AC 2008-1513: THE UBIQUITOUS MICROCONTROLLER IN MECHANICALENGINEERING: MEASUREMENT SYSTEMSMichael Holden, California Maritime Academy Michael Holden teaches in the department of Mechanical Engineering at the California State University Maritime Academy. Page 13.1275.1© American Society for Engineering Education, 2008 The Ubiquitous Microcontroller in Mechanical Engineering: Measurement SystemsIntroductionThis paper will describe a project aimed at integrating microcontrollers in several classesthroughout the mechanical engineering curriculum at the California State University MaritimeAcademy (CMA). The goal is to give our
short of women engineers in the work place. Many femalestudents lose interest in Science, Technology, Engineering, and Math (STEM) at an early age.How to encourage and retain female students’ interest in STEM is a challenge faced by manyeducators.The paper describes our collaboration (Wentworth Institute of Technology (WIT)) with an all-girl high school to setup a robotics workshop. The high school administration is interested inbringing engineering and technology as a new component to their curriculum. From our side, weconstantly seek outreach opportunities to prompt STEM and attract more girls into the STEMfields. After meeting and discussion with the high school administration, a robotics workshopwas developed. The workshop was a year-long
constructed, unmonitored or untrained in group dynamics, the endresult may be that any marginalization underrepresented students experience in the classroombecomes magnified.20 Women students discussed this issue during interviews, havingexperienced relegation to administrative duties by the group, exclusion from the group and/orappointment as leader of the group often resulting in an excessive workload. Faculty and TAsneed to be aware of and implement effective group management skills.Category 2: Improve curriculumContinue to integrate relevant applications into the curriculum: Many interviewees enjoyedclasses that included hands-on experiences, problem-solving activities and real-life examples. Infact, their enthusiasm for hands-on activities and
disability-related topics was important for preparing the nextgeneration of professionals: ● “Engineering is all about innovation and making structural change on a variety of levels, I think it is imperative students entering the field have this background.” ● “I think accessibility should be integrated into the curriculum, to build better technologies and conscientious students.” ● “Adding AT (assistive technology) to the school’s curriculum would be an excellent way of assuring future educators/students are knowledgeable and well trained in the discipline. My knowledge has come mostly from sources outside of any curriculum
to real-world problem solving, and it is arequirement for ABET accredited engineering and technology programs. Students complete thisrequirement before graduation usually in their senior year. While CDE is easier to implement intraditional engineering and technology programs, its use in on-line programs is limited. This is becauseof the asynchronous nature of on-line programs and student demographics.Per ABET 2016-17 General Criterion 5: Curriculum, Baccalaureate degree programs must provide acapstone or integrating experience that develops student competencies in applying both technical andnon-technical skills in solving problems. Thus, CDE is a requirement for ABET accredited engineeringand technology programs. The duration and nature of
the other hand, aim to prepare students to perform integrationwork by equipping students with a holistic perspective and tools such as decision analysis, riskanalysis, and modeling in general. The TLP aims to integrate both the component- and system-level knowledge by focusing on an interdisciplinary program between two existing majors:electrical engineering for the component level and systems engineering for the systems level.The TLP curriculum is built on a theoretical model of interdisciplinary knowledge developed byBoix-Mansilla1. Through empirical studies, Boix-Mansilla identified four components ofinterdisciplinary knowledge as represented in Figure 1
expertise for the future.Pre-college education has been putting effort into improving STEM attitudes in STEM fields[18] and designing various learning approaches and interventions in STEM [19] to sparkstudents’ positive attitudes. Studies exploring elementary students’ STEM attitudes found thatSTEM integrated robotics curriculum resulted in students’ positive attitudes toward math [19]and positive STEM attitudes relating to computational thinking skills [20].Engineering education positively motivates students to learn STEM and develop an interest inSTEM careers [21]; [22]. Although exposure to engineering concepts in STEM should start at anearly age, a limited number of studies have examined the degree of impact engineering educationhas in
systems, interfaces for standardized data exchange between domain-specific PDM systems, and automated variant design generation of mechatronic systems and system families. Dr. Schaefer’s contributions to the Scholarship of Education concern one of the 14 Grand Challenges for Engineering as stated by the National Academy of Engineering – “Advance personalized learning.” In his research, Dr. Schaefer addresses the strategic design of engineering education for the next generation of engineers, the integration of game-changing paradigms such as mass customization, personalization and collaborative learning into the engineering curriculum, as well as virtual learning
have an efficient but not necessarily supportive function.5 If we Page 11.1265.2consider the alternative to traditional college lecture halls, collaborative learning research hashighlighted the distance between faculty and students in institutions of higher education: thefragmentation of curriculum, the detached and impersonal lecture style and routinized tests.8These foster a system that reinforces students who are passive learners, yet simultaneouslyambitious and competitive toward their classmates. It is this competitive classroom atmospherewhich has often left women feeling more alienated.2,3,4 Unfortunately, these dynamics constitutethe
-learning project inour required one-credit seminar for American Indian students. Students in theclass were vertically integrated in groups to develop an engineering-relatedactivity that could be used by 5th to 8th grade teachers to teach Montana mathstandards. In this paper, we discuss the curriculum for the service-learningexperience, give examples of activities that the student teams developed, andreport assessment results from the pilot test. We are convinced that this approachprovides benefits not only for our American Indian engineering students, but alsomay interest 5th to 8th grade students in studying engineering.Background and RationaleThe seminar component of the Designing Our Community Program requiresstudents to enroll in a one-credit
- ally established cybersecurity professionals rather than under-shortage of nearly three million cybersecurity professionals represented minorities [8]. Other barriers to underrepresentedand staff [1]. Nearly 60 % of organizations report that they minority participation in CTF competitions include:are at an extreme or moderate cyber risk due to the highstaff shortage [1]. The ISC2 Cybersecurity Workforce Study • Students have limited knowledge or exposure to cyberreport notes that 17 % of the cybersecurity workforce who concepts in the undergraduate curriculum. Of the 300identified as being a minority were female, and 9 percent colleges and universities that are designated as
developersmust be well-trained in software testing to plan and carry out effective software testing activities.To achieve a better trained workforce in the area of software testing, curricula at academicinstitutions need to be integrated with software validation techniques, including software testing. The problem of integrating software testing concepts and related techniques into programmingand software engineering (SE) courses is still an open research problem. Over the past decade, therehave been many investigations, specifically by members of both academic community and softwareindustry, into ways to integrate software testing into computer science (CS) and SE curricula. Forexample, several approaches attempted to integrate testing concepts into
intended learning outcomes in a computer science course.)In this paper, we present the causal loop diagrams developed to explain the relationships betweenthe actors and attributes involved in implementing EarSketch in a particular school setting. Thediagram allows us to better make decisions that ensure both an engaging but also effectiveSTEAM-based computing curriculum. In addition, possible broader ramifications of the resultswill be explored. The authors expect that virtuous and vicious cycles may be common in otherSTEAM and technology-based curricular interventions designed to be highly engaging forstudents. The authors also see potential parallels to engineering curriculum—is time spent‘tinkering’ leading to student learning of engineering
virtually going to factories, R&D studios, and laboratories. In addition,spreadsheets and video are used as part of the integrated PBL-VR modules. This work has beenongoing for several years, and several universities and companies have adopted the technology,however, the paper does not provide any formal assessments on its effectiveness.The authors in [58] develop a set of VR models, PBL, and case studies to be integrated withvarious courses in the industrial engineering curriculum and help address competency gaps inmanufacturing workforce. Student teams are assigned to work on industry-based projects thatrequire VR walk-through tours enabled by a discrete-event simulation model of an actual Boeingmanufacturing line. A formal rubric is used for
successes other educators have had in integrating roboticsinto their curricula and overcome some of the difficulties that have been encountered.1. IntroductionThe motivation to create a wrapper for the iRobot® Create’s serial command Open Interfacespecification initially came from a desire to improve the way we teach abstraction, modularity,and encapsulation in our CS1 curriculum. In addition to the treatment we give to those topicsduring normal lecture hours, our students also participate in a two-hour lab, with a graded take-home portion, in which they are expected to use an instructor-provided package to solve aproblem. Our CS1 course assumes no prior programming knowledge other than a broadly-scoped information technology course taken by all
Tech Greg Mayer is currently a post-doctoral fellow at the Center for Education Integrating Science, Mathe- matics, and Computing (CEISMC), at Georgia Tech. Greg develops curriculum for online professional development for teachers and high school students. He assists with the delivery of an online calculus course through facilitating synchronous online recitations, also for high school students. Prior to working at CEISMC, Greg was developing curriculum for distance and blended learning courses at The University of Waterloo and The University of British Columbia. Greg received his education from Canada: an undergraduate in Geophysics and Applied Mathematics from the University of Western Ontario, a Masters in
a mechatronics project. This paper shares the development of an introductorylaboratory curriculum that teaches mechanical engineering students to gain fluency in electronicsand software with system-level demonstration to be a valuable employer of mechatronics. Whenwe talk about systems, we use the NASA Systems Engineering handbook definition as “aconstruct or collection of different elements that together produce results not obtainable by theelements alone.” This is the mindset we want students to carry throughout the mechatronicscurriculum. To focus on the practical applications of mechatronics, we developed a labcurriculum that cultivates system-level thinking around the build and integration of ahypothetical NASA Mars rover project
programming capability and agraphical programming interface (GPI) under development for K-16 users. It has a wide range Page 15.205.2of applications developed for K-12 math and science standards, and an ongoing development fora grades 5-8 curriculum via an online interactive website 2,3,4,5. It has a modifiable designconsisting of off-the-shelf electronic hobby store components, instead of proprietary componentsas with the LEGO MINDSTORMS® and VEX® commercially available robot kits 1. It hasbeen applied in the extensive SPIRIT teacher professional development project and shown to behighly successful for equipping K-12 teachers in STEM training, and to
, actuators) design, real-timesoftware programing, and I/O interface. Thus, the labware is constituted by different moduleswhich can be used as an integrated and sequential lab material to be implemented in a singleembedded systems course or to be implemented as learning supplements for the specific courseby employing the selected module in different engineering curriculum.The authors are currently following the model curriculum of 2004 IEEE/ACM8 and redesigningthe curriculum in electrical engineering, computer engineering, and software engineering andgradually implement the developed labware to the related courses they offer. We are seekinglongitudinal implementation strategy to maximize the influence of our labware to train ourstudents. With this
Prairie View A&M University in 1993, and a PhD degree in electrical engineering from Texas A&M University in 2003. From 1998 to 1999, Dr. Obiomon served as an adjunct faculty at the Rochester Institute of Technology, in the Department of Micro-electronics in Rochester, New York. From 2000-2002, she was the lead data processing system hardware engineer in the Shuttle Avionics Integration Laboratory at the Johnson Space Center in Houston, TX. In 2003, she joined the Department of Electrical and Computer Engineering at Prairie View A&M University. She is currently serving as the Department Head of the Electrical and Computer Engineering Department at Prairie View. Dr. Obiomon’s research interests include the
interactive way. Within the curriculum andvarious activities, we wanted to incorporate general themes females face in STEM fields,especially in the Computer Science community. For example, some of these themes include:breaking gender stereotypes, dealing with peer pressure, having an interest but lackingresources, etc. Different from the majority of other camps, this camp has unique teachingstyles, structures, and learning which extends beyond the duration of the one-week camp.2. Integrated Computing and STEM EducationThe UC Davis C-STEM Center aims to transform computing, science, technology, engineering,and mathematics (C-STEM) education in both formal and informal K-14 programs throughintegrated learning, guided by two key objectives: Close
Paper ID #39256Engagement in Practice: Lessons Learned and Outcomes from the Creationof an Engineering for Sustainable Development Makerspace to SupportCollaborations Investigating Passive Gravity Water Treatment PlantsPatrick Sours, The Ohio State University Patrick is a Senior Lecturer in Food, Agricultural, and Biological Engineering at The Ohio State Univer- sity. Patrick Sours earned a B.S. in Civil Engineering with a minor in Humanitarian Engineering and the Global Option Distinction from at The Ohio State University. Patrick then obtained his M.S. from the Department of Food, Agricultural and Biological Engineering, where
trying an hour of programming by using their one-hourtutorials. Many projects target middle school including CS Unplugged [24] and some projects arefocused on a specific discipline like integrating math with computing at the K-12 level [26].In [15], a summer camp curriculum was presented where the students were taught appdevelopment using App Inventor and later introduced to Java. However, this camp’s focus was toteach app development (not programming only) in a particular platform to high school studentsonly. Even though they have found the camp to be successful in using APP Inventor andtransitioning to Java, their curriculum followed traditional learning techniques and most of theirstudents already had prior Java experience which played a
2015 ASEE Northeast Section Conference Collaborative Instruction and Team Based Project Learning - An Effective Strategy to Conduct Technology Education Yu Wang, Farrukh Zia, Ohbong Kwon, Xiaohai Li Dept. of Computer Engineering Technology New York City College of Technology The City University of New YorkAbstractCollaborative instruction is a teaching model that involves multiple instructors for a common setof educational goals, which can integrate the strengths and shared interests of faculty memberswith different expertise and research focuses. Just in time teaching for
the program's development process and provide a scalable framework for educators.Background of Other Programs Vertically Integrated Projects is a multidisciplinary educational model that allowsstudents to work on long-term, large-scale research projects under the guidance of facultymembers [3]. In an assessment of the VIP for first-year engineering pathway at a publicuniversity, Ramirez and Zoltowski collected data that suggested a positive impact on participants'academic and professional qualities after participating in a VIP program [3]. The survey datahighlighted the program's efficacy in fostering research and experiential activities, as reflected ina mean score of 4.14. out of 5. Early engagement in research projects and teamwork
and in some cases also Calculus II; b) cutting,removing or combining some general engineering courses (such as combining Statics andDynamics into one 3 to 4 SCH course); c) treating Physics II and Electrical Circuits asessentially equivalent and requiring only one; d) eliminating or turning Numerical Methods andFinite Difference/Element courses into electives; and e) eliminating numerical methods topicsfrom curricula due to the inclusion of industry standard software (ISS) packages such asMODFLOW (groundwater modeling), ANSYS (for structural analysis) and HEC-HMS (forhydrologic routing)3,4,5,6.Due to the curriculum reduction approaches described, the potential impacts on the knowledgeand skills students learn and develop during their college
itsinception has graduated more than 25 students who are currently placed in several major globalindustries.Our CSE graduate program offers an interdisciplinary curriculum combining appliedmathematics, high performance parallel and scalable computing, scientific modeling andsimulation, data visualization, and domain areas such as physical sciences and engineering, lifesciences, agricultural and environmental sciences, technology and business. The studentsenrolled in the program begin with diversified backgrounds (prior undergraduate studies inengineering, physical sciences, life sciences, mathematics, business, etc). However, all studentsin the program are required to take four core courses relevant to CSE. These are: comprehensivenumerical analysis
78 Lomb Memorial Drive Rochester, NY.AbstractTo be successful in the global marketplace, U.S. electronics industries must adopt a systemsapproach to product and process design. Reliability is an integral part of this systems approach.Undergraduate engineering and engineering technology programs across the country, includingthose at RIT, do not provide the hands-on reliability training students need in today’smanufacturing environment. Using the University of Maryland’s program in ElectronicPackaging and Reliability as a model, RIT is in the process of creating the Reliability Educationand Analysis Laboratory [REAL], a cutting-edge program that will integrate reliability conceptsand laboratory experience
freshman engineering design programs. For example, in 1993, Regan andMinderman [1] discussed the integration of design across the curriculum as part of the ECSELCoalition. Buccariarelli [2] discussed “EXCEL & the Integration of Design”. Calkins, Plumb,Chou, Hawkins, and Coney [3] showed how a team of teachers introduced freshman to designand communication skills. Howell [4] wrote about a new course that had vertical integration ofdesign concepts through the entire engineering curriculum to improve student retention.Chrzanowski [5] gave a student perspective on the Freshman Engineering Design Course atNJIT. Moore [6] et al showed the lack of consensus about the definition of the design processand the difference between design and simple problem
, theFemineer® students are able to learn the curriculum through hands-on experience and becomeconfident in these skills before entering college.The Femineer® students also learn how to work in a collaborative environment, haveopportunities for creative expression, technology integration, and an inquiry-based approach tolearning. All of these skills are also implemented in the College of Engineering’s undergraduateand graduate degree programs as the college prides itself in a learn-by-doing philosophy.Each year of curriculum is a 30-hour project. The project can be completed as part of an after-school club, or as an addendum to the current curriculum that the school is using. It is the choiceof the school how to implement the curriculum.ToolkitWhen