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Displaying all 21 results
Conference Session
Computers in Education Division Technical Session 10: STEM Outreach
Collection
2020 ASEE Virtual Annual Conference Content Access
Authors
Mahmoud K. Quweider, University of Texas Rio Grande Valley; Fitratullah Khan, University of Texas Rio Grande Valley; Liyu Zhang, University of Texas Rio Grande Valley; Yessica Rodriguez, University of Texas, Rio Grande Valley; Yessenia Rodriguez, University of Texas, Rio Grande Valley
Tagged Topics
Diversity
Tagged Divisions
Computers in Education
Science (CS) department got together and proposed a focused10-week long funded summer camp for two local high schools with the following objectives: 1. Provide graduate students to instruct in the areas of` mobile application development, forensics and cyber Security. 2. Provide CS one-on-one mentors for students while conducting their work-based learning experience in Computer Science. 3. Assign hands-on interdisciplinary projects that emphasize the importance of STEM fields when using and developing software applications. 4. Promote and develop soft skills among participants including leadership, communications skills, and teamwork.The proposal was funded, by DOE and the summer camps were conducted in the summer of
Conference Session
Computers in Education Division Technical Session 11
Collection
2020 ASEE Virtual Annual Conference Content Access
Authors
Shaya Wolf, University of Wyoming; Rafer Cooley, University of Wyoming; Mason Johnson, University of Wyoming; Andrea Carneal Burrows Borowczak, University of Wyoming; Mike Borowczak, University of Wyoming
Tagged Divisions
Computers in Education
coding) and soft skills (such as problemconcept interpretation. solving and teamwork). Lastly, using these results, volunteers can enhance future opportunities. • Students were asked to reflect on their learning individually to provide an Individual indication of their progress interest level, and content knowledge. This was Reflection done through drawings, worksheets, and surveys. Conclusions & Future Work
Conference Session
Software and Hardware for Educators II
Collection
2009 Annual Conference & Exposition
Authors
Eric Wiebe, North Carolina State University; Chia-Lin Ho, North Carolina State University; Lisa Bullard, North Carolina State University; Dianne Raubenheimer, North Carolina State University; Jeff Joines, North Carolina State University; Carolyn Miller, North Carolina State University; George Rouskas, North Carolina State University
Tagged Divisions
Computers in Education
years in your field?From the exercise and combination of the results from both subgroups, some commonthemes emerged as shown in Table 1. The results and feedback from the workshop wereutilized to refine the first Delphi survey and also led to the development of a Model ofComputational Capabilities. Table 1 – Common Themes from the Workshop New hires After first year on job Next few years Specific applications Technological tools Architecture & (domain knowledge) technology skills Problem solving skills Systems knowledge Soft skills (global (critical thinking
Conference Session
Embedded Computing
Collection
2007 Annual Conference & Exposition
Authors
J.W. Bruce, Mississippi State University; Lee Hathcock, Mississippi State Univ.
Tagged Divisions
Computers in Education
arepublished on the web. Students were required to read and rate all dissections in severalcategories to ensure that each student was familiar with other designs. Qualitative andquantitative data was collected from the students about the perceived effectiveness of thedissection activity. The students felt strongly that the dissection activity improved their skills asengineers, but did not rate the impact on their soft skills (ethics and technical writing) verystrongly. The true impact on the students will not be known until they complete their capstone Page 12.596.13design course projects. Hopefully, they are now aware of manufacturing and economic
Conference Session
COED Modulus Topics
Collection
2018 ASEE Annual Conference & Exposition
Authors
Mike Borowczak, University of Wyoming; Andrea Carneal Burrows Borowczak, University of Wyoming
Tagged Divisions
Computers in Education
results, in-line with a body of K12 research, projects with more authentic inquiry traits tend to be of a higher qualityand thus higher instructor-based assessment scores. When it comes to peer-assessment scores, only half ofthe authentic inquiry traits are found to have significant impact outcomes – these tend to relate to humanisticproperties and soft-skills – e.g. real-world impact, communication, collaboration, and enabling access to abroader community. Results seen in this work continue to motivate the re-use and adoption of pedagogicalpractices at the collegiate STEM level that have already been vetted by other educational communities,especially those found within the K-12 STEM educational research community.IntroductionThe most ubiquitous
Conference Session
Computers in Education 10 - Technology 2
Collection
2021 ASEE Virtual Annual Conference Content Access
Authors
Irini Spyridakis, University of Washington
Tagged Divisions
Computers in Education
selected apps, products, or interfaces of their choice.They learned how to apply heuristics to evaluate UI designs as they pertain to usability, utility,and desirability, etc. with individual user interface elements and interactions, concerning howthey impact the overall user experience. Students also learned a new vocabulary as it relates tocommon heuristics in the field as well as best practices in UI design. Further, students gainedexperience with industry-facing tools such as Figma where they built their high-fidelity UIredesigns and worked collaboratively to help critique the UI designs of peers, simultaneouslydemonstrating growth in technical and soft skills. These experiences helped students build notonly their expertise and skillset, but
Conference Session
Computers in Education Division Poster Session
Collection
2018 ASEE Annual Conference & Exposition
Authors
Matthew Nelson, Iowa State University; Benjamin Ahn, Iowa State University
Tagged Divisions
Computers in Education
gaming environmentsAbstractStudents working on hands on projects have a unique opportunity to exercise and learnengineering skills outside of what they learn in the classroom. However, students also needprofessional skills, or soft skills, that allow them to work effectively on their projects in a teamenvironment. Unfortunately, these skills are often overlooked in the students’ core classes andstudents are usually unfamiliar with these skills. Not having these skills in a project basedprogram can lead to negative outcomes for the students. New technology is rapidly changing, andnew techniques that can be used to teach engineering students these valuable skills have becomeeasier to obtain. Advancements in virtual reality (VR) and augmented
Conference Session
Computers in Education Division Technical Session 7: Advanced CS courses
Collection
2020 ASEE Virtual Annual Conference Content Access
Authors
Zachary Michael Steudel, Baylor University; Cynthia C. Fry, Baylor University
Tagged Divisions
Computers in Education
obfuscation; and will discuss thedesign of the project, the implementation of the design, code obfuscation techniques used, and whichobfuscation techniques were used to produce the mystery executable presented to the class as theirclass project. IntroductionGroup projects in engineering and computer science coursework are a critical part of the educationprocess. Not only do they enforce the concepts being taught, they also provide an environment inwhich essential professional skills (aka, soft skills) can be understood, culminating in a synergisticlearning experience. The value of such group learning has been well documented in bothengineering and computer science courses [1]-[5], and is a cornerstone to the
Conference Session
Technical Session 5: Topics related to Engineering
Collection
2019 ASEE Annual Conference & Exposition
Authors
Krista M. Kecskemety, Ohio State University; Kadri Akinola Akanni Parris, Ohio State University; Nicholas Rees Sattele, Ohio State University
Tagged Divisions
Computers in Education
. He is integrally involved in the design and delivery of the Pre-Freshman and Cooperative Education Program and others of that ilk at OSU, as a part of his specific interest in soft skill development, diversity, recruitment and retention initiatives.Mr. Nicholas Rees Sattele, Ohio State University Nicholas is an Undergraduate Research Associate with The Ohio State Department of Engineering Ed- ucation. He is in the process of completing a B.S. in Computer Science and Engineering in the In- tegrated Business and Engineering Honors Program at Ohio State. His interests include incorporating Entrepreneurial Minded Learning into engineering coursework and interdisciplinary innovation. c
Conference Session
Mobile Devices and Apps
Collection
2015 ASEE Annual Conference & Exposition
Authors
Kefei Wang, Gonzaga University
Tagged Divisions
Computers in Education
of the future will have dif-ferent attributes than the stereotypical 20th century engineer. These attributes include the technicalknowledge that all engineers should have and are included in traditional engineering curricula, andother characteristics related to what have often been called soft skills or professional attributes,including communication, leadership, and entrepreneurial skills.” To help instill an entrepreneurialmindset, Kern Family Foundation established a network of colleges called the Kern Entrepreneur-ship Education Network (KEEN) in 2005. Gonzaga University is one of the 19 colleges in KEEN,and it views the entrepreneurial mindset as a critical need in undergraduate engineering education.Considering students in our CS 1 is
Conference Session
Computers and Learning
Collection
2013 ASEE Annual Conference & Exposition
Authors
Hoda Baytiyeh, American University of Beirut
Tagged Divisions
Computers in Education
solvingskills. In fact, it has been shown that engineer graduates possess adequate theoretical knowledgeand technical skills, but noticeably weak creativity and innovation. Interpersonal and personalskills in leadership, management, and multidisciplinary teamwork were found to be the mostoverlooked aptitudes in college despite their importance in work settings 25. With the availableWeb 2.0 applications, users can work collaboratively while chatting and conversing online. Suchfeatures help students enhance their team work skills including their oral and writing skills. Inaddition to technical knowledge and hard skills, engineers should possess soft skills in personaland interpersonal behavior to meet current employment market standards
Conference Session
General Technical Session 1
Collection
2014 ASEE Annual Conference & Exposition
Authors
Stephen Michael Morse, Texas Tech University; Audra N. Morse, Texas Tech University; Venkatesh Uddameri; Elma Annette Hernandez, Texas Tech University; David L. Ernst, Texas Tech University - Construction Engineering
Tagged Divisions
Computers in Education
academic experience include thestudents' lack of understanding of general theoretical concepts of physics, a decreased knowledgeon fundamental engineering principles, decreased math background and limited programming Page 24.1223.2ability, as well as “soft skills” associated with integrating and managing3,7. In fact, Barlish andTraylor8 found there was a disconnect between the skills that students obtain from their degreeprogram and the skills (as defined by the industry) necessary to be successful. Therefore, studieshave looked at how to address this deficiency through proper class sequencing9 emphasizing“life long learning” which calls on the
Conference Session
Technical Session 9:Topics related to STEM
Collection
2019 ASEE Annual Conference & Exposition
Authors
Ronald F. DeMara P.E., University of Central Florida; Tian Tian, University of Central Florida; Shadi Sheikhfaal, University of Central Florida; Wendy Howard, University of Central Florida
Tagged Divisions
Computers in Education
within undergraduateScience, Technology, Engineering, and Mathematics (STEM) programs [4]. Conventionallecture can offer advantages of simplicity of a low-tech broadcast mechanism for large classsizes and matches the expectation of some students to be lectured on the material, thusmaintaining their status quo bias [5]. However, as enrollments grow, students in large classesmay tend to lose concentration due to the crowded environment, and thus may hesitate to askquestions during class. This has motivated research to sustain content engagement [6] andovercome live lecture’s challenges at engaging critical thinking and soft skills within itsclassroom setting [7]. As a means to enable mastery learning, it is sought to utilize
Conference Session
Tablet and Portable PCs for Education
Collection
2009 Annual Conference & Exposition
Authors
Sabina Jeschke, University of Stuttgart; Lars Knipping, Technische Universitaet Berlin; Nicole Natho, Technische Universitaet Berlin; Erhard Zorn, Technische Universitaet Berlin; Olivier Pfeiffer, Technische Universitaet Berlin
Tagged Divisions
Computers in Education
. Besides, OneNote supports mobile devices asTablet PCs, PDAs, and graphics tablets for handwritten notes. Briefly, the benefits of thisapplication are its clarity, usability, and the opportunity to convey soft skills. Figure 1. Microsoft OneNote 2007 screenshot.In the following chapters, we present the preliminary results of our first evaluation. In line withthe evaluation, the second chapter describes the theoretical and practical settings of this projectin detail, and the comments of the students. Moving on, the third chapter reviews the drawbacksof the use of OneNote against the background of natural sciences and mathematics.ConceptThe lecture “New Media in Education and Research” covers the use of IT-Technologies in
Conference Session
Mobile Devices and Apps
Collection
2015 ASEE Annual Conference & Exposition
Authors
Andreas Karatsolis, MIT; Suguru Ishizaki, Carnegie Mellon University; Marsha C. Lovett, Carnegie Mellon University; Mollie Kaufer, Carnegie Mellon University; Stacie L. Rohrbach, Carnegie Mellon University
Tagged Topics
Diversity
Tagged Divisions
Computers in Education
, Evans and Gabriel criticize the current conception of communication skills asindependent “soft skills” and postulate that communication should be understood as social actionthat is bound in the context of engineering practice10. Hence, they suggest that communicationshould be “learned through processes of participation” where communication is directlyassociated with “performing engineering.” Our project builds on the approach suggested byEvans and Gabriel, by situating learning activities in authentic professional contexts wherestudents are expected to perform tasks that require clear and effective communication.Studies of teacher comments on student writing in the Sciences and Engineering suggest thatfeedback focuses on lower-order concerns
Conference Session
Social Media and In-class Technology: Creating Active Learning Environments
Collection
2012 ASEE Annual Conference & Exposition
Authors
Gonca Altuger-Genc, University of Massachusetts, Lowell; Yegin Genc, Stevens Institute of Technology
Tagged Divisions
Computers in Education
’ technical knowledge where as the method of implementationwas selected to improve students’ soft skills. The methodology consisted of 5 majorsteps: Step 1: In – class presentation on lifelong learning and self-directed learning Step 2: Survey (Pre-implementation survey) to measure students’ comfort level and overall understanding of the concept of lifelong learning Step 3: Selection of the implementation platform Step 4: Implementation of the self-directed learning modules Step 5: Survey (Post-implementation survey) to measure students’ responses to the experience, and also to collect feedbackStep 1: In-class presentation on lifelong learning and self-directed learningIn the beginning of the semester
Conference Session
Online and Web-based Education
Collection
2010 Annual Conference & Exposition
Authors
Bridget Smyser, Northeastern University; David DiBiasio, Worcester Polytechnic Institute
Tagged Divisions
Computers in Education
face-to-face courses.IntroductionChemical Materials Science is typically taught as a 4 lecture per week course. Studentperformance is evaluated via weekly homework and 2-3 exams per quarter. Past offerings of thisand other similar materials science courses have included features such as lab experiments andopen ended materials selection projects done in groups. These group projects typically involvedwritten and/or oral reports in order to improve soft skills and allow promotive interactionbetween the students. Collaborative learning has been a key feature of many courses at our Page 15.321.2university, and has been used extensively in other
Conference Session
Computers in Education 3 - Modulus I
Collection
2021 ASEE Virtual Annual Conference Content Access
Authors
Larysa Nadolny, Iowa State University of Science and Technology; Md Imtiajul Alam, Iowa State University of Science and Technology; Michael Geoffrey Brown, Iowa State University of Science and Technology; Monica H. Lamm, Iowa State University of Science and Technology
Tagged Divisions
Computers in Education
pedagogical tool in many institutions as activities in this type ofgame help the player develop soft skills such as teamwork and collaboration. It is even possible touse escape room games for technical exams 55 .As gamification is gaining popularity, so are the game strategies at the center of the researchstudies. However, gamified components are frequently limited to leader boards, badges, andpoints, and academics and researchers should look for other components beyond the three mostpopular items 56 . Collaborative design with instructional designers, UX researchers, and expertsfrom other fields may create innovate experiences using unique gaming elements.The content analysis in this paper utilized titles and abstracts for analyzing text. We were
Conference Session
CoED: Potpourri
Collection
2017 ASEE Annual Conference & Exposition
Authors
Ronald F. DeMara P.E., University of Central Florida; Baiyun Chen, University of Central Florida; Richard Hartshorne, University of Central Florida; Ramtin Zand, University of Central Florida
Tagged Divisions
Computers in Education
practices for the course, which utilize handwritten image files that are retained forstrengthening the learner’s soft skills through one-on-one clarification with Content GTAs.Instructional challenges include the cold-start problem of building a viable test bank of digitizedquestions, whereas only selected topics in engineering fields have digitized test banks availablefrom textbook publishers. Additionally, the efforts invested to digitize should have significant re-use potential to preclude reinventing the wheel for a longer-term payoff that can be pooledamong alternate faculty teaching a course at their institution. Organizational challenges relate tochange theory of the participants involved, both instructors and students alike. An
Conference Session
Computers in Education Division Poster Session
Collection
2014 ASEE Annual Conference & Exposition
Authors
Neelam Soundarajan, Ohio State University; Swaroop Joshi, Ohio State University; Rajiv Ramnath, Ohio State University
Tagged Divisions
Computers in Education
byfreeing up class time to spend on activities that contribute to their soft skills such as teamwork,but also improve the extent to which individual students attain the course outcomes related to thetechnical contents of the course. But in order to reach this potential, it is important to go beyond Page 24.1395.11what has been done so far in most FC classrooms. In particular, it is necessary to engage smallgroups of students in deep discussions about the technical material; and to organize these groupson the basis of well understood theoretical principles. Our approach, and the CONSIDER systemare designed to do that. We plan to use our approach
Conference Session
Programming for Engineering Students II
Collection
2008 Annual Conference & Exposition
Authors
Amy Craig, North Carolina State University; Lisa Bullard, North Carolina State University; Jeff Joines, North Carolina State University; Tom Miller, North Carolina State University; Carolyn Miller, North Carolina State University; Dianne Raubenheimer; George Rouskas, North Carolina State University; Larry Silverberg, North Carolina State University; Eric Wiebe, North Carolina State University
Tagged Divisions
Computers in Education
participants were asked to organize thepost-its on their respective chalkboards to capture common or emerging themes. Some prevalentthemes are shown in Table 1: Table 1: Select Workshop Notes New hires After first year on job Next few years Specific applications Technological tools Architecture & (domain knowledge) technology skills Problem solving skills Systems knowledge Soft skills (global (critical thinking) issues) Communication skills Self motivated innovation Accountability Knowledge of a Understanding business