, Wireless Networking, Mobile Computing, Sensor Network, and Network Security.However, multimedia networking has not been covered in the courses. In addition, a Master ofScience in Technology program was recently developed in our department. The advancedcomputing application is one of the tracks offered in this program. So development of a graduatecourse on multimedia networking is imperative to the curriculum of the Master program.This course was first offered in Fall 2008 as a 3 credit hour course. It is offered as a seniorrequired course for the undergraduate program and a graduate elective course for the Master ofScience program. The topics selected in this course should help the students understand both thefundamentals of multimedia networking
of our institution, we created a neuroscience curriculum that showsthe interplay between engineering and biology, taking care to keep the material accessible for agifted high school audience.The creation and implementation of a multi-disciplinary neuroscience curriculum for the YESSprogram is the focus of this paper. Specifically, we will address how we integrated engineering,mathematical modeling and computation into the curriculum as a tool for communicatingintellectually rigorous ideas concerning the neurosciences. We assessed our curriculum using asystem of pre- and post-examinations. By combining the results of these assessments withstudent surveys and feedback, we conclude that the integration of engineering, modeling andcomputation
AC 2007-1229: ATTRACTING AND RETAINING WOMEN IN COMPUTERSCIENCE AND ENGINEERING: EVALUATING THE RESULTSDavid Keathly, University of North Texas David Keathly received the B.S. degree in Electrical Engineering (Computer Option) from Oklahoma State University in 1984 and the M.S. Degree in Electrical Engineering, also from OSU, in 1985. After 20 years of experience in developing military and commercial products, including a patent in image processing, as well as adjunct faculty assignments at Collin County Community College and the University of Texas at Dallas, he joined the faculty in Computer Science and Engineering at the University of North Texas as a Lecturer and Undergraduate Advisor in
AC 2011-2398: USING DIGITAL IMAGES TO TEACH ABSTRACT MATHAND INSPIRE STUDENTS TOWARDSCAREERS IN COMPUTER SCI-ENCE AND ENGINEERINGVictor Mejia, California State University, Los AngelesJessica Alvarenga, California State University, Los AngelesJianyu Dong, California State University, Los AngelesHuiping Guo, California State University, Los AngelesIsrael Hernandez, California State University Los Angeles Mathematics teacher For STEM at Roosevelt High School. MESA advisor.Eun-Young KangMr. Phanit PollavithAdriana Trejo, Roosevelt High SchoolNancy Warter-Perez, California State University, Los Angeles Nancy Warter-Perez is a professor of Electrical and Computer Engineering at California State University, Los Angeles and the
computerscience departments existed, William Atcheson, then at Georgia Tech, hosted a meeting ofeducators interested in computer education. The Committee on Computer Science Curricula(C3S) resulted from that meeting. That committee, affiliated with ACM, and received a grantfrom the National Science Foundation which resulted in their 1968 curriculum {9,10]. By 1964-65 there were about 50 identifiable computer programs in universities, including some inelectrical engineering departments, increasing to 150 in 1968-69. [11] The initiative in computer science contrasted markedly with the situation in electricalengineering. While C3S was being established as an official committee of the ACM, the newlymerged Institute of Electrical and Electronics
in ECE Design Verification Curriculum Shruti Sharma, Mohamed Ghonim, Xiaoyu Song, Jin ZhangIntroductionVerification of modern-day computing systems is becoming a bottleneck, taking up to 70 % ofthe time and effort in the design cycle [1]. Traditional approaches to design verification includesimulation, where validation engineers create a test bench environment and develop test casesand checkers to monitor the behavior of the design. This presents several problems, includingthe long time taken to create the test bench infrastructure, long runtimes, and always posing thequestion of how many test cases would be enough to validate the design thoroughly. Longerruntimes for simulation are usually
Paper ID #44341Digital Logic without Compromise in a Quarter-Based EE CurriculumDr. Mehmet Vurkac, Seattle University Mehmet Vurkac¸ is an assistant professor in the Department of Electrical and Computer Engineering at Seattle University.Dr. Margarita D. Takach, Seattle University Dr. Margarita Takach is an Associate Professor in the Electrical and Computer Engineering Department at Seattle University. She earned her PhD degree from the University of Washington. Her teaching interests include digital and analog circuits and systems and signal processing.Shruti Singh, Seattle University Dr. Shruti Singh is a Term Faculty
,analysis and data management applications. The two following classes focus on learningspecific advanced simulation software, and the performance of actual projects in localindustries, with formal presentation of the results to the company’s management.The following elements are included in this paper and presentation:1. Description of our curriculum utilizing advanced 3D CAD and computer simulation software. Additional course topics include introduction to finite element analysis (FEA), collaborative Product Lifecycle Management (PLM), Virtual Reality (VR) modeling and animation, and 3D viewers for communication and production work instructions.2. Results of manufacturing projects by student teams to create simulation models of actual
Session 2520 Student Ownership of Personal Computers Emil C. Neu Stevens Institute of Technology AbstractObjectives for requiring personal computer ownership included implementation of a computerthread in the engineering curriculum and alleviating the overload on the computing facilities.Techniques employed for meeting these objectives are described. The unanticipated benefit ofPC ownership facilitating participation in the computer revolution in the future is explored
background in computer andinformation systems. This unique program would provide a good base for an academic programthat addresses the Cybersecurity problem. This paper will present a project, which will designand implement a cybersecurity degree option in its CST program for students who wish toconcentrateand develop strong skills in cybercrime detection, disruption and defenses. This paperwill discuss the Curriculum grid showing the educational goals and the requirements for abaccalaureate (BS) degree in Cybersecurity designed and published in the University catalogue.This curriculum will include both currently existing courses (including hardware courses) andthe newly developed courses. The development of Cybersecurity program is funded by
towards 2computing in civil engineering programs . Another task committee of the TCCP Education Committeeconducted a survey in 1989 to assess the current computing curriculum in civil engineering education and the 6computing needs in civil engineering practice . In 1991 Baker and Rix of Georgia Institute of Technologyconducted a survey to obtain information that would enable them to better assess the role of computing within 1the curricula . In 1992 Henry summarized the information collected by these surveys and discussed a 4philosophy of integration into the civil engineering
Information Disclosure Incidents and Computing Education Stefan A. Robila Department of Computer Science, Montclair State UniversityAbstractWe present an introduction to security incident encountered by academic institutions and follow up withour approach to user education by infusing information disclosure incidents in two courses laying at theextremes of the computer science curriculum: a General Education Introduction to Computing and anAdvanced Topics Information Security course. The choice of the two courses is such that, while in theIntro to Computing course the students view the incidents from the user’s point of view (and are eithervictims of larger incidents or the
expected for students should drivethe curriculum planning” 1. The computing science department at ECU conducted anexploratory market audit covering a wide range of companies offering employment in the area ofcomputer and network support (CNS) within Western Australia. This took the form of a survey Page 5.492.1intended to ascertain the level and extent of the CNS related skills that prospective CNSemployees needed to possess. Subsequently a checklist of basic required CNS skills wascompiled. A random selection of ten, final year ECU computer science undergraduates wereinterviewed from a graduating population of approximately one hundred. According to
presented. In addition, a discussion of the results is presented coupled withthe post survey results from the students. Lastly, lessons learning from the projects along withrecommended future improvements are presented.IntroductionWith advances in technology and a heavier use of computers in industrial settings, it has beenobserved that programming is a necessary skill for all engineering majors to develop. Inaddition, to knowing the basic programming skills it is imperative that students graduate with theability to utilize programming tools to solve complex engineering problems.In the mechanical engineering curriculum, dynamics is a critical course that all students musttake and it focuses on the analysis of objects in motion when acted upon by
. Page 22.901.1 c American Society for Engineering Education, 2011 Integrating Computing into Thermodynamics: Lessons Learned Even though computing has become pervasive in today’s workplace, many engineering curricula have lagged in creating engineers with computational aptitude. Computational-capable engineers are ones who can utilize computing effectively to solve engineering problems. Developing these computationally capable engineers means understanding that changes in the undergraduate engineering curriculum must recognize it’s context in an educational continuum. Starting from the first computing course, the computing skills need
Session 2793 A Freshman Course in Computer Applications Jamal A. Ghorieshi1, Thyagarajan Srinivasan1, Brian E. Whitman2 Division of Engineering1/GeoEnvironmental Sciences and Engineering Department 2, Wilkes University, Wilkes-Barre PA.AbstractThis paper describes a new course designed for engineering freshmen to be taken in the secondsemester of their curriculum. The intent of the course is to enhance the engineering student’sproblem solving skills and to expose the students to the various branches of engineering. Itreplaces a traditional programming course involving the C or C++ programming
Session 2548 Teaching Techniques in Computer-Aided Design Jianping Yue Department of Engineering Technology & Computer Science Essex County College Newark, New JerseyAbstractThis paper discusses common concerns about and various techniques for the teaching ofComputer-Aided Design (CAD). One of the concerns raised will be related to how engineeringtechnology students can acquire the necessary CAD skills for use in their design projects. Alsodiscussed will be the relative advantages of different approaches, such as having
Engineering (COE) launched its ten-weeksummer program entitled “College of Engineering Enhancement Institute (CEEI)” in 2009aiming at lifting incoming freshmen to a higher math and science level before their first semester.Each program in the COE participated to introduce their individual curriculum through hands-onprojects designed by faculty members. Computer Engineering and Computer EngineeringTechnology programs collaborated and designed two multimedia projects. This papersummarizes the successful experience to share with peer educators.The fast growth in computer technology has changed our daily lives dramatically during the pastdecade. The new generation of students is developing with the fascinating multimediaenvironment such as video games
experience is good for kids. How to apply labs and projects and instill to the lecturesand classroom teaching seamlessly remains silent issue in past decades. In this section, we willdiscuss the traditional PBL learning and the new FF teaching strategy using hands-on labs.Project based LearningThe PBL based learning aims at ensuring students to learn better by engaging into real worldproblems. The umbra domain of mobile and pervasive computing provides overall problemparadigm. Several teaching underpinnings must be considered carefully when to use PBLlearning into the curriculum and classroom teaching.Planning and Evolution. Projects designed and used in the classroom are mostly cross-curricularPBL problems. The thoughtful design with the teaching
, reasonably priced means for utilizing a Handy Board component-based approachfor the support lab for AI robotics. The incorporation of LEGO RCX elements into the kit alsopermits an instructor to draw on resources already developed for use with the LEGO Mindstormkit.Because of the motivation that the robots provide the students, we are able to teach computingtechniques far beyond that which would normally be covered by an engineering computing course.These include issues such as: multi-threading, structures, and semaphores. Topics that are moretypical of an intermediate computer science curriculum. Computer science students also getadvantages from robotics classes. They get to learn aspects of control, mechanics and electronicsnot addressed in the
published online curriculum as well as catalog descriptions ofthe courses. Most of our analysis comes from that data. In several cases where the softwarecontent of a course was not clear from a catalog, we contacted the department chair by email orphone.We compared our results with the data from the version of the Curriculum Guidelines forUndergraduate Degree Programs in Computer Engineering published by the Joint Task Group onComputer Engineering Curricula Version 2015 October 3.We provide a summary statement but we make no recommendations. We believe thisinformation will be useful to anyone developing a new computer engineering program or to thosewho are in the process of curricular revision.IntroductionThe ABET website currently lists 250
of a building and its representation. Thispaper presents a personal effort to address Computer Graphics in the ArchitecturalEngineering Curriculum not only as a representational and visualization tool but also as ameans of extending spatial understanding and as a method of informing the design process.Towards this effort a body of knowledge mainly from Descriptive Geometry has beenintegrated into the instruction of Computer Graphics courses. Concepts such as parametricform development, topological surfaces, as well as advanced visualization procedures,including kinematic simulations, have also been added to the body of knowledge coveredby these courses.IntroductionOne of the most important contributions of information technology to the
Students Program (ESP) [4] attended by entering freshmen at theUniversity of Texas at El Paso, a primarily Hispanic-Serving Institution (HSI) serving an economicallydisadvantaged bi-national urban area on the US-Mexico border. The objective of the entering studentsprogram is to assist students in developing skills necessary for academic success in college and to assist incareer selection. MPCT, which is allocated approximately half of the course‟s instructional time, providestechnical content to complement the entering students program‟s curriculum that reviews study, note-taking,presentation, and writing skills, and career guidance. Introductory courses for technical disciplines such as computer science can offer a limited
material. After successfully implementing this curriculum with his studentsfor the second year, and realizing potential redundancy should his students pursue the TG degreeoption at IUPUI, he approached the TG Program Chair to inquire about the potential for collegecredit for graduates who had now completing an almost identical High School course. It wasthrough this relationship that the dialogue first began in connecting these two educationalinstitutions through this unique articulation agreement.Note: On June 9, 2000, the Indiana Commission for Higher Education approved the four-yearBachelor of Science degree program in Computer Graphics Technology (CGT) at IUPUI. Allreferences throughout this document are that of the former Technical Graphics
interfaced to the Internet, in thesecond the project was design to be interfaced to a PLC. All of the projects are now in use sup-porting undergraduate laboratories and outreach programs.1. IntroductionThe school of engineering at Grand Valley State University (GVSU) had it’s first graduates in1988. Since then, the school has continued to grow and now has students in electrical, computer,mechanical and manufacturing engineering. The faculty and curriculum are not departmentalizedby program as is found in most programs. As a result, it is quite easy to offer courses and projectsthat have multidisciplinary content.The engineering program at GVSU is practical in nature. This includes mandatory co-op employ-ment and a two semester capstone project. The
feedback, instructors would ask various questions to students related to theproblem to understand their knowledge, thinking process and at the same time, enhance thecommunication skills of students. A quantitative study of the process using survey data showedthat this method had a positive impact on students without causing any additional burden oninstructors.IntroductionBasic programming skills are not only necessary for Computer Science majors but are an importantskill just as basic Math, Physics and Chemistry for students in all majors. As such Universities aremaking introductory programming courses as required in all the curriculums. Writing programsand executing them to see the program's output is as necessary as doing physics or
) statistical methods. These methods do notrely on calculus or knowledge of statistical distribution theory, and as such can betaught earlier in a curriculum, are more intuitive, are less-recipe driven, and canbe retained longer than traditional parametric statistics. In this paper, we provide aprimer on NPCI methods. Basic NPCI concepts of bootstrapping and permutationare described. These concepts are then applied to confidence interval constructionand hypothesis testing. Several examples taken from the course are worked toelucidate the methods.IntroductionThe authors have developed a new type of entry level statistics course focused onnon-parametric computer-intensive (NPCI) statistics. NPCI methods do not relyon calculus because they do not depend
processescourses.The work presented in this study was done in an effort to deliver a similar solution for an upper-level course on the Introduction to Computer Integrated Manufacturing and Automation. Thiscourse involves aspects of an automated manufacturing environment, including programmablelogic controllers (PLCs), computer numerical control (CNC), and robotics. Over the last twoyears, a continuing effort has been made to rejuvenate this laboratory with new equipment,including new student PLC trainer stations and their corresponding integration software. Thesesystems were created for students to learn the functions of PLC hardware components, ladderlogic, timer and counter functions, and human-machine interface. The curriculum created aroundthis new
Session 1606 Introductory Computer Applications for AEC Freshmen Gouranga C. Banik, Ph.D., P.E. School of Architecture, Civil Engineering Technology and Construction Southern Polytechnic State University Marietta, GA 30060AbstractComputer applications have already become very important for the success of the Architecture-Engineering-Construction (AEC) industry. It is clear that few professions can be successfulwithout excellent knowledge of computer applications in today's life. An Introduction toComputer Applications (CNST 3000
have not seen they complain thatthere are too many projects to do. While they are doing the projects, they don’t mind readingdifferent resources to come up with the solutions for their problems. So, a good portion ofstudent assignments can be project implementation that they gain good hands-on experience.Our computer science department advisory board meets twice a year. The members of thisadvisory board are from industries and nearby universities. The purpose for having advisoryboard is to learn what the needs of the industries are. Inputs from advisory board members helpus to improve our curriculum accordingly to satisfy their needs. A comment from members ofthis advisory board indicated that newly graduated student can write codes, but they