their educational phase. Therefore, the educationsystem requires measuring and developing the competency.It is worthwhile to examine if the employers evaluate the competency during the campus hiringprocess and students‘ performance, therein. This paper investigates correlation between lifelonglearning competency and result of hiring process. We carried out the study at one of the bestengineering colleges in a small town in India. It had about 600 senior (final year) students and alarge corporate house had selected 46 out of them. We measured life-long learning using theform developed by Kirby et al.. 1 We received responses from 373 students out of which thelarge corporate house had selected 33. We found statistically significant difference
Assessing the Effectiveness of a Nanotechnology Educational Module using the “Nanotechnology Awareness Instrument”AbstractThe effectiveness of the introduction of an educational module to an Introduction to Engineeringclass was investigated. A lecture introducing nanotechnology was given to the students, and thestudents participated in a question-and-answer period following the lecture. The“Nanotechnology Awareness Instrument” of Dyehouse et al.1 was used to assess students'motivation for, awareness of, and exposure to nanotechnology. The survey contained thirtymultiple choice questions divided into sections covering nanotechnology awareness, motivation,and exposure. The survey was given to the students prior to the
will not only prove effective but also creates a willingnessamong students to embrace the technology that is continually and rapidly evolving1.Towards understanding what successful technology integration is, according to InternationalSociety for Technology Integration "Effective integration of technology is achieved when studentsare able to select technology tools to help them obtain information in a timely manner, analyze andsynthesize the information, and present it professionally. The technology should become an integralpart of how the classroom functions -- as accessible as all other classroom tools.1"Technology when effectively integrated to curricula will facilitate both the students and instructorsin 1: Learning new industry
the workload for human teaching assistants.1. IntroductionEngineering education traditionally utilizes a closed laboratory environment to provide studentswith a hands-on experience. Closed laboratories have limited efficiency because of space andtime1. In order to mitigate these issues, educators have been exploring alternatives such as openlaboratories2,3 over the past few decades.The open laboratory is an emerging pedagogical model in engineering education where thestudents have the flexibility of repeating and refining their experiments at any time4. Openlaboratories reduce scheduling conflicts and ensure effective utilization of space andequipment5,6. Though an open laboratory can positively impact the educational experience, it islabor
United States realized that science and technology had a continuouslyincreasing role in the everyday life of our citizens and initiated a major effort to define culturaland scientific literacy (1-3). Bauer, et al. published a comprehensive review of the key issues inpublic understanding of science research, outlining the divergence between science literacy andsociety in general.Current developments connected with Global Warming, Pollution, Green Energy, and GeneticEngineering show that the “Trust deficit” and the “Crisis of confidence” between Society andScience are more prevalent now than ever before in our society and that our future depends onhow we will address these vital issues(5).As society continues to evolve, technological and
of MarylandUniversity College have writing centers where faculty resources primarily focus on informingfaculty about available resources their centers can provide to students, such as sampleassessments and workshops [1] [2]. These materials are valuable for students to use once writingis assigned, but they provide little guidance for instructors looking to create or assess their ownwriting assignments. The James Madison University writing web site similarly emphasizes thementoring available for students, but it also includes a few guidelines for faculty to help createeffective writing assignments and develop group writing assignments that encouragecollaboration [3]. The Purdue University Online Writing Lab takes this a step further
meetestablished GPA requirements and complete 24 Honors credit hours. The Honors’ credit anddiploma may be earned through both Honors courses and/or Honors contracts. Honors’ contractsare administered through participating courses where the student engages in a challenging projectthat require work above and beyond the normal course materials and exercises. The current paperpresents an example of how a 3D constraint-based modeling course and a Maker Space was usedto complete three hours of Honors’ credit for a sophomore engineering student.A local train museum contacted the Department of Engineering and Technology at WesternCarolina University to inquire about making a replacement value plug for a locomotive steamengine, as shown in Figure 1. The curator
Assurance (QA) course that integrates evidence from research andnew developments in software testing as well as engineering education. The specific goals are:1. To incorporate empirical studies in software engineering to supplement instruction in testing of all aspects, including safety, security, reliability, and performance.2. To increase focus on particular topics of high relevance such as formal testing of safety- critical systems and software inspection through targeted pedagogical interventions.3. To leverage existing instructional materials from the software engineering education community to create and explore blended learning models such as a flipped classroom.4. To integrate and promote inclusive and reflective teaching practices in
and has presented over 30 scientific and technical papers at various professional conferences worldwide.Dr. Aaron Weir Kelstone EDUCATION Ed.D in Education, Northeastern University, Boston, Massachusetts, 2013 M.A. in English Literature Cleveland State University, Cleveland, Ohio, 2001 B.A. in English Literature Cleveland State University, Cleveland, Ohio, 1994 PROFESSIONAL EXPERIENCE Senior Lecturer, 2010 & Program Director of Performing Arts, NTID ,2011 RECENT PUBLICATIONS American Deaf Prose: 1980-2010: Gallaudet Deaf Literature Series, Vol. 1, ”Homecoming,” Gallaudet UP, April, 2012 Wordgathering: A Journal of Disability Poetry, ”Ruminations of a Cyborg,” (WWW.wordgathering.com) March, 2010 Vi- gnettes
. The Fall 2011 full-time enrollment (FTE) for both STEM and Non-STEM students was 20,466. Due to the non-traditional status of many of the students, an equation is employed to calculate full-time equivalents when defining FTE. Table 1 shows enrollment and graduation rates for STEM and non-STEM students. STEM students are defined as those that have enrolled in or taken Pre-Calculus and/or Principles of Chemistry. Table 1. Institutional enrollment, graduation, and transfer rates for STEM and non-STEM students entering 2011-2012. STEM Students Non-STEM Students TotalEnrollment (FTE) 4402 18702 20466Graduates 2013-2014 154 (3
. A singleCLO is a definitive statement that can be readily mapped to specific topics of the course materialand thus to problems derived from those concepts.Here is the catalog description, CLOs and SOs for this ME for EEs course: ENGR3334 Mechanical Systems - This course considers the fundamentals of mechanics including statics, dynamics, materials, thermodynamics and fluid mechanics and their application to systems of beams, pulleys, gear trains, levers exhibiting vibration, heat conduction, convection and expansion and fluid flow. Course Learning Objectives 1. Understand and apply the principles of statics in mechanics (SO A, E, K) 2. Understand and apply the principles of dynamics in
. The aim of these models is to highlight the differencebetween Computer Science and Programming, to show the relevance of Computer Science inrecent advances in various fields, and to inspire students to appreciate Computer Science andthe role of algorithms in our daily lives. The modules will cover various topics about the role ofCS in cyber warfare, understanding biology, electronic voting, etc. In subsequent work, thesemodules will be launched as part of a mixed methods study to determine their effectiveness ascompared to a control group not learning through these models and the impact of those moduleson the retention rates of Computer Science majors.1. IntroductionThe President’s Council of Advisors on Science and Technology’s (PCAST
rationing of water in certain locations due to a reliance upon the national reservoir system. Among those reservoirs which are actively used, the problem of excessive sediment deposits is becoming an increasingly critical focus forengineers [1], since these sediments reduce reservoir capacity, negatively impactreservoir functions, and may even pose safety hazards [2]. Globally, it is estimated that net reservoir storage has dramatically reduce due thefact that the rate of sedimentation (which has be estimated at 0.53% per year) exceedsthe pace of new storage construction [3], [4]. In Taiwan, about 90% of the annual rainfalloccurs during wet season, from May through October, with only 10% of rainfalloccurring during the rest of the year. This
question with a small but vocal minority indicating a desire for less businesscontent.1- IntroductionThe pedagogical goals, academic motivation and models of freshman engineering designexperiences are many. A survey paper1 lists eight models: reverse engineering; creatingsomething useful from a preset number of objects; full scale project; small scale projects; casestudies; competitions; non-profit project; and, redesign of a local project. The reader is invited toread Reference 1 for details.The last decade has witnessed a newfound emphasis on entrepreneurial engineering education,exemplified by efforts to develop engineering graduates with an entrepreneurial mindset2. Twoof the preeminent organizations advocating for changing the education
environment developed using the Open edX codebase. Virtualreality systems are becoming more frequently used in educational settings primarily because oftheir ability to provide visualization and interaction within an environment that closely resemblesa real-world setting. Both text-based and VR-based case studies were integrated into an onlinecourse on workplace safety. The online courses consisted of multiple short video-based lectureswith assessments after each. Using a between-subjects experimental design, 109 communitycollege students were randomly assigned to one of two conditions: (1) an online course withintegrated case studies presented as text and images; (2) an online course with integrated casestudies presented as virtual reality content
understanding of fundamental scientific principles and lack of any formalinstruction in the science of quantum systems is what was intended for the “ScientificFoundations of Engineering” course in the Gordon Engineering Leadership Program atNortheastern University to address. But before going to Quantum Physics, we start with a quickreview of classical mechanics.Based on his more than 25 years of experience with K-12 science teacher professionaldevelopment and his knowledge of how to teach through preconceptions, the author decided togive the 1992 version of the FCI1 to the 34 students in his class of graduate engineering studentsin order to accomplish three goals: 1. Assess student prior knowledge by probing the level of understanding of these
tutorapplications were used as a supplement to conventional teaching material to allow a self-paced review.The concept tutors were tested in an experimental/control group setting. The quantitative andqualitative results obtained from surveys show that students find such materials useful in thelearning process. This work presents the development methodology of such tutors,implementation in class and the evaluation results.Keywords: Pedagogy (Didactics) of Higher Education, Knowledge Gain, EngineeringEducation Research, Course Construction, Computer Aided Learning1. Introduction: The advance in technology inspires the rise new teaching-learning methodologies inform of videoconferences, chats and blogs, podcasting [1], webcasting and webinars [1],video
conferences. Dr. Gong received 2014 NDSU Development Board of Trustee Endowment award and 2014 NDSU Centennial Endowment award. c American Society for Engineering Education, 2016 WIECE: Women Undergraduates in Electrical and Computer Engineering Summer Research ProgramThe Women Undergraduates in Electrical and Computer Engineering (WIECE) SummerResearch Program was an intensive eight-week research program for women undergraduates inElectrical and Computer Engineering (ECE). Our goal was to build distinctive experiences thatcan propel female undergraduate students to enter graduate school.1. Motivation.ECE is one of the largest engineering disciplines and it is also one of the oldest
. Thiswork categorizes 3D printed objects as students move through different evolutionary stages whilethey become more experienced and engaged with 3D printing technologies. The stages areaddressed in the following section.Five stages of 3D printing evolution In this work, the development of 3D printing knowledge and expertise is categorized infive evolutionary stages as shown in Table 1. Table 1. The five stages of 3D printing expertise evolution Stage Name Characteristic Stage 1 Familiarization Manufacturer supplied and web-based objects printed Stage 2 Design Student-designed (CAD) objects printed Stage 3 Extension Pre
in the students about this field, which may lead to pursuance of graduatedegrees in nanotechnology, but to also open doors of high tech jobs which, alongsidenanotechnology products, are becoming available.Summer camps provide many high school students their first opportunity to learn about variousdisciplines in the science and engineering profession.1-3 Universities and programs also use theseopportunities to showcase their academic institution and attract students towards enrollment inthe program.4-6 Many programs, especially the ones with weeklong resident aspect built into thecamp, also allow the students to explore the general college lifestyle and campus activities.7Other programs may focus on increasing female or minority participation
sections ofdynamics are presented and discussed. It was found that the students reacted very favorably to theexperiments, as seen by a comparison of pre-, post-, and longitudinal surveys. It was also seen thatexperiments where students actually touched and performed the experiments were perceived asmore valuable to the students compared with experiments performed by the instructor.1. IntroductionBlended or hybrid learning environments have been used in several fields as a way of improvingstudent learning. Blended learning is an extension of flipped classrooms, where students watchlecture videos prior to class and come to the class period to work extra problems and homework[1-2]. Like flipped classrooms, blended learning makes use of the lecture
ofpeople—if not more—who want to create something,” celebrated Bass, “… an unbelievablecommunity of people who want to be making things.”1 Similar messages of the creative, eventransformative potential of consumer-level additive printing technologies were echoed byTechShop CEO Mark Hatch, Lockheed Corporate Director Steve Betza, and Adidas CreativeDirector Paul Gaudio. “Bringing the familiar into the future; marrying the qualities ofhandcrafting … with the limitless potential of new manufacturing technologies,” dreamedGaudio of consumer-created product design.2While there is more-than-a-little marketing speak running through these messages, it would bewrong to dismiss the above as merely CEOs glossily pitching new wares; Bass, Hatch, Betza,and
describe a set of methods which can be used to help students’creative processes when developing engineering conceptual design solutions. Second,the paper provides student perceptions about the impact of using UnTiED ideationmethods in addition to conventional and structured ideation methods in an engineeringgraphics course setting. Third, we explore how complex, time-intensive, research-basedassessment instruments to measure creativity can be to grade students’ creative work in asingle instructor’s course. These contributions emerged from two basic researchquestions: (1) What are students’ perceptions about the use of specific practices to foster ideation as a part of the conceptual design process? (2) How can an instructor in an
Active Learning (AL) of these geographic concepts, thus leading to a lack ofinterest and aversion among students. Use of VR based methods with improved visualization ofthe concepts like map projection, coordinate system, geographic datum, etc. help betterunderstanding and in turn facilitate CT/PS skills of the students. Virtual environments created forGIS instruction can be visualized using a range of user interfaces and platforms such as desktopvirtual reality (dVR), CAVE, Head Mounted Displays (HMD), and augmented VR etc. As seenfrom Figure.1, each one of these platforms have their advantages and disadvantages with respectto the degree of immersion, presence, navigation, interaction, etc. CAVEs offer high end fidelity,immersion and navigation
close links to problem-solvinge.g., 1, 2-4. While significant work on metacognitionhas been done in other learning domains, few researchers have focused on engineering orprovided strategies that engineering educators can use to help students develop metacognitiveskills focused on problem-solving practices central to engineering work. To help address thisgap, we draw on work in both writing-to-learn and reflective practice to explore students’ currentlevels of metacognitive awareness, and to identify fruitful interventions for further investigation.MetacognitionBroadly, metacognition is the ability to understand and be aware of one’s own thinkingprocesses. Metacognitive approaches to learning encourage students to examine their ownthinking
’ attitudes toward personal and professionalsocial responsibility, operationalizing the Professional Social Responsibility Development Model(PSRDM) 3. In this context, social responsibility is seen as feelings of desire or obligation tohelp others who are in need through one’s professional abilities, with particular emphasis onunderserved and marginalized groups. The framework consists of eight dimensions, summarizedin Table 1. The survey instrument, EPRA, consists of 50 Likert-items on a 7-point metric (from‘Strongly Disagree’ to ‘Strongly Agree’) that are intended to assess these eight dimensions. Thenumber of items attributed to each dimension are also shown in Table 1. In addition to theLikert-items, the tool also includes several open-ended
%, and88% for sections 1, 2, and 3, respectively) were Mechanical Engineering students. The threeinstructors of the different sections all had prior experience teaching dynamics within theFreeform framework. Each of the sections had common homework assignments, midterm exams,final exams, and course policies defined in the course syllabus. The three sections also shared acommon blog space for online collaboration and communication. However, each instructor hadthe freedom to use their own pedagogical discretion in planning class activities and assigningquizzes. During the second week of classes, the pre-test of the 11-item aDCI was administered ina pencil-and-paper format during class. The identical aDCI post-test was incorporated into thefinal exam
specialized responsibilities for the purpose of launching their rockets, collecting data to be processed, and writing a report. Metric units were used.Introduction and Educational GoalsModel rocketry is at once miniature astronautics, technological recreation, and an educational tool.A model rocket is a combined miniature version of a real launch vehicle. A model rocket is a veryconvenient metaphor to illustrate many important engineering concepts and principles in a fun andexciting way. Once a model rocket leaves the launcher, it is a free body in air. Model rocketshave been used as student projects for decades. Other similar publications [1, 2, 10, 11, 17, 20,and 21] report engineering projects in the same general area, but this project is unique
.1)4 would positively impact the I&E ecosystem atparticipating institutions.The program’s sizeable network of institutions, collective impact design, and emphasis onfostering inter-organizational communication and collaboration towards a shared goal makes itan excellent source of study for other large-scale initiatives aimed at fostering change in the post-secondary educational context. Results of this study will contribute to our understanding ofinter-organizational and team-based collaboration networks to promote educational innovationsin engineering education.INTRODUCTIONHistorically engineers were the drivers of innovation and a huge source of competitive advantagefor the United States5,6. However, with the publication of the 1955
learning engineering is important to studyand understand for various reasons, including: (1) use of technology tools by students is widespread,and (2) use of technology tools in primary, secondary, and college classrooms is increasing rapidly asnew devices that balance cost, functionality and portability shift the use of computing devices frompersonal purposes to mainstream course applications, such as with 3D printing, for academicpurposes. We will present the results of studying the impact of using one such device, a 3D printer,on students’ academic performance via a subset of course objectives for an introductory engineeringcourse. This paper inherently focuses on student perceived value and learning impact(comprehension of learning outcomes