. Trinidad Sotomayor, Pontificia Universidad Cat´olica de Chile Trinidad is an Engineering Design Master Student at Pontificia Universidad Cat´olica de Chile (UC). She owns a bachelor degree in mechanical engineering with a major in Design and Innovation. At DILAB (UC), the engineering design initiative, Trinidad has been working as a researcher in topics regarding engineering education such as entrepreneurship, epistemologies and minorities, among others. c American Society for Engineering Education, 2020Work in Progress: Developing a more comprehensive instrument to assess theentrepreneurial mindset of engineering studentsAbstractThis is a Work in Progress: Goals of becoming more entrepreneurial have
Paper ID #15139Development of an Instrument to Measure the Entrepreneurial Mindset ofEngineering StudentsDr. Cheryl Q. Li, University of New Haven Cheryl Qing Li joined University of New Haven in the fall of 2011, where she is a Senior Lecturer of the Industrial, System & Multidisciplinary Engineering Department. Li earned her first Ph.D. in me- chanical engineering from National University of Singapore in 1997. She served as Assistant Professor and subsequently Associate Professor in mechatronics engineering at University of Adelaide, Australia, and Nanyang Technological University, Singapore, respectively. In 2006
-computer interaction techniques to education. Wai-Tat Fu is the Associate Editor of the ACM Transactions on Intelligent In- teractive Systems (TiiS) and the Topics in Cognitive Science journal. He is m the program chair of ACM IUI (Intelligent User Interfaces) 2017, and the general chair of ACM IUI 2019.Dr. Molly H. Goldstein, University of Illinois, Urbana-Champaign Molly H. Goldstein is Senior Lecturer in the Industrial and Systems Engineering & Design at the Univer- sity of Illinois. She earned her B.S. in General Engineering (Systems Engineering & Design) and M.S. in Systems and Entrepreneurial Engineering from the University of Illinois in Urbana-Champaign and Ph.D. in Engineering Education from Purdue
newpossibilities, are curious about problems that arise, and dare to risk failure to solve thosechallenges with innovative solutions(8). Engineering is one discipline where there has been a callfor innovation, fueled by the entrepreneurial spirit(16). Some have even proposed that innovationis the key to the “entrepreneurial mindset” (10). However, innovative thinking and the“entrepreneurial mindset” are not automatic outgrowths of current engineering programs. Whatfuels innovative solutions? What makes one person risk embarking on a new endeavor whileanother does not?Self-Determination Theory (7) can provide some insights. Self-Determination Theory involvesthe perception of options, a sense of considering oneself free to do what one has decided to do.It
presentation skills 6-9. There are no prerequisites forthe redesigned course (nor were there for the predecessor course) and students will engage inseveral individual and group learning activities throughout the term. Our motivation for writingthis paper about the redesign of Principles was to investigate how through a better designedcourse we can potentially influence more students, particularly engineers, toward developing orenhancing their entrepreneurial mindset and becoming more entrepreneurial in whatever theychose to do. Better design was assumed to mean a course more aligned with curriculum designmodels known to produce superior learning results in undergraduate students. Entrepreneurialmindset was assumed to be a set of individual factors
Maker Education has made considerable in-roads intoschools despite institutional obstacles is undoubtedly one of the reasons that Constructivists havealigned themselves with the Maker Movement.Maker Mindset: Promoting Growth-Oriented and Intrinsically-Motivated LearningIn The Promise of the Maker Movement for Education, Martin [3] considers the MakerMovement to be composed of three main elements: tools, community, and mindset. As noted bySheridan et al., the use of Maker tools in a makerspace leaves out a critical element – the habitsof mind of the Makers themselves! Martin provides a framework which links Dougherty’sconception of a “Maker mindset” [4] to four elements crucial for education and provides someways they relate to established LS
traits or whether they can be measured in general form. Such research has notbeen focused on engineering or the sciences. Interestingly, both engineering and scientificallyfocused industries are expecting both innovative and entrepreneurial skills in their degreedemployees. To meet the need of measuring whether engineering programs are inspiring andcultivating creativity and innovation (a recognized precursor of entrepreneurship,) I designed anengineering creativity and innovation index. This paper reports on the development, theoreticalgrounding and reliability and validity testing and piloting of this new instrument.IntroductionAs described in the abstract above, over the past two decades, various research studies acrosseducation and business
engage with them in professional skill workshops. The S2S program aims to prepare both graduate and undergraduate students with the professional skills they will need after graduation regardless of if they are going into industry or academia. A multitude of skills are covered in the program that address the knowledge, skills, and abilities necessary for the Tshaped engineer, including but not limited to: information literacy, leadership, teamwork, diversity, time and project management, reflection scientific/written/oral communication, writing, career services, entrepreneurial mindset, and public speaking. To
], programs specificallydeveloped for at-risk students, and programs specifically for first-year students and careerawareness [10]. Others are looking to redefine the way in which engineering mathematics istaught, with the goal of increasing student retention, motivation and success in engineering [20].Many focused on improving engineering advising [12] [17] [15] [16]. Some focused onchanging the climate of the engineering classroom by changing teaching methods [21] [22] tomore active teaching methods that focused on the idea of learning how to learn [23]. Finally,some proposed the incorporation of an entrepreneurial mindset to improve student success,stating “Career paths in science, technology, engineering, and mathematics (STEM) disciplinesare
Paper ID #33752The PEERSIST Project: Promoting Engineering Persistence Through Peer-ledStudy GroupsMs. Thien Ngoc Y Ta, Arizona State University Thien Ta is a doctoral student of Engineering Education Systems and Design at Arizona State University. She obtained her B.S., and M.S. in Mechanical Engineering. She has taught for Cao Thang technical college for seven years in Vietnam. She is currently a graduate research associate for the Entrepreneurial Mindset initiative at the Ira A. Fulton Schools of Engineering at Arizona State University. Her doctoral research focuses on Entrepreneurship Education and Innovation in
including demographicdata. We vetted the instrument with an advisory panel for an additional level of validation and piloted thesurvey with undergraduate engineering students at two universities collecting completed responses from196 participants. Our reliability analysis and additional statistical calculations revealed our tool wasstatistically sound and was effectively gathering the data we designed the instrument to measure.IntroductionIn the United States, multiple reports including the Innovative and Entrepreneurial University Report [1],the Engineer of 2020 [2], and expository papers on the state of engineering education [3]-[5] haveindicated that post-secondary engineering education in the U.S. is lagging behind when compared tocompetitors
Making and Risk-Taking” (EEC-1519339), is answering this call by empowering faculty to realize a mindset ofpedagogical risk-taking and additive innovation (Jordan & Lande, 2016) in their classrooms. TheASU Polytechnic School has a well-established track record of innovativeness in teaching. TheNational Academy of Engineering (2012) recognized its engineering program as one of 29exemplars to address real-world, industry-focused problem solving, and the U.S. News & WorldReport recently named ASU (for the second time) as the most innovative university in thecountry (Smith-Barrow, 2016). Still, faculty have been slow to embrace risk taking inpedagogical approaches beyond the project-based engineering design spine. The projecttherefore
Paper ID #27204Assessing the Data Analysis Training of Engineering UndergraduatesMrs. Eunhye Kim, Purdue University, West Lafayette Eunhye Kim is a Ph.D. student and research assistant in the School of Engineering Education at Purdue University. Her research interests lie in engineering design education, especially for engineering stu- dents’ entrepreneurial mindsets and multidisciplinary teamwork skills in design and innovation projects. She earned a B.S. in Electronics Engineering and an M.B.A. in South Korea and worked as a hardware development engineer and an IT strategic planner in the industry.Nathan M. Hicks, Purdue
publication; a student, on the other hand, might think ofwriting a summary of existing information. Spending time defining some of these outcomes at thebeginning of the semester will help students plan accordingly and rise to the challenge at hand.Another way to better support struggling students is to encourage more entrepreneurial thinking.Who is their customer/audience, and what are their wants/needs? By focusing on these ideas,students can better understand the idea of external value and find more ways to add external valueto their work. Finally, reviews should occur early and often. By communicating what students aredoing well and what they can improve upon, they begin to feel more comfortable with the controlthey have.Takeaways for
Electrical Engineering from Texas A&M University. Currently he is using his technical business experiences to develop and run innovation and entrepreneurial programs for the Engineering Innovation Center, a 20,000 sq ft rapid prototyping facility. These include Aggies Invent, Engineering Project Showcase, Inventeer, and Pop Up Classes. In addition, he mentors multiple entrepreneurial teams. c American Society for Engineering Education, 2017 WIP: Micro-skills and Mini-habits in Engineering Student Teams: Facilitating a Confluence of Perspectives and TalentMotivation and BackgroundTeams for creative problem solving consist of members that each bring unique qualities such
. 5AppendicesCourse schedule Class # Topic Assignments due Class 1 Introduction to reflection N/A What is ‘BME’ Class 2 Intro to design thinking Reflection - What is engineering Reading on four levels of reflection Preferred Name/Pronoun form Read and sign syllabus Class 3 Shop introduction Campus Map Design Project Project Presentations Class 4 BMES introduction Reflection - Working styles Interviewing skills Design thinking reading Sense of belonging Class 5 Entrepreneurial mindset Reflection - Design
Mechanical Engineering de- partment. His teaching focus is in fluid mechanics and thermodynamics but has also taught classes such as numerical methods and introduction to engineering. His interests include student pathways and mo- tivations into engineering and developing lab-based curriculum. He has also developed an interest in non-traditional modes of content delivery including online classes and flipped classrooms and incorporat- ing the entrepreneurial mindset into curriculum.Dr. Ashley Bernal, Rose-Hulman Institute of Technology Ashley Bernal is an Assistant Professor of Mechanical Engineering at Rose-Hulman Institute of Technol- ogy. She received her PhD from Georgia Institute of Technology in 2011. She was an
, Engineering, and Design (TED) at NC State University. Re- search interests include Engineering mindset, model-based reasoning, computational thinking in TED, and entrepreneurial influence in TED education. 4 years k-12 teaching experience. c American Society for Engineering Education, 2017 Evaluating Freshman Engineering Design Projects Using Adaptive Comparative JudgmentAbstract This evidence-based practice paper examines the use of an alternative form of assessmentfor engineering design projects called adaptive comparative judgment (ACJ). The authorsemployed ACJ to assess undergraduate engineering student design projects and compared theresults to traditional marking
” (such as Peace CorpsMaster’s International Programs at Michigan Tech and MIT D-Lab) or “design for the other 90percent” (such as Stanford University Entrepreneurial Design for Extreme Affordability).Furthermore, engineers are working to change the conversation so incoming engineering studentsembrace messages that “engineers make a world of difference” and “engineering is essential toour health, happiness, and safety.”11 Effectively organizing engineering education around globalproblems requires taking greater notice of Schumacher’s and Polak’s exhortations.This paper explores Schumacher’s and Polak’s legacies on engineering practices in developingcountries and in engineering education. ITDG, through reorganization as Practical Action, andIDE
engineering education research interests focus on community engagement, service-based projects and examining whether an entrepreneurial mindset can be used to further engi- neering education innovations. He also does research on the development of reuse strategies for waste materials.Dr. Daniel Knight, University of Colorado, Boulder Daniel W. Knight is the Program Assessment and Research Associate at Design Center (DC) Colorado in CU’s Department of Mechanical Engineering at the College of Engineering and Applied Science. He holds a B.A. in psychology from Louisiana State University, an M.S. degree in industrial/organizational psychology and a Ph.D. degree in education, both from the University of Tennessee. Dr. Knight’s
college students about the design process.Ms. Molly H. Goldstein, Purdue University, West Lafayette (College of Engineering) Molly Goldstein is a Ph.D. student in the School of Engineering Education at Purdue University, West Lafayette with a research focus on characterizing behaviors in student designers. She previously worked as an environmental engineer specializing in air quality influencing her focus in engineering design with environmental concerns. She earned her B.S. in General Engineering (Systems Engineering & De- sign) and M.S. in Systems and Entrepreneurial Engineering from the University of Illinois in Urbana- Champaign.Dr. Robin Adams, Purdue University, West Lafayette (College of Engineering
problem/need of the potential customer. Defining Stating the identified need or problem of the potential customer. Ideating Generating ideas to address the need or problem Prototyping Implementing inexpensive, scaled back, representation of possible solutions to the need or problem Testing Presenting the prototype to potential customers to get feedback on its potential to address the identified need or problem.Design Thinking [11] is an iterative process where participants go through a five-stageprocess, shown in Table 3. The Lean Startup [12], shown in Table 4, approach is a methodfor launching entrepreneurial efforts in a more experiential way than traditional business
entrepreneurial mindset, initiation by student, strength based, quality of the finalproduct as the focus, and use of the final product. Project based learning helps connect thereal world with learning. However, it has its own inherent disadvantages which includedeficiencies in the assessments. If the products are used by self or commercially sold post theacademic assessments, it can meet the criteria for Product Oriented Learning.Over years, engineering programs moved from a practice-based curriculum to an engineeringscience-based model. The intended consequence of this change was to offer students arigorous and scientific foundation that would equip them to address unknown future technicalchallenges [9]. But in reality, the engineering education moved
finishing the game. Currently, they havea physical studio set up in Sweden.In fact, the behaviors inspired by the need to complete a game have previously inspired a study onsuch positive aspects which may readily be translated to educational games. Steinkuehler &Duncan [28] investigated the mindset of Engineers playing learning games, conducting acomprehensive study based on the game World of Warcraft (WoW). The study provides a veryuseful result into how games incorporate habits which could also be translated to scientific habitsbenefitting users (Table 1). Some of these scientific habits include social knowledge construction,building on others’ ideas, usage of counterarguments, usage of data and evidence, understandingfeedback, model based
engineering in helping studentsuse their knowledge to create something:“Design is the core of engineering. So the purpose of an engineer is to use a knowledge of mathand science technical knowledge to create some new product or service that someone is willingto buy so that adds value to society.”When this instructor was asked specifically about the role of design in engineering science, noclear distinction was made:“If you believe that engineering science is an engineering program, then, I think talking aboutengineering design is absolutely fundamental and again I talked earlier about a shift from theidea that we’re creating academics […] to (creating) people that may be doing a lot moreentrepreneurial work […] The are all very entrepreneurial now
fabulously successfulentrepreneurs, like founders of dot.com corporations who had changed the world with theirinnovations. Engineering students were encouraged to take entrepreneurial risks, strive for highachievement, and if possible to create and found their own companies. Thus for students atSuburban Private University, the image that engineers were entrepreneurs and risk-takers whowould make millions of dollars and change the world with their innovations was prevalent, andin some cases empowering. For example, Rudy, co-founded an IT firm while still anundergraduate computer science student and became so busy with the business venture hedropped out of Suburban Private University his junior year. During the second year of operationthe business had
, John K., and David Reeping. “Providing Authentic Experiences in the First Year: Designing Educational Software in Support of Service Learning Activities.” In Proceedings of the American Society for Engineering Education 2015 Annual Conference. 2015. Seattle, WA.12. Kolb, David A. Experiential Learning: Experience as the Source of Learning and Development. Englewood Cliffs, N.J.: Prentice-Hall, 1984.13. Kolb, David A. “Management and the Learning Process.” California Management Review 18, no. 3 (1976): 21- 31.14. Estell, John K., David Reeping, and Heather Sapp. “Curiosity, Connection, Creating Value: Improving Service Learning by Applying the Entrepreneurial Mindset.” In Proceedings of the American Society for
teaches biomedical engineering design and innovation, biomechanics and physiology. He promotes the development of the entrepreneurial mindset in his students through support provided by the Kern Family Foundation.Dr. Curtis Abel, Worcester Polytechnic InstituteMs. Laura A. Robinson, Worcester Polytechnic Institute Research LibrarianProf. Sarah Wodin-Schwartz, Worcester Polytechnic Institute Dr. Wodin-Schwartz joined WPI in August 2015. She is passionate about teaching core engineering and critical thinking skills that apply to application-driven problem-solving. She is especially interested in engineering design and product development. She is excited to work with students to help them understand not only the technical
elected as the 2018 STC.UNM Innovation Fellow. Dr. Han holds 17 UNM-affiliated U.S. patents and 6 pending U.S. and PCT patent applications. He currently serves as the Chief Technical Officer of Osazda Energy LLC, a startup company based on his intellectual property generated at UNM. Prior to his entrepreneurial venture, Dr. Han served as the main campus faculty member of the STC.UNM Board of Directors from 2015 to 2016.Ms. Catherine Anne Hubka, University of New Mexico Catherine (Cat) Hubka, MFA, holds dual appointments at the University of New Mexico in the Depart- ments of Chemical and Biological Engineering (CBE) and Department of English. For CBE, she is embedded in the 300 and 400 labs where she supports
(first-year and capstone design courses) as well as co-curricular opportunities (e.g., internships,student clubs, international experiences, entrepreneurial opportunities, and faculty-linkedresearch opportunities) intended to develop undergraduate engineering students’ contextualcompetence [13]. In a companion study utilizing a large dataset of more than 5,000 engineeringundergraduate students, Palmer et al.[14] also found that engineering students who reportedbeing active in clubs and activities, participating in service work, and having access to anentrepreneurship minor or certificate also reported higher levels of contextual competence. Ofthe positive influences on contextual competence, however, curricular emphases had the largestinfluence