, and societalneeds influence the design and application of robotics in both countries. Understanding thesedifferences provides insight into the emerging global direction of HRI and how robot design andfunction might evolve to meet human needs in different cultural contexts.Based on this gap, we developed a new interdisciplinary course to address the following: 1. Advancement of HRI: By focusing on next-generation service robots, this program addresses the growing demand for robots that can work alongside humans in real-world environments like healthcare, manufacturing, and logistics. The students’ exposure to HRI, a key aspect of robotics, directly contributes to the development of robots that can effectively
ofexperiential learning empowers students to apply theoretical knowledge in real-world scenarios,thereby deepening their comprehension of complex engineering concepts [1]. This approacheffectively bridges the gap between theory and practice.To cater to diverse learning preferences, facilitate visualization, promote real-world applications,and implement experiential learning, a variety of methods have been integrated over the pastdecade in this course. These methods include augmented reality (AR), discussions using real-world example pictures, and interactions with physical models—both through studentengagement and instructor demonstrations.Research has indicated that some students may not fully demonstrate their learning within theconstraints of
completing the laboratories in the engineeringundergraduate curriculum, you will be able to….” • Objective 1: Instrumentation. Apply appropriate sensors, instrumentation, and/or software tools to make measurements of physical quantities.Students use ultrasound sensors and optical encoders to measure sizes and locations of objects in orderto successfully grasp objects with a robot manipulator. • Objective 2: Models. Identify the strengths and limitations of theoretical models as predictors of real-world behaviors. This may include evaluating whether a theory adequately describes a physical event and establishing or validating a relationship between measured data and underlying physical principles.Students develop
ofdeveloping a solid foundation in engineering principles by the time of graduation. All studentsare required to take a core set of courses, which introduce DSP concepts, including applicationswhere DSP is not typically employed. The level of complexity is increased as students progressthrough the curriculum, culminating in technical electives that extend their knowledge in aparticular area of interest. The objectives of the sequence are realized through the employmentof simulation tools and real-time hardware. This project is part of a plan to blend state-of-the-arttechnology with real world applications for the purpose of enhancing the undergraduateexperience.IntroductionFor many years there has been a move to include discrete-time as well as
time. Several benefits can reasonable be expected to accrue to the student participants. These include: • Extended contacts with faculty and staff • Involvement with “real world” problems • Develop habits for thinking outside of traditional academic boundaries • Build professional networking • Work in a team arrangement • Improve technical skills • Sharpen critical thinking/problem solving skills • Experience peer level interactions • Provide an item for use on resumes • Obtain discount parts/services/components • Repair/upgrade own equipment • Build, rather than buy, own equipment • Less stressful
the optical-fibernetwork makes real-time transmission of a large amount of data, such as three-dimensionalmodels or video images, possible between remote places. In particular, by connecting virtualenvironments through the broadband network [16], a three-dimensional virtual world can beshared between remote places. The field of virtual reality (VR) initially focused on immersiveviewing via expensive equipment, is rapidly expanding and includes a growing variety ofsystems for interacting with 3D computer models in real-time [17]. Various applications in fieldsincluding education, training, entertainment, medicine and industry have been developing, andmore and more areas will gain benefits from using VR [18]. In the past few years, a number
electronics." B.Sturgeon "The weather balloon project attempted by my EE380 class in the Spring semester of 2010 was an exciting and adventurous one to say the least. While planning and designing the pods to go up with the balloon, I felt like everyone put more effort into their projects because it was such a real-world application that we could see actual results from." T. Wagler "The launch of the Balloon Project was exciting because all the work put into the projects was put to the test. The balloon was sent on its flight across a few counties, and a 'Storm Chasers'-like pursuit followed. Recovery of the projects turned out more difficult than expected, but after extracting the data from the
five years, but may also reflect thepublic perception that nuclear power is a dying technology. The reality is rather dramaticallydifferent, in that the U.S. presently produces over 20% of its electricity from nuclear power, andmany countries around the world generate a much higher fraction. There has been no newnuclear plant ordered in the US during the past fifteen years, but by contrast the world demandfor nuclear electric power is accelerating.Utility production of nuclear electricity in the U.S. is under competitive pressure fromalternative technologies, including coal and natural gas. The pressure from natural gas isespecially intense due to the availability of inexpensive natural gas used to fuel high efficiency,combined cycle gas
that an engineeringdesign challenge to facilitate an integrated approach that emphasizes the connections betweendisciplines. The focus on engineering design and engineering thinking allows for a context inwhich students can explore the interdisciplinary nature of learning science and mathematicsthrough engineering and within a real-world context. Through this workshop, we anticipate thatteachers will gain a better understanding of STEM integration and making meaningfulconnections between STEM fields while setting the learning in a real-world context. Teacherswill also learn about implementation strategies and some of the frameworks we used to help ourteachers develop these curricular modules. In this workshop, we will present a unit on
autonomous navigation on theirown through the simulations, they could experience the difference between the simulatorand the real-world robot motions. Many industries already use ROS for theirimplementation in the field, and many commercial robots are available for ROS.Therefore, the authors believe this newly designed course provides a more profoundknowledge and practical experience in mechatronics.IntroductionAutonomous navigation for mobile robots is one of the leading technologies that accelerated thefast advancement of mechatronics in recent decades. Autonomous navigation plays an essentialrole in many industrial automation applications such as warehouses and manufacturing lines.While the number of students interested in robotics and
Session 2326 Multimedia Oscilloscope Training Program John Bellando, Joseph H. Nevin College of Engineering University of CincinnatiAbstractInnovations in multimedia technology have expanded the realm of instruction from the staticworld of printed manuals to the dynamic world of computer-enhanced training. Utilizinggraphics, animation, text, sound, and interaction techniques, developers are able to createtutorials, demonstrations and teaching aids, which are both visually pleasing and informative.Instrumentation manuals are particularly
North Carolina State University, the undergraduate thermodynamics course has beenmodified to include both fluid mechanics and heat transfer topics. As the first course in thethermal-fluids curriculum, it is critical that students are introduced to these subjects in a relatableway that inspires their curiosity in the concepts and in future courses. This re-design of thecourse has been an opportunity to focus on student-driven learning that sparks intrinsicmotivation for students going forward in the curriculum.The current study is a work-in-progress to determine the impact of this curriculum change. Thispaper explains how aspects of entrepreneurial minded learning have been used to createassignments with real-world applications that link
opportunities, and opportunitiesfor information gathering 6. Providing “challenge-based learning experiences” that are anchoredin data and tied to context-rich real-world topics increases the likelihood of deep learning7. Suchopportunities allow students to use what they learn and to transfer this experience to newsituations8. Additionally, students are motivated to learn subjects that are applicable tocontemporary life and that connect to their interests and strengths. Page 24.119.3 Guided by new problems and these educational principles, the project described in thispaper has developed a systems-centric educational model that addresses the role
applied engineering technology focus and has a flexibility ofan open laboratory. Robotics and vision system based mechatronics experiment is part of thislaboratory. The Web-based system permits robotics and automation systems to communicate andshare design information through the web based control 12-13. This provides the students with thefreedom of time and space flexibility. Real-time web-controlled applications are enhancing theefficiency and capability of real-world manufacturing operations and medical services. In orderto bridge the gap from academics and real life practice, the students work with real worldindustrial robots and equipment. Table I provides a list of experiments that a student can performwith the robotics and vision system
ofthe initiative is to provide engineering students at all levels with opportunities in learning productdevelopment in the real-world setting.This article discusses the details of the activities organized by PID Initiative and how theyimpact the student learning. The focus of PID Initiative activities is innovative productdevelopment. Undergraduate students from ETID department are recruited to form teams thatdevelop new products. The student teams, with the help of faculty members, generate ideas fornew products, conduct market analysis, design and manufacture the product, sell the products,and provide technical support to the customers. The PID Initiative projects generate revenue tosupport student learning. The objective is to become self
process. Struggles in statistical training for engineers is not anew phenomenon, and pedagogical approaches were debated as early as 1984 on the best way totrain engineering students effectively [1]. With the varying needs of different engineeringdisciplines, approaches varied widely in an effort to focus on the needs of their students. A shiftto more student participation-focused instruction was developed through an EducationInnovation Project through the Polytechnic University of Valencia in 1995 [2]. In this line ofthought, many engineering statistics courses have shifted to incorporating examples that aremore relevant and challenging students with applying statistics to relevant real-world problemsin their fields with more focus on problem
]. The plat-form’s Python-based code editor, combined with ROS2 and Gazebo for simulation, en- 2ables students to apply programming concepts directly in a robotics context, bridgingthe gap between abstract coding exercises and real-world applications. One of the key motivations behind the development of the FORE platform is the needfor a flexible and scalable educational tool that can adapt to the varying needs of students.For beginners, the platform provides structured lessons that gradually introduce corerobotics concepts such as motion control, sensor integration, and path planning. For moreadvanced students, the platform offers opportunities to explore more complex roboticalgorithms and systems
First-Year ECET StudentsAbstract: This paper discusses a software-defined radio project which was built by first-yearstudents in an introductory circuit-analysis course. The project was intended to engage andmotivate students by providing a real-world application to which they would connect the abstractconcepts of circuit analysis. The effort was a success.AcknowledgementsThis work was supported by an Indiana University-Purdue University Fort Wayne SummerInstructional Development Grant. I would like to thank PCB Express, who donated the printedcircuit boards, and the following companies who supplied parts as donations or samples: Molex,Inc., Mouser Electronics, Kemet Corp., Linear Technology Corp., and Analog Devices, Inc.IntroductionMost of us
departments2 . The concept ofILAPs was born from a consortium of 12 schools led by the United States Military Academy(USMA) through an NSF funded project entitled Project INTERMATH3. ILAPs areinterdisciplinary group problem-solving projects designed for undergraduates, co-written bymathematics faculty and science/technology/engineering faculty. These small group projects aredesigned to foster student interest by being lively. ILAPs motivate students to understand theconnections between mathematical tools, concepts, and applications within the broader scienceand engineering fields. With these projects, STEM students see real-world applications ofmathematics in science and engineering.One of the main thrusts of the project is to produce assessment data
to theseworking professionals.Course Overview Marshall’s graduate Project Management course takes a very specific pedagogicalapproach: It teaches a specific principle, gives multiple application examples, then requires that Page 9.1156.1the students apply the principle to one or more real situations, not imaginary ones. Then, it “Proceedings of the 2004 American Society for Engineering Education Annual Conference & Exposition Copyright © 2004, American Society for Engineering Education”teaches the next principle, gives application examples, and so forth, and the process repeats.This process continues
-oriented development methods, and team-oriented learning and problem-solving with real-world challenges.The developed and validated cases besides traditional teaching and learning methods, andlaboratory activities, use browser-readable interactive 2D and 3D objects, animation,videos, 3D objects of real components, virtual 3D disassembly methods of objects, andsimulated (virtual) factory tours that the students can create, explore and study.Our educational and computational methods introduce a novel approach to developingand running undergraduate and graduate courses in this subject area for face-to-face,honors and distance learning modes.The objective of this research was to create a case-based / problem-based teaching andlearning curriculum that
side of BIM has not yet proven itself, and it is afuture technology they are watching or experimenting with. The participants who are workingwith BIM are now looking at and experimenting with augmented and virtual reality.augmented/virtual realityVirtual and augmented reality differ in that augmented reality uses real-world imagery overlaidon computer generated data, while virtual reality produces an experience totally independent ofthe real-world. While there is certainly a great deal of work involved behind the scenes on thistechnology, it is of interested because of its intuitive nature, that makes anyone able to use it. Itsapplication in construction comes in requiring one to simply point their mobile device at a real-world target and the
engagement is essential for sustaining interest evaluation and argument deconstruction; and fostering intellectual investment—particularly in o In workplace training, critical thinking programs subjects like critical thinking, digital literacy, and should be tailored to industry-specific needs to cybersecurity. Traditional lecture-based instruction ensure relevance and practical application. often fails to capture attention or demonstrate Healthcare training might emphasize diagnostic relevance. Educators can address this by emphasizing reasoning, data protection, and ethical decision- real-world applications, interactive problem-solving
negativeaspects and impacts of running an internship program.IntroductionThe link between the classroom and the real world is an essential one for any student.This is particularly true for those students studying construction engineering technologywhere the focus of the curriculum as well as the interest of the student is on theapplication rather than theory.For the past 15 years, the New Jersey Building Contractors Association (NJBCA) and theNew Jersey Institute of technology (NJIT) have acted as partners in an endeavor toaddress the needs of the students as well as the needs of the local construction industry.This has been accomplished through the implementation of a summer intern program,enabling students in the construction Engineering Technology
includeintegrating lab and lecture topics, promoting student enthusiasm, and providing exposureto real-world engineering. The suggestions and techniques presented in this paper comefrom the authors’ experiences associated with developing and teaching a design-basedhydraulic structures course over the last six years at Utah State University. Page 12.1289.2IntroductionDesign-based courses often afford instructors more latitude in teaching styles andcurriculum, relative to the more traditional courses. With some effort and planning,design-based classes can be used to develop a successful alternative learningenvironment. The suggestions and techniques presented in this
, introduce real-world applications and societalimpact, and provide preparation for the related laboratory experience. The lectures are alsodesigned to incorporate cooperative Think Pair Share (TPS) exercises to help reinforce keyconcepts for students. Each lab assignment consists of: pre-lab preparation, which mayinclude simple calculations, reviewing reference material, installing software, etc.; detailedlab procedures and data collection guidelines; and post-lab analysis and discussionrequirements.In the laboratory sections, students are organized into teams of 3-4 students, which aremaintained for all the lab assignments of the course. Teamwork is heavily emphasizedthroughout the course. In the case of our four-part sequence, a final lab report
, testing, and evaluation. Adescription of the each CIS 487 project appears in the next section of this paper.Grades assigned to software engineering documents determine 60% of the student’s coursegrade. Grades on student presentations, peer reviews, and software determine the remaining 40%of the course grade. The assessment outcomes for this course are: • Students demonstrate their ability to determine the requirements for computerized solution to a real-world problem. • Students create analysis models for a game software product. • Students demonstrate their ability to design a computerized solution to a real-world problem. • Students use software tools and specialized game development environments to implement
Page 22.523.3require real world experience and/or continued training.Engineers in the HVAC generally pursue certifications in addition to the PE. Currently the mostpopular is the aforementioned LEED certification. With the release of version 3.0 applicants canreceive certification in several different areas, depending on their work function and experience.The most relevant for many engineers is the LEED-NC certification, where NC signifies newconstruction. However, with 3.0 a new first step in the certification process was added; theGreen Associate (GA). While an applicant does not have to have on-the-job experience tosatisfy the LEED-GA requirements they do have to pass a certification exam which covers anumber of topics relevant to the LEED
, critical thinking, and real-world applicability of engineering concepts • Knowledge and inspiration to transform their teaching practices and cultivate a culture of innovation and creativity within their academic communitiesPillars: Entrepreneurial Mindset / Value CreationReferences (Word Style: Heading 1)[1] Engineering Unleashed, https://engineeringunleashed.com/ (accessed Mar. 13, 2024).
with the NGSS focuses on 21st century skillsand self-efficacy by providing an interdisciplinary, project-based learning environment thatdraws mostly on math, science, and technology and fosters essential 21st century skills such asproblem-solving, communication, collaborative teamwork, imagination and creativity. At thestart of the program students are presented with a real-life scenario that contains a core problemto be solved and are assigned to work in teams of four. Students receive an introduction to theEngineering Design Process (EDP), are taught how to apply the EDP in developing and testing aprototype, receive instruction in how to keep an engineering logbook and are required to make apresentation about their solution to the core