lecture and two 110-minute labs perweek for fifteen weeks. Topics addressed in the course include visualization, sketching,orthographic, isometric, section, and auxiliary views, dimensioning standards, and parametricCAD using Creo. Because hand sketching has been shown to be important to improvingvisualization abilities and long-term student success not only in engineering graphics but across avariety of engineering courses [1], [2], [3], the first five weeks of the course are spent handsketching and it is continued throughout the semester even after CAD has been introduced.Whilst the content in the course is regularly updated to reflect changes in engineering graphicsstandards and CAD software used, the basic format remained the same for several
learn from mistakesto create value [1]. Ohio Northern University developed “expanded KEEN student outcomes” (e-KSOs) that translate KEEN’s broad student goals into “specific, authentic, and actionablelearning objectives.” The e-KSOs define outcomes related to curiosity, connections, creatingvalue, communication, collaboration, and character [2]. As such, these e-KSOs could be easilyincorporated into course and assignment-specific learning objectives in any engineeringdiscipline.Computer-aided design (CAD) is a tool for EM projects integrated into design-based courses.Typically, these projects use CAD software to communicate design details [3, 4] or to develop amodel suitable for additive manufacturing [5, 6]. However, 3D modeling courses are
Science, Technology, Engineering, andMathematics (STEM) experience lower rates of unemployment and higher salaries, aphenomenon seen across all nations. Recent technological advancements in the engineeringfield have created an environment for educators to reconsider the ways they should beeducating future engineers. Educational reform efforts have been spurred by concerns aboutcompetitiveness and the insufficient number of graduating engineers to fill vacant positions inthe job market. Several organizations have released reports that describe the need forsystemic change in the engineering education curriculum with a focus on skills that helpgraduates develop their employability skills, such as process, design and analytical skills [1][2] [3
industry is known for its high labor intensity and diverse range of job types,which require varying levels of communication skills. From the management team to engineers,superintendents, skilled workers, and front-line workers, effective communication is crucial toensure that projects are completed on time, within budget, and to the desired quality standards.Effective collaboration between managers and workers is crucial to prevent accidents and resolveissues at the construction job site [1]. As a major contributor to the global economy, theconstruction industry faces numerous challenges such as declining productivity, workplacesafety, and labor disputes [2]. Many of these issues can be addressed through effectivemanagement and problem-solving
offerings of ENG1002 with approximately 30 students per class.Questions exist as to why engineering students who complete Intro to Spatial Visualization at [Blinded University]attain higher average grades in their other courses, such as Calculus I and II, and Chemistry [1], and why theretention rate, especially of women, is higher historically for students who have taken Intro to Spatial Visualization[2]. One possible explanation is related to students’ feelings about and confidence in their abilities to gain the skillsthey know to be important to engineers and attain their goals (self-efficacy) of becoming an engineer afterovercoming the obstacle of failing an assessment of 3-D spatial visualization skills administered at the onset of
modernindustrial ecosystem. We also discuss the challenges faced during the implementation, and somestrategies to overcome these obstacles. This course redesign is the first step toward a significantcurricular revision in our major and the deployment of PDM as a common infrastructure for allcourses. Our approach represents a shift toward driving industry practices and processes into theengineering classroom, and provides a framework to fill the gap between theory and practice.IntroductionIndustry 4.0 is transforming the manufacturing world. Engineering firms are investing heavily indigital transformation initiatives and paradigms such as the Model-Based Enterprise (MBE) arerapidly becoming the new standards for doing business [1]. Engineering and
insights. This preliminary analysis serves as a foundation for deeper investigationsinto spatial skills within the MET program. While the data shows promising trends, furtherexamination and collaboration are essential to unlock the full potential of spatial skills assessmentand its impact on education and interdisciplinary cooperation.REFERENCESDuffy, G., Power, J., Sorby, S., Bowe, B. (2018). Differentiating between Spatial Ability as aSpecific Rather than General Factor of Intelligence in Performance on Simple, Non-routineProblems in Mathematics. Engineering Design Graphics Journal, 82(1), 43-46.http://edgj.org/index.php/EDGJ/article/view/682Lubinski, D. (2010). Spatial ability and STEM: A sleeping giant for talent identification anddevelopment
engineering degree programs is the critical ability of mental rotation, whichunderscores the significance of engineering design graphics courses. The ability tomentally rotate objects is fundamental to the engineering design process, making thesecourses crucial for student success so much that The Accrediting Board for Engineeringand Technology (ABET) promotes that programs provide experiences in engineeringgraphics courses committed to strengthening students' visualization and mental rotationabilities [1, 2, 4]. As gauged by GPA, academic success significantly shapes a student's academicand social journey within an institution (13). This correlation underscores the pivotal roleof academic success in influencing retention and persistence rates
engagement, with projectstailored to students’ lives and interests, and exploratory approaches prompt more critical thinkingthroughout the learning experience, rather than regurgitation.This paper discusses the development and implementation of mastery-based and project-basedcourses at two different institutions. The first course is a required, first-year, 3 credit lecture andlaboratory course using Onshape taught by one faculty member at a mid-sized, private institutionthat transitioned from a traditional grading scheme. The second course is a required, first-year, 1-credit laboratory course using AutoCAD taught by a team of three faculty members at a large,public, majority-minority institution. First, the implementation of the two courses in
Students' Skills and Cognitive DevelopmentAbstractSpatial visualization skills are essential for success in STEM fields, yet many first-yearengineering students struggle to develop proficiency in these critical abilities. This studyinvestigates the impact of an innovative online freehand sketching and spatial visualization tool,Spatial Vis™, on students' spatial reasoning and cognitive skills in a first-year engineeringdesign course. Using a mixed-methods approach, the research examines the effects of the toolthrough pre-and post-assessments, surveys, and qualitative interviews. The study addresses threekey research questions: (1) How does the tool influence students' spatial visualization skills overthe semester? (2
support is provided by a team of teaching assistants who leverage varioustools and processes to minimize response times, provide feedback, and optimize the overallquality of the services.We discuss how students embraced and adapted to the tools and processes taught in theclassroom, and how some university engineering design build clubs voluntarily implementedthem in their workflows. We also describe the challenges faced over the years during theimplementation, and our strategies to overcome these obstacles. Our goal is to provide a roadmapfor other institutions and curriculums to replicate our initiative.IntroductionModern engineering education emphasizes computer aided techniques to digitize manufacturing– a concept coined as “Industry 4.0” [1
lecture, General Chemistry 1 & 2 lecture, recitations, and laboratory, Analytical Chemistry lecture and laboratory, Organic Chemistry laboratory, and Physical Chemistry Laboratory. Natalie’s research contributions focus on innovative teaching methods to enhance student engagement and learning outcomes. Research interests include student misconceptions, instructional materials, and integration of technology to STEM courses. Outside of the university, Natalie has a passion for theater and architecture. Before finding her passion for chemistry education, she was a theater major and has an associate’s degree in computer aided Drafting and Design. ©American Society for Engineering Education
that VF is reasonable for moderately sizedclasses. Student feedback was overwhelmingly positive, highlighting the personalized andaccessible nature of VF and its role in improving motivation and identifying errors.IntroductionEffective feedback is consistently recognized as essential to student learning [1][2][3]. Theeffectiveness of feedback is a function of manner and mode [4]. Though the manner -- content,tone, and approach – is critical to all feedback, here we focus on the mode of delivery. Themajority feedback in engineering education is written[5]. Specifically, we define four types ofwritten feedback: 1. Scored work: A numeric value is assigned to indicate the quality of work (e.g. “+ 2pts”) 2. Scored work with a rubric: A numeric
in Figure 1 or an antiquated milk line that was no longer working as shownin Figure 2. Conclusion While ambitious, there are many challenges to providing this collaborative learningexperiences for students in the US and Botswana. First, investigators must determine theappropriateness of educational technology used in support of co-curricular learningexperiences. While research suggests that use of AR technology within a problem-basedlearning activity can provide students with a learning environment that is authentic andimmersive (El-adaway, Pierrakos, Truax, 2014; Finelli et al., 2012; Garzón, 2021; Suskie, 2015),questions remain around access, compatibility and licensing of both the AR
learning management system(LMS), instructors can transition from traditional lecture-based use of course time and use thatinstructional period as an in-person meeting to facilitate collaborative engagements of students.Facilitative Instructor Model with Active Learning Modules A facilitative instructor model is a method of inverted classroom instruction wherecontent and supplementary material appear in an accessible location for students, such as withinan online LMS (1), and an instructor facilitates students learning through authentic learningexperiences during course time (2). Students can utilize times and locations where they feelcomfortable learning and practicing course content. During scheduled course time, students
engineering education as it supports diversity of ideas,allows students to critically evaluate their work, identify areas for improvement, and develop adeeper understanding of the concepts they are learning [1], [2]. It encourages students to takeownership of their learning. It fosters a growth-mindset, where students are proactive in seekingout opportunities for growth and development. This self-motivated approach to learning preparesstudents for lifelong learning and is essential for success in their careers as engineers. Forinstructors, reflection is equally important as it provides valuable insights into the learningprocess of students. It helps instructors to assess the effectiveness of their teaching methods,identify areas for improvement, and
multiple sections and the development of various iterations.IntroductionIntegrating experiential learning into the undergraduate engineering curriculum is a key factor inimproving learning outcomes, retention, and academic performance for all students [1], [2]. InEngineering Design Graphics, opportunities exist to integrate experiential learning, howevermany schools, particularly community colleges, are limited by a lack of lab space dedicated forthis purpose. While students are still able to carry out a design project and benefit from many ofthe learning outcomes desired, the limitations of space and time remain. An open accessmakerspace enables broader learning outcomes to be achieved including hands-on experiencewith tools and equipment used
and prototyping. The cultural / cross-culturalinfluence on the product is incorporated into the beginning stages of design using creativeideation methods included as part of the course interventions. Students enhanced engagementand sense-of-belonging in learning engineering graphics is assessed through pre and post-activityreflection and quality of design products.Introduction and objectivesIn addition to adjusting to new academic demands, many traditional freshmen students in theUnited States face being separated from their high school support groups and former way of life[1]. On the other hand, international freshman students with a low level of social integration canexperience heightened anxiety and depression [2]. Social integration
level curriculafor many students entering undergraduate engineering programs. The COVID-19 pandemic alsoforced both students and educators to adapt to online delivery and learning, often by creatingtutorials and other innovative teaching solutions. Within this evolving teaching paradigm, first year Page 1 of 12engineering design courses provide a window of opportunity for educators to introduce CAE in anew way and help students utilize these tools to their fullest potential.Teaching of CAE at UT-AustinAt The University of Texas at Austin (UT Austin), learning the foundations of engineering designtakes place early in the undergraduate student experience
Founding Department Head of Experiential Engineering Education at Rowan University (USA). Prior to 2016 she was a faculty member in Chemical Engineering at Rowan. ©American Society for Engineering Education, 2023Using EFA to Determine Factor Structure of a Computer-Based Version of thePurdue Spatial Visualization Test: Rotations (PSVT:R)Savanna Dautle 1 & Stephanie Farrell 11 Department of Experiential Engineering Education (ExEEd), Rowan University, Glassboro, NJAbstract Literature shows that spatial skills, and in particular, mental rotation skills, are predictorsof success in STEM. Students who have strong spatial visualization skills are more likely todemonstrate better academic performance and
Results:Preliminary results suggest that this innovative integration of AI-driven Generative Design inBuilding Information Modeling (GD-BIM) with advanced Computational Fluid Dynamics(CFD) simulations carries significant implications for student health in the context ofcollaborative learning. This pioneering workflow not only promises to influence but alsoexpedites the design of interior layouts conducive to collaborative learning, thereby enhancingthe overall health and learning experience for students.Data support:Figure 1 The heavily utilized discussion-based classroom and the building blueprint from theuniversity archive.We measured the room interior, including the location of the table and chairs, window size andlocation, window AC sizes and locations
developmental training may notbe welcomed by all students. This is true as the student population becomes increasingly diversein terms of academic preparation, childhood experiences [11], social-economic status, andexposure to toys and activities that strengthen spatial reasoning, etc. [1]. For students whoalready have a higher aptitude of spatial ability, additional training may be deemed “busy work”with little added benefits. Attempts to rectify this by only requiring selected students to completethe training can be viewed as unfair, let alone creating a stigma on these students. From the 3administrative perspective, running large-scale training program
a modeling assignment is completed.Some Relevant Reported Research A significant body of past work exists around automating CAD model assessment. Most ofthis work has focused on the summative approach that analyzes a result with the goal of scoringa student’s work and providing ex post facto feedback on the differences with the expectedresult. One focus of this research is on evaluating 2D drawings generated from 3D CAD models.Hekman et al. [1] describe their experiences with a system that extracts geometric informationfrom an Autodesk DXF file submitted by students and scores its accuracy by comparison withthe expected result. Their method was developed using LabVIEW with a second versionimplemented to support a student receiving
infographicsINTRODUCTIONInfographics visually represent information from various forms of imagery, such as images anddata visualization forms [1]. Infographics combine verbal language with graphical drawings tocommunicate information concisely and interestingly visually [2]. Infographics offer severalbenefits for users since they simplify complex information into understandable formats, shortenlengthy details that needs to be communicated, and can be quickly developed for multiplecontexts, including teaching, reporting findings, entertainment, media, and marketing. Variousinfographics exist, but the most commonly used ones are animated and static infographics [3].Animated infographics are designed so that the elements are continuously moving or give theimpression that they
Designing an Immersive Robotics Curriculum with Virtual RealityVirtual Reality (VR) has emerged as a transformative educational tool, especially after the shiftto distance-learning, offering immersive and interactive learning experiences in many fields. Inthe field of robotics education, VR presents a promising avenue for enhancing pedagogy,providing students with a unique opportunity to program, simulate, and interact with roboticsystems in virtual environments [1]. As the demand for robotics skills continues to grow inindustries ranging from manufacturing to healthcare, the integration of VR into roboticseducation becomes increasingly pertinent.This work-in-progress aims to address this need by presenting the development of a curriculummodule
intelligent systems. 1. Background & Literature ReviewEngineers who learn to sketch develop many essential skills, such as spatial visualization, designidea representation and fluency, and communication. Spatial visualization has been linkedpositively to the retention of engineering students and also improved performance. Research hasbeen ongoing for the past four decades, indicating the importance of spatial visualization inSTEM education. Spatial visualization skills in students can be improved with training, andtraining students in sketching is a significant contributor to improving spatial visualization skills[1]. Engineering design is an integral part of all engineering disciplines. There are various stepsin engineering design, and
(NSF), the Federal Aviation Administration (FAA), and private sector partners.Ashayla WilliamsAleeha Zafar, Purdue University Northwest ©American Society for Engineering Education, 2025 Work-in-Progress: Testing Content of a Spatial Skills Learning Supplementary AppIntroduction Spatial skills education research has repeatedly demonstrated a disparity in genderperformance favoring males. Voyer et al [1] meta-analysis identified varying gender differencesdepending on the assessment; Maeda and Yoon [2] showed that the gender gap widened whenthe assessment was stringently timed; Levine et al [3] determined that socioeconomic status alsocontributed to the gender differences in spatial abilities of third
to greaterincreases in extrinsic motivation, while the open-ended projects will lead to greater increases inintrinsic motivation, as compared to a control group that employs neither of these goals.1. Introduction1.1. Student MotivationStudent engagement is a vital aspect of learning. Active and meaningful engagement on the partof the student with course material has been shown to benefit a number of desired studentoutcomes, including comprehension, retention, and application of material [1], [2], [3].Meaningful engagement, in turn, has been shown to correlate with motivation [4], [5], [6].Motivation can be described as the psychological impetus that drives goal-directed behavior [7],[8].The self-determination theory (SDT) developed by Deci
engineering and technology programs. These insights underscore the role of targetedinterventions in enhancing student outcomes and supporting diverse learners in STEM fields.Introduction The success of first-year and first-generation students in engineering programs hinges onproviding effective support structures that foster increased retention and persistence. Retentionrefers to students remaining in their chosen degree programs, while persistence focuses oncontinued progress along an academic pathway year-to-year [1, 2]. First-year engineeringprogram students and first-generation college students in engineering programs face challengesrelated to a lack of experience in higher education and a lack of knowledge of resources that,unless support
theirunderstanding of tolerancing and design for manufacturing.Introduction:Freshmen level Mechanical Engineering students at Washington State University, Pullman lackmachining experience when they take their first engineering class, Engineering Computer AidedDesign and Visualization (ME 116). Without machining experience or exposure to the designprocess, it is difficult for students to construct knowledge [1] about the concept of dimensioningfor manufacturing and the importance of tolerances when multiple parts are designed to connect.The puzzle project allows us to address the knowledge gap by introducing hands-on real-lifelearning. To complement the background of tolerancing and dimensioning learned by the puzzleproject, another project was introduced