recorded them on asheet of paper. Page 26.1489.4 Figure 2. The catapult and the target (with a can to catch the ball easily).During the experiment, the students found out some effective ways to collect data. As onestudent put in his lab report, “we had a great idea to use carbon paper to help identify the locationof the hits. We did learn that the person operating the catapult is basically only seeing thetrajectory in 2 dimensions from behind. Observers at a 45o angle have a better perspective tojudge the impact point.”The initial control charts generated by the students are shown in Figure 3. Figure
implement this training tool in courses andexamine its efficacy for student performance and engagement. This paper uses this step-by-stepprocedure to create an XR training infrastructure so that VR can be used as a learning tool in thehigher education of civil engineering and so that other institutions could benefit from this work.The outcomes of the first and second tasks are detailed in the following sections. To implementand examine the effects of the training tool, students enrolled in Senior Design will utilize XRtechnology to visualize their final designs on Senior Design Day, the conclusion of the course.Initial assessment regarding the implementation of VR technology will be obtained during the2022 Spring semester through pre/post
AC 2012-3237: AN EXPERIENCE USING REFLECTION IN SOFTWAREENGINEERINGDr. Alexandra Martinez, University of Costa Rica Alexandra Martinez has been working since 2009 as an Invited Professor in the Department of Computer and Information Science at the University of Costa Rica (UCR). She has taught courses in databases, soft- ware testing, and bioinformatics, and done applied research in software testing at UCR’s Research Center on Information and Communication Technologies. Previously, she worked as a Software Design Engi- neer in Test at Microsoft Corporation in Redmond, Wash., and as a Software Engineer at ArtinSoft in San Jose, Costa Rica. She received her Ph.D. in computer engineering from the University of Florida
suggest that while students recognize individual challenges, they may lack a deeperunderstanding of systemic interactions. This underscores the need for educational strategies thatenhance systems thinking, emphasizing interconnectedness and long-term decision impacts. Ourresults inform approaches to better develop these critical skills in engineering students.1. INTRODUCTIONSystems engineering is a multidisciplinary field focused on designing and managing complexsystems that operate at the intersection of human, environmental, and technological factors.Systems engineers play a critical role in ensuring these systems achieve their intended purposeefficiently and effectively, often under constrained resources and within dynamic environments.This
enrolling in undergraduate engineering programs in the U.S. has continued togrow over the past decade, graduation rates remain stagnant (Yoder, 2016). If continued, thesetrends can have a damaging impact on our society’s economy and skilled workforce.As a result, deliberate efforts have been made by public policymakers, educators, and politiciansto invest in STEM and engineering education to strengthen our nation’s role as a world leader inscientific and technological advancement. Parallel to these efforts has been a call for the U.S. toproduce more engineers. However, one of the major challenges with increasing the number ofgraduates from undergraduate engineering disciplines is the high rate of student attrition in theseprograms. It is estimated
IDE thatruns on multiple operating systems. The touch screen enabled an intuitive user interface, whichmade working with the board much more convenient.References[1] J.O. Attia, L.D. Hobson, P.H. Obiomon, and M. Tembely, “Engaging Electrical and Computer Engineering Freshman Students with an Electrical Engineering Practicum,” in 2017 ASEE Annual Conference & Exposition, Columbus, Ohio, June 2017.[2] K.R. Hite, L.J. Slimak, D. Korakakis, and T.C. Ahern, “An Online Approach to the Analog Electronics Laboratory,” in 2019 ASEE Annual Conference & Exposition, Tampa, Florida. June 2019.[3] M.E. Radu, C. Cole, M.A. Dabacan, J. Harris, and S.M. Sexton, “The Impact of Providing Unlimited Access to Programmable Boards in
. 3768–3781, 2020. [5] M. Lebens, “Impact of textbook costs on student success: An opportunity to increase eq- uity in mis courses by removing the textbook cost barrier,” Tech. Rep., 2021. [6] C. N. Akpen et al., “Impact of online learning on student’s performance and engagement: A systematic review,” Discover Education, vol. 3, no. 1, pp. 1–15, 2024. [7] S. Robertson and H. Zaragoza, “The probabilistic relevance framework: Bm25 and be- yond,” Foundations and Trends® in Information Retrieval, vol. 3, no. 4, pp. 333–389, 2009. [8] A. Ahluwalia et al., “Hybrid semantic search: Unveiling user intent beyond keywords,” arXiv preprint arXiv:2408.09236, 2024. [9] Z. Xu, S. Jain, and M. Kankanhalli, “Hallucination is inevitable: An
, educational psychology hasfound evidence that supports the “embodied cognition thesis, according to which cognition issupported by the body and the physical world [2].”One student shared the following: “I really enjoyed the data physicalization project, I definitely felt that seeing or being able to touch the data made it much more impactful. Some of the videos we watched, or your data sets with people represented by little [houses] really put numbers that we brush by as inconsequential in perspective. I definitely thought it was a cool project, and a good one for engineers, we work with so much data that's visualized through graphs but that doesn't mean we understand it all the time or comprehend the magnitude of
based on convenience rather than ability.Additionally, Wheatly, Klingbeil, Jang, Sehi, and Jones’ 17 found that once students transferredto the four-year institution they were unable to advance through the first-year calculus sequenceand had inadequate numeracy and literacy preparedness. The authors argued that this practicenegatively impacted student engagement. Therefore, it was essential to include topics pertainingto course management. When asked if the MyRED and DARS presentation provided them withthe tools necessary to successfully transfer, 45.5% strongly agreed and 35.1% agreed. Theaverage score was 4.23 with a standard deviation of .927
review done in theAnalyze Phase. The team did not think that it could acquire funds for incentives and primarilyused [7] to improve response rate with little cost. The Alumni Survey administration was movedfrom the College Career Development Office to the Director of Assessment’s Office. In additionto an original mailing of the survey in June, students were also able to complete the survey usingSurvey Monkey on the college’s web site in the Alumni area. Another change in theadministration method of the survey was that follow-up postcard reminders were sent. As theteam learned, the most important impact reminders have on response rate is not in theirpresentation but in their repetitiveness. Postcards were sent two weeks and five weeks after
undergraduate studies sometimes, based on AP credits) and highly encouraged to do as much undergraduate research as possible, so as to get a head start on their MS thesis. - Prior to the graduate portion of their studies, students in financially difficult situations tend to prefer co-ops and internship positions because of the lack of significant funding for undergraduate research. - Finding an appropriate faculty thesis advisor can be complex. Research-intensive universities often place a priority on placing PhD students, rather than MS thesis students, in conducting graduate research. Schools without doctoral programs sometimes have few faculty members engaged in research programs robust enough to advise
mechanicalengineering course on Dynamics of Machines to (1) give students access to real-world learningexperiences and (2) explore and identify the ways in which an interdisciplinary design projectthat combines key components of EM, STEAM and bio-inspiration impacts students’ learning.The results include initial findings from a thematic analysis of the data collected usingphotovoice reflections. Adopted from the relevant studies in the literature in the context of EMcurricular activities, photovoice reflections combine pictorial and textual data and constitute aportion of the project’s conclusion section submitted by students. The paper then discusses futuresteps on the use of interdisciplinary design projects which provide real-world experientiallearning
uses an adaptive scoring system based on student efforts and progress. In addition, thescores and relative positioning of the performance compared to peers will be provided to studentsimmediately for higher motivation. All these will encourage students to be actively engaged inattaining challenging yet achievable goals.The project has been under development since September 2008. As the initial step of the design,the overall architecture of each teaching module is established first including considerations of Page 14.643.3the software, hardware, course materials, and game characteristics. Currently the project is in thestage of course module
the University of Alberta in engineering and is a registered professional engineer with APEGA (Association of Professional Engineers, Geologists and Geophysicists of Alberta). Prior to her career at MacEwan, Shelley worked in industry as a research engineer and a consulting engineer for several years.Dr. Jeffrey A. Davis, Grant MacEwan University Dr Davis obtained his PhD at ETH Zurich specializing in multiphase flows and thermal hydraulics in nuclear reactors. With a passion for teaching, Dr. Davis’ research focuses on pedagogical topics such as student engagement, active learning, and cognitive development. Projects he is currently working on include ”Development of a risk assessment model for the retention of
sensor for UV-VIS imagedata acquisition, a Raspberry Pi Model 3B+ for dual spectrum image fusion, analysis, presentation,and edge-cloud computing algorithms to provide rapid delivery of output data. This projectprovided the undergraduate Engineering and Biology students an opportunity to apply theirexisting technical knowledge, improve their time management, communication skills, and work asa team on a real-world problem.IntroductionThe Ultraviolet (UV) light accounts for 10% of the sun’s total output but it is completely invisibleto the human eye3,4. There are three ranges of UV wavelengths, classified as: UV-A, UV-B, andUV-C. Table 1 describes the UV wavelengths and their properties. Table 1. UV light wavelengths and
]. Second, bio-inspired design is the development of technologies to improve theenvironment or human’s quality of life, which can create a relevant and engaging learning space[9]. It allows engineering instructors and engineering students, alike, the opportunity to explorehow holistic assets can support innovation. The focus on bio-inspired design is intentional as ithas immediate connections to nature- and human-centered design, applicable to most (if not all)engineering disciplines. Third, the integration of STEAM with a particular emphasis on the artsencourages transdisciplinary problem-solving [10]. In addition, the use of STEAM promotesconnections across a variety of technical and humanities-focused disciplines, bringing together adiversity of
provide the benefit of specialized training on a specific setof vehicles with a clear path to employment at a dealership. However, some programs, like MBDrive, are targeted at existing technicians, offering the opportunity to specialize in their careers,while programs like GM ASEP involve dealership shadowing and experience while earning anassociate degree. Tesla’s START and Pathway to START programs offer both of these options,with the Pathway program guiding students through 8 weeks of shadowing and lectures atpartnered community colleges to prepare them for the full START curriculum. A majorlimitation of these programs is restricted availability by location. These are not broad, open-source curricula, but rather direct partnerships with
, Guimera, Petry, Stringer, Gomez, Amaral, & Wilensky, Pathak, Kim, Jacobson, &Zhang, 2011; Sengupta 2010; & Wilensky, 2009; Shen, Lei, Chag, & Namdar, 2014; Wilensky &Papert, 2010). However, as Blikstein & Wilensky (2010) claim, A common element in those [higher education] programs is to introduce courses in which students design products and solutions for real-world problems, engaging in actual engineering projects. These initiatives have met with some success and are proliferating into many engineering schools. Despite their success, they have not addressed one key issue in transforming engineering education: extending the pedagogical and motivational advantages of design-based
courses or the engineering workplace to train students or noviceengineers [14]; however, it is not commonly used for teacher professional development in K-12engineering education. We designed our professional development using the cognitiveapprenticeship model and engaged teachers in an engineering design challenge (i.e., theintervention). With this approach, we were able to assess the change in their NOE views beforeand after the engineering design intervention.Literature ReviewResearch on students’ and teachers’ views about engineeringResearchers have put effort into understanding students’ views of engineering [9], [11], [15].Studies illustrate that students hold misconceptions about engineering and the work of engineers.Newley et al. [9], for
300 College Park, Dayton, OH 45469 Phone: (937) 229-2475AbstractOver the last nearly 100 years, Systems Engineering principles, methods and tools evolved fromseveral engineering related disciplines. The university’s Department of EngineeringManagement, Systems, and Technology, teaches their Management of Engineering Systemscourse, modeled on the Systems Engineering Body of Knowledge (SEBoK). This body ofknowledge is wiki based, making it easy to navigate. The SEBok is designed to provide anoverview of the material, with multiple references for accessing additional content and depth ofmaterial. However, the SEBoK is not designed for Masters students, who have little to
Paper ID #47648Navigating the AI Ethics Frontier: A Cross-national Comparison of AI PolicyDocuments for Developing Responsible AI WorkforceEmad Ali, Virginia Polytechnic Institute and State University Emad Ali is a Ph.D. student in the Department of Engineering Education at Virginia Tech. His research focuses on the integration of artificial intelligence in engineering education with particular emphasis on its ethical implications. He holds a master’s degree in Electrical Engineering with specialization in Embedded Systems, from the Information Technology University (ITU Lahore), as well as a Bachelor’s degree in Avionics
significantly in variouscampus climate surveys and other studies to better understand faculty satisfaction and the factorsthat differentially impact women and minorities.3 Indeed, the demonstration of an environmentconducive to change was one of the factors influencing the National Science Foundation’sdecision to award ISU the ADVANCE grant in late 2006 and an I3 (Innovation throughInstitutional Integration) grant in 2010.General Program DescriptionISU is in the final year of a 5-year NSF-funded ADVANCE Institutional Transformation Grant.A more complete program description has been previously reported, and a comprehensiveprogram description and evaluation is planned after the completion of the funded grant.4,5 Theintent of the present paper is to
underrepresented minorities in computing”, Computer, 42(4), 2009, 110-113. 4 Hoffman, B., R. Morelli, and J. Rosato, “Student engagement is key to broadening participation in CS”. In Proceedings of the 50th ACM Technical Symposium on Computer Science Education, 2019, pp. 1123-1129 5 Bruckman, A., M. Biggers, B. Ericson, T. McKlin, J. Dimond, B. DiSalvo, ... and S. Yardi, " “Georgia computes!" improving the computing education pipeline”, ACM SIGCSE Bulletin, 41(1), 2009, 86-90. 6 Varma, R., “US science and engineering workforce: Underrepresentation of women and minorities”. American Behavioral Scientist, 62(5), 2018, 692-697. 7 Funk, C., and K. Parker, “Women and men in STEM
an interactive discussion with the purpose ofincreasing the value of our follow-on data collection efforts and providing more valuable insightsto the engineering economy community. Not only will the input obtained from this forum beimportant in formulating our data collection tool, but it will also be valuable to engage theengineering economy community in this discussion so that we can gain their commitment andchallenge them to ensure that engineering economy pedagogy continuously improves andremains relevant as we embark on the 21st century. An important aspect of this will be theconnection of specific teaching practices to educational outcomes. As stated earlier, the goal ofthe follow-up study is to have a better understanding of how
lab. Meetings were used for the discussion of projectbased learning and the magnitude of the use of sensors in daily life and how this knowledgecould be used to engage students in the study of math and science in classes in the high school.One of the outcomes of the summer experience was for the teachers to produce lesson plansbased on learning during the summer.The high school teachers reviewed the research presented and participated in detailed discussionswith faculty and researchers during each meeting. They brainstormed multiple ways in which theresearch could be related to subjects being covered in the classroom. Each teacher thendeveloped activities and lessons that would utilize existing classroom materials that weremodified to give
for free responses and drawings, so the types of questions presentedon Pear Deck could have been perceived to be more difficult than the Kahoot questions. Perhapsstudents were responding to the level of difficulty of questions when considering Pear Deck.Variations in perceptions by gender suggest that female students perceived the field trip morepositively than did male students in terms of its impact on their sense of community, connectionswith classmates, comfort engaging in a class discussion, learning the material, and confidence intheir knowledge. However, male students perceived group problem solving more positively thanfemale students with respect to helping them feel more comfortable engaging in a classdiscussion, learning the
].This study takes a novel approach within the discipline of information science, combining thefields of information behaviour and information literacy through the lens of informationexperience. Information experience has been defined as “the way in which people experienceor derive meaning from the way in which they engage with information and their livedworlds” [6, pp. 5–6]. It can be understood as both a research approach, and an object of studyin itself [7].Information experiences are highly contextual [8], and for students may be shaped by factorsincluding norms and expectations of their disciplines [9], as well as social and affective needs[10], [11]. These may in turn be influenced by the learning culture, which impacts learnermotivation
saw these efforts as necessary forbolstering student motivation to continue to engage in class.Digitize active learningWhile our faculty were already familiar with using active learning [2], moving it into a virtualspace took creativity and time. One of the most impactful consequences of moving online thatwe observed was that students were stripped of their social interactions with classmates, such aschatting before the start of a lecture, working through problems together in class, and buildingsocial ties through a shared experience. While students were often quiet and literally mutedduring lecture, they brightened up in breakout rooms. We found that, for classes in whichstudents already had social connections, the breakout sessions
students absorb and retain course content [11]. PBL is based on aconstructivist learning theory that assumes that “learners form or construct their ownunderstandings of knowledge and skill” [8], and that this is strengthened through requiringstudent teams to devise solutions to problems.Community-engaged learning (CEL) is a high-impact practice that has been empirically linked togreater student engagement, efficacy and learning [12] – [19]. Unlike traditional service learning(sometimes referred to as community-based learning), CEL requires students and faculty to treattheir community partner as an intellectual equal who helps to define problems and refinesolutions in a real-world context [20] – [22]. It is designed to reduce the tendency for
practicing engineers. American c Society for Engineering Education, 2021 Engineering Instructors’ Self-Reported Activities to Support Emergency Remote Teaching During the COVID-19 PandemicAbstractThis Research paper focuses on understanding activities engineering instructors engaged in tofacilitate teaching during the initial weeks that the COVID-19 pandemic impacted instruction.Participants, including tenured or tenure-track professors and professors of practice, completedweekly surveys during the last seven weeks of the Spring 2020 semester. An adaptability lenswas used to frame this study. Data analysis consisted of descriptive statistics to capture trends