exercises are resource intensive, time consuming, challengingto deploy and difficult to process the results. The survey instrument is intended to address severalof these challenges. To develop the survey instrument, the Shah-Vargas (SV) metrics ofengineering ideation effectiveness were used as a basis for quantifying engineering Design SpaceExploration (DSE). These metrics are 1) Quantity – the number of ideas generated, 2) Quality –the conformance of each idea to engineering requirements, 3) Variety – the dissimilarity of anidea within an individual’s set of generated ideas, and 4) Novelty – the dissimilarity of an ideawithin the collectively exhaustive set of ideas.With these metrics as a guide, an initial list of statements was developed using
“writing practice and writing instruction is [sic] the mosteffective general tool for developing higher order SLOs [Student Learning Objectives] andservicing long-term memory and understanding.”1 Additionally, the report highlights the need fora writing course in a student’s first year (even for those exempt from first-year compositioncourses due to AP or dual-enrollment credit) as well as “a discipline-based communicationcourse in the fourth-year (or a student’s final year).”1This latter need (discipline-based communication) aligns closely with established efforts inengineering-education pedagogy to enhance students’ writing-and-presenting abilities withintheir engineering curricula. Indeed, the lines of inquiry on engineering-communication go
categories. But the surveyresult in Category (3) shows that the combination rates of “Well prepared” and “Very WellPrepared” is around 65%. Category (5), “an ability to function effectively on a team whose memberstogether provide leadership, create a collaborative and inclusive environment, establish goals, plan tasks,and meet objectives”, still has the highest “Unaccepted” rate of 3%. It was also reflected in the surveyresults of qualitative questions, which were discussed in the next session. 2024 ASEE Southeastern Section Conference Figure 3. Senior Exit Survey Results for question (1)-(7), Spring 2021The description of some student outcomes became more ambiguous and vaguer compared to theprevious
internal functional components, and using two-semester design-and-build project, engineering majors have designed and tested the enclosure.2. Benefits of a Design-and-Build ProjectDesign-and-build projects are employed by several faculty to provide students with problem-based learning opportunities. These projects afford students the opportunity to use engineeringskills learned in the classroom, acquire new engineering skills based on the project, and honetheir communication and teamwork skills [1]. These projects have most impact when theapplications are highly practical and have a real customer [2].From a more technical perspective, design-and-build projects require students to improveproblem definition, develop and evaluate conceptual solutions
transportation geotechnical engineering. Dr. Kwon has authored and co-authored over 50 peer-reviewed publications and conference papers from his research projects with a corresponding h-Index of 17 and 1086 citations. Dr. Kwon is an active member of the Transportation Research Board (TRB) and serves as handling editor of the Transportation Research Record: Journal of the Transportation Research Board. Dr. Kwon is a member of TRB technical commit- tees on the Stabilization of Geomaterials and Recycled Materials (AKG90) and Geosynthetics (AKG80).Dr. Adam Kaplan, Kennesaw State University ©American Society for Engineering Education, 2024 Enhancing Laboratory Learning: Integrating Virtual Labs with
. Faculty suggestions for improvement include developing a comprehensivelab manual, incorporating more computer and technical writing skills in introductory labs, andallowing students to design and complete labs at the end of the semester for a more engagingexperience.From the student perspective, there is a generally positive response, with students noting themoderate connection between class lectures and labs, increased understanding of course content,and beneficial interaction with faculty. Overall, this restructuring has enhanced flexibility, hands-on activities, and one-on-one time with students, providing a foundation for continuedrefinement and improvement in the future.References[1 ] C. Newhouse and M. Swenty, "The Evolution of the Breadth
graduation path when unforeseen events occur, forexample, a failure to satisfy pre-requisite classes for senior design, or a last-minute decision tojoin the Cooperative Education Program in their senior year. The two-semester format loses thisflexibility and also takes away the available credit hours for a technical elective course; however,it provides the students with an opportunity to solve a more complicated project and produce aproduct of proven quality. With the two-semester format, the conceptual design phase increasesfrom three to five weeks; the embodiment design phase increases from four to eight weeks andthe prototype construction phase increases from five to eleven weeks. Besides additional designconcepts, the two-semester format
content foraccuracy due to the lack of the peer review standard typical for textbooks.Case Study – Active Learning MethodologyIn the CIVL103 course at The Citadel, three of the course learning objectives are “Demonstratesknowledge of:” 1) The civil engineering profession, specialty areas, and career opportunities 2) The ethical canons of the engineering profession, requirements for professional licensure, and what is expected in a civil engineering degree program. 3) Lifelong learning and how it is important to civil engineers.Ahead of the Fall 2022 session of the course, the faculty instructional team decided to update theinstructional method to achieve these objectives. The course is arranged around the sixsubdisciplines as taught in
problems, such as improving memory skills. Hardwarecomponents included pushbuttons, LEDs, a piezo buzzer, and resistors. Softwaredevelopment necessitated the implementation of a random sequence generator to createincreasingly complex patterns as the user progressed through the game, the use of arrays forpattern storage and validation, scorekeeping, and auditory feedback through tone generationduring gameplay. Figure 5. Simon Says Game ProjectThe application and evaluation of the project-based model within a first-year engineeringcourse revealed its considerable potential in enhancing students’ technical skills, promotingcreativity, and equipping them for more complex challenges in their engineering education.The
1 0Before the virtual reality (VR) walkthrough, participants attended a 20-minute session to gain anunderstanding of the exercise's objectives and expectations. Once briefed, students donned VRheadsets and embarked on a comprehensive tour of a 3D construction site model developed withUnity software. The virtual environment was designed to challenge students to identify andreport potential hazards, such as misplaced equipment and unsafe working conditions, that couldlead to accidents on an accurate construction site. This exercise aimed to enhance theirknowledge of site safety and evaluate the effectiveness of VR training in identifying andpreventing hazards.Feedback from participantsFollowing the walkthrough
generated collaboratively by faculty from both countries.Methods: ProgrammaticSTEMTank 2023 took place on June 5 - 23. During the three-week program, high schoolparticipants attended daily virtual synchronous lectures facilitated via Zoom by the SF and UFstaff and college mentors. These sessions offered various opportunities for engagement allowingparticipants to answer questions posed by the lead and secondary facilitators. Participants werethen required to attend office hours led by college student mentors to creatively collaborate insmall groups. During this time, participants 1) asked specific questions about their designs, 2)carried out creative / engineering design processes and 3) received one-on-one feedback to assistin progress toward the
prize Winner! 2. Llama 2 ClarifAI LablabAI hackathon SECOND prize winner! Published papers: 1. FIE 2023 IEEE conference, Texas, USA: EEG Spectral Analysis and Prediction for Inattention Detection in Academic Domain 2. AIMC 2023, Brighton, UK: Introductory Studies on Raga Multi-track Music Generation of Indian classical music using AI.Nasrin Dehbozorgi, Kennesaw State University I’m an Assistant Professor of Software Engineering and the director of the AIET lab in the College of Computing and Software Engineering at Kennesaw State University. With a Ph.D. in Computer Science and prior experience as a software engineer in the industry, my interest in both academic and research activities has laid the foundation to
Acquisition, and (c) Back-Loaded Skill Acquisition.AcknowledgmentsThis research was supported by NSF HRD/EHR-1953606. The first author thanks participantsfor reviewing and offering technical insights. Special acknowledgment is extended to the directadvisors, including Dr. Ronald DeMara, Dr. Laurie O. Campbell, and Dr. Ozlem Garibay.References[1] “Canvas credentials digital badges for higher ed,” Instructure. [Online]. Available: https://www.instructure.com/higher-education/products/canvas/canvas-credentials-digital- badges?domain=badgr. [Accessed: 23-Nov-2022].[2] Digital Credential Network powered by Badgr Pro. [Online]. Available: https://instructure.badgr.com/public/organization/badges. [Accessed: 23-Nov-2022].[3] “Canvas Badges &
. degree from the University of Akron, Akron, OH, USA, in 2011. He is also the Founding Direc- tor of the Optical Networks and Smart Applications (ONSmart) Laboratory at GSU. His research inter- ests include distributed power generation, smart grid applications, optical fiber communication/networks, machine learning/artificial intelligence, UAV ad-hoc networks, multimedia communications, multimedia bandwidth forecasting, and engineering education. ©American Society for Engineering Education, 2024 Development of an Open-Education Resource Laboratory Manual for Digital Design CourseAbstractThis study delineates the creation and efficacy of an innovative Open-Education Resource(OER
tackled key programming topics, including variables, arrays, logic andbranching, loops, functions, and flowcharts, all while working towards the creation of theirMorse code machine. By contextualizing these programming concepts within a real-worldapplication, students were motivated to explore beyond their comfort zones and leverage CTskills to develop creative solutions.IntroductionAs the world becomes more digitalized, new generations of engineers will be required to have adeep understanding of computer programming and its design process. Computational Thinking isthe cognitive process that underlies programming, emphasizing problem-solving methodologiesessential for effective algorithmic design and implementation [1]. It involves breaking