Technical Writing Intensive, during which they brought their own papers, reports,theses, and dissertations, among other projects. This three-hour training session was broken upinto five segments, each with a 10-minute refresher on a key point, and then 20 minutes in whichthe students work on their own material and receive individual coaching.Evolving Structure of the Technical Writing Workshop SeriesOver time, the Technical Writing series evolved based on feedback from the engineeringgraduate students as well as their faculty advisors, as shown in Table 1. All the workshops takeplace on Friday mornings, in an effort to avoid conflict with required courses the graduatestudents may be taking. The workshops range in duration from one to three hours
1526 Using Virtual Reality Tools in Design and Technical Graphics Curricula: An Experience in Learning Shana Smith1, Kay Taylor2, Travis Green3, Neil Peterson4, Cynthia Garrety1 1 Iowa State University 2 State University of New York, SUNY Fredonia 3 Des Moines Area Community College 4 Iowa Central Community CollegeIntroduction Three-dimensional visualization ability
Professor in the George W. Woodruff School of Mechanical Engineering at the Georgia Institute of Technological. Dr. Linsey received her Ph.D. in Mechanical Engineering at The University of Texas. Her research area is design cognition including systematic methods and tools for innovative design with a particular focus on concept generation and design-by-analogy. Her research seeks to understand designers’ cognitive processes with the goal of creating better tools and approaches to enhance engineering design. She has authored over 100 technical publications including twenty-three journal papers, five book chapters, and she holds two patents. c American Society for Engineering Education, 2017
critical technology thatcombines the above-mentioned recent advances in technologies to transform manufacturing intoessentially a commoditized "cloud-based service". Likewise, it has the potential to evokecreativity of the general population to design and create personalized products. To that end, oneof the key enablers of this paradigm is the recruitment and training of a new class ofmanufacturing workforce that can (1) combine engineering product design capabilities withinformation technology tools to convert ideas into components and (2) transform a wide range ofprecursor materials into products to meet advanced functional requirements by using cyber-enabled machine tools. However, many students, particularly those at predominantlyundergraduate
items few students disagreed or strongly disagreed withstatements about the quality or usefulness of ISPeL.Students were also asked to compare ISPeL to PowerPoint. In general, most students preferredISPeL (42.1%) to PowerPoint (27.1%), with 30.8% having no preference (see Table 1). Inspecific situations, students preferred ISPeL over PowerPoint on six of eight items presented tothem, with the greatest preference for ISPeL in contexts where students want to make connectionsbetween topics, as a tool for additional information, and as an independent study aid. PowerPointwas only preferred as a tool for instructors to present course content and to organize the lesson. Table 1: Students’ Overall Evaluations of ISPeL
problems of randomly selected topologies and element values that aresuitable for use in courses on elementary linear circuit analysis. The circuit generationalgorithms are discussed in detail, including the criteria that define an “acceptable” circuit of thetype typically used for this purpose. The operation of the working prototype is illustrated,showing automated problem generation, node and mesh analysis, and combination of series andparallel elements. Various graphical features are available to support student understanding, andan interactive exercise in identifying series and parallel elements is provided. When fullydeveloped this engine will be incorporated into a tutorial system designed to supplementconventional instructional approaches.1
Student and Practitioner Approaches to Systems Thinking: Integrating Technical and Contextual ConsiderationsSystems thinking is recognized as a critical skill for engineers tasked with addressing complexproblems in contemporary society [1] – [3]. Often, engineering definitions of systems thinkingforeground the ability to account for relationships between different technical components of aproduct or process. However, these definitions frequently underemphasize how technicalelements of a solution influence and are influenced by contextual and human aspects of aproblem, such as the cultural, political, and economic context, required to successfully address aproblem [4] – [6]. While there has been national attention [7], [8] to the
explanatory detail about the topic, including descriptions of how it is related to other,associated, topics. While many textbooks (and even web-based presentations) have only shortsections describing the interrelationships between topics, this system puts the relationship at thecore of the presentation of the material to make it more clear why a particular topic is beinglearned and how it fits into the larger context of linear systems.IntroductionAt its lowest level the learning process, according to Bloom’s taxonomy, involves moving astudent from simply remembering information to understanding it [1, 2]. The internet has greatlyincreased the amount and availability of information but has, in some ways, increased thedifficulty of understanding that
and social media literacy in their curricula. The myth ofthe digital native has done more harm than good to the Millenial generation: It hasincreased older adults’ expectations about students’ baseline knowledge levels, and hasresulted in failure to educate students about topics that may greatly affect their futures. Itis time to base our curricula on research, rather than myth. The research reviewed so farshows that students need our help when it comes to social media, and social medialiteracy should be included in undergraduate college education. However, none of theprevious research has addressed the specific case of engineering and technology students.It is possible, that given their advanced technical skills, engineering and
project costs4. The construction industry has alsobeen described as extremely fragmented and lacking integration5, 6.In the light of such studies, major changes have been recommended by industry organisationssuch as the US National Academy of Sciences (2009). Two of the five key activities identifiedby the Academy for improving the industry were: 1. Widespread deployment and use of interoperable technology applications, also called Building Information Modelling (BIM); 2. Improved job-site efficiency through more effective interfacing of people, processes, materials, equipment and information.1, p.1As a consequence of such recommendations the construction industry worldwide is beginning tomove towards collaborative design practices
AC 2011-1805: USING GEARSET TO PROMOTE STUDENT AWARENESSOF LEARNING OBJECTIVESDavid R. Bowman, Clemson University David R. Bowman is a Lecturer in the General Engineering Program at Clemson University. His educa- tional background includes a B.S. and M.S. in Computer Engineering from Clemson University.Elizabeth A. Stephan, Clemson University Page 22.1620.1 c American Society for Engineering Education, 2011 Using GEARSET to Promote Student Awareness of Learning ObjectivesIn fall 2009, several new grade reporting modules were added to GEO (General
: Globalization, Localization, and Individualization, Springer, 2005.7. Posnick-Goodwin, S., “Meet Generation Z,” California Educator, February 2010, p. 8.8. Wells, D., Ed., Manufacturing Education for the 21st Century, Vol. 1 Curricula 2002 Report, SME, 2002.9. Harasim, L., Hitz, R.S, Teles, L., and M. Turoff, Learning networks: A field guide to teaching and learning online, The MIT Press, 1995.10. Tsay, M. and M. Brady, “A case study of cooperative learning and communication pedagogy: Does working in teams make a difference?” Journal of the Scholarship of Teaching and Learning, Vol. 10, No. 2, June 2010.11. Mourtos, N.J., “The Nuts and Bolts of Cooperative Learning in Engineering,” Journal of Engineering Education, Jan
the waves even though you know they are working for instance as in cellphones, but how do you know exactly what they are doing?”To get the students to appreciate the course, it becomes necessary to approach it from thispoint of view, that is present it such that they have something to relate to. It is for this reasonthat the Lab Volt Antenna Training and Measurement System 8092 become very useful. Itprovides a hands-on experience to the user in working with antennas at 1 GHz and 10 GHz.The system comprises a Data Acquisition Interface/Power Supply that is patched into acomputer using a parallel port cable, an RF Generator and an Antenna Positioner. SMAcables and antenna masts with clips are supplied for mounting the antennas. Also includedare
mechanics and engineering experimentation and uncertainty analysis. He is the coauthor of the textbook ”Analysis and Design of Energy Systems” and the author and coauthor of approximately 150 journal articles and published technical papers.Keith A. Woodbury, The University of Alabama Page 22.665.1 c American Society for Engineering Education, 2011 Excel Add-ins for Gas Dynamics CoursesAbstractThis paper discusses the development of an Excel add-in tool kit for basic gas dynamics. Thetool kit includes functions for isentropic flow, normal and oblique shocks, expansion waves
current limit of a DC power supply.How_to_read_ResistorCode 1:51 Describes the standard resistor color code and 85 demonstrates how to read a 2.4kΩ resistor. Page 22.268.4How_to_use_function_generator 4:44 Demonstrates how to make connects and set the 37 parameters in a function generator to generate a 5Volt signal at 2 kHz. Verifies the signal by measuring with an oscilloscopeHow_to_FG_HighZmode 0:32
found MIT AppInventor to be very accessible and quickly learned how to develop their own apps. MIT AppInventor can allow students without any background in information technology to see computingconcepts in a context that is of great interest to them.INTRODUCTIONThe trend of declining student interest in computer-related fields [1-3], combined with increaseddemand from the industry, challenges instructors to come up with new methodologies to attractstudents. Furthermore, with the diffusion of information technologies into almost all disciplinesof study, introductory computer courses need to have new approaches that can motivate studentsfrom all majors to feel comfortable with the computing concepts and tools.Emergencies often occur with little
with bus schedules, real-time bus location and delayinformation so they can plan trips accordingly, and to provide useful information to thetransportation center for management purpose. The developed system has been tested anddemonstrated successfully.IntroductionThe presented work is the outcome of an undergraduate capstone project. Students in theComputer Engineering Technology (CET) major at Central Connecticut State University arerequired to finish a capstone project in their senior year study. The capstone project isaccomplished by successful taking two consecutive courses, Capstone Project I and CapstoneProject II. The Capstone Project I course is 1-credit in which students research, propose andfinalize project ideas. The Capstone
observe the issues caused by FPA and learn aboutways to address them. Different colors are used to highlight the differences between the firstthree solutions so that students can easily notice where the differences are.Figure 1 is a screenshot of Roots, where 𝑎 = 1, 𝑏 = 10000 and 𝑐 = 1, which is the case where𝑏 2 ≫ 4𝑎𝑐. With the visual aid of colors, the differences appearing in √𝑏 2 − 4𝑎𝑐 are highlighted,where the naive solution with double-precision is more accurate than the first two. Between thefirst two, the cancellation solution generates a more accurate result. After calculating the largeroot, the naive approach with single floating-point format gets a zero while the second approachgets a result close to the ground-truth
contribute to the industry.1. Background and RationaleSoftware quality is a crucial issue in software engineering. As software has becomeubiquitous, software products have become critical. This poses a problem in the softwareindustry, as there is generally a lack of knowledge of Software Verification and Validation(V&V) benefits and a shortage of adequately trained V&V practitioners. This project, funded bythe National Science Foundation –Transforming Undergraduate Education in Science,Technology, Engineering and Mathematics (NSF-TUES) grant, has objectives to transform arequired course in Software V&V offered to Software Engineering students at Author’sUniversity and disseminate it to the academic and professional communities. Existing
not needed in these cases. More complex problems and problems with multiple possible solution paths for which they have to evaluate the quality of the different solution paths will create difficulties for the individual. Overall intellectual capability may be a limiting factor. Fluency The individual has extensive knowledge of the technical tools and conceptual as- pects of both computer systems and the application domain of their profession. Within their professional area, they are able design and evaluate multiple solu- tion paths to complex problems. They are well versed in general knowledge in the
’, a junior-level course for mechanical engineering majors. Assessment tools such aspre- and post-experiment tests are an integral part of the game-based laboratory environment andform the basis for providing different levels of support to the students at every step of thelaboratory exercise. Furthermore, the game environment can be equipped with functionality formonitoring the students’ progress and learning outcomes, thus enabling skill-based assessment.1. IntroductionHaving grown up with a variety of digital technologies1,2, today's students have been describedas ‘Digital Students’ or ‘Net Generation’. The internet and communication technologies havehad a significant influence on their entire lives, including on how they learn. Today's
Engineering Management in the Department of Electronics at the University of York where he has worked for 24 years. Prior to that he spent 18 years in Industry as an electronic design engineer, technical manager and programme manager for a number of different companies. Within York he has held the position of Provost of Alcuin College and Director of the Centre for Excellence in Teaching and Learning in Enterprise. Externally he has been President of the European Association for Education in Electrical and Information Engineering and managed or participated in over 20 research projects. His research is in general area of Engineering Education and Entrepreneurship.Prof. Olivier Bonnaud, University of Rennes 1 Olivier
Page 20.33.4example with Bloom’s revised taxonomy11 and Kolb’s experimental learning styles13. Based onthe above mentioned approaches, the learning cycle is described14,15 with the following steps:1. Get to know facts2. Learn about context3. Train procedures for automatic reactions4. Find rules behind procedures5. Find strategies for actingThis type of knowledge is called “strategic” and is the basis for creative thinking.LLL procedure is usually the combination of the different learning processes and leads toprofessional engineering qualifications, which could be described as Knowledge, Skills andCompetencies. The European Qualification Framework (EQF) procedure4 is used in general inhigher university education as well as in vocational
Paper ID #23532Using Distinctive Student Engagement Elements in a Technical Elective CourseDr. Rambod Rayegan, Prairie View A&M University Rambod Rayegan is an Assistant Professor in Mechanical Engineering Department at Prairie view A & M University. He has a strong background in conducting research in building energy efficiency and renewable power generation for buildings. He served as a Visiting Assistant Professor in Department of Mechanical and Energy Engineering at University of North Texas before joining PVAMU. He oversaw the research in the Zero Energy Laboratory at UNT and worked as a researcher at UNT in
final product was evaluated by peer teams at The Citadel. • Getting Started: Provides learner content and primers in how to use site resources, creating a profile, and registering student teams. Example successful project proposals are detailed, and students are asked to complete a resource checklist and then send all proposals to iFixit. • Milestone 1: Provides resources for the creation of a troubleshooting wiki for each device, with planned repair guides linked under appropriate sections. Troubleshooting wikis provide general device information, and require students to research known common repairs as well as anticipate repairs that are likely to be needed due to the normal wear of moving
that is embedded in an AerospaceEngineering curriculum. PBL focuses on writing assignments that are authentic, situationalassignments in response to real project demands rather than responding to hypotheticalsituations. To generate enthusiasm for the course, the topics chosen for each of the writingassignments were selected to be of personal and/or professional value to the students.Based on the results of student surveys, this paper documents the improved capability forstudents to present technical information and convey meaning more precisely by using a PBLapproach. This improved capability is the result of students being exposed to situational,professional and STEM-specific writing tasks. Both quantitative and qualitative results from acase
individuals on aparticular topic. This is the definition that will be used in this paper. However, it is well knownthat the phrase "technical standards" has a plethora of interpretations depending on the context ofthe situation and the parties involved. There are company standards that are primarily for internaluse, "de jure" standards that are formally published by standards organizations, agreed-uponcommon practices (e.g., eating with one's mouth closed) that the general public refers to as a“standard”, and many more [1]. The ambiguity in the definition of the word "standard" andengineers' contextual interpretation and historical use of the word adds to the challenge ofstudying, discussing, and applying technical standards.In addition to the
. Nelson & B. McCrigler, A service-learning collaborative project in a mechanical engineering technical writing class. Proceedings of the 2014 American Society for Engineering Education Zone IV Conference, 289-293, 2014.[20] G. Getto and J. T. Labriola, “IFixit Myself: User-Generated Content Strategy in ‘The Free Repair Guide for Everything,’” IEEE Trans. Prof. Commun., vol. 59, no. 1, 37–55, 2016.
Session 2793 Critical and Unconventional Analysis of General Education Requirements for Engineering Students Jeanette M. Garr, PhD Chemical Engineering Program, Youngstown State UniversityAbstractEngineers are deemed “logical problem-solvers”, a trait that attracts students to the field.However, the students’confidence-building skills in their ability to solve generalized “flow orbalance” problems, requiring “follow-through” and “logical set-up” are being ignored throughouttheir college years. Outside of the realm of end-of-the chapter problems, ABET sets protocol
c American Society for Engineering Education, 2015 Tensions of Integration in Professional Formation: Investigating Development of Engineering Students' Social and Technical PerceptionsAbstractThis brief paper depicts a current snapshot of an ongoing investigation that probes how studentsreconcile social and technical forms of identity in engineering education. While the detailedresults are represented in other publications1,2, this paper highlights the study in its current formin order to indicate what will be discussed at the poster session that corresponds to this paper.Summary of BackgroundTwenty-first century engineers face incredible challenges and opportunities, many of which