benefitof this simulation is that it enables students to more deeply experience real-world problems withdire consequences that they traditionally know very little about, and to experience some empathyfor those affected by such problems.This paper describes three different crises simulations that we have developed over the last threeyears, outlines the major learning goals, and presents an analysis of the student and volunteerreflections.Literature reviewThe history of using games and simulations for learning purposes is long, and has been discussedextensively in literature. Langton et al. 1 suggest that games were first introduced as trainingtools by and for the military in the 18th century, and it was a century and a half later when gamesand
achieve sharedaims in engineering education: encourage student autonomy and exploration, grow diverselearning communities and environments, and positively impact retention for those students atrisk of leaving.Prior Work on Maker SpacesTo date, there have been a number of studies of academic and non-academic maker spaces thatprovide answers to important questions. To identify best practices for those planning new makerspaces, Wilczynski2 conducted a review of six of the first university maker spaces illuminatingthe need for 1) a clear mission statement, 2) user training, 3) proper staffing, 4) collaboration, 5)alignment with student work schedules, and 6) attention to creating a maker community oncampus. Similarly, Barrett et al.,1 reviewed
PostsecondaryStudent Aid Study: 2009-2010, conducted by the National Center for Education Statistics(NCES), found that low-income students face higher unmet need than other students. As a result,even though the target population may be receiving financial aid, it does not necessarily meanthat their financial needs are met. Students whose financial needs are unmet by school aidpackages typically will compensate by working part- or full-time, or taking out additional loans.However, working while attending college can have negative impacts. It has been found thatwhile 1 to 15 hours of work per week contributes positively to retention, working more than 15hours per week tends to result in weaker grades and a lower chance of graduation.5 On the otherhand, even
mathclasses taken) to determine the class a student will enter. At the University of Arizona, studentstake either a placement test that covers intermediate algebra skills or one that covers collegealgebra and trigonometry [1]. At St. Olaf College in Minnesota, a combination of student data,including high school rank and GPA, as well as a placement test coupled indicates where astudent is placed [2]. A self-assessment test is given to all incoming students at the University ofSydney to assist them in deciding whether or not to enroll in the highest level math classavailable to freshmen [3]. Other institutions use certain pieces of high school information, suchas GPA and/or standardized test scores [2, 4, 5]. At the study institution, a southern
diversity, and understand their effects in students performance. Isabel received her professional degree in biological engineering at the Pontificia Universidad Cat´olica de Chile and her MA in policy, organizations and leadership studies at Stanford Graduate School of Education. c American Society for Engineering Education, 2016 Redesigning engineering education in Chile: How selective institutions respond to an ambitious national reformIntroductionIn 2012, the Chilean government launched the “Nueva Ingeniería para el 2030” program, whichaims to redesign engineering education, enhance applied research, technology development,innovation and entrepreneurship around engineering campuses.1
focusing on humanitarian engineer- ing. In addition, she teaches STEP 1 and STEP 2 education courses through CU Teach Engineering, a new General Engineering Plus program specifically designed to prepare students to earn a secondary math or science teacher licensure through engineering. She manages and mentors graduate and undergraduate engineering Fellows who teach in local K-12 classrooms through the Integrated Teaching and Learning Program’s TEAMS initiative, is on the development team for the TeachEngineering digital library, and is faculty advisor for CU-Boulder’s Society of Women Engineers (SWE).Jaclyn L. Cunitz, University of Colorado Boulder Jaclyn L. Cunitz is an undergraduate student in the department of
approach that strives to produce professionals that have sustainablevalues. Sustainable values include being self-directed, self-learner, lifelong learner, etc.Although Sustainable Development has inspired the creation of the term SoTE, it is not to bemixed with the term ESD.In Figure 1, we depict the desirable SoTE, the possible realities of being sustainable, partiallysustainable, barely sustainable, and the change needed. Being partially sustainable means havinga satisfactory ability to improve with a growing capacity to endure. Being partially sustainablealso means having a satisfactory capacity to endure with a growing ability to improve. Theattribute of being barely sustainable means having growing ability to improve and capacity
engineeringdegree programs of 155.7. The GE+ program plans to seek accreditation under ABET’s generalengineering program criteria.BackgroundIn the 2005 publication, Educating the Engineer of 2020, the National Academy of Engineeringrecommended that undergraduate engineering programs introduce interdisciplinary learning and“more vigorously exploit the flexibility inherent in the outcomes-based accreditation approach toexperiment with novel approaches for baccalaureate education.”1 The American Society ofMechanical Engineers (ASME) Vision 2030 Task Force echoed this recommendation and named“increased curricular flexibility” as one of seven recommended actions intended to strengthenundergraduate mechanical engineering education.2 Developmentally, infusing
urgent need to develop a well-qualifiedand diverse STEM workforce, underrepresented racial/ethnic minorities (URMs) such as Blacksand Latinos continue to make up only 7-10% of the science and engineering workforce.1 Evenwhen URMs enroll in engineering and related majors, they are more likely to switch to non-STEM majors and much less likely to complete their degree within 6 years than their Whitepeers.2-4 URM students in STEM report feelings of alienation and invisibility, difficulty applyingtheory and curriculum to practice, and a lack of pre-college preparation in STEM majors – all ofwhich may contribute to the aforementioned enrollment and departure trends.5To reverse these trends and address many of the challenges and barriers facing URMs
and motivated by NCState’s strategic plan to expand the proportion of transfer students, the College of Engineeringteamed with the College of Education at NC State. We established initiatives aimed directly atNC CC’s and their communities: 1) to disseminate accurate information regarding engineering atNC State and 2) to develop a valuable network of higher education institutions in North Carolina.In addition to promoting the transfer of high quality students into engineering at NC State, ourgoal was to improve their retention and performance. In this paper, we detail the strategies weemployed to achieve these goals, including programming and publications created by the Collegeof Engineering, targeted solely to NC CC students and advisors. We
educationacademics and engineering curriculum developers.IntroductionLeadership definition varies to a significant extent, where each definition has different area offocus 1. One of the best ways to describe leadership is the “skills approach”, that emphasizes onthe skills or abilities that can be learned or developed. For instance, enhancing personalcapability to inspire confidence and support among the people who are needed to achieveorganizational goals 2 is a competency development definition of leadership. One of the mainattributes associated with leadership is determination of a direction and influencing people inregards with values, vision, mission, and strategy 3. As the dynamics of societal development isat highest ever pace in the 21st century
this case, the novelty of theapproach compared to traditional methods is twofold: (1) the use of a computer game enables usto directly observe problem-solving process through action in the game and (2) because of thenaturally immersive game environment, we hope to see motivation and persistence in the face ofcomplex problems that might otherwise be difficult to achieve in a laboratory setting. As afeasibility study, we will present methods and data that we suggest should guide further researchbut should not be used to make specific claims. Before describing this exploratory study, webriefly review relevant literature of problems and problem-solving.Background on Problem Solving LiteratureOne characterizing difference between problems faced in
Paper ID #14764Mobile Devices and Lifelong Learning: The Students’ PerspectiveProf. Susan L. Miertschin, University of Houston (CoT) Susan L. Miertschin, M.Ed., M.S.I.S., is an Associate Professor teaching in the Computer Information Systems program at University of Houston. Her teaching interests are in the areas of (1) information systems applications development and the complementary nature of back-end developer and front-end developer skill sets and (2) managing IT services. Her research interests are program and student as- sessment, the impact of instructional technology on student learning, and the improvement of e
across campus. Not only are expenses incurred inhardware costs but also in manpower hours setting up and tearing down computing labs, installingsoftware and maintaining images.In [1], the authors provide excellent survey of the opportunities of using Cloud Computing ineducational environment. We also believe that the problems identified above can be solved byintegrating a private cloud computing environment into James Madison University’s educationalresources. This challenge became the topic of a senior capstone project at James Madison Uni-versity. Two students and their advisor proposed to address these issues by utilizing VMwarevSphere [2] and Horizon View software [3] suites. Horizon View is a cloud computing solutionthat provides access to
with decisions andcomplex project planning.At BIM’s core is a three-dimensional parametric data rich model created in a virtual reality on acomputer 7. A BIM model will support the construction, fabrication and procurement activitiesthroughout the buildings lifecycle 5. Prior to using three-dimensional parametric modelingsoftware, two-dimensional computer aided drafting / design (CAD) software was used. If an editoccurred in one area of the two-dimensional CAD views, all other views had to be updatedmanually; this process was a major source of errors. Building Information Modeling alleviatesmany errors that would hinder productivity 1.Building Information Modeling is not just a computer technology enhancement but also aprocess (workflow
produce functional casting prototypes of any size, complexity, andmetal that could be mechanically and physically field tested and used as actual parts. Toenhance practical research and learning experience of the students applying this hybridtechnology, several undergraduate projects, master and Ph.D. allowed student to participateactively in the development of the processes. Numerous research presentation, papers and thesiswas produced.1. IntroductionEarly in history of rapid prototyping (RP), now often called 3D printing, development the partsproduced were used by design engineers as 3D physical representations of the part model; thoseRP parts in general were fragile and dimensionally inaccurate with rough surface finish. Today,RP models are
, andimplemented a series of similar engineering design-based science tasks over the course of oneyear. The teacher participants included eight females and two males. All were White, Caucasianwith a range of teaching experience from at least five years to over thirty years (see Table 1).The demographics of the entire sample of student participants included the following: 205females and 199 males; 246 White/Caucasian (61%); 64 Hispanic or Latino (16%); and 24 Blackor African American (6%). The classrooms represented students from grade 5 (46%) and grade 6(55%) (See Table 2). The demographics in this study aligned reasonably well with the largerU.S. school age population; the national percentage distribution of enrollment in publicelementary schools is
students12 and toy adaptationworkshops were conducted with three different first-year cohorts within the College.The first cohort to complete a toy workshop during the 2015-2016 academic year was within theFundamentals of Engineering for Honors course. This is an accelerated introductory engineeringclass for academically high achieving first-semester engineering students. Toy adaptation wasfacilitated in three course sections with 35 first-year students (cohort 1) in each section.Assistance during the lab was provided by the instructor, graduate teaching assistant, andundergraduate teaching assistants.The second cohort of students participated in a toy adaptation experience during their first-yearScholars seminar. This course is a first-semester
experimental results to analytical or simulatedpredictions, satisfying a major learning objective. The higher sampling rate of the MuddLog16had the effect of allowing students to be less-attentive to the potential of aliasing; future versionsof the course should examine means to ensure students acquire and understand aliased data.IntroductionExperimental Engineering at Harvey Mudd College is an intense multi-faceted sophomore-level,semester-long course. The stated learning objectives for the course are: 1. Demonstrate hardware and equipment skills: a. Demonstrate the safe and proper use of basic laboratory equipment: e.g., digital multimeter (DMM), signal generator, oscilloscope, breadboard, and analog transducers
faculty adoption and the factors(effectiveness, ease) that impact their adoption.We invite instructors teaching heat transfer to log in to the Concept Warehouse and usethe activities for free in class and let us know what you think of them.BackgroundOur earlier work focused on repairing students’ misconceptions about key areas in heattransfer by the use of inquiry-based activities in the form of short hands on activities (1; 2).These misconceptions were widespread and resistant to change through traditional lectureand homework (3). Each activity started with a student prediction, was followed by anexperiment or simulation that often upset that prediction, and concluded with a reflection.These activities were successful in improving students
innovation while stillmaintaining high levels of technical proficiency.1, 2 Practicing engineers must constantlystrengthen their knowledge base and become more efficient in applying it. As processes andindustries rapidly evolve, they must use new and existing knowledge to solve novel andinnovative problems. Traditional teaching methods in engineering education have focused ontraining students to efficiently solve routine, textbook-like problems but fail to prepare studentsto use their knowledge flexibly in novel situations. While these typical routine problems arecommon in the curriculum, they are not representative of the problems that they will encounteras practicing engineers. In a qualitative study of workplace engineering, Jonassen, Strobel
World Conservation Congress will be implemented through the school”.1 Independent SchoolsFoundation Academy is a private Chinese bilingual school serving over 1500 students K-12 following the framework andcurriculum of the International Baccalaureate Organization (IBO).The strategy behind the implementation of this policy includes: development of a scientific, sustainable curriculum that isage appropriate; establish a culture of sustainability within the ISF community and beyond to the wider HK community; andinstall sustainable infrastructure that allows students to learn firsthand sustainable living practices. It is well understood thatsolutions to the environmental challenges facing Hong Kong and our planet will require multiple
students into the world of sensorimotor neuralengineering research. The Center’s mission is “to develop innovative ways to connect a deepcomputational understanding of how the brain adapts and processes information with the designof implantable devices that interact seamlessly with the nervous system.”1 Researchers at theCenter aim to “create a closed-loop co-adaptive bi-directional brain-computer interface (BBCI)”which can both “record and stimulate the central nervous system to encourage neuroplasticity,promote recovery, and restore sensorimotor neural function.”1 This system is specifically beingdesigned for people with specific types of spinal cord injury, stroke, Parkinson’s disease, andother neurological disorders.Each summer, the YSP is
. Page 26.186.2 c American Society for Engineering Education, 2015 An Inductive Qualitative Analysis of Student Interviews on Engineering Global PreparednessAbstractInternational experiences are increasingly viewed as an essential component of engineeringeducation. However, limited research has been conducted that leads to 1) a comprehensivedefinition of engineering global preparedness, 2) determination of how global preparedness isachieved, or 3) delineation of how particular experiences impact the development of students’engineering global preparedness. This paper discusses preliminary research findings from thesecond phase of a multi-institutional research project that investigates
, starting with the first-year design course and later moving into advanced design courses in the department of electricalengineering.Research Stage 1: Incorporating Games into the 2012 First-Year Design CourseAt the University of Calgary, all first-year students are enrolled in a mandatory introductorydesign and communication course, ENGG 200. This class is their first experience with Page 26.997.2engineering design and hands-on team project work. Students work within a team of fourthroughout the semester on several projects, ranging from three-hour design challenges to multi-week projects with detailed and complex task requirements. This course
Systems Optimization Lab(COSOLA) and the Brigham Young University (BYU) Technology and Engineering Education (TEE)Program to design a science and technology program to improve Dominican student academic knowledgeand skills.In 2007, COSOLA instituted the Matemáticas, Ciencias, Ingeniería y Lenguaje or Mathematics, Sciences,Engineering, and Language (MACILE) education program to help advance engineering and scienceeducation in less advantaged communities in the Dominican Republic (DR) (Shumway et al., 2010). Thetwo core objectives of MACILE are: (1) to develop solutions to optimally increase access to challengingand stimulating learning environments and quality MACILE resources; and (2) to nurture talented youngpeople from less privileged
Engineering and Science (writing.engr.psu.edu), which receives more than 1 million page downloads each year.Ms. Christine Haas, Engineering Ambassadors Network Christine Haas brings ten years of experience working in marketing and communications with a focus on the science and engineering fields. She’s held positions as the director of marketing for Drexel’s College of Engineering and director of operations for Worcester Polytechnic Institute - Engineering. Now, as CEO of Christine Haas Consulting, LLC, Christine travels around the world teaching courses to scientists and engineers on presentations and technical writing. She has taught clients across gov- ernment, industry and higher education, including Texas Instruments
the seminar are freely available.Flow Free Background Flow Free is a puzzle game that runs on Android/iOS platforms. The game board is composedof a grid and colored dots, and the user has to connect the same colored dots together withoutoverlapping other lines, and using up ALL the free spaces in the board. This problem (shown inFigure 1) is similar to classic puzzles that involve connecting similar dots.1, 2 The problem also has relevance in the field of integrated circuit design. One of the designchallenges of building integrated circuits is connecting the components together. Researchers arecontinuously trying to find ways to connect modern devices in a given space with wires. The lengthof the wire must be minimized to reduce power
qualityof quantitative demography. In this paper, we present best practices for asking demographicquestions, and offer suggestions to deal with the tension of concise as well as precise questions.Part 1: Why to ask and how to frameWhile the external message of engineering claims that all people can be engineers, the culture ofengineering is such that students from backgrounds that are underrepresented in engineeringprograms often feel relegated to only peripheral participation in engineering12. Students whohave differently-identified gender, race, ethnicity, sexual orientation, disability status,backgrounds, or attitudes may not feel that they can fully participate in engineering communitiesof practice when they see only normative (i.e
occupations: African Americans make up less than 5% ofscientists and engineers, and Hispanics 6% [1]. We are particularly interested in the lack of pre-college engineering and design emphasis inSTEM education. Currently, there is an engineering renaissance across the country that iscapturing the imagination of young innovators. This interest includes coding, hardware andsoftware hackathons, and the bourgeoning “Maker” movement. The Next Generation ScienceStandards (NGSS), which are increasingly becoming part of K-12 curricula, emphasizesengineering and design principles. The NAE and NRC Center for Education established theCommittee on K-12 Engineering Education. This committee stresses that STEM educationshould include engineering design training