detailedthe lab activity and provided additional information on the lab learning objectives and thetechnique or theory being covered by the lab. While there were Labster-developed quizzeswithin each of the VR labs, a post-module activity was assigned withto each lab to reinforcethe technical topic being addressed (Figure 2). Each student was given free access to the VRlaboratories using their institutional login credentials and could access the labs fromanywhere using any laptop or desktop computer.Figure 1. Representative images from the selected VR labs. A) The lab environment from theCell Culture Basics virtual lab and an example of cell counting data obtained during the labexperiment when using an automated cell counter. B) Schematic of the flow
, Positionality, and Feminist Research∗,” The Professional Geographer, vol. 46, no. 1, pp. 80–89, 1994, doi: 10.1111/J.0033- 0124.1994.00080.X.[9] G. Pérez, S. Sheppard, S. Nittala, and C. B. Muller, “Contextual Social Awareness in Design: Engineering Education as a Catalyst for Change,” ASEE Annual Conference and Exposition, Conference Proceedings, Jul. 2021, doi: 10.18260/1-2--36843.[10] G. Perez, P. M. Danner, S. K. Gilmartin, C. B. Muller, and S. Sheppard, “Developing Contextual Social Awareness in Engineering: Placing Human Diversity and Social Justice at the Center of the Engineering Process,” ASEE Annual Conference and Exposition, Conference Proceedings, vol. 2020-June, Jun. 2020, doi: 10.18260/1-2
), LastName VARCHAR(50), Salary INT );The query used in the example was: SELECT FirstName, LastName, Salary FROM Employee WHERE EmployeeID = 1001 Considering the context, ChatGPT explained that, with the index, database engines couldexecute a binary search or a similar algorithm directly on the index structure to pinpoint to therecord with an EmployeeID of 1001. However, this explanation closely mirrors what it hadgenerated previously, offering limited additional insights into the question. Notably, statement 3from ChatGPT only furnished a partial explanation, emphasizing the speed of binary searcheswithout delving into the broader functionality of index structures stored in a B+-tree. Althoughbinary searches
. The processowing the interval until the temperatures at all three locations converged. 2). Temperature measurements were conducted at three distinct locations within each potato: the center, halfway between the center and the surface, and the surface itself. To ensure consistency, (a) (b) Fig. 1. This shows the three label potatoes used for this experiment (c)Figure 2: Temperature location in the system Fig. 1. This shows the
is: Does using EML micromoment activities enhancestudent learning related to heat exchangers in two Chemical Engineering courses through the useof concept maps? A secondary research question examines whether introducing a physical deviceenhances students’ EM assessment through the development of concept maps.The specific goals of this study are: a) To incorporate EML micromoment activities in Process Control and Heat Transfer courses, b) to deliver and assess EML micromoment activities to students in Chemical Engineering at two separate institutions, c) to contrast the micromoment interventions with a "hands-on" experimental module and d) to provide recommendations for future technical EML micromoment implementations.3
, Ohio: ASEE Conferences, Jun. 2017, p. 28697. doi: 10.18260/1-2--28697.[3] N. Ramirez and C. B. Zoltowski, “First-Year Experiences – How the Vertically Integrated Projects (VIP) Model Addresses Grand Challenges and ABET Outcomes,” in 2022 IEEE Frontiers in Education Conference (FIE), Oct. 2022, pp. 1–4. Doi: 10.1109/FIE56618.2022.9962409.[4] S. Marshall, E. Coyle, J. Krogmeier, R. T. Abler, A. Johnson, and B. Gilchrist, “The vertically integrated projects (VIP) program: leveraging faculty research interests to transform undergraduate STEM education,” Oct. 2014. Accessed: Feb. 01, 2024. [Online]. Available:https://www.semanticscholar.org/paper/The-vertically-integrated-projects-(VIP)- program%3A-Marshall-Coyle
words for entire response) should reference the pictures and their relationship for your response. Assessment Topic Prompt Entrepreneurial Photovoice Reflection Prompt A (Entrepreneurial Mindset): The Mindset entrepreneurial mindset is defined as “the inclination to discover, evaluate, and exploit opportunities.” Explain how participating in the newly developed curriculum incorporated the entrepreneurial mindset, and lessons learned relevant to the entrepreneurial mindset. STEAM Photovoice Reflection Prompt B (STEAM): STEAM (science, technology, engineering, arts, math) goes one step beyond the well
, “Opportunities from Disruption-How lifelong learning helpedcreate more connected classrooms,” American Society for Engineering Education, 2022.[14] H. M. Matusovich, H. Murzi, D. Gray, B. D. Chambers, and M. B. James, “AnAutoethnography: Outcomes from Faculty Engagement in Course Development in a Large First-Year Engineering Program,” in ASEE, 2020.[15] L. Anderson, “Analytic autoethnography,” Journal of Contemporary Ethnography, vol.35, no. 4. pp. 373–395, Aug. 2006. doi: 10.1177/0891241605280449.[16] D. Coghlan and M. Brydon-Miller, The SAGE Encyclopedia of Action Research. 2018.[Online]. Available: https://sk.sagepub.com/reference/encyclopedia-of-action-research[17] B. David Lutz and M. C. Paretti, “Development and Implementation of a
essential componentsincorporate into the overall flow of the narrative [29-30]. Then strategies for incorporating theinstructional content were developed considering a) the core educational value of the MaterialScience concepts is not compromised and b) a smooth integration of instructional content with theoverall theme of the game is achieved. Finally, the assessment structure that was designed toevaluate student learning of these concepts through TMEG. Different assessment mechanisms suchas informal feedback throughout the game (e.g., game scores), performance-based rewards (coins),and comprehensive assessment (quiz at the end of the game) were used.2.3 Development: This step focused on the technical development of the game using Unity 3Dgame
curriculum is a vital step in demonstrating that curriculum hascoherence and relevance in addressing the needs of learners, in this case articulated through therecommendations of the National Academies. Curriculum research is necessary to drivecurricular reform in engineering and prioritizing activities to reach desired outcomes [11]. Thefollowing research question drove this study: How do program components address the core recommendations for STEM doctoral programs from the National Academies of Sciences, Engineering and Medicine: A. Develop Scientific and Technological Literacy and Conduct Original Research? B. Develop Leadership, Communication, and Professional Competencies?MethodsThis
” or“10.” Bell and Janvier [6] noticed that when students were asked questions that required intervalanswers such as “when is population B greater than population A,” students tended to give pointanswers such as the maximum of B, rather than intervals. Castillo-Garsow [3] showed thatstudents have difficulty distinguishing between situations that are continuous and linear fromdiscrete situations (such as making regular payments) that are better modeled by a step function,because they are not attending to values in the intervals between marked points. Leinhardt et. al.[9, p. 11] concludes in part that “Overemphasizing pointwise interpretations may result in aconception of a graph as a collection of isolated points rather than as an object or a
contributed to an environment conducive to institutionalizing the corequisite calculus course at Norwich University?To answer the research question, we engaged in the process tracing method; a retrospectivemethod whereby people work to: a) identify a change, b) gather evidence of the change, c)document the change, d) list alternative explanations, e) weigh evidence [8].Methodology:For this project, we identified the change as the formal institutionalization of the course, meaningit was being offered on the books and would continue to be a viable option for students in thelong term beyond the grant-funded timeline. Our evidence gathering and documentation begansimultaneously as we drafted an initial timeline and moved to document collection and
and racial inequality, social networks, higher education, and science and technology studies. Peoples received a B.S. in Mathematics from Longwood University in 2012, an M.S. in Sociology with graduate minors in Mathematics and Statistics from Iowa State University in 2015, and a Ph.D. in Sociology from Duke University in 2022.Shaundra Bryant Daily, Duke University Shaundra B. Daily is a Cue Family professor of practice in Electrical and Computer Engineering & Computer Science at Duke University and Levitan Faculty Fellow, Special Assistant to the Vice Provosts. Prior to joining Duke, she was an associate professor with tenure at the University of Florida in the Department of Computer & Information Science
. Aftercompleting all the games, the participant was asked to fill out a questionnaire to provide generalfeedback on the experience of working with the application and any issues encountered. (a) A user playing a game (b) VR headset Fig. 6. User study setup.User experience survey. Aside form the general experience questionnaire, three standardquestionnaires for the users of the VR application were prepared based on the System UsabilityScale (SUS), Technology Acceptance Model (TAM), and the NASA Task Load Index (TLX).The System Usability Scale (SUS) [32], is a low-cost and reliable means to assess the perceivedusability of a technology system. It consists of ten statements formulated
Approach”.[3] Ç. Apaydin and F. Kaya, “AN ANALYSIS OF THE PRESCHOOL TEACHERS’VIEWS ON ALPHA GENERATION,” Eur. J. Educ. Stud., no. 0, Art. no. 0, Jan. 2020, doi:10.46827/ejes.v0i0.2815.[4] A. Fombona-Pascual, J. Fombona, and R. Vicente, “Augmented Reality, a Review of aWay to Represent and Manipulate 3D Chemical Structures,” J. Chem. Inf. Model., vol. 62, no. 8,pp. 1863–1872, Apr. 2022, doi: 10.1021/acs.jcim.1c01255.[5] R. B. Loftin, M. Engleberg, and R. Benedetti, “Applying virtual reality in education: Aprototypical virtual physics laboratory,” in Proceedings of 1993 IEEE Research Properties inVirtual Reality Symposium, San Jose, CA, USA: IEEE Comput. Soc. Press, 1993, pp. 67–74. doi:10.1109/VRAIS.1993.378261.[6] L. Tarouco, B
, "Whose culture has capital? A critical race theory discussion of community cultural wealth," Race ethnicity and education, vol. 8, no. 1, pp. 69-91, 2005, doi: 10.1080/1361332052000341006.[6] M. Denton, M. Borrego, and A. Boklage, "Community cultural wealth in science, technology, engineering, and mathematics education: A systematic review," Journal of Engineering Education, vol. 109, no. 3, pp. 556-580, 2020.[7] C. C. Samuelson and E. Litzler, "Community cultural wealth: An assets‐based approach to persistence of engineering students of color," Journal of Engineering Education, vol. 105, no. 1, pp. 93-117, 2016, doi: 10.1002/jee.20110.[8] S. L. Dika, M. A. Pando, B. Q. Tempest, and M. E. Allen
about teaching AI. The responses aresurprising because it was expected that students can learn the mechanics of using AI toolswithout the assistance of faculty. Most AI tools have an intuitive, well-designed interface.Figure 4. Number of students responding that faculty should teach how to use AI tools.There appears to be two main reasons explaining Figure 4 results. Students commented that theywant to either (a) learn the mechanics of AI better or (b) learn the responsible use of AI. A fewsuggested a technical elective course teaching AI. Many more students want to avoid thepossibility of getting into academic trouble using AI. Students want faculty to help clarify theethical use of AI, explaining what is acceptable and what is not acceptable
Learning, Dublin. Gill. See chapter5.11. Grimson, W (2014). Engineering and philosophy in Heywood, J and A. Cheville(eds). Philosophical Perspectives on Engineering and Technological Literacy. A Publicationof the TELPhE division of the American Society for Engineering Education. Washington DCp 3512. ibid.13. Philosophy and the Young child curriculum promoted at Montpelier College. Firstmajor publication on this topic seems to have been Matthews, G. B (1980). Philosophy andthe Young Child. Cambridge MA. Harvard University Press.14. Festinger, L (1959). A Theory of Cognitive Dissonance. Stanford. Stanford UniversityPress.15. Johnson Abercrombie, M. L (1960) “The Anatomy of Judgement”. “An Investigationinto the Processes of
Male White MFGE 3 B: Louis Male Asian EECE 3 C: Emily Female Hispanic EECE 4 D: Anna Female Asian ID 4Data Collection & AnalysisData for this study consisted of a total of four (4) semi-structured interviews and four (4) journalentries conducted at the end of the first year of employment (one interview and one journal entryfor each SEL) between spring 2021 and spring 2022. The authors designed and conducted semi-structured interviews with open-ended questions to explore the experiences and expectations ofbeing a mentor. These interviews
increased from 19 to 26%. This resultmatched the experience of others who have observed that POGIL helps students who havetypically struggled to master content while not decreasing the number of students who achievehigh grades [8], [9]. In summary, through the use of POGIL-like activities about half thestudents who previously might have received a D or an F were getting C’s, and about 10% of thestudents who would have previously been expected to get a B were getting A’s.It should be noted that not all classes saw this exact trend. Figure 2 shows the grade distributionfrom three sessions of a Material Science I course taught by the author. The first session, in Fall2019, used traditional lectures, while the next two sessions used POGIL activities
, 27 (1), 63-88. https://doi.org/10.1007/s10798-015-9341-0Armstrong, F. H. (1980). Faculty development through interdisciplinarity. The Journal of General Education, 52-63.Baxter, P. & Jack, S. (2008). Qualitative case study methodology: Study design and implementation for novice researchers, The Qualitative Report, 13(4), 544-559.Bequette, J. W., & Bequette, M. B. (2012). A place for art and design education in the STEM conversation. Art Education, 65(2), 40-47.Belbase, S., Mainali, B. R., Kasemsukpipat, W., Tairab, H., Gochoo, M., & Jarrah, A. (2022). At the dawn of science, technology, engineering, arts, and mathematics (STEAM) education: Prospects, priorities, processes, and problems. International
extracurricular venture, itemphasizes integrative, experiential learning to foster skills, knowledge, and attributes vital forscientists and engineers grappling with 21st-century challenges. By October 2023, 248 studentsspanning sophomore to senior years at MIT had enrolled in the program.NEET is guided by the principles that education should (a) prioritize readiness for technologicalinnovation, (b) equip students for both theoretical and practical engineering pursuits, (c) alignwith contemporary learning methodologies, and (d) promote independent thinking and learning. 2The program’s principles inform the program's curriculum and pedagogy, which are organizedinto four interdisciplinary tracks named
: 10.1002/jee.20310.[8] G. J. DuPaul et al., “Academic Trajectories of College Students with and without ADHD: Predictors of Four-Year Outcomes,” J. Clin. Child Adolesc. Psychol., vol. 50, no. 6, pp. 828–843, Nov. 2021, doi: 10.1080/15374416.2020.1867990.[9] H. A. White and P. Shah, “Creative style and achievement in adults with attention- deficit/hyperactivity disorder,” Personal. Individ. Differ., vol. 50, no. 5, pp. 673–677, Apr. 2011, doi: 10.1016/j.paid.2010.12.015.[10] H. A. White and P. Shah, “Scope of Semantic Activation and Innovative Thinking in College Students with ADHD,” Creat. Res. J., vol. 28, no. 3, pp. 275–282, Jul. 2016, doi: 10.1080/10400419.2016.1195655.[11] B. Mirfin-Veitch, N. Jalota, and L. Schmidt
, half the students (Students A and B) used the friction equation F = μN to selectan incorrect answer and the other half (Students C and D) used physical reasoning to select anincorrect answer. Follow-up questions varied based on individual solution paths. For example, ifthe interviewer had an indication an equation was used, they asked the student which, if any,equations were referenced. All students were asked to draw a free body diagram of the systemafter their initial answers.Those who initially referenced an equation to solve the problem were faced with aninconsistency when drawing their free body diagram. The equation implied friction wouldincrease but the free body diagram did not support that result if the mass of the box did notchange
and Discrete Event Simulation,” in The Society for Modeling and Simulation International. Retrieved from http://www.scs.org/confernc/hsc/hsc02/hsc/papers/hsc003.pdf. [Accessed Dec. 24, 2023].[2] C. Chung. Simulation Modelling Handbook: A Practical Approach. 1st ed. Boca Raton: CRC Press. 2004.[3] P. Goodall, R. Sharpe & A. West. A data-driven simulation to support remanufacturing operations. Comput. Ind. 2018, 105, 48–60.[4] P. Gullander & P. Solding, “Concepts for simulation-based value stream mapping,” Proceedings of the 2009 Winter Simulation Conference. M. D. Rossetti, R. R. Hill, B. Johansson, A. Dunkin and R. G. Ingalls, eds. Retrieved from http://www.informs- sim.org
assignments from each course. Figure 2. BIOE 306 students designed Neuronet, an “organoid connector device to mimic theformation of neuronal networks.” (A) CAD renderings (top) and microscope images of organoids in 3D printed devices (bottom). (B) Slides from the product pitch.In BIOE 306, a group of two students chose to complete project 4 (Table 2) to address aroadblock in neural organoid engineering. In neuroscience research, there is a critical need tostudy cell-cell interactions for neurite extension, synapse formation, and interconnectivitybetween organoids [19], [20] while also keeping them from merging. As a solution, this projectgroup developed “Neuronet,” a 3D printed device with multiple wells for organoid culture
Learning Process Case Research: District Dera Ghazi Khan», J. Educ. Pract., vol. 6, n.o 19, pp. 226-233, 2015.[3] M. Yadollahi, M. Mirghasemi, R. M. Zin, y B. Singh, «Research Article Architect Critical Challenges as a Project Manager in Construction Projects: A Case Study», Accedido: 7 de febrero de 2024. [En línea]. Disponible en: https://www.academia.edu/download/47743594/205310.pdf[4] S. Wollscheid, B. Lødding, y P. O. Aamodt, «Prepared for higher education? Staff and student perceptions of academic literacy dimensions across disciplines», Qual. High. Educ., vol. 27, n.o 1, pp. 20-39, ene. 2021, doi: 10.1080/13538322.2021.1830534.[5] L. Ying, Z. Guoqing, M. Guozhen, y B. Yuwei, «The Effect of Mind Mapping on Teaching and
encountered in college. For some students, it was their first experiencewith hand tools. The project also served to highlight many aspects of the course and show howthese concepts can be combined to create an actual useful device. Working in a team of threestudents also presented communication and negotiation challenges. The instrumentation and measurement course supports the following student outcomes for the mechanical engineering program: b. Students have an ability to design and conduct experiments, as well as to analyze and interpret data. g. Students have an ability to communicate effectively. j. Students have a knowledge of contemporary issues.Although most of the prototypes were not suitable for manufacturing production
). Scholars of Excellence inEngineering and Computer Science Program, An NSF S-STEM Grant: Assessment and Lessons Learned- First Award. Proceedings of ICEER2014-McMaster International Conference on EngineeringEducation and Research, August 24-26, Hamilton, Canada.[3] Steinbrink, S., Vernaza, K. M., Brinkman, B. J., Zhao, L. and Nogaj, A. (2018). A Rolling Stone:Analysis of one NSF-STEM Program Through Successive Grant Periods. Proceedings of the 2018American Society of Engineering Education National Conference, June 24-27, Salt Lake City, UT.[4] Vernaza, K. M., Vitolo, T. M., Steinbrink, S., Brinkman, B. J. (2012). Seeking Relevancy, BuildingExcellence: Service Learning in the SEECS Program, an NSF S-STEM Sponsored Project. Proceedingsof the 2012
and effectively address possible engineering-ethical challenges you may encounter in your career?"Figure 3: Student responses to what extent they believe their Year in School Average Response undergraduate education has prepared them for ethical Sophomore (7) 1.714 challenges they may face in their future careers. A) This table represents the breakdown of responses by year in Junior (8) 2.375 school as well as their average response. B) The graph Senior (13) 2.077 depicts the overall landscape of student answers.In response to questions 14 and 23, students were asked to rank their responses on a Likert scaleof 0-4. (0 – Not at all, 1 – A little bit, 2 – Somewhat, 3 – A good deal, 4 - A