categorized in three groups as follows:Design Prerequisite • R4.2.1.1: “It is addressed in other courses but is often considered in the design course” • R4.2.1.2: “There is no a lot of room in the didactic part of our design courses to include topics. My feeling is that uncertainty is best introduced in courses that come before the capstone design course and then students use it, if needed, in their design project.” • R4.2.1.3: “Students should have already been exposed to it as part of a sequence of courses on measurements - probably a better fit than in my machine elements course.” • R4.2.1.4: “We have 3 courses in design. One of them incorporates Probability and Statistics. One I teach does not
.” Journal of College Science Teaching, v. 36, no. 5, p. 14-20.13. Finger, S., Gelman, D., Fay, A., Szcerban, M. (2006). “Assessing Collaborative Learning in Engineering Design,” International Journal of Engineering Education, v. 22, No. 3, Pg 636-644.14. Marin, J.A., J. E. Armstrong, Jr., and J.L. Kays, (1999) “Elements of an Optimal Capstone Design Experience,” Journal of Engineering Education, p. 19-22.15. Brackin, P. and Gibson, J.D., (2004) “Service Learning in Capstone Design Projects: Emphasizing Reflection,” ASEE Annual Conference Proceedings, Salt Lake City, UT. Page 24.428.11
Assessment. Review of Educational Research, 2005, Vol. 75, No. 1, pp. 27-61.17. Gransberg, D.D., Quantifying the Impact of Peer Evaluations on Student Team18. Project Grading. International Journal of Construction Education and Research ,2010, Vol. 6, pp.3-17.19. Gurin, P., Dey, E. L., Hurtado, S., & Gurin, G. (2002). Diversity and higher education: Theory and impact on educational outcomes. Harvard Educational Review, 72(3), 330–366.20. Hall, M.I. Motivational Strategies for Enhancing Teamwork. Proceedings, 34th Annual Conference, Associated Schools of Construction, Portland, Maine, 1998, pp. 26-29.21. Hanna, A.S. and Sullivan, K.T. (2005). "Bridging the Gap between Academics and Practice: A Capstone Experience," Journal of
deprived of the opportunity to take background courses such as 2D-signal processing,computer communications, radiography, and sensors and instrumentation. Compare to traditionalelectrical engineering students, the lack of hands-on lab experience becomes more apparentwhen students are working on capstone senior projects.One strategy we used to solve this issue was to include a mixed capstone project groupcomprising of computer, electronic, and biomedical engineering students. This strategy workedfor few groups but the success rate was less than thirty five percent due to the students’ lack ofpreparation and disadvantage of knowledge compared to traditional electrical engineeringstudents.To rectify this situation we proposed and developed this
contact hours)mini-design project based on a BME capstone senior design project in which each team workedto develop a “smart” gown which could replace traditional hospital gowns and measurephysiological signals (heart rate and respiration). Day 1 consisted of introducing participants toBME, brainstorming ideas for obtaining signals and implementing into a gown (sketchdocumented) and equipment overview. Day 2 involved building, design iteration, andverification testing; it also included gown assembly and planning for a scientific style poster.Day 3 began with an introduction to giving a professional presentation and continued withdeveloping the poster; the day concluded with participants presenting their posters and solutionsto their
development processes in thestudied Design and Development of Food Products and Processes capstone course2-5.Assessment of creativity was grounded on the Consensual Assessment Technique6 (CAT), whichis based on the idea that the best measure of creativity regardless of what is being evaluated, isthe assessment by experts in that field. Therefore, a group of experts in the FE field were invitedto evaluate capstone course final projects and developed food products by means of the CreativeThinking VALUE Rubric, which is made up of a set of attributes that are common to creativethinking across disciplines1, 7. Possible performance levels were entitled capstone or exemplar(value of 4), milestones (values of 3 or 2), and benchmark (value of 1). Instructor
: Lab-Scaled Industrial Web Handling System for Vision Evaluation and Detection of WrinklesAbstractWe are presenting a capstone Senior Design project proposed, developed and implemented by ateam of undergraduate students in Drexel University’s Engineering Technology program (a fouryear Bachelor of Science degree). This system will reduce the cost of manufacturing ofcontinuous-web products by eliminating the operator based wrinkle detection currently used inindustry. Using vision technology combined with the known physical properties of the productthe system can recognize and react to waves in the web that lead to these wrinkle formations,using a laser line generator to highlight the waves in the web, and
, American Society for Engineering Education. Retrieved from http://www.asee.org/search/proceedings7. Hampton, D., & Macedo, J. (2012). A model to offer courses led by industry advisory board – Value chain. Proceedings of the 2012 ASEE PSW Section Conference. San Luis Obispo, CA: California Polytechnic State University.8. Barger, M., Gilbert, R., & Ennis, M. C. (2013). Florida’s model for industry-technical education partnerships. Proceedings of the 2013 Annual Conference & Exposition, American Society for Engineering Education. Retrieved from http://www.asee.org/search/proceedings9. Dunn, P. (2009). Developing a workable construction-management technology senior capstone project at the University of Maine
more educators are becoming aware of the issues of design, and steps arebeing taken world wide to address the concerns of industry at large. One approach has been toform “symbiotic” partnership between industry and academia through senior capstone projects. Page 24.948.2The capstone course has evolved over the years from “made up” projects devised by faculty toindustry-sponsored projects where companies provide “real” problems, along with expertise andfinancial support. In fact, design courses, in general, have emerged as a means for students to beexposed to some flavor of what engineers actually do; and also, could learn the basic elements
problems, to work effectively in multidisciplinary teams, and to consider non-technical perspectives, long before the characteristics of the “Engineer of 2020”1 was everdefined.This paper discusses the EPP program over its four decades and how the program integrates withthe traditional engineering programs. We discuss the curriculum over time, the course selectionsstudents make, and the benefits our alumni receive from the program. We will give an overviewof our capstone EPP Projects course, a truly interdisciplinary teamwork situation addressingcurrent technology issues. Finally we reflect on how the program achieves the ABET (a) through(k) outcomes and work in the ABET system, and how the program has been successful these past40 years.We do not
. Final devices may still only befabricated at one location.The study abroad trip was first piloted in Summer 2011. Students and faculty both felt the tripwas a unique and life-changing experience. The reaction of patients to the devices that wedelivered was also unforgettable. Emotions were high as they expressed their appreciation forour projects, explaining how they never dreamed such assistance was even possible for them.Our patients’ love for life, determination to find a way to improve their conditions, and sincereappreciation of our work, sparked in us (both faculty and students) admiration and desire tocontinue our projects for as many underprivileged persons with disabilities as possible.This unique pre-capstone experience has helped
- design using the theme of the classic horror movie, Night of thelessly with the outputs of the pinball machine. The project re- Living Dead. It is this design choice that piqued his interest forquires an understanding of various engineering fields and exem- creating a fog production system that would greatly improveplifies how to thoroughly design and complete a project using a the level of immersion of the refurbished pinball machine. Themultidisciplinary approach. client found it to be a project unique enough in its goal that he brought it to the capstone engineering design class at Roger Keywords—fog; production
innovation in our capstonesenior design classes (SDI and SDII) and elaborated on the mechanism of entrepreneurship inour Professional Practice course, but they all agreed that the department was missing a dedicatedcourse on innovation and entrepreneurship.This information encouraged us to conduct a survey to assess the true level of intensity. Twofaculty from the Electrical and Computer Engineering Department interviewed students from themost recently completed Senior Design capstone course sequence to assess their perspectives oninnovation and entrepreneurship. The faculty evaluated students ideas, compared the data fromstudents who participated solely in industry supported projects versus students who worked onfaculty sponsored projects. They
SettingsWhile each team’s learning environment centers on project-based and simulation approaches toteaching complex disciplinary practices, they span educational levels (secondary,post-secondary) and scientific disciplines (environmental science, biology, engineering), andnational contexts. This diversity provides a unique opportunity to develop potentiallytransformative and generalizable new understandings of engagement and how to support it inSTEM. The secondary contexts include urban, poverty-impacted schools in the US and highschools in Finland with significant numbers of immigrant students. The post-secondary contextsare targeted at capstone students in professional programs (engineering and veterinary) who maybe at risk for disengagement from
brings the graduates together to commemorate the hours of hard work and study and to celebrate with family and faculty. To mark the event, a distinguished speaker provides a presentation that attempts to place their achievements in a business or career positive perspective. Poster presentations are required by TPM graduates to present their Capstone project at the graduation dinner. For about one and a half hours, prior to the graduation dinner, the students make poster presentations to friends, faculty, and distinguished guests. Each student makes his/her presentation from the perspective of having recently completed the project, thereby giving the listener the opportunity to understand the finished project and to ask
a lessresource-intensive manner. One benefit of the collaboration is the expansion to these non-travelexperiences. For example, activities in the summer program have extended to coursecollaborations during the academic year. Senior-level (i.e., “capstone”) design teams from thethree principal universities have collaborated on projects during the academic year. These joint-projects face all the challenges of typical capstone projects with the additional logistical andcultural issues of international collaboration. They are an excellent opportunity for our students.The institutions have also benefitted from first-hand experience with new programs. Forexample, the experiences at NUS with the development of their design-based curriculum
were cited a weakness in our Capstone Project that we are not integrating socialaspect, economic impact, environmental consideration, and ethical considerations. Although thedesign was robust in most of the Capstone Projects but these four aspects were lacking. Afterconsulting the ABET reviewer who agreed in advance that if these four issues were addressed bythe industrial personnel, the weakness may be taken care of. It is because of this reason that welaunched a course 16.400 Engineering Topics which is being offered under my supervision bythe industrial giants of our region, where all these 4 aspects are being addressed along with theState-of-The-Art-Designs in their industries. The students write a two page summary and it isgraded by me
effective teams,4,5 intra-team communication,6 team skills,7,8,9 implementing design projects,10 assessing learning level,11and improving students’ ability to function in teams.12 To make sure students can satisfy thisrequirement, engineering programs try to provide team-oriented design projects through astudent’s college education starting from freshman year and culminating with a capstone designproject in the senior year.It is a challenging task to assess and demonstrate an intangible student outcome such as theability to function on multidisciplinary teams. Teamwork in a design oriented project can beassessed by a team’s tangible finished product and the team members’ self-reportingsurveys.9,13,14,15 However, there is little discussion on how to
weekly instructor meetings, peer evaluations, pre-post skill evaluationsurveys, and university required course evaluations. Actual assessments used were not providedin description.A Model for a Biomedical Engineering Senior Design Capstone Course, with Assessment Toolsto Satisfy ABET “Soft Skills” – Stevens Institute of TechnologyHazelwood, Valdevit, & Ritter (2010) described a two semester course sequence at StevensInstitute of Technology that enabled students to work with a physician to address real worldclinical unmet needs and develop basic product development and project management skillswhile working in small teams of 3 or 4. Students were guided through exercises to assessclinical and market needs, technical feasibility, the
and projects, and working with faculty to publish educational research. Her research interests primarily involve creativity, innovation, and entrepreneurship education.Ms. Mary Lynn Brannon, Pennsylvania State University, University Park Page 24.953.1 c American Society for Engineering Education, 2014 Online modules enable prerequisite review and mastery during design courses.AbstractAll engineering capstone courses are designed with the expectation that students will useknowledge they have obtained in prerequisite classes to design an engineering
Paper ID #9519Integration of Prerequisite Resource Materials in a Structural Design of Foun-dations Course Using PencastsDr. Jeffrey A. Laman, Pennsylvania State University, University Park Professor of structural engineering teaching capstone design, design of steel structures, bridge engineer- ing, analysis, structural design of foundations, and analysis. Research areas – engineering education, bridge behavior, progressive collapse.Ms. Mary Lynn Brannon, Pennsylvania State University, University Park Mary Lynn Brannon is the Instructional Support Specialist at the Leonhard Center for the Enhancement of Engineering
problem. This is the second of two major semester capstone projects given in this senior levelmaterial science course. The emphasis of the first project, Design Optimization Problem in aMaterials Engineering Course1, is on design, material selection, and optimization while thisproject focuses more on analysis and requires the additional use of supplementary knowledge in Page 24.599.2the areas of thermodynamics, corrosion, and heat transfer.Problem Definition: Students are provided with a two-page executive summary containing details of theantique tractor explosion. The document summarizes operating conditions, bystander testimony
purposes3. Engineering students undergo a rigorous curriculum that develops thebasic theory of sensor and instrumentation technology, but are less exposed to theimplementation and application aspect. More recently, incorporating hands-on techniques intolecture classes has gained broad acceptance as a means to enhance retention of key concepts4,5.Although senior capstone classes for a given engineering discipline are geared towarddeveloping a student’s ability to synthesize theory into an engineering design, the methods ofinstrumentation and data acquisition often make project implementation less than satisfactory.Electrical Engineering programs generally require a course in Signals and Systems that coversthe theory of mathematically solving the
area of the pro-cess and goals of the respective disciplines. This paper reports the concept, process, and results of a student and faculty universitycollaborative to explore the potential synergy of digital game design capstone projects and archi-tectural thesis projects. The research intent of the collaboration was two-fold: establishing aprocess that allowed interdepartmental student and faculty exchange and, more importantly, themanifestation and analysis of a new area where the two disciplines cross-pollinate - what the col-laborators referred to as “the overlap”. It was this interstitial piece between the two disciplines,the zone of intellectual inquiry and application, that added value to each discipline’s goals. Thecontributions
delivering the lecture content ofthe design process using videos and other media, class time is freed up for concrete progress on ateam’s specific project with support of faculty.The first goal of this project is to create educational materials to transfer the delivery of contentregarding the design process to an out-of-class environment and to develop in-class activelearning modules that clarify, elaborate, and expand on critical design process topics. Thesematerials will be widely available for others to use.Currently, limited research exists on the impact of the flipped classroom model in engineering,mathematics, or science courses at the university level. Thus, the second goal of this project is toanswer the engineering education research
, projects, and collaborationshave been developed using this computer program over the world.In this paper, we propose a methodology where students can build their own system, perform numericalexperimentation and evaluate the results using TRNSYS environment. One comprehensive case studywill be introduced and demonstrated. Page 24.1282.3ASEE Annual Conference, 2014We discuss the process from students’ point of view, and the experience earned in modeling, design,experimentation, and also in written and oral communication skills. Future plans to evaluate theeffectiveness of this capstone in term of learning outcomes. 2. Modeling using
Paper ID #10703Match or Mismatch: Engineering Faculty Beliefs about Communication andTeamwork versus Published CriteriaDr. Marie C Paretti, Virginia Tech Marie C. Paretti is an Associate Professor of Engineering Education at Virginia Tech, where she co- directs the Virginia Tech Engineering Communications Center (VTECC). Her research focuses on com- munication in engineering design, interdisciplinary communication and collaboration, design education, and gender in engineering. She was awarded a CAREER grant from the National Science Foundation to study expert teaching in capstone design courses, and is co-PI on numerous
programming optimization • Power-point slides from lectures • Four lab experiments with lab manuals • Publication in "5 de Mayo" conference ME Capstone Course I Spring • Power Point presentations on ethics on the 2013 Capstone project Linear Algebra Spring • One assignment on least-squares’ method 2013 Friday Academy Fall • Assignment for plotting PV and analysis on the 2012 - need of smoothing/shifting/storage to satisfy the
descriptions are supplied for eachcriterion/level combination. Achievement Levels Capstone Milestone Milestone Benchmark Criterion 1 Performance description Criteria Criterion 2 Performance description ... Performance description Criterion 5 Performance descriptionFigure 1: VALUE Rubric
– concept generation through volume production in less than three hours1. AbstractDesign for manufacturability (DFM) is the practice of engineering products such that they aremore easily produced in volume. DFM is traditionally taught by lecture and students aresubsequently encouraged to utilize the underlying concepts in their engineering design coursesand capstone project. One of the problems with this approach is that the design is rarely taken tovolume production, giving students little chance to see firsthand the benefits of employing DFMin their work. To address this, we have developed an in-class activity which allows studentteams to design a widget and take it to volume production all within the span of a single three-hour