Data Data are accurate; data are comprehensiveSufficiency Data usage in Data support decision; all accessible data factor into decision decisionMethodsSetting and ParticipantsThis study took place in the context of a first-year engineering design course. The course aimedto promote understanding of the engineering design process through activities and projectsoutlining the overall design process; highlighting key stages such as problem scoping, ideageneration, concept reduction, concept selection, and solution detailing; and techniques and toolsto aid the design process. Students were also introduced to computational tools such asspreadsheet programs and Matlab.Participants were
integration of project management in the collaborative projects enhanced thecommunication, planning, and the quality of the collaboration. We have discussed the challengesof integrating collaborative design into engineering curricula. By implementing the collaborativedesign projects in the teaching of design courses, the students learned how to effectively performcollaborative product design using different techniques and CAD systems in a distributedenvironment and to understand the collaborative nature of product design and related issues.Future work will focus on researching the factors that affect the effectiveness of integratingcollaborative design projects into engineering curricula. Evaluation and assessment of thecollaboration activities will
Session 3232 Quantized FIR Filter Design: A Collabor ative Project for Digital Signal Processing and Digital Design Cour ses Kishor e A. Kotter i, Amy E. Bell, J oan E. Car letta Vir ginia Tech / Vir ginia Tech / The Univer sity of Akr onAbstr actWe describe a collaborative, team-based filter design project for students in two senior-levelelectrical and computer engineering courses: Digital Signal Processing (DSP) and Digital Design(DD). The objective of the project is to replicate real-world issues involved in the design andimplementation of digital filters. These issues can not be
Hackathon EventsAbstractCollaborative hackathons give undergraduate engineering students an opportunity to work insmall teams to solve technical design challenges in a severely constrained time period. Theseevents approximate project-based learning environments by giving students the opportunity tolearn new technical skills through projects of their choosing. Project-based learning classes oftenface problems with class time usage and students having difficulties understanding learningobjectives. Hackathons may provide insight on how to improve the implementation of project-based learning curricula while increasing student interest and engagement.I. IntroductionThe emergence of project-based learning (PBL) within the engineering education realm
interdisciplinarity. Results from her study revealed varying andconflicting definitions of interdisciplinarity used by engineering administrators and faculty acrossengineering education. These conflicting definitions potentially hamper the development of a student'sinterdisciplinary competence [24]. Borrego explored and identified five categories of learning outcomesfor interdisciplinary graduate education by comparing literature of interdisciplinary studies with contentanalysis of successful National Science Foundation proposals [25].In summary, research in interdisciplinary collaboration and engineering design are two important areas inthe understanding of how students become proficient at interdisciplinary design. Although studiesconducted on design teams
2.60Students design and conduct appropriate experiments that effectively uselimited resources to obtain the necessary information. 2.00 2.73Students demonstrate the ability to identify, formulate and solve engineeringproblems (ABET - E). 2.31 2.90Students demonstrate understanding of contemporary issues relevant to thefield of engineering (ABET - J). Students have an awareness of currenttechnical material (journals, trade publications, web sites, etc.), develop anability to find relevant current information and use this ability in theircurricular assignments. 1.44 2.25Students have the ability
AC 2009-1405: FIRST-YEAR DESIGN EXPERIENCE: ASSEMBLING THE “BIGPICTURE” THROUGH INNOVATIVE PRODUCT DESIGNKelly Crittenden, Louisiana Tech UniversityDavid Hall, Louisiana Tech UniversityMark Barker, Louisiana Tech UniversityPatricia Brackin, Rose-Hulman Institute of Technology Page 14.633.1© American Society for Engineering Education, 2009 First-Year Design Experience: Assembling the “Big Picture” Through Innovative Product DesignAbstractAs part of the freshmen engineering curriculum at Louisiana Tech University, students developnovel solutions to problems that “bug” them. During the spring quarter, students are asked tospend several weeks
Valdez is an associate professor at the University of Virginia with joint appointments in the School of Medicine and the School of Engineering and Applied Sciences. She is also a core faculty member of Global Studies and the Disability Studies Initiative. Dr. Valdez merges the disciplines of human factors engineering, health informatics, and cultural anthropology to understand and support the ways in which people manage health at home and in the community. Her research and teaching focuses on underserved populations, including populations that are racial/ethnic minorities, are of low socioeco- nomic status, or are living with physical, sensory, or cognitive disabilities. Her work draws heavily on community engagement
session in order to uncover their own interpretation of their thought processesduring problem exploration. Retrospective interviews have been used in previous studiesanalyzing expert designers’ concept generation from differing perspectives,53,63 and haveprovided an improved understanding of designers’ strategies in solving engineering problems.62Participants. Participants were recruited from the Mechanical Engineering undergraduate andgraduate programs at a large Midwestern university. In the present study, we report findingsfrom a set of five participants chosen from a larger study. These five participants were chosenbased on both the quantity and the quality of the think-aloud data they provided. In addition,these five cases represent a range
Page 11.1374.1© American Society for Engineering Education, 2006 Using a Systems Engineering Design Approach to Teach Middle School Science ConceptsI. AbstractThis paper contrasts performance overall and by gender, ethnicity, and SES for middle schoolstudents learning science through traditional scripted inquiry versus a systems engineering,design-based approach, in which students designed and built electrical alarm systems to learnelectricity concepts over a 4-week period using authentic engineering design methods. Thecontrast study took place in the 8th grade of an urban, public school district, with the systemsapproach implemented in 26 science classes (10 teachers and 587 students) and the scriptedinquiry
Paper ID #10229A design approach in an Introduction to Engineering courseDr. Jianghong (Esther) Tian, Eastern Mennonite University Esther Tian is an assistant professor of Engineering in the Department of Mathematical Sciences at Eastern Mennonite University. She received her PhD in Mechanical Engineering from the University of Virginia, where she did an interdisciplinary research on Modeling and Analysis of Neuronal Circuits for Loco- motion with Sensory Feedback. Her research interests include neuronal control mechanism of animal locomotion and robotics, as well as engineering design education
Capstone Mechanical Engineering Design courses with Strong Industrial ParticipationAbstractThe objective of this paper is to present our findings and experiences in how to use industrialprojects successfully, especially in terms of guidelines for selecting projects and managing themthroughout the course. This paper will convey the impact of the changes to student learning andoverall experience of the faculty involved using industry projects.The goal was to significantly elevate the quality of project work undertaken, and this wasaccomplished by having teams of three or four students working under real world constraints oftime and budget, to produce a product or process that meet client's specifications. The first stepin this
Paper ID #18876Toward A Decision Support Tool for Selecting Engineering Design Method-ologiesMr. Jack William Giambalvo, Stevens Institute of Technology I am currently a senior year student at Stevens Institute of Technology in Hoboken, NJ, and am pursuing a Bachelor’s degree in Mechanical Engineering. Furthermore, I am currently a candidate to receive a Master’s degree in Systems Engineering, which I will hopefully obtain by December 2017.Miss Julia Kathryn Vance, Stevens Institute of Technology Julia Vance is a Bachelor of Engineering degree candidate in Mechanical Engineering at Stevens Institute of Technology and will
AC 2007-1917: ENGINEERING EDUCATION LESSONS FROM A SOUNDINGROCKET CAPSTONE DESIGN COURSERalph Sandfry, US Air Force Academy Lieutenant Colonel Sandfry is Assistant Professor of Astronautics and Systems Division Chief, Department of Astronautics, United States Air Force Academy. He also serves as Program Director of the FalconLaunch Sounding Rocket Program. As Systems Division Chief, he leads 10 faculty members in developing and teaching 7 college-level courses in Astronautical Engineering. In directing the FalconLaunch program, he leads 5 faculty, 3 NCOs and 5 contractors in providing senior-level cadets an opportunity to design, build, test, and fly a sounding rocket to the edge of space
Paper ID #29126Engineering design and social justice: A systematized literature review o˜Mr. Cristian Eduardo Vargas-Ord´ nez, Purdue University-Main Campus, West Lafayette (College of Engi-neering) Colombian Ph.D. student in Engineering Education at Purdue University. He is a Master in Education from the University of Los Andes in Colombia, a Master in Science, Technology, and Society from Na- tional University of Quilmes in Argentina, and B.S. in Chemical Engineering from the University of America in Colombia. He has belonged to Colombian educational formal and informal ambits like Peda
(a) Apply mathematics, science and engineering 1 7 8(b) Design and conduct experiments, as well as analyze and 1 5 10interpret data(c) Design a system, component or process to meet desired needs 4 12(d) Function on multi-disciplinary teams 1 2 8(e) Identify, formulate and solve industrial engineering problems 5 11(f) Understand professional and ethical responsibilities 1 8 7(g) Communicate through written reports and oral presentations 4 11(h) Understand
Paper ID #45244Work In Progress: Understanding Servingness for Minoritized Students inIntroductory Computing Courses at a Hispanic Serving Community CollegeDr. Sarah L Rodriguez, Virginia Polytechnic Institute and State University Sarah L. Rodriguez is an Associate Professor of Engineering Education and an affiliate faculty member with the Higher Education Program at Virginia Tech. Her engineering education research agenda centers upon engineering and computing identity development of historically marginalized populations at higher education institutions. Currently, Dr. Rodriguez is involved with several large-scale
capabilities and limitations of users as they apply toergonomic design, we must consider not only human body dimensions and differentdemographic groups, but also the inconsistent levels of performance among populations9.Studies have found that only 19% of industrial engineering students are capable of adequatelyassessing ergonomics risks throughout their undergraduate program. Thus, the curriculum shouldbe developed to include both the HFE and the engineering concepts to better prepare futureengineers with the knowledge and skills to incorporate HFE into all aspects of engineeringdesign process10. Several studies have discussed the integration of ergonomics with design toimprove students’ knowledge and understanding. For example, one study presented a
freshmen course is titled “Introduction to Architecture”, and is a two credithour class that gives the student a rudimentary understanding of the study of architecture anddesign studio process. In this course, architecture and architectural engineering students areexposed to several design problems to give them a better understanding of the qualities andcomplexities of architecture. There are three exercises that involve the architectural engineeringfaculty and structural design issues. The first is an interview session with practicing professionalarchitects and architectural engineers, and the second is a design problem focusing onarchitectural engineering design issues. The third is a curricular meeting discussing therequirements of both degree
Page 22.434.2analyze and interpret data.” Engineering curricula often have specific courses which teachexperimental methods. While this approach can be used to satisfy the ABET criterion, it tends toisolate experimental design to a single class and focus on the technical aspects of experimentaldesign, such as error propagation, instrument calibration and uncertainty analysis. However,experimental design also requires creative problem solving. The experimentalist must identifythe phenomena to be measured, isolate measurable quantities and decide how the measurementswill be made. In an educational setting, this creative side of experimental design can also be usedto strengthen a student’s understanding of a topic. It requires student to
needs and corresponding importance levels (weights) from thesegroups (Table 2). Note that the different customer groups have some similar needs andsome different needs. The key need of “improving students’ understanding” is shared byall groups and will be a dominate CN driving much of the design of the hands-on activities. Page 9.34.4Proceedings of the 2004 American Society for Engineering Education Annual Conference &Exposition, Copyright © 2004, American Society for Engineering Education TABLE 2 CUSTOMER NEEDS ASSOCIATED WITH HANDS-ON ACTIVITY DESIGN Customer Need
Paper ID #41977Apples or Oranges: A Step Back in Time to Understand Which ProgrammingLanguage is for Novice ProgrammersKwansun Cho, University of Florida Kwansun Cho is an Instructional Assistant Professor of the Department of Engineering Education, in the UF Herbert Wertheim College of Engineering. She has been teaching introductory computer programming courses for engineers. She holds two Masters’ degrees in Electrical and Computer Engineering from the University of Florida and Yonsei University, specializing in speech signal processing. Her educational research interests include improved flipped classroom teaching
AC 2011-174: NEW PROTOTYPE DESIGN PROCESS INTEGRATINGDESIGNING AROUND EXISTING PATENTS AND THE THEORY OF IN-VENTIVE PROBLEM-SOLVINGLee king-lien, Department of Electro-Optic Engineering, National Taipei University of Technology, Taipei, Tai-wan 542, R.O.C. Ph.D., Associate professor, Department of Electro-Optic Engineering, National Taipei University of Tech- nology Page 22.1101.1 c American Society for Engineering Education, 2011 NEW PROTOTYPE DESIGN PROCESS — INTEGRATINGDESIGNING AROUND EXISTING PATENTS AND THE THEORY OF INVENTIVE PROBLEM-SOLVING
Partners Program at The University of Texas at Austin. Dr. White is also the director of an outreach program called Design, Technology, & Engineering for All Children (DTEACh) which has reached more than 1000 teachers and 85,000 students. She is the lead inventor on a patent for assistive technology. Her current research includes global competencies, innovative design-based pedagogy, humanitarian en- gineering, and ways to attract and retain traditionally underrepresented groups in engineering education.Dr. Lori Breslow, Massachusetts Institute of TechnologyDr. Daniel E. Hastings, Massachusetts Institute of Technology
Session 1566 Design through Manufacturing Approach for Kinematics Class Yeu-Sheng Paul Shiue Mechanical Engineering Department Christian Brothers University Memphis, TN 38104 USAAbstractThe design through manufacturing approach for the Kinematics class brings students into thedesign process at an earlier stage. Students in the Mechanical Engineering Department atChristian Brothers University learn the traditional and modern manufacturing processesincluding
study was implemented toevaluate the effects of theory based information presented to students versus leaving the studentsto use their intuition with regards to structures. Helping the beginning design student better Page 9.814.1“Proceedings of the 2004 American Society for Engineering Education Annual Conference & Exposition Copyright © 2004, American Society for Engineering Education”understand basic structural concepts that can be incorporated into the design process shouldresult in design that is structurally stable.The question becomes how to measure the effectiveness of exposing students to
2006-2590: THE DESIGN PROCESS OF A CHEMISTRY VIDEO GAMENaveen Nattam, Purdue UniversityKermin Martinez-Hernandez, Purdue UniversityDoug Danforth, Purdue UniversitySteve Emberton, Purdue UniversityRyan Pedela, Purdue UniversityEugene Elkin, Purdue UniversityKellen Maicher, Purdue UniversityCarlos Morales, Purdue UniversityGabriela Weaver, Purdue University Page 11.1269.1© American Society for Engineering Education, 2006 The Design Process of a Chemistry Video Game Doug Danforth, Eugene Elkin, Steve Emberton, Kermin Martinez-Hernandez, Naveen Nattam, Ryan Pedela, Kellen Maicher, Carlos R. Morales, Gabriela WeaverAbstractThis paper details the process used by a
, she is involved in the following projects: National Science Foundation project: Midwest Coalition for Comprehensive Design Education, Society of Manufacturing Engineers Education Foundation Project: Product Lifecycle Management Curriculum Modules and Workforce Innovation in Regional Economic Development (WIRED) Opportunity Fund for North Central Indiana: Development of Integrated Digital Manufacturing Curriculum. She is a student member of the American Society of Engineering Education, Society of Manufacturing Engineers (SME), Society of Woman Engineers (SWE), and Woman in Technology (WIT). She published two chapters in two textbooks, two journal articles and presented 23
) technical skills throughconceptual design, and project planning; ii) communication skills through written proposals andoral presentations; iii) engineering ethics awareness through selected case studies, and iv) machineshop operation. The educational objectives of the course is to provide an opportunity for thestudents:1. To develop alternate conceptual designs2. To develop skills in project planning3. To enhance the understanding of design steps4. To develop skills in working with others in a team project5. To improve communication skills6. To develop skills in how to identify and use resources7. To develop an understanding of practical engineering problems in design8. To critically evaluate existing designs9. To improve the awareness of social
based on the belief that teaching students how to use the designprocess increases knowledge about technology, develops capabilities in using technology, andexpands cognitive skills and critical thinking capabilities6. There is little doubt that design can bean iterative, systematic and creative problem-solving process that enhances critical thinkingability, knowledge of technical content and understanding of economic and social effects oftechnology, but not all design activities are equal. Some have argued that design as a pedagogicalmethod lacks linguistic simplicity if efforts to enhance capabilities necessary for solvinginnovative problems, as opposed to the routine, are absent from the curriculum7.Different creative capabilities, at the