unique because each animation may be directly linked to ahomework problem and absolutely no programming is required of the user. The animations arehard-coded in Adobe Flash Action Script, so no external computer programs are needed.A study of 58 students was conducted in two sections of Dynamics during the spring term of2008, where the software was used for both in-class demonstrations and homework assignments.Students used the program to help them answer eight qualitative questions regarding specificparticle kinematics and kinetics concepts. A high percentage of students answered thesequestions correctly (with the assistance of the software).An anonymous survey was conducted at the end of the term regarding the effectiveness of thesoftware. It
AC 2009-214: SCRIPTS IN MATLAB FOR ANIMATION OF THE SOLUTIONS TOPARTIAL DIFFERENTIAL EQUATIONSRaymond Jacquot, University of Wyoming Ray Jacquot, Ph.D., P.E., received his BSME and MSME degrees at the University of Wyoming in 1960 and 1962 respectively. He was an NSF Science Faculty Fellow at Purdue University where he received the Ph.D. in 1969. He joined the Electrical Engineering faculty of the University of Wyoming in 1969. He is a member of ASEE, IEEE and ASME and has been active in ASEE for over three decades serving as Rocky Mountain Section Chair and PIC IV Chair. His professional interests are in modeling, control, simulation and animation of dynamic systems. He is currently Professor
needs, we have found that the design of the user interface plays a significantrole in determining effectiveness of a demo in improving understanding. The most successfulpresent a UI that encourages exploration, motivates learning, and facilitates intuitiveunderstanding. Careless design can easily result in something that does a better job of distractingor confusing a student than it does in teaching.The importance of UI design for improving software and Web sites that involve human-computer interaction is widely recognized in software engineering ideas and methodologyrelated to usability10-11. Researchers have considered the design and effectiveness of interactiveeducational simulations in the context of physics, chemistry and physical
., “Animations and Intelligent Tutoring Systems for Programmable Logic Controller Education.” International Journal of Engineering Education, 19(2), p. 282-296 (2003). Page 14.209.86. Huang, S., Su, Q., Samant, N., and Khan, I., “Development of a Web-Based Integrated Manufacturing Laboratory,” Computer Applications in Engineering Education, 9(4), p. 228-237 (2001).7. Jiang, H., Kurama, Y., and Fanella, D., “WWW-Based Virtual Laboratories for Reinforced Concrete Education,” Computer Applications in Engineering Education, 10(4), p. 167-181 (2002).8. Kuester, F. and Hutchinson, T., “A Virtualized Laboratory for Earthquake
AC 2009-1169: USING SYMBOLIC COMPUTATION, VISUALIZATION, ANDCOMPUTER-SIMULATION TOOLS TO ENHANCE TEACHING AND LEARNINGOF ENGINEERING ELECTROMAGNETICSRadian Belu, Drexel UniversityAlexandru Belu, Case Western Reserve University Page 14.1333.1© American Society for Engineering Education, 2009 Using Symbolic Computation, Visualization and Computer Simulation Tools to Enhance Teaching and Learning of Engineering ElectromagneticsAbstractIn this paper we will review various technologies and techniques in simulating anddeepening understanding of abstract and highly mathematical subjects such aselectromagnetics. Specifically the paper describes some of
Vibration with Applications, Prentice-Hall, Upper Saddle River, NJ, 1998. 3. I.K.Yusef, Slater and K. Gramoll, Using ‘GT Vibrations’ in Systems Dynamics Courses, Proc.. 1994 ASEE Annual Conference, June 26-29, Edmonton, Alberta, Canada, pp. 952-958. 4. K. Slater and K. Gramoll, Vibration Visualization using Longitudinal Vibration Simulator (LVS), Proc. 1995 ASEE Annual Conference, June 25-29, Anaheim, CA, 5. J.G. Watkins, G. Piper, K. Wedeward and E.E. Mitchell, Computer Animation: AVisualization Tool for Dynamic Systems Simulations, Proc. 1997 ASEE Annual Conference, June 15-18, 1997, Milwaukee, WI, Session 1620, Paper 4. 6. R.G. Jacquot and B.R. Dewey, Solution of Static and Dynamic Beam Bending and Static
), Generation-X (1980s:Atari wave, PCsvideo games), and the Generation X/Y (1990s: Nintendo wave, the Internet & animation games),for today’s Millennial Generation (2002-2010s: the Internet, wireless network devices, PDAs &i-series of devices) the use of virtual experiments and simulation tools are natural learning tools.By modeling and visualizing physical processes and device operations, the simulations provide an“insight” view of the process, and help students better understand engineering principles andproblems. Using simulations students can observe the processes at various levels (from macroscopic tosub-atomic), get instantaneous feedback, analyze constraints between relevant parameters, and acquirevirtual but realistic data. Dynamic
machine interfacedesign (HMI), and supervisory control and data acquisition (SCADA) topics.4,5 Somedevelopers recognized the high cost of control hardware and produced systems to simulate PLCsusing software alone. Others created multimedia tutorial materials for Web delivery.6,7This paper presents the design and student evaluation of an integrated process simulator andassessment tool for teaching PLC programming. The simulator includes animation anddebugging to enhance student learning. Data acquisition (DAQ) boards plugged into PCs withsimple external interfaces provide an inexpensive connection between process software andexternal PLCs. This hardware, coupled with simulator and assessment tools written in a high-level graphical language, create
received. Comfort levels are subjective and, like painthresholds, they can vary from person to person. Their comfort response could be affected by avariety of factors, including how they think, feel, and react.(3) However, in spite of the subjectivenature of these questions, it was anticipated that the rich nature of these data make them valuableto consider.Adobe Acrobat 3D was used to display the simulation on the website. This software technologyallows three dimensional objects and animations to be displayed in a PDF format. One reasonthat this technology was selected for the site is that Acrobat Reader is either preinstalled on mostcomputers, or is free and easy to download if not preinstalled. One potential downside to usingAdobe Acrobat 3D on
. They areeasily modifiable to reflect instructor’s comfort and convenience. The tools are effective ingenerating more enthusiasm among students because they provide alternatives to traditionalapproaches to clarifying difficult and unintuitive concepts.Index Terms – AC Machines, AC Concepts, Visualization.1. IntroductionThe present generation of students has a mindset that lends itself to interactive displays andvisually rich environments. Engaging them in the classroom has become an ever-wideningchallenge.As it is widely assumed that this trend will continue1 the possible impacts of various ways forengaging students through technology has been explored. Visualization in particular or the useof computer simulation is found to substantively
visualization, animation and graphicfacilities of these software packages. The educators and students can take the advantages of themathematical power of symbolic computation so they can concentrate on applying principles of settingequations, instead of technical details of solving problems. Moreover, most undergraduate physicstextbooks were written before advanced computer algebra software became conventionally available.The conventional approach to a topic places emphasis on theory and formalism, devoting many Page 14.1147.2paragraphs to performing algebraic or calculus operations in deriving equations manually, and other thansome well known
. Thus, the assessmentmethods and instruments developed and employed in this study provide the communitywith tools and techniques for doing so. Many of the tools and methods used in thisongoing study were, at least in part, guided by means and methods found to be effective,both conceptually and practically by other experts exploring the delivery of onlineeducation. For example, Sonwalker7 proposes a learning cube to consider whendeveloping online instruction. His model incorporates six types of media: text, graphics,audio, video, animation, and simulation with five learning styles: apprenticeship,incidental, inductive, deductive, and discovery. In addition, he recommends four maindesign parameters that need to be considered: Learning Objectives
individual instructors or students as well. However, it takes time and experience for authorsto create valuable metadata. Users -teachers and students- do not need to know learningspecifications when they use standard compliant software (knowledge of the collection ofTCP/IP protocols is not essential for a simple user), but it is essential for developers. Instructorscannot become expert metadata editors. Thus, a solution with the lesser intervention of theformer is necessary.Here is explained a short automatic metadata generation process for different courses aboutElectronics engineering. The results are collections of circuit simulations and tutorials directlyavailable from a learning repository.DevelopmentElectronic circuits almost have all the
Discussion Educational e-mail boards & Chats animation ePortfolios Games Hypermedia LMS MP3 Players Multimedia CD- Screencasts Simulation ROMs Virtual & Websites & Web Podcast & Remote & knowledge based 2.0 videocast virtual labs, etc. classroomsE-learning is naturally suited to distance learning6 and flexible learning, but it can also be used inconjunction with face-to-face teaching, in which case the term Blended learning is commonlyused.In higher education
just give them in the lab and measure the device, but what the simulation allows you to do is to look inside the device and if I want, I can take a look and see a electric field inside the device... let's see if we can...Case Study 2: Valerie Valerie is an electrical engineer graduate student who attended Prof. Sanders’ lectures fora semester long course. This is the first time Valerie used nanoHUB.org simulations; howevershe has experience using other computational tools. Although Valerie’s main research is in thearea of microwaves, she is very interested in the area of semiconductor devices and has had lot ofgraduate course experience on that topic. The following descriptions represent Valerie’sperceptions and experiences
, architectural-versus-structural paradigms and do not addressthe visual thinking dimension of buildings’ simulations as well as design evaluation thinking.Design Processes ImplicationsThe emerging design approach that recognizes mentioned dichotomy, but also acknowledges theopportunities of an integrated design process, fuels a renewed interest in building performancesimulations and analysis. It creates a new relationship between building technology educationand architectural design studio teaching through computational form inding approaches. This isparticularly exciting direction in the relationship to architectural generative processes where aform not only can be evaluated based on the performance criteria, but also derived through thevery process of
Promotion and shared a Potluck Gold BDA for the SIGGRAPH short "Road to San Antone," which he storyboarded. As an independent project, John designed, directed and animated the short "Baguira." a depiction of one minute in a house cat's life was shown in Brazil's 2003 Anima Mundi festival. He's been published in SIGGRAPH and the The World Congress on Communication and Arts, giving analyses of Educational Animation and Design.Kevin Marshall, Indiana University-Purdue University, Indianapolis Kevin Marshall currently splits his time between Director of Computer Graphics Technology for the Purdue School of Engineering & Technology, IUPUI and running his own interactive media company, Rocket
AT ASU J-DSP Infrastructure ASU J-DSP: Integrated On-line Simulation Upgrades and UWB Local Assessment Animation Laboratory Technology Software MOD 2 Software http://jdsp.asu.edu Development Modules/Demo Evaluation J-DSP Software Technology Enables: for modules/demos in: ≠ students to run web simulations/visualization. MOD 1: Earth Systems C
example, is to design a controller (i.e., compute controller gains) toregulate the position of a linear axis given a very simple model of the linear axis. The studentmay conduct a simple simulation; however, they will probably not be able to implement thecontroller on physical hardware. In this situation the student misses opportunities to 1) explorethe effects saturation, quantization, nonlinear friction, and sample period have on their controllerand 2) investigate real physical results. These opportunities are lost due to the fact that the timerequired for the student to interact with the hardware is prohibitive in a traditional semestercourse.This paper presents a Linear Axis Rapid Development System (RDS), based on Simulink, whichprovides the
undergraduate study. Haptics, the research and application on thesense of touch and force feedback, provides a novel human computer interface for students tointeract with virtual dynamics world to potentially gain a better understanding of the dynamicsconcepts. Under this assumption, this research started with the identification of key dynamicsconcepts from engineering teaching experience and converted these concepts into interestinginteractive animation with both graphics and haptics learning channels. The developed learningtools have been tested with undergraduate engineering students in Spring 2008 and Summer2008 semesters. The experimental result analysis provides great input to future improvement anddissemination of the novel teaching methods on
AC 2009-2154: INCORPORATING VIRTUAL FIELD INFORMATION INLEARNING CONSTRUCTION OPERATIONSLingguang Song, University of Houston Dr. Lingguang Song is an Assistant Professor of Construction Management at the University of Houston. He teaches construction management, scheduling, reinforced concrete, quality management, and computer applications at undergraduate and graduate level. His primary research interests include process simulation and visualization, productivity measurement and improvement, and IT applications in construction. For more than ten years, he has been involved in research funded by various grants and has published more than 25 journal and conference papers on his research.Sang
.[7] Canessa, E., Fonda, C., & Radicella, S. M., (2002). Virtual laboratory strategies for data sharing,communications and development [Electronic version]. Data Science Journal, 1, 248-256.[8] Collins, F.S. (1999). Medical and societal consequences of the human genome project [Electronic version]. TheNew England Journal of Medicine, 341, 1, 28-37.[9] Couture, M. (2004). Original article realism in the design process and credibility of a simulation-based virtuallaboratory [Electronic version]. Journal of Computer Assisted Learning, 20(1), 40-49.[10] Venneman, S., & Knowles, L. (2005). Sniffing out efficacy: Sniffy Lite, a virtual animal lab. Teaching ofPsychology, 32(1), 66-68.[11] Alloway, T., Wilson, G., Graham, J.,&Krames, L
in the science of design.21 It is important tonote that the affordances of a system depend on the physical form of the system, whereas thefunctions of a system do not. This is a useful feature “because it allows engineers to analyze andcompare the affordances of product concepts (especially at the system level) as well as ofexisting products for reverse engineering.”22Although the term “affordance” has its roots in Gestalt psychology23, perceptual psychologistJames Gibson defined it in the modern era as “what it [the environment] offers the animal [user],what it provides or furnishes, either for good or ill…I mean by it something that refers to both
institutions lack the full range of resources needed tohelp students to become proficient with PLC programming. In addition, high faculty-studentratios and limitations in availability of equipment and lab time make it difficult for students tospend enough time with the equipment to become proficient.This paper will describe activities and findings related to an ongoing NSF-funded project todesign, develop, and evaluate Virtual PLC, a system that integrates multiple instructionaltechnologies and techniques into a single Web-based learning system that is comprehensive in itstreatment of PLC topics, motivational, and always available. Virtual PLC includes animations,interactive case studies, a ladder logic toolkit, and intelligent tutoring systems. In
. Page 14.643.10 Figure 8 (a): Clearance fit: The internal Figure 8 (b): Simulation showing clearances fits. member is always smaller than the external member so that the parts will slide together.Each topic is divided into three sub-sections (i) fundamental information, (ii) test questions and(iii) results of questions. First students review fundamental information related to differenttopics. Text, graphics, and animations (Fig. 8) are shown to provide students with informationrelated to the topic being reviewed. Once the fundamental information has been reviewed,students can then click on related question to be tested on their understanding of the concepts andmaterials. After the student answers a question, performance of the racecar
’ learning styleand to determine their attitude towards PowerPoint lectures. The majority of studentssurveyed were found to be kinesthetic or read-write in their learning style. Those studentswho had experienced the animated PowerPoint presentations were much more favorabletowards PowerPoint than those who had not. Future work will compare VARK learningstyles of engineering students with those of liberal arts students and enhanced PowerPointlectures with PowerPoint that includes printed handouts.IntroductionIn order to succeed in engineering studies, students must possess certain cognitive traits: ≠ The ability to handle higher mathematics ≠ The ability to identify and formulate problems ≠ The ability to model physical situations with
revise both the EE and the CpEcurriculums, especially in the early years, to have a significant active “hands-on” learning component.One possible way to achieve this goal would be to develop simulation laboratory exercises in which thestudents do their “experiments” on a computer, using for example, such tools as MatLab or MultiSim. Wehave found it very challenging to develop computer-based exercises that do not reduce the degrees offreedom provided to the students, and thus provide fewer opportunities for the deeper learning than wouldbe obtained when the students are engaged in building, testing, and debugging the circuits that they havedesigned. In part, this may be due to the fact that engineering students have a high level of
3 2.30 grams/cm = Coefficient of Thermal Expansion -6 2.33 x 10 /ºCThe Modeling of the Load SystemThe First Order Model of the Beam and Loading may be characterized by cantilever beamsexperiencing axial loads (due to the weight of the hanging masses) and the laterally appliedforces of ∑F i = ∑m i . a i (due to the force of the collision). Application of these forces willinduce the following types of stresses on the beam(s): Total = 1 + 2 Where: 1
environments is common in some disciplines. For training purposes, this isespecially true in scenarios that require potentially hazardous or costly situations have turned tothe use of computer simulations to create “virtual” training environments. Flight simulators areubiquitous training tools in which both military and commercial pilots are able to hone theirskills in emergency situations. Surgeons now have the ability to practice virtual robotic surgeryprocedures. Also, astronauts are able to simulate payload and docking procedures in virtualenvironments.In the most sophisticated of these applications, the ability of these virtual environments toreplicate real world experiences is enhanced through coordinated motion (as in flight simulators)and
d. Computing tools to support special needs e. Robotic simulations f. Data management g. Developing video games for the PC or Xbox h. Web Mashups with Popfly i. Second Life 3. Interactive, critical thinking exercises (non-computer-based) Page 14.1104.4Additionally, a variety of evening activities kept the students quite busy throughout the week: 1. Pizza party 2. Bowling 3. Team-building activities & dinner hosted by industry partner 4. Picnic & project development 5. Developing your elevator speech sponsored by industry partnerB. PopulationThe target population for the