Design from Stanford University and an MBA from The Wharton School at the University of Pennsylvania, specializing in Entrepreneurial Management. Prior to joining Mines she spent 20 years as a designer, project manager, and portfolio manager in Fortune 500 companies and smaller firms in the Silicon Valley and abroad. She is passionate about bringing the user-centered de- sign principles she learned at Stanford and in her career to Mines’ open-ended problem solving program, and is working with others on campus to establish a broader integrated context for innovation and design. c American Society for Engineering Education, 2018 Increasing Student Empathy Through Immersive Stakeholder
. The authors are ofthe opinion that service learning relieves the students of the monotony of routineclassroom work and learning disengagement. The authors believe that service learninghelps to rekindle the social consciousness of the student learner. The authors promotedesigning of service-learning programs that can make a significant impact in the area ofsocial activism.This philosophy has been put in to practice at Miami University. A Senior DesignCapstone Experience has been designed in such a manner that it does not become an itemthat occupies a table in an engineering laboratory. Instead, it has been transformed to beviewed as a major event that brings the college, the community and the schools togetherto experience a technological
software to help researchers dealing with complex, high dimensional problems, such as an integrated sets of methodological tools or a multi-purpose data processing tools for high volume data with limited structure. His dissertation research explored the use of Minecraft to teach early engineering college students about the design process.Dr. Charles Xie, The Concord Consortium c American Society for Engineering Education, 2017 Characterizing Students' Micro-Iterations Strategies through Data-Logged Design ActionsAbstractThere has been a drive to incorporate design into K-12 programs in the form of engineeringdesign projects. This presents a unique opportunity to study
significantly, the hackathon environment encourages the same type ofinnovation one would expect from a PBL course. Hackathons, however, have not previouslybeen thought of as an environment for PBL in the same way that classroom courses have. Giventhat hackathons are becoming increasingly integral to the success of computer science students, itis useful to consider how, and to what extent, elements of PBL are manifested in hackathons.4The purpose of this research study is to use the Buck Institute of Education’s (BIE) GoldStandard PBL framework to analyze hackathon environments for the presence of key project-based learning characteristics.2 This was accomplished through a qualitative study utilizing bothobservation and interview protocols of selected
. Dr. Jablokow is the architect of a unique 4-course graduate-level module focused on problem solving lead- ership and is currently developing a new methodology for cognition-based design. She also founded and directs the Problem Solving Research Group, whose 50+ collaborating members include faculty and stu- dents from multiple universities (e.g., Penn State, Temple, Virginia Tech, U. Florida), as well as industrial representatives, military leaders, and corporate consultants.Philip Samuel, BMGI Dr. Phil Samuel is a Senior Vice President at BMGI, Inc., a management-consulting firm specializing in performance excellence and design thinking. An integral part of BMGI’s management team since 2005, Phil brings more
Paper ID #23471Co-Creating Opportunities for Extracurricular Design Learning with Mak-erspace StudentsVictoria Bill, New York University, Tandon School of Engineering Victoria Bill is the MakerSpace Lab Manager and an adjunct professor in the First-Year Engineering Program at NYU Tandon School of Engineering. She studied electrical engineering and received her B.S. from the Ohio State University and her M.S. from the University of Texas at Austin.Anne-Laure Fayard, New York University, Tandon School of Engineering Anne-Laure Fayard is Associate Professor of Management in the Department of Technology Manage- ment and
showcase the nexus of science and design using case studies, news, and articles. As an instructor, she was one of the recipients of The Allan Blizzard Award, a Canadian national teaching award for collaborative projects that improve student learning in 2004. In 2005, she was one of the recipients of the American Society of Mechanical Engineers Curriculum Innovation Award. She is - as PIC II chair - currently a board member of ASEE.Dr. Denis Onen, Schulich School of Engineering, University of Calgary Dr. Onen is a registered professional engineer with a broad industrial background in electrical engineer- ing in electronics and embedded systems, integrated circuit design (signal processing and cryptography), biomedical
Paper ID #33979Quality Function Deployment (QFD) in Late Stages of Capstone DesignDr. James Righter, The Citadel James Righter is an Assistant Professor of Mechanical Engineering in the School of Engineering (SOE) at The Citadel. He earned his BS in Mechanical Engineering at the U.S. Naval Academy, his MS in Military Studies from the Marine Corps University Command and Staff College, and his PhD in Mechanical Engi- neering from Clemson University. His research interests include design methods, engineering leadership, collaborative design, and engineering education.Dr. David S. Greenburg, The Citadel Dr. Greenburg is
ofliteracy over time and highlights the ways in which a sophomore level design course at a technological university inthe Middle East has incorporated an explicit focus on Academic Literacy in order to enhance the progress ofundergraduate engineers towards the competencies and attributes needed by professional engineers.IntroductionToday’s global economy is fueled by rapid innovation and technological breakthroughs. Tofunction in such an economy, engineers require a full set of professional skills in addition totechnological know-how. The effective engineer in industry is one who has excellentinterpersonal skills, is able to work on multi-disciplinary teams, possesses a broad knowledgebase, is aware of global issues, possesses information and
Industrial Engineering Students1 Introduction1.1 Introduction to capstone design project workshopsThe classical senior capstone design course consists of establishing an environment wherestudents are given the experience in solving a substantial problem while working in a teamenvironment. The engineering design problems to which Canadian engineering students areexposed must be open-ended, and require the integration of curriculum elements1. In theIndustrial Engineering (IE) program at the University of Windsor, industrial sponsors from avariety of sectors (automotive, food, recycling, hospitals, and so forth) are engaged to providereal open ended projects to the industrial engineering students over a two term period. Withrealistic ill defined opened
completed her Ed.D. in Technology Education in Spring, 2012 at North Carolina State University. Her primary research interests involve ways of fostering and assessing creativity and problem solving in technology education. Jennifer’s work is informed by her past experiences working as a technical theatre teacher and in visual art.Dr. Eric N. Wiebe, North Carolina State University Dr. Wiebe is a Professor in the Department of STEM Education at NC State University and Senior Research Fellow at the Friday Institute for Educational Innovation. A focus of his research and outreach work has been the integration of multimedia and multimodal teaching and learning approaches in STEM instruction. He has also worked on research
geographic context in which the program is embedded. These specific emphasesand scopes impact students’ understandings of design, and how students negotiate designdecisions within the project team experience. Therefore, research that can ascertain how studentsin these various contexts perceive and make sense of design, as well as what they believe isrelevant and important in a design project, provides an important empirical basis for improvingengineering programs and meeting the criteria set forth by engineering and technology’saccreditation organization, ABET, for effective engineering curriculum.14The authors employ a discursive psychological approach to analyze interviews with studentsfrom four different institutions working on multidisciplinary
, Louisiana.17. Nilsen, E., Monroe-White, T., Morrison, E. F., and Weilerstein, P. (2016, June), Going Beyond "What Should We Do?": An Approach to Implementation of Innovation and Entrepreneurship in the Curriculum, 2016 ASEE Annual Conference & Exposition, New Orleans, Louisiana.18. Raber, M., and Baker, J. R. (2016, June), Integration of Innovation and Entrepreneurship Ecosystem Elements: The Whole is Greater than the Sum of the Parts, 2016 ASEE Annual Conference & Exposition, New Orleans, Louisiana.19. Wilson, G. (2015, June), Developing Practice Fields for Interdisciplinary Design and Entrepreneurship Exposure, 2015 ASEE Annual Conference & Exposition, Seattle, Washington.20. Anderson, C. (2012), Makers: The New
AnnualConference Proceedings, ASEEConrad, James, Daniel Hoch, Peter Schmidt, , Nabila (Nan) BouSaba, William Heybruck, Deborah Sharer (2009).Assessing Senior Design Project Deliverables, 2009 Annual Conference & Exposition, American Society ofEngineering Education.Daniel, Shantha, Devna Popejoy-Sheriff, K. Jo Min, Leslie Potter (2006). ABET Outcome Assessment andImprovement through the Capstone Design Course in an Industrial Engineering Curriculum, 2006 AnnualConference Proceedings, ASEEEstell, John K. and Juliet Hurtig (2006) Usig Rubrics for the Assessment of Senior Design Projects, ConferenceProceedings, American Society of Engineering Education, Chicago.Gerlick, Robert, Denny Davis, Steven Beyerlein, Jay McCormack, Phillip Thompson, Olakunle
Design Strategies Use and Design Performance," in The Interdisciplinarity of the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences (ICLS) 2020, Nashville, Tennessee, USA, June 19-23, 2020, M. Gresalfi and I. S. Horn, Eds. International Society of the Learning Sciences, 2020, vol. 3, pp.1601–1604.[11] W. H. Wood, "Decision-based design: A vehicle for curriculum integration," International Journal of Engineering Education, vol. 20, no. 3, pp. 433-439, 2004.[12] C. Xie, C. Schimpf, J. Chao, S. Nourian, and J. Massicotte, "Learning and teaching engineering design through modeling and simulation on a CAD platform," Computer Applications in Engineering Education, vol. 26, no. 4, pp
Leadership (AP- PEL). The Academy’s training curriculum enables NASA’s technical workforce to develop NASA-specific expertise and capability in program/project management, engineering, and systems engineering. It is in- tended to supplement an individual’s academic and professional work experience. Mr. Forsgren holds two Bachelors degrees, one in history from Georgetown University and one in engineering from Cleve- land State University. He also obtained a Masters Degree in Engineering from Cleveland State University. He lives in Virginia with his wife Florence; they have four sons. c American Society for Engineering Education, 2016 Seven Axioms of Good Engineering: Development of A
systems. The fact thatseveral pages in this paper were dedicated to ideas and concepts we consider viable, in one wayor another, goes to show that the grass is greener on the other side, so to speak. We have laid out our creativity and innovation process for any other interested parties touse themselves. There is no single best way to come up with ideas, but we feel where we areheading is an excellent start and should be included in any capstone design course. For us, futureplans include taking our on-going speed reducer idea to market. Demonstrating to, and workingwith, local authorities to begin real-world integrated testing and showing people that there is abetter solution for speed reduction. If the reader were to ask “what were
Education: Teaching and Learning with Rube Goldberg. TechTrends. 47(5): p. 6-13.3. Jordan, S. & Adams, R. (2008). “…A Good Imagination and a Pile of Junk”. Paper presented at the 2008American Society for Engineering Education Conference & Exposition4. DeBartolo, E. A. (2002). Development of an Introduction to Mechanical Engineering Design Course. Paperpresented at the 2002 American Society for Engineering Education Conference & Exposition5. DeBartolo, E. & Robinson, R. (2007). A Freshman Engineering Curriculum Integrating Design andExperimentation. International Journal of Mechanical Engineering Education. 35(2): p. 91-1076. Graff, R. W., Leiffer, P. R., Green, M. G., & Koblich, J. (2011). Thirty Years of Rube Goldberg Projects
, “During this phase, we focused on the what thing rather than the how thing.”Special attention was given to learn about these components as each component has its ownworking characteristics that have direct impact on the performance of the bike. Lessons learnedfrom studying the historical aspect of the hydraulic bike were also integrated in this team’s future Page 12.1264.8design.Preliminary computational analysis. After having a more qualitative analysis of the project fromthe previous phase, this team proceeded with a quantitative analysis through numerous computersimulations. In this second phase these students tried to gain an understanding of
of Grounded Theory: Strategies for Qualitative Research, New York: Aldine De Gruyter, 1967.[3] L. L. Putnam and C. Stohl, "Bona fide groups: A reconceptualization of groups in context," Communication Studies, vol. 41, no. 3, pp. 248-265, 1990.[4] J. R. Wieselmann, E. A. Dare, E. A. Ring-Whalen and G. H. Roehrig, ""I just do what the boys tell me": Exploring small group student interactions in an integrated STEM unit," Journal of Research in Science Teaching, pp. 112-144, 11 July 2019.[5] M. A. Peeters, C. G. Rutte, H. F. J. M. van Tuijl and I. M. M. J. Reymen, "Designing in Teams; Does Personality Matter?," Small Group Research, vol. 39, no. 4, pp. 438-467, 2008.[6] M.-É. Roberge, Q. J. Xu and D. M. Rousseau, "Collective
conducted in a small classroom with tables and chairsarranged in a loose circle. Each instructor took a 5-7 minute turn to comment on the currentperformance. The students were relatively silent as they listened and wrote comments innotebooks; however, there was considerable cross-talk among the coaches. The first reviewfocused on early concept explorations, the second on how the combination of early ideas cametogether as a synthesized dance work (e.g., music, set design, and costumes), and the third andfinal review was based on the integrated performance. This last review occurred approximatelytwo weeks prior to the final public performance.Industrial design: an 8-week project during a semester long industrial product design course forundergraduate
the final year of engineering education, as part of the capstone design experience. Studentsfirst begin to develop design skills while they are also integrating their engineering contentknowledge and learning to apply it in authentic (or pseudo-authentic) contexts. In some cases,design is also introduced as part of a “cornerstone” experience in the first year of an engineeringprogram. Generally, however, the bulk of the engineering curriculum consists of engineeringscience courses that rely heavily on theoretical mathematics and closed-ended problem solving.Many design studies have investigated the difference between novices and experts in practicingdesign. Novice designers perceive the design task as a well-structured problem5 and
and the ways in which each fosters accomplishment of the learningobjectives that are articulated in concert with the process-oriented aspects of the tacticsassociated with the pedagogical framework. To ensure that our curriculum provides acomprehensive treatment of the topics and skills an emerging software engineer should master,the department has adopted a set of core learning objectives for each required course in theprogram of study. The core learning objectives for the software engineering culminating designexperience are:1. Students will participate in the process of carrying a significant software development effort from a conceptual idea through integration and testing of the complete product.2. Students will be thoroughly familiar
courses,experiential learning can promote lifelong learning, a common goal for many higher educationinstitutions.6 The research also found that professional skills are best cultivated and enhanced bypracticing them through real experiences.6 Davis et al. also stated that it is difficult for studentsto achieve leadership skills in a lecture format.11ReflectionExpanding on the experiential learning theories, reflection is an increasingly important elementthat must be discussed in student learning. Self-reflection is a way to bridge connectionsbetween elements of specific experiences and contributes to true learning and positive changes.4Similarly, Wong et al. stated that reflection integrates theory with practice and appreciation ofthe world.14
Kirshon is a Decision Science major at Carnegie Mellon University with an additional major in Professional Writing and a minor in Public Policy and Management. c American Society for Engineering Education, 2016 Teamwork in Engineering Undergraduate Classes: What problems do students experience?AbstractWhile teamwork is commonly integrated into engineering programs, it often discourages womenand minorities. The purpose of the current research is to better understand what teamworkproblems women and minorities most frequently encounter and the resources they currently havefor solving these problems. The researchers report findings from a two-part study. In Part I, 677engineering
Paper ID #22268The ’Structured’ Engineering Design Notebook: A New Tool for Design Think-ing within a Studio Design CourseMs. Kristen Clapper Bergsman, University of Washington Kristen Clapper Bergsman is the Engineering Education Research Manager at the Center for Sensorimo- tor Neural Engineering at the University of Washington, where she is also a doctoral student and graduate research assistant in Learning Sciences and Human Development. Previously, Kristen worked as an ed- ucational consultant offering support in curriculum design and publication. She received her M.Ed. in Curriculum and Instruction (Science Education
loafers, a lack of sharedobjectives, and an inability to resolve conflicts at various points during the course of a capstoneproject. In addition to regular instructor mentoring and coaching, team selection appears to playan important role in mitigating such behaviors. In the interest of understanding how teamselection might impact team effectiveness in a capstone setting, this paper examines a smallsample of capstone project teams over multiple semesters using a case study approach basedupon a relatively large population of students. Drawing upon insights from working withstudents at two different universities (one private and one public) observations on the factors thatmay impact team effectiveness are discussed. Team composition factors
companies during the design exposition banquet.All forms, spreadsheets, and documents described in this paper are available from the websitehttp://www.srdesign.uncc.edu. Page 12.1308.97. Conclusions and Future WorkA multi-disciplinary industry sponsored senior design course has been developed and integratedinto the College of Engineering curriculum at UNC Charlotte. Shortcomings in the student-project generated senior design courses used by the engineering department in previous yearshave been identified and the new program has been developed to concentrate on these problemareas. The industry-sponsored course affords students an opportunity to work
Paper ID #9982Student Perceptions of Project Mentoring: What Practices and BehaviorsMatter?Dr. Marie C Paretti, Virginia Tech Marie C. Paretti is an Associate Professor of Engineering Education at Virginia Tech, where she co- directs the Virginia Tech Engineering Communications Center (VTECC). Her research focuses on com- munication in engineering design, interdisciplinary communication and collaboration, design education, and gender in engineering. She was awarded a CAREER grant from the National Science Foundation to study expert teaching in capstone design courses, and is co-PI on numerous NSF grants exploring com
abbreviations and icons specific to engineering and design processes, andreflects interaction behaviors in the relationships between students, groups, and teachers. Thislanguage can then be taught to students and teachers to test its efficacy in supportingdocumentation, reflection, and assessment.IntroductionEngineering standards are being adopted in public education to expose K-12 students toengineering thinking and concepts at earlier ages1, 2, hoping to impact STEM interest and long-term career decisions. Design is an integral theme and skill in engineering3, thus making designthinking important in engineering education and K-12 STEM courses. “Design thinking is anapproach toward learning that encompasses active problem solving by engaging with