Paper ID #8863Analysis of Student Perceptions and Behaviors in a Flipped Classroom Un-dergraduate Information Technology CourseMr. Rob Elliott, Purdue University School of Engineering and Technology, Indiana University Purdue Univer-sity at Indianapolis Rob Elliott is a Lecturer of Computer and Information Technology at Indiana University Purdue Univer- sity at Indianapolis. As a web and mobile application developer with nearly two decades of experience, he creates solutions for organizations of all sizes. Rob attempts to integrate his real-world experiences (both good and bad) into the classroom environment whenever
Paper ID #10526Curriculum Development for Embedded Systems SecurityDr. Janusz Zalewski, Florida Gulf Coast University Janusz Zalewski, Ph.D., is a professor of computer science and software engineering at Florida Gulf Coast University. Prior to an academic appointment, he worked for various nuclear research institutions, including the Data Acquisition Group of Superconducting Super Collider and Computer Safety and Re- liability Center at Lawrence Livermore National Laboratory. He also worked on projects and consulted for a number of private companies, including Lockheed Martin, Harris, and Boeing. Zalewski served as a
Paper ID #10919Innovative Uses of Classroom Tools & Technologies to Foster Students’ Learn-ingDr. MD B. Sarder, University of Southern Mississippi Dr. Sarder is an associate professor and program coordinator of the industrial engineering technology program at the University of Southern Mississippi (USM). He is also an assistant director of the center for logistics, trade and transportation. At the USM, he revamped his program by developing as many as fourteen new courses, implementing hands on experience in courses, and delivering online courses for distant students. Dr. Sarder is very active in engineering and
Paper ID #8788Equipping graduates for the 21st century workplace: what IT competenciesmatters most to stakeholdersDr. Tanya Stanko P.E., Innopolis University Tanya Stanko is a Vice-Provost of Education at Innopolis University. She specializes in launching new Universities from scratch, including setting up curricula and polices, recruiting faculty and students. She holds PhD in Computational Aeroacoustics from the University of Leeds and worked as researcher at Technical University of Munich. Her current research interests include investigation of the professional competencies, gender diversity in engineering, relations
. Pheils holds 21 certifications including the CISSP and PMP, and bringing many years of relevant and current work and research into cybersecurity topics. To provide hands-on experience to cybersecurity learners she piloted the Community Project Approach to Teaching Network- ing and Cybersecurity Topics that partners classes with not-for-profits in the community to accomplish tasks and secure that organization. She is a Fellow with the National Cybersecurity Institute at Excelsior College. Page 24.196.1 c American Society for Engineering Education, 2014Are We Prepared: Issues
Paper ID #8973Teaching Operating Systems Concepts with Execution VisualizationFrancis Giraldeau, Polytechnique Montreal Francis Giraldeau is a PhD student in Computer Engineering at Polytechnique Montreal. He received a BS degree in Electrical Engineering and an MS degree in Computer Science at the University of Sherbrooke in 2005 and 2010. His current research focuses on the automatic analysis of operating system traces.Prof. Michel R. Dagenais, Ecole Polytechnique de Montreal Michel Dagenais is professor at Ecole Polytechnique de Montr´eal and co-founder of the Linux-Qu´ebec user group. He authored or co-authored over
Paper ID #9362A Visual and Engaging Approach to Learning Computer AlgorithmsDr. Daniel Raviv, Florida Atlantic UniversityYumi Kahori NakagawaMr. George Roskovich Page 24.126.1 c American Society for Engineering Education, 2014 A Visual and Engaging Approach to Learning Computer Algorithms Daniel Raviv, George Roskovich and Yumi Nakagawa Department of Computer & Electrical Engineering and Computer Science Florida Atlantic University Boca
Paper ID #8740Transition from Concepts to Practical Skills in Computer Programming Courses:Factor and Cluster AnalysisDr. Candido Cabo, New York City College of Technology/CUNY Candido Cabo earned the degree of Ingeniero Superior de Telecomunicacion from the Universidad Po- litecnica de Madrid in 1982, and a Ph.D. in Biomedical Engineering from Duke University in 1992. He was a post-doctoral fellow at Upstate Medical Center, State University of New York, and a research scien- tist in the Department of Pharmacology at the College of Physicians and Surgeons of Columbia University. In 2000, he joined New York City College of
Polytechnic School of Engineering, or NYU Engineering). Her mixed-methodology research focuses on interdisciplinary studies. She has presented her research at numerous national and international conferences in Austria, Canada, Greece, Japan, and Portugal and has published peer-reviewed book chapters and journal articles on technical writ- ing, game design, virtual reality, and problem-solving across the disciplines. Her book is entitled Cases on Interdisciplinary Research Trends in Science, Technology, Engineering, and Mathematics: Studies on Urban Classrooms.Dr. Ashwin Satyanarayana, New York City College of Technology Ashwin Satyanarayana earned his M.S. and Ph.D. in Computer Science from the University at Albany
theywould most prefer to work in professionally. While some students elect to develop mobile andcasual (2D) games, a majority choose to work in 3D environments. This likely stems from previ-ous coursework with one or more 3D gaming engines, such as Unity3D or the Unreal Develop-ment Kit (UDK). Though some students begin the sequence with preconceived game ideas,many do not and are open-minded about working on various projects. After a concept documentis created, students are expected to iterate on the current version of their game each week byidentifying high-priority tasks, implementing those modifications in the following week, andpresenting them during the next class. Finally, students can choose to continue their game intotheir second semester