expectations. Despite all of this, I do feel like Igained a lot of knowledge and experience from this class.”Concluding Remarks As our Bioengineering department grew, both in terms of faculty and offered classes, theneeds of the laboratory have changed. Senior design set the bar incredibly high in needing toprovide space and resources to projects that ranged from synthetic biology to electronics andprosthetic design. Unfortunately, due to the traditional limitations of time and space, the labcould not handle these changes without a major change to its organization and operation. Labmodules have been moved away from traditional experimental and procedural modules to projectbased. Students are expected to be able to prepare and take down their setups
mentored teaching activities applied the conceptslearned in the PFF courses. The individualized mentored teaching experience included teachingundergraduate and graduate courses, giving talks at research seminars, and mentoring seniorprojects and REU (Research Experience for Undergraduates) students in the Department ofElectrical and Computer Engineering at UC. Various methods of active learning, motivatingstudents, problem-based active laboratory learning, and peer tutoring were explored and appliedto mentor students. The paper also includes feedback from the PFF program coordinator and theacademic research mentor.I. IntroductionPreparing Future Faculty (PFF) is a national initiative to better prepare Ph.D., M.S., andpostdoctoral students to
Paper ID #29220Pilot Study Results from Using TrussVR c to Learn About Basic TrussesRyan Banow, University of Saskatchewan Ryan Banow is an Educational Development Specialist at the Gwenna Moss Centre for Teaching and Learning at the University of Saskatchewan. He is also a PhD student in the within the College of Educa- tion at the University of Saskatchewan. He has worked as an Educational Developer since 2012 and has taught as a Sessional Lecturer since 2014. He is currently the chair of the University of Saskatchewan’s Instructional Design Group. His educational background includes a BSc (Math), a BEd (Secondary Math
“Knowledge.” • “Abilities” refers to the power or capacity to perform an activity or task. For example, having the ability to use a variety of laboratory instruments [5], or the ability to plan and organize. • “Skills” are the capabilities or proficiencies developed through training or hands-on experience. Skills are the practical application of theoretical knowledge. Someone can take a course on investing in financial futures, and therefore has knowledge of it. But getting experience in trading these instruments adds skills [6]. • “Knowledge” statements refer to an organized body of information usually of a factual or procedural nature which, if applied, makes adequate performance on the job possible
Paper ID #33561How COVID-19 Led to Improvements and Adaptations to ExperientialLearning Opportunities for an Increasingly Remote EnvironmentMs. Jessica Britt, Energy Systems Division, Argonne National Laboratory Jessica Britt is a systems modeling and controls engineer at Argonne National Laboratory; in this role, Jessica oversees many aspects of the EcoCAR Mobility Challenge – a premier automotive collegiate com- petition. Jessica organizes competition activities related to modeling, controls, human-machine-interface, and user experience. Jessica holds Bachelor’s and Master’s degrees in electrical engineering with a focus
courses for first-year engineering fundamentals to a framework that involves two coursesequences with tightly coupled courses. Engineering orientation, engineering graphics, andengineering problem solving with computer programming are now offered in each of two coursesequences,1 one called the Fundamentals of Engineering and the other the Fundamentals ofEngineering for Honors. These course sequences retain part of the traditional material but nowinclude hands-on laboratory experiences that lead to design/build projects.2 Teamwork, projectmanagement, report writing, and oral presentations have assumed important roles in bothsequences. This paper describes the administrative and teaching experiences with a design/buildproject course in the
core engineering skills in mid-career (second- and third-year) students.This strategy is implemented in a 200-level lecture/laboratory course entitled Introduction toAerospace Engineering for 23 mid-career students. The DBF experience (rocket flight) isscaffolded, leveraging traditional systems engineering and integrated vehicle design approachesdetailed in lecture with hands-on laboratory experiences utilizing experimental measurement,computational simulation, scale flight tests, and prototyping. These experiences foster skills whichnecessarily build upon each other giving the students sufficient tools to design and build their ownrocket in the final six weeks of the course. Each of the individual laboratory projects culminate ina laboratory
FPGAsAbstractState-of-the-art Field Programmable Gate Arrays (FPGAs) can now implement designs withmillions of logic gates at speeds and power dissipation that rival custom integrated circuitdesigns for many applications, but at a fraction of the development cost. This paper will discussrecent experiences on working with undergraduate researchers in the area of FPGA design at theUniversity of Texas at Tyler. Criteria for the selection of appropriate research projects will begiven. Issues such as methods for supervision, motivation, and funding will also be discussed.Assessment of using undergraduate student researchers in the area of FPGA design are carriedout through faculty observations, generation of conference paper submissions and posterpresentations
undergraduate years as a liminalspace or time[4,7] during which students can explore possible selves and possible professionalidentities. Ibarra and Petriglieri characterize this kind of activity as identity play, acharacterization we share. They define identity play as “people’s engagement in provisional butactive trial of possible future selves”[6]. We have identified a number of course experiences aspotential sites for this identity play. These include: • the lab courses where students put on lab coats and safety goggles as they become familiar with standard laboratory equipment and protocols and the technical knowledge of chemistry; • a communication course where students visit schools as the subject matter expert to
Designing Magnetic Resonance Imaging Curriculum for Undergraduates: Safe, Hands-On and Inexpensive Instruction A new hands-on curriculum developed at Vanderbilt University focuses on teaching medical imaging, specifically magnetic resonance imaging (MRI). This material was designed to engage students in real world applications of biomedical engineering through challenge based activities. These activities include homework, quizzes, and hands-on experiments. The materials for each activity are easy to find and can be purchased for
Paper ID #29040Perspectives and practices of undergraduate/graduate teaching assistantson writing pedagogical knowledge and lab report evaluation inengineering laboratory coursesDr. Dave Kim, Washington State University, Vancouver Dr. Dave (Dae-Wook) Kim is Associate Professor and Mechanical Engineering Program Coordinator in the School of Engineering and Computer Science at Washington State University Vancouver. He has been very active in pedagogical research and undergraduate research projects, and his research interests include writing transfer of engineering students and writing pedagogy in engineering lab courses. His
A Complete Product Design Realization Experience Through Integrating a Computer Integrated Manufacturing Course with an Automotive Capstone Jacqueline El-Sayed, Lucy King, Mohamed El-Sayed Kettering University, Flint, Michigan 48504Abstract Engineering capstone classes are the culmination of a student’s academic experiences. Theobjective is for the student to use much of their engineering knowledge base to design a system orcomponent for a set of design requirements. This usually entails a detailed team project with the designcriteria, product drawings, analysis, parts list, product costs, discussion and conclusions. If the design isfabricated at all, it is done so in a
engineering and the underlying dynamics can be used in a widevariety of applications in aerospace, electrical, computer, and mechanical engineering. In this BYOEpresentation, we present the design, fabrication, and implementation of a system along with 1) designand fabrication insights, 2) fundamental equations and learning objectives, and 3) recommendations forremote lab applications.Tags: Flywheel, sensors, transducers, actuators, laboratory, multidisciplinary, instrumentation, STEM,experiment, equipment, online, best-practice, controls, testbed, apparatus, hands-onIntroduction Flywheels exist at an intersection of many disparate engineering disciplines. Many spacecraftutilize momentum wheels at the heart of their attitude control systems
Technology and African American Studies (2006) from George Mason University.Shaundra Daily, Massachusetts Institute of Technology Shaundra Bryant Daily is a doctoral candidate at the MIT Media Laboratory, working in the Affective Computing Group. Her main interests include the design of technological tools to enable reflection on attitudes, beliefs, and values. She holds a Bachelor (2001) and Master (2003) of Science in Electrical Engineering from the Florida Agricultural and Mechanical-Florida State University College of Engineering. She recently finished a Master of Science (2005) degree at the Media Laboratory where she designed and evaluated interfaces to support affective development through
truncatedactivities. The result being a diminishing student learning experience and student satisfaction.Improvements in technology were also incorporated into the lab space to aid student learning.For instance, a large 40” monitor was installed so that students could receive just-in-time lessonsduring the lab. The monitor was purchased through a larger laboratory space improvementproject led by another professor. A computer was moved to the space and connected to theinternet to allow students to find appropriate aviation information from Federal and OEMwebsites.d. Align the timing and content of the lectures. A careful comparison of the course lecturesequence and the lab sequence revealed that only a minor modification to the lecture schedulewas required
AC 2010-343: NASA SENIOR DESIGN: MISSION ASSURANCE MANAGEMENTENVIRONMENTJiang Guo, California State University Los AngelesJose Macias, Jet Propulsion LaboratoryJames Conrad, University of North Carolina, CharlotteJimmy Hoo, California State University Los AngelesRony Velasquez, California State University Los AngelesMaxim Fastovsky, California State University Los AngelesSaeRom Hong, California State University Los Angeles Page 15.905.1© American Society for Engineering Education, 2010 NASA Senior Design: Mission Assurance Management EnvironmentAbstractThis paper discusses the implementation experience of our NASA senior design
extraordinary growth of Page 22.992.2the field of integrated circuits, the common trend has been to significantly reduce the number ofhours that students spend in laboratory and increase the the number of hours students spendusing circuit and logic simulators. Although there is no doubt that simulators are an essentialcomponent of today’s design and analysis process, and they are the predominant tools in everyengineering workplace, we believe that the lack of hands-on experience obtainable in atraditional electronics laboratory setting, affect students’ ability to effectively master the use ofsimulators. Successful usage of any simulator relies on the
communicating the findings of theirresearch [15]. For instance, in the context of a design course, students were presented with ill-structured, real-world problems such as from Engineers Without Borders. They appliedpreviously learned engineering knowledge to analyze and develop solution for design problemsand presented these solutions in various forms (technical lab report, proposal, and oralpresentations). The authenticity of the problem engaged students to address a specific audiencewith a clear objective in mind, and students viewed the instructor only as a secondary audience.In the absence of such authenticity—a common issue in technical laboratory courses where thesame experiment is typically recycled year after year, albeit with variants—it can
have a clear understanding of whatthe word individual means. Instructional systems must be designed to meet the needs of theindividual, whenever possible. The author believes that there are five principles on whichinstructional systems are designed, created, formulated and implemented. The five principlesare: Define, Design, Develop, Deploy and Decide. Appendix B briefly outlines these five principles. Ernest Boyer’s research also motivated the author to experiment on new ideas in theclassroom. This is because, in the nineties, Ernest Boyer argued in “Scholarshipreconsidered: Priorities of the professoriate” that knowledge is acquired not only throughresearch, but also through synthesis, practice, and teaching (Boyer
laboratory would not bewelcome”. The authors concluded that the computer-based and physical experimentscomplement each other.Besides looking at specific equipment, some researchers have explored simulating laboratoryenvironments. Mosterman et al.7 describe a virtual system designed with Virtual Basic whichmimicked actual experiments in the electronics laboratory. The environment was structured in abread boarding fashion that allowed eight different experiments to be performed. Students wereexpected to perform both the actual and virtual experiments. Use of the virtual experiments wasfound to decrease significantly the amount of time to perform the physical experiment. Therewere also indications of greater student comprehension and satisfaction
selected, an orientation package outlining theprogram requirements, including legal documents, and detailing institute activities was Page 13.120.3developed and distributed to the invited students. This process resulted in 11 female and 8 malestudents electing to participate in the inaugural MSTI experience.MSTI CurriculumThe curriculum was designed to provide the participants with a broad range of experiencesrelated to various aspects of the intermodal transportation industry. A combination ofpresentations, computer simulations, hands-on laboratory-based manipulative activities, and fieldtrips not only introduced them to the scientific
extensive programming experiences and virtuallynone had programmed with the C# programming language before. At the end of the course, 25out of 30 teams successfully completed their projects and demonstrated a quality Kinectapplication. This shows that 83% of students had meet the objective of this course.Additionally, we designed and administered a formal survey toward the end of the course. Wereceived 68 valid surveys. The survey solicits input from students regarding the following threeitems: • Item 1: How various subjects we taught in the class have been utilized successfully in students’ term projects. For each subject covered, three options were given: attempted successfully; attempted with some success; never attempted
implementations use aspects of game design to improve student’sconfidence and in turn their academic performance [9]. A potential concern of an overly difficultescape room is a decrease in student’s confidence to succeed [10]. Although setting challengingproximal goals is also useful in developing self-efficacy [11]. One goal of this escape room wasto provide an additional opportunity for students to practice skills and use equipment before theybegin an open-ended project at an appropriate challenge level [12]. Since self-efficacy (i.e., task-specific and situational confidence) can be increased with authentic mastery experiences [11], theescape room provides an opportunity to practice or demonstrate mastery of laboratory skills. The escape room in
Paper ID #17580Using Service Oriented Remote Laboratories in Engineering CoursesProf. Hamadou Saliah-Hassane ing., TELUQ -University of Quebec Professor Saliah-Hassane is a senior researcher at L@d (Laboratory at Distance | TELUQ - University of Quebec), and member of the Ordre des ingenieurs du Quebec (OIQ); of the IEEE Education Soci- ety, Communication Society and Computer Society); He teaches informatics and computer networks at TELUQ l of University of Quebec. Professor Saliah-Hassane has a PhD in Computer Aided Analysis and Design from the Electrical and Computer Engineering at McGill University in Montreal and a
designed with students’ learning styles in mind2.Engaging students' interests increases their motivation to learn and promotes deeperunderstandings of content3. Educators strive not only to increase student knowledge, but also tomotivate students to gain an appreciation for what they are learning. If instruction motivatesstudents then they are likely to value their educational endeavors and perhaps even seek likeeducational experiences in the future4.Educational psychologists have conducted extensive research on student interest and motivationacross disciplines5. One targeted group is students enrolled in introductory science courses at thepostsecondary level. Student interests and beliefs associated with science has been an active areaof research
: Taught the upper and middle managers throughout the company a course on Quality Leadership, based on textbooks written by W. Edwards Deming and J.M. Juran. Though I had read some articles on these two “quality gurus”, this was the first time I studied their writings and background in depth, and of course the students—being managers with 15- 30 years experience in a successful company—challenged my explanations at every turn. Taught the technical professionals (engineers, material scientists, laboratory personnel, purchasing agents, safety and ergonomics professionals, sales engineers, etc.) courses on Statistical Quality Control and the Taguchi Method of robust product and process design. I had
Paper ID #37014Work In Progress: Professional Development Through High-Impact Experi-encesDr. Charles Patrick Jr., Texas A&M University Dr. Charles Patrick Jr. currently serves as a Professor of Practice in the Department of Biomedical Engi- neering at Texas A&M University. He serves as Director of the Undergraduate Program and administers the Ideas to Innovation Engineering Education Excellence Laboratory. He is involved in Texas A&M’s Center for Teaching Excellence, the Institute for Engineering Education and Innovation, and the College of Engineering’s Faculty Engineering Education Group. His research focuses
exercises and laboratory experiments in enhancing the academicprogram for students is clearly documented [1] - [4]. The design and development of interactiveexercises is vital to the growth and development of students and supports solidification ofconcepts presented in the classroom. As will be presented, the developed fluid trainer provides aunique method to involve all students in hands-on operation of components as well as a meansfor students to provide direction and guidance to other students in the execution of lab exercises.Through the use of this learning method, students are able to better grasp concepts related tomajor and minor head losses, the applicability of Bernoulli’s equation, and pressuremeasurement techniques. The designed fluid
AC 2008-1021: THE TECHNOLOGY WORLD IS CHANGING RAPIDLY - CANHIGHER EDUCATION MATCH THE PACE?John Robertson, Arizona State University John Robertson is a Professor in the Electronic Systems Department at Arizona State University Polytechnic. He was formerly an executive with Motorola and now participates in many senior technical training programs with the JACMET consortium.Louis Frenzel, Electronic Design Magazine Louis Frenzel has wide experience of higher education and is currently editor of Electronics Design Magazine.James Hyder, Intel James Hyder is an expert in ion implantation technology. He is currently responsible for technology training activities in Intel Fab 11X, Albuquerque
Paper ID #16477Implementing a Challenge-Inspired Undergraduate ExperienceDr. Marcia Pool, University of Illinois, Urbana-Champaign Dr. Marcia Pool is a Lecturer in bioengineering at the University of Illinois at Urbana-Champaign. In her career, Marcia has been active in improving undergraduate education through developing problem-based laboratories to enhance experimental design skills; developing a preliminary design course focused on problem identification and market space (based on an industry partner’s protocol); and mentoring and guiding student teams through the senior design capstone course and a translational