to select courses to take for which they already have the prerequisites and that interest them (typically by way of what the ultimate application is). Personal research by a student to find the “relevance” of a course to practical real-world applications. A Senior Design Project which encourages students to discover how the confluence of knowledge from different courses can be used to create/invent various types of products and/or applications.Clearly, in the traditional paradigm for acquiring interconnection knowledge there is a greatdegree of dependence on the initiative taken by individual faculty and students. It would beadvantageous if students could be provided additional material on
; thus, having no situational awareness of the real-world, which is anew experience for most students, and often leads to motion sickness and similar undesirablesymptoms. In game-based approach students did not complain about any physical or emotionalsymptoms, although minor issues of eyestrain and headaches are possible if students spend anexcessive amount of time in from of the screen. There was only one student out of 65 whoclaimed that internet bandwidth issue led to kick off from the game in which the task could notbe completed. On the other hand, for immersive reality application using HMD and controllers,in all three labs, five out of seven students indicated that they felt little or a lot nauseous. Withtwo students also indicating the
moreimmersive feeling in students, the intended users of the application, keeping them more engagedin the exercise. A simple web camera captures hand motion and algorithms interpret variousgestures in real-time. For instance, simply by moving their hand up/down or left/right, seemingto “grab” and push or pull the end of the beam, students can intuitively vary input parameterssuch as load or displacements to the free end of a cantilever beam. Feedback, such as axial stressdistributions, is displayed in real time. This approach provides a supplementary tool that is muchmore current with the state of the art for learning tools and provides for the need to keep studentsengaged and interested in various exercises, while still delivering many of the
technology. Student andindustry assessments show that the certificate program successfully follows a pragmaticapproach that integrates theory with real world applications to prepare students for a career inthe diverse green energy industry.1. IntroductionThe world faces concurrent energy and pollution crises. Rapid population growth and an increasein the living standard in many emerging countries have led to a greater demand for fossil fuels.Over the next 25 years, the societal requirement for energy is forecasted to increase by 36% withthe bulk attributed to developing countries1. The demand for energy will eventually outpace theability to supply energy from traditional resources. Most industry experts believe that an energycrisis is likely for
, 1996. [6] Weinstein, I.M., Real-World IP Network Convergence for Conferencing: Considerations for Hosting IP Video on the Enterprise Data Network , Wainhouse Research, July 2005, Available at http://www.wrplatinum.com/bestanden/4108-WP-RealWorldConvergence-FINAL.pdf [7] Kelly, B., Video Telephony - Opportunities and Offerings in the New Video Age, Wainhouse Research, October 2005, Available at http://www.wrplatinum.com/HaalBestand.asp?inhoudsnummer=4574 [8] Amirian, S. Pedagogy &Video conferencing: A Review of Recent Literature, First NJEDge.NET Conference, Plainsboro, NJ, Oct. 31, 2003. [9] Owen, R. and Bosede A., Return on Investment in Traditional Versus Distributed Learning, 10th
complexity of “real-world” problems as illustrated by the above examples, there isbroad agreement in the academic and industrial research communities that the learning processin these areas is a lifelong perpetual procedure wherein subjects (technical focus) and tools arechanging constantly. The importance of exposing students to all possible scenarios inapproaching deterministic or random processes, especially where the complexity of theproblem involves superposition of both deterministic and random procedures, is thereforeparamount. Successful students must have the knowledge and confidence of how to approachsuch complex problems, to dissect, analyze and then synthesize the problem, and tointelligently interpret and validate the results obtained
exercise called the point, theline, the plane, and the mass. (Figure 1) Students are first required to develop a system tostabilize a shape and then quantify it second. The goal is two fold, one to understand the conceptof stability or how things stand up and secondly to explain how these basic shapes areextrapolated to real world items, such as a beam or column for the line, a floor for the plane, anda building for the block. The students are also exposed to tension members such as string,compression/tension members such as sticks, how systems are formed using these types ofelements, and the concept of buckling for members under compression.Figure1: Point, Line and Plane SeriesJuniorsBy their third year, students are immersed in framing schemes
-engineering to span the multiplelength scales necessary to realize nanoscience pheneomena in real-world devices. The USNational Nanotechnology Initiative recognizes the importance of the preparation of a diverse andeducated workforce with the necessary training and background required to meet this challenge.To partially address this challenge, in development are Virtual Research Experiences forUndergraduates in Nanotechnology (VREUN) modules to introduce undergraduate students(focusing on the freshmen year) to concepts of nanotechnology in the context of active research.These self-contained multimedia learning modules are based on video documentation ofundergraduate researchers contributing to the nanotechnology research currently underway in ourlabs
associated essentialquestions: what lab practices have meaning in the real world of the biomedical engineer? whatdo BME graduates need to know about the content, techniques, and practices of the lab? howwill they be expected to put into practice the lessons they have learned in the lab? how are theexpectations of biomedical engineering practitioners different that those of biologists? Thisfocus on real-world application—authenticity-- is consistent with recommendations forinstruction from the ABET standards (2011-12), as well as the Engineering 2020 Commission(2001) and NSF engineering workforce report (2005).In a content analysis of forty-five papers describing authentic learning in different disciplines,Rule (2006) identified four themes
undergraduate students. In addition, theacademy would address current weaknesses in engineering curriculum8 and satisfy anumber of requirements set by the Accreditation Board for Engineering and Technology(ABET)9. This research program was created to mimic the real-world design process,where not everyone on the design team is an engineer. Students’ learning is motivated bythe goal of solving a real world problem. This helps to show the applicability of theresearch, something that is found to encourage different types of learners, especiallywomen. In this new project-based learning environment, students of each discipline will Page 10.1369.2learn to teach
process, the technique is collaborative learning. Ifformal structures exist to guide student interaction, the process is considered cooperativelearning.6,7 PBL, a form of cooperative or collaborative learning, introduces engaging real-world, ill-defined, scaffolded problems for students to solve, usually as part of a group.8 Previouswork has shown that PBL activities can substantially improve student learning9 and thatcooperative learning in general promotes academic success, quality of relationships, and self-esteem.10This work details the problem-based learning application of a fluid-powered gantry crane,previously designed and fabricated on a small scale by senior mechanical engineering students11,to courses including: Mechatronics, Fluid
AC 2011-1124: USING A TEAM-BASED SERVICE LEARNING PROJECTTO SUPPORT TO COMMUNITY BUSINESS IN A PROJECT MANAGE-MENT COURSEBarbara E. Brazon, Penn State University Barbara E. Brazon is a Coordinator and Senior Instructor in the Information, Sciences and Technology program at Penn State University, Hazleton. She holds a Master of Science Degree in Instructional Technology from Bloomsburg University. She conducts l research o student-centered pedagogical approaches used in problem based learning. Her key areas of focus are working with students in a complex, multifaceted, team environment, accessing how the acquisition of new information and skill sets leads to resolution of real world problems. She concentrates her
engineering, control, automation, and robotics, materials and manufacturing, computer-aided engineering, and machine design. • Engineering software skills; an introductory software called Working Model 2D, was taught and practiced in class in order to be used for solving real-world engineering problems, and to be used in individual or group design projects later in the semester. • Design project competition; a design project, entitled “Water-Powered Vehicle”, with a competition at the end was used as a motivation tool to instill critical thinking and creativeness. The twenty one enrolled students were divided into seven teams and each team was given a one-liter bottle of drinking water to use it as the only source of
Paper ID #48223Assessing the Impact of Makerspace Workshops on Breaking Academic SilosThrough Cross-Disciplinary CollaborationMitra Varun Anand, Worcester Polytechnic Institute Mitra Anand serves as the Director of Makerspaces and Innovation Studio, in addition to being an Adjunct Faculty of Mechanical Engineering at Worcester Polytechnic Institute. Anand’s research interests lie in combining hands-on Maker skills with an entrepreneurial mindset and value creation, aiming to develop practical solutions for real-world problems. He is enthusiastic about innovation in engineering education, design thinking, prototyping
construction projects that are implemented in Haiti.This real world responsibility enables the development of leadership skills by allowing studentsto fully immerse themselves in a project’s success or failure in a scaffolded setting. This paperdiscusses the perspectives and skill sets gained from the internship for both interns and studentson campus, including significant leadership development and the ability to engage with peopleand work within a community across cultures and backgrounds to execute a project. Supportingdata, collected by surveying former CEDC interns to better understand their experiences andleadership development in the program, will be presented. The authors build on lessons learnedto provide suggestions of how the program could
their sophomore or junior year. The pre-requisite courses include Calculus and Statics. At many institutions, there is nocorresponding lab experience. Typical lectures are comprised of textbook concepts andsample problems. The relevant course knowledge can be difficult to digest from onlytheoretical explanations and carefully constrained academic problems.2 Moreover,students desire to extend their learning of these theories to real world applications,especially since many applications of dynamics link directly to fun.3,4,5 To enhancelearning interest, effectiveness, and improve critical thinking in dynamics problem-solving, a hands-on group carousel design project was launched at Purdue UniversityKokomo campus.Previous semesters’ assessment of
to cooperate with others as an effective team member, and therefore soft engineeringskills, e.g. communication, team-work, presentation and problem-presenting analysis-synthesisare also needed. Advances in power electronics and emerging demands require changes in boththe theoretical and practical course aspects [8-27]. However, traditional practical classes into theelectrical engineering curricula may obviate this fact because they are seen by students as a mererequirement without any real world interest. Therefore, the main skill involved in electricalengineering (scientific knowledge transfer to society) is not enhanced because students do not seethe real applications carried out in practical sessions. The traditional approach, through
local governments, environmentalprotection agency (EPA), practicing engineers and entering undergraduate students ofgeotechnical engineering in particular. Real time climate precipitation combined withregional geology information can be reviewed for the illustration of using Google Earthin geoengineering site investigation study. Other geotechnical and hydrologicengineering applications of Google Earth are also discussed.INTRODUCTIONVirtually any construction projects on the Earth have to be built in or on soil and rockmass geomaterials of the earth. For those that are not built in or on the earth, they eitherfly, float or fall over [1] (Handy, 1980). Therefore, the site investigation of a project andits past history is very important for any
UTILIZING OPEN-SOURCE TOOLS IN THE NETWORKING LABORATORY Ece Yaprak Wayne State University Division of Engineering Technology Detroit, MI 48202 yaprak@eng.wayne.edu Lisa Anneberg Lawrence Technological University Electrical Engineering Department Southfield, MI anneberg@ltu.eduAbstractHands-on engineering applications bring real world experiences to students as well asreinforce the
A, B, and D used a number of different techniques to integrate sociotechnical thinkinginto their classes. In this section, we describe a few examples to help the reader understand thefindings in this paper. We refer readers to our project web site [18] for additional examples andinformation.Professor A used a real-world example of the iBill, the talking banknote identifier, which wascreated by the US Treasury after it was ruled to discriminate against blind and visually impairedindividuals due to the fact that US bank notes are all the same size and the numbers are hard toread. The US Treasury had to distribute free currency readers to eligible individuals at asignificant cost. In this example, it is clear that the design of the iBill was
functionwithin real-world limitations [11]. Thus, CT is embedded in engineering design, making it acritical skill for engineers in their education journey and professional practice.There are frequent discussions on effective CT development methods, model-eliciting, andsimulation activities [12]. It is also common for robotics and programming to be used as a meansfor the teaching of CT skills. Hands-on approaches appear consistently across CT researchbecause they evoke experiences that make the application of CT observable, thus making theconcept more tangible [13]. Studies have also highlighted the importance of incorporating CTinto formal and informal learning settings to enhance students’ CT skills and engagement [14].While engineering has always
, hazard identificationand mitigation, agency coordination, homeland security, and community emergency training.Courses also explore the major principles of this cross-disciplinary field that integrates all Page 24.1336.3activities necessary to build, sustain, and improve the ability to mitigate, prepare for, respond to,and recover from threatened or actual natural disasters, acts of terrorism, or other man-madedisasters.EMT Course: Computer Applications in Emergency ManagementIn today’s digital world, in order to participate effectively and confidently as well as contributeproductively, undergraduate students must be proficient with computing
andengineering practices. In addition to several real industrial case studies, two advancedprojects have been assigned in the course to help students to apply the skills learnt fromthis lecture.IntroductionSome students enrolling into the engineering major might have some difficulties to selectappropriate engineering disciplines1-2. One of the best ways is to cover the disciplinesthrough multidisciplinary engineering study to provide students with the real industrialcase study and potential solution3-4. The explanation of how engineers in differentdisciplines resolve the engineering issues could become the feasible way of educating thestudents on their future duty of engineering in each discipline5-6. The real engineeringexamples from industry are good
generators, andoscilloscopes. This laboratory has several unique features. First, Analog computers with fiveintegrators are used to perform real-time simulation after the system is modeled. Second, theSFT154 position and speed control system is used as the primary hardware device to be modeledand controlled, in both analog and digital. It generates responses that can be adequately modeledby a first order or second order transfer function with several nonlinearities, such as friction. Thishas the advantage of exposing students to real-world effects that can potentially tamper control Page 9.743.2system performance. Since the intention in this
, and comments), and facilitating informationretention.Application In Engineering EducationInfographic design is incorporated into the engineering curriculum, allowing students to addressreal-world health challenges. Collaborative projects with health organizations give hands-onexperience, reinforcing design skills crucial for creating compelling infographics. Incorporatinginfographic design into the engineering curriculum allows students to apply their technicalknowledge to real-world health challenges. Projects collaborating with health organizations offerhands-on experience in creating effective communication tools, aligning with educational goalsof community engagement. Through these projects, students practice essential design skills
instructed to students through interactiveexercises. Similarly, the concepts behind the above equations can be explained to students by‘demonstrating’ the actual actions in real-time using practical examples. (4) The demonstration of the actual transformation in terms of real-world geospatial coordinates isquite straightforward when using the interactive framework. Hence, the above equations (1) (2)(3) (4) become much easier for students to understand when performing interactive manipulationsusing various modes of operation. Three broad categories of transformations include: Translation,Rotation, & Scaling are illustrated subsequently in Figure.7
per week forapproximately 250 students, a one-hour discussion section led by a graduate teaching assistant(TA) for about 30 students with a format of the TA’s choosing, and an additional 4 to 6 hours ofstudent work outside of class. Both lectures and discussion sections were typically delivered in apassive, lecture-driven style, with students primarily listening and taking notes. The contentemphasized vector mechanics, focusing heavily on derivations and worked examples, withminimal application to real-world problems. The reform efforts introduced several keypedagogical changes, which are: • Team collaboration discussion sections with a focus on applying course material to real-world scenarios and group-based problem-solving
teachcontent by presenting the students with a real-world challenge similar to one they mightencounter were they a practitioner of the discipline. Teaching content through skills is one of theprimary distinguishing features of PBL. More commonly, instructors introduce students toteacher determined content via lecture and texts. After a specific amount of content is presented,students are tested on their understanding in a variety of ways. PBL, in contrast, is moreinductive: students learn the content as they try to address a problem. The “problems” in PBLare typically in the form of “cases”, narratives of complex, real-world challenges common to thediscipline being studied. There is no right or wrong answer; rather, there are reasonablesolutions based
; Exposition, American Society for Engineering Education. Retrieved from http://www.asee.org/search/proceedings5. Varma, V. (2009). Practitioners as adjunct clinical professors: Their role in teaching real-world engineering applications in design and construction. Proceedings of the 2009 Annual Conference & Exposition, American Society for Engineering Education. Retrieved from http://www.asee.org/search/proceedings6. Akili, W. (2012). Academia industry collaboration. Proceedings of the 2012 Annual Conference & Exposition, American Society for Engineering Education. Retrieved from http://www.asee.org/search/proceedings7. Jones, J. W., & Roan, L. A. (2012). Advisory board industry-university collaboration. Academic
concepts throughout theircollege career. Indeed, as their studies delve deeper into upper division courses, matters evolvefrom conceptually straightforward (i.e., statics) to more sophisticated (deformable) andpotentially abstract (thermodynamics). Challenges can arise correcting mistaken preconceptions,and linking perceptually-abstract mathematical formulas to real-world examples. Indeed, studies[1], [2] show that students value real life applications of the material covered, and that suchapplications contribute to a deep conceptual knowledge.Western Kentucky University offers programs in civil, electrical and mechanical engineering,presented with a focus on project-based learning. The institution further maintain activerelationships with the