Northwest Dr. Chandramouli is an Associate Professor of Computer Graphics Technology in Purdue University Northwest. Dr. Chandramouli has been invited to deliver keynote speeches and guest lectures in various countries around the world. Formerly a Frederick Andrews Fellow at Purdue University, West Lafayette, he completed his doctoral studies from the Department of Computer Graphics Technology. He completed Master of Engineering at the National University of Singapore and
Individual Reflections and Teamwork on Engineering Students’ Academic Performance and Achievement Goals,” San Francisco, CA, 2020.[3] B. Bruce and J. Levin, “Roles for new technologies in language arts: inquiry, communication, construction, and expression,” in The handbook for research on teaching the language arts, J. Jensen, J. Flood, D. Lapp, and J. Squire, Eds. NY: Macmillan, 2001.[4] Y.-T. Wu and O. R. Anderson, “Technology-enhanced stem (science, technology, engineering, and mathematics) education,” J. Comput. Educ., vol. 2, no. 3, pp. 245–249, Sep. 2015, doi: 10.1007/s40692-015-0041-2.[5] J. D. Bransford, A. L. Brown, and R. R. Cocking, How people learn: Brain, mind, experience, and school. Washington, DC: National
Paper ID #17905STEAM-Based Interventions in Computer Science: Understanding FeedbackLoops in the ClassroomDr. Roxanne Moore, Georgia Institute of Technology Roxanne Moore is currently a Research Engineer at Georgia Tech with appointments in the school of Mechanical Engineering and the Center for Education Integrating Mathematics, Science, and Computing (CEISMC). She is involved with engineering education innovations from K-12 up to the collegiate level. She received her Ph.D. in Mechanical Engineering from Georgia Tech in 2012.Dr. Michael Helms, Georgia Institute of TechnologyJason Freeman, Georgia Tech Jason Freeman is a
Paper ID #23751Characterizing MOOC Learners from Survey Data Using Modeling and n-TARP ClusteringMr. Taylor V. Williams, Purdue University, West Lafayette Taylor Williams is a Ph.D. student in Purdue’s school of engineering education. He is currently on an academic leave from his role as an instructor of engineering at Harding University. While at Harding he taught undergraduate biomedical, computer, and first-year engineering. Taylor also spent time working in industry as a systems engineer. Taylor received his master’s in biomedical engineering from Tufts Univer- sity and his bachelor’s in computer engineering and
Paper ID #15826What’s Wrong With My Code (WWWMC)Mr. Adam Thomas Koehler, University of California - Riverside Current Computer Science Ph.D. student at the University of California, Riverside with a research em- phasis in computer science education. Prior to my Ph.D. studies, I attended Marquette University and received a Bachelor of Science degree in Computer Science and a Master’s of Science degree in Mathematics, Statistics and Computer Science with a concentration in computer science. c American Society for Engineering Education, 2016 What's Wrong With My Code (WWWMC
Paper ID #18583Designing for assets of diverse students enrolled in a freshman-level computerscience for all courseDr. Vanessa Svihla, University of New Mexico Dr. Vanessa Svihla is a learning scientist and assistant professor at the University of New Mexico in the Organization, Information & Learning Sciences program, and in the Chemical & Biological Engineering Department. She served as Co-PI on an NSF RET Grant and a USDA NIFA grant, and is currently co-PI on three NSF-funded projects in engineering and computer science education, including a Revolutioniz- ing Engineering Departments project. She was selected
Paper ID #21128Partnering to Develop Educational Software Applications: A Four-year Ret-rospective StudyMr. David Reeping, Virginia Tech David Reeping is a graduate student pursuing a Ph.D. in Engineering Education at Virginia Tech and is an NSF Graduate Research Fellow. He received his B.S. in Engineering Education with a Mathematics minor from Ohio Northern University. He was a Choose Ohio First scholar inducted during the 2012- 2013 school year as a promising teacher candidate in STEM. David was the recipient of the Remsburg Creativity Award for 2013 and the DeBow Freed Award for outstanding leadership as an
Paper ID #28735Using a Pedagogical Agent to Support Students Learning to ProgramDylan Keifer Finch, Virginia Tech I am a Master’s student researching computer science education and human-computer interaction at Vir- ginia Tech.Prof. Stephen H Edwards, Virginia Tech Stephen H. Edwards is a Professor and the Associate Department Head for Undergraduate Studies in the Department of Computer Science at Virginia Tech, where he has been teaching since 1996. He received his B.S. in electrical engineering from Caltech, and M.S. and Ph.D. degrees in computer and informa- tion science from The Ohio State University. His research
Paper ID #27692Integrating Active/Collaborative Learning in Computer-Centered Course Cur-riculumDr. Magesh Chandramouli, Purdue University Northwest Dr. Chandramouli is an Associate Professor of Computer Graphics Technology in Purdue University Northwest. Dr. Chandramouli has been invited to deliver keynote speeches and guest lectures in various countries around the world. Formerly a Frederick Andrews Fellow at Purdue University, West Lafayette, he completed his doctoral studies from the Department of Computer Graphics Technology. He completed Master of Engineering at the National University of Singapore and Master of
Paper ID #26639Using Natural Language Processing Tools on Individual Stories from FirstYear Students to Summarize Emotions, Sentiments and Concerns of Transi-tion from High School to CollegeDr. Ashwin Satyanarayana, New York City College of Technology Dr. Ashwin Satyanarayana is currently an Associate Professor with the Department of Computer Systems Technology, New York City College of Technology (CUNY). Prior to this, Dr. Satyanarayana was a Re- search Scientist at Microsoft in Seattle from 2006 to 2012, where he worked on several Big Data problems including Query Reformulation on Microsoft’s search engine Bing. He holds
thinking by modeling playground environments. She seeks to expand her experience by volunteering and helping to facilitate STEM workshops.Mr. Khaled Nasser Alsalmi, The Public Authority for Applied Education and Training Computer instructor level ’A’ .Dr. Joshua Levi Weese, Kansas State University Dr. Josh Weese is a Teaching Assistant Professor at Kansas State University in the department of Com- puter Science. Dr. Weese joined K-State as faculty in the Fall of 2017. He has expertise in data science, software engineering, web technologies, computer science education, and primary and secondary outreach programs. Dr. Weese has been the lead developer for the PhysPort Data Explorer, a data analytics and visualization
Paper ID #33953Qualitative Evaluation of Visualizations for List-based IterationMs. Molly Rebecca Domino, Virginia Polytechnic Institute and State UniversityMs. Margaret O’Neil Ellis Associate Professor of Practice, Computer Science Department, Virginia Tech My research interests include examining ways to improve engineering educational environments to facil- itate student success, especially among underrepresented groups.Dr. Dennis Kafura American c Society for Engineering Education, 2021 Qualitative Evaluation of Visualizations for List-Based Iteration