as quantAM offer visual highlighting of the regions of parts hanging belowthe set threshold (usually 45 degrees) to help with choosing part orientation and planning designmodifications. An iterative placement, orientation, and design modification process usuallyprecedes the actual build.B. WarpingParts with large contiguous masses, and more specifically a rapid increase of cross-sectional areafrom lower to higher z heights cause problems in SLM. These parts tend to warp significantlyunless countermeasures are implemented. Most businesses that build large parts use post-buildheat treatments as a standard process to relieve internal stresses. Heat treatment is applied beforeeven removing the part from the build plate. Warping is hard to
Fig. 9. Plane wave incident on awaves inside a coaxial cable Visualizations were developed and dielectric boundary at z = 0 - 3Dadministered to the EM course of the Fall and Spring semesters visualization descriptionof 2016 and 2017 respectively. After Spring 2017, curriculum changes in at USF replaced theEM undergraduate course with the Electrical Engineering (EE) Science II course. The courseincludes a 1 credit lab component (about a total of 10 labs per semester) and 3D visualizationrelated activities are planned to be utilized in 3 labs. In addition to the 3D visualizationsdemonstrated to the EM course, the particle accelerator and plane wave 3D visualizations weredeveloped primarily for the undergraduate level EE Science II course. These
lifecycle ofdynamic products, which are part of the technology push market drive. Then, an example of a lablifecycle is provided using programmable logic controllers. The intended audience for this workincludes professors designing new labs, lab technicians, lab assistants, lab coordinators, andadministrators. They need to understand the importance and implementation of all these stages forscheduling, personnel planning, and funding purposes.IntroductionThe importance of experiential learning, active learning, and project-based learning throughlaboratory experiments and exercises is well documented in educational research and practice [1-8]. Also, the lifecycle of a product is analyzed in many design textbooks [9, 10]. The engineeringdesign process
of resourceful problem-solvingwould have been less likely in a classroom or simulated setting.While modeling and simulation are both critical learning tools for students, they can only serve asa simplified picture of the realities faced by a real engineer [9]. Parts will break, wiring will shortout, and programs will encounter unexpected errors; the ability to overcome these challenges isfundamental to a successful career in engineering.A survey was conducted to see how this multidisciplinary project has helped students in “an abilityto function effectively on a team whose members together provide leadership, create acollaborative and inclusive environment, establish goals, plan tasks, and meet objectives” (newABET Criteria 5).The School of
that transdisciplinary action research projects are “designed cyclicallyand planned incrementally to allow for unpredicted developments and foster mutual learning,”and that they aim “to define and solve a complex real-life problem sustainably”— a goal thatrequires stakeholders “to handle risks related to crossing borders between scientific and otherfields” [p. 18, emphasis added].Our project team and the wider community of practice identified a set of problems related towriting development and instruction in engineering. We brought together faculty and graduateteaching assistants from several engineering departments with those from the Center for WritingStudies. We have devoted considerable time (meeting weekly during the academic year
self evaluations Feedback based on those evaluations A Gantt chart to plan project tasks and timelines Peer mentors Reflections on teamwork topics Mid-semester progress meetingsIce Breaker and Communication Activity. Teams are revealed during lecture, at which pointstudents are encouraged to take seats near their new teammates and quickly exchange names andcontact information. After the teams have a few minutes to chat, we introduce a teaming activity:a logic grid puzzle with 30 written clues, divided as evenly as possible among the team memberson slips of paper. Our puzzle was adapted from [11], and we have made our version availableelectronically [12]. Generally, our students seem familiar with this type of
. In these open-ended spaces, students experience uncertainty about projectgoals, roles and designs, and how learning paths take shape moment to moment is unclear, oftendiffering student to student.In project-based curricula, much is unknown, unspecified, and ambiguous, conceptually andrelationally. Learners must tolerate much of this ambiguity and select what and when they callattention to uncertainty – places where they see fault or limitation in their own or the group’sdesigns, knowledge, or plan. In this analysis we saw that when facing much uncertainty - oftenacross many aspects of a project - how students select what to bring attention to, and how theyrespond when uncertainty is raised by others, cannot be well predicted by the material
demonstratestheir competencies in five areas: research ability, interdisciplinary andmultidisciplinary perspectives, innovation and entrepreneurship mindset, globaland intercultural competence, and social responsibility. We envision that,ultimately, students will begin creating working portfolios in their first or secondyear to both plan and reflect, and then curate a showcase ePortfolio in their senioryear. As a pilot in the program’s first year, a small cohort of seniors was recruitedto reflect back on their four years and create showcase ePortfolios.In this paper we provide an overview of the importance of reflection andintegrative learning in higher education and the uses and efficacy of ePortfolios tofoster those processes. We explain the core
, tools for computational modeling, Numerical Linear Algebra, microprocessors, artificial intelligence, scientific image analysis, compilers, exascale programing, and courses in program and algorithm analysis.Julie Rojewski, Michigan State University Julie Rojewski is the Program Manager of the Michigan State University Broadening Experience in Sci- entific Training (BEST) grant (funded by NIH). Previously, she was the Director of the MSU ADVANCE grant (funded by NSF), and has worked in several dimensions of graduate student and faculty development around teaching, mentoring, leadership, communications, and teamwork. She has a particular professional expertise with program planning, management, and evaluation and an
educational virtual reality game, the Design Review Simulator (DRS) with the aim to helpstudents build design review skills. The game was designed to challenge the students in findingand evaluating various types of design mistakes. In this paper, we discuss the development of thegame and frame it in light of the existing literature to further understand the value of VR in thedesign process. In addition to the development experience, we offer a plan for the implementationand evaluation of the game with an assessment instrument designed for the game.2. LITERATURE REVIEW2.1. Design Review and Visualization With the growing adoption of building information modeling (BIM) approaches, severalinnovative technology applications for various use cases
student and faculty development around teaching, mentoring, leadership, communications, and teamwork. She has a particular professional expertise with program planning, management, and evaluation and an academic interest in leadership de- velopment in academic contexts. She holds a M.A. in Education from Michigan State University and an M.A. in English from The Ohio State University.Mrs. Astri Briliyanti, Michigan State University Astri is a graduate student in the Department of Community Sustainability, Michigan State University. She previously worked as a researcher and urban planner consultant in Indonesia, helping the government with the creation of spatial and development plan, as well as policy analysis and
Education, American Evaluation Association, International Congress of Qualitative Inquiry, and Academy of Human Resource Development.Jordan Orion James, University of New Mexico Jordan O. James is a Native American Ph.D. student in the Organization, Information, and Learning Sci- ences (OILS) program as well as a lecturer at the University of New Mexico’s School of Architecture and Planning in the Community & Regional Planning program. He has served as a graduate research assis- tant on an NSF-funded project, Revolutionizing Engineering Departments, and has been recognized as a Graduate Studies student spotlight recipient and teaching scholar. Jordan studies learning in authentic, real-world conditions utilizing
development and project management. Ms. Koechner co-founded the Khoros Group/Khoral Research and was key in the design and implementation of the Khoros software system. She is the founder of eN- ova Solutions, LLC. Ms. Koechner has traveled extensively and has a broad perspective of cultures and insights into societies. She is proactive about the environment, conservation, sustainability and human rights. She was a member of the planning and organizing committees for the www.weef-gedc2018.og world conference where the theme was ”Peace Engineering”. c American Society for Engineering Education, 2019 How do we frame Peace Engineering education? A complex, but
, Computer Graphics, Materials Science and laboratory courses. Since 2015 she has been actively involved in the University of Miami College of Engineering’s ”Redefining Engineering Education” strategic plan on educational innovation. As part of this plan, Dr. Basalo worked with 2 other faculty members to organize inaugural Senior Design Expo in May 2017, an exposition where over 200 senior students showcased their Capstone projects to the University of Miami community, alumni and industry leaders. Starting in 2016 and through her work with the University of Miami’s Engaged Faculty Fellowship program, Dr. Basalo incorporated an academic service component into the final project for a sophomore-level Measurements Lab course
objectives and associatedlearning actions were chosen for student educational program development and assessment: Objective #1: Students will identify safety hazards in the wind turbine environment with these learning actions: o Students will examine and assess safety conditions in the virtual wind turbine. o Students will select appropriate personal protective equipment. Objective #2: Students will apply task-based hazard assessment with this learning action: o Students will examine a work plan and assess potential hazards for each task in virtual scenarios. Objective #3: Students will create and follow a safety plan and correct safety procedures with this learning
summaries, technical descriptions, reports) Professional writing (emails, memos) Oral communication (technical, formal presentations in front of an audience) Oral communication (communicating ideas to other engineers) Oral communication (communicating ideas to stakeholders or the public)Project Management Skills Planning a schedule to meet deadlines Prioritizing tasks Delegating tasks across team members Organizing resources and information Making decisions collectively and effectivelyInterpersonal and Teamwork Skills Dealing with difficulties effectively Listening and being open-minded and respectful when disagreeing Encouraging everyone to contribute ideas Showing concern for the feelings of
settings, American, Canadian, and British universities are themost committed to its implementation. Nevertheless, Saudi Arabian, African, and Asianuniversities are also adopting lean principles in their practice6.Both newly developed and established administrative processes are potential opportunities forimprovements7. Most projects focus on operations such as financial transactions, facilitiesmanagement, human resources and library services. Based on documented results by earlyadopters in higher education, clear continuous improvement is part and parcel of organizationalstrategic planning and applied within daily operations at forward-thinking institutions.2Improvements from lean in higher education include reduction of waiting time for
more approachable to the middle school or high school students. Thesepresentations were practiced for the group during weekly seminars. After receiving feedbackfrom peers and educators, the pairs updated their presentations and took them to classrooms toshare with students. Grad Student STEM Share program provided several leadershipdevelopment opportunities of specific and translatable skills including communication, teaching,coordination of meetings and events, follow-up, teamwork, planning, presentation skills, andnetworking, as well as optional leadership coaching. Detailed feedback from the graduatestudents and the teachers whose classrooms they visited was positive and will be presented inthis paper, as well as details on the pilot year
interpretations or meanings towards academicdifferent situations. Assumptions activities. The different collective importance or reputation that faculty and Values administrators attribute to the academic activities. Process Design The planned steps to enact instructional change.Change Management: Factors
(seeemergent codes above in Table 4 for examples). Going forward, although further validation isrequired, it is expected that the elements within the Faculty Innovation Canvas will be easilyunderstood and recognized by faculty and administrators using the canvas tool to plan ordocument their own innovation.The participants’ responses also helped further contextualize some Faculty Innovation Canvaselements within the everyday realities of faculty members’ experiences, particularly those relatedto Key Resources and Costs / Constraints, and Fulfillment / Recognition. Participants generallyseemed unconcerned about the availability of funding, perhaps because they did not perceive agreat need for, or shortage of it. By contrast, and in line with prior
communication is important for presentations and meetings that engineers will often take part in. Presentations should be informative well-planned, and brief in order to hold the attention of the room. Graphical communication is important as well because engineers deal in numbers and physical objects. Numerical data can be confusing and unhelpful if not presented well. Diagrams and sketches of physical parts need to be accurate and standardized so they can be understood by people who fill different roles on a project.”Q2: What skill(s) do you think you need to work on most and WHY?When coding the results to this question we foundalmost every student felt the need to choose one skill SKILLS STUDENTS SELFthat
/communication[2]. For projects that havelonger time constraints, the engineering process may be cyclical in nature because of theopportunity for student engineers to improve their design by cycling back to an earlier stage. TheNASA Engineering Science and Technology model is a six-stage cyclical design processfeaturing the stages: 1) Ask, 2) Imagine, 3) Plan, 4) Create, 5) Test and 6) Improve [3].Students using the Atman or NASA model typically begin by identifying problems andconstraints to design around. In both, they collect information, consider design alternatives andfinally create and test a particular solution. The Makerspace also implemented differencesbetween the two engineering design processes into the curriculum. The additional emphasis
points. At the end of the three year competitioncycle, the team that has accumulated the greatest number of points with respect to the possible3000 points will be declared the overall winner of AutoDrive. The 1000 points available duringthe first year were divided into “static events” (400 points), “technical reports” (150 points), and“dynamic events” (450 points).The purpose of the static events and technical reports were to provide the Teams with an earlyopportunity to communicate their design process and engineering plans to event organizers inadvance of the on-site competition in Yuma. All of the static events and technical reports haddeadlines in advance of the April 2018 competition, during which the dynamic events wereperformed. The
positive learning outcomes for students,but clearly guide faculty to plan carefully, as it is not just doing S-L, but how and what studentslearn depends on the quality achieved. The goal in this work was to consider that the type ofneighborhood could have a positive, negative or neutral effect on learning and students’perception and continued interest in community service.Even in 2006, the idea that the hallmark of S-L was its focus on relationship and reciprocity wasbecoming recognized. [9] Though not the main focus of this work, being able to really give andtake requires knowledge, comfort, closeness and acceptance, which may come if students feellike they are a part of the neighborhood, rather than merely visitors. By this method, the
Students for Humanity (SESH) which assists with post-earthquake recovery in developing nations. In addition, she has previously been engaged in Cal Poly’s Society of Women Engineers colle- giate chapter as a leader and as an advocate for women in STEM to elementary school, middle school, and high school students in California. After graduation, she plans to pursue a masters degree in structural engineering to further her understanding of the interaction between architecture, structures, and construc- tion.Mr. Mark William Wright LEED Green Associate, California Polytechnic State University, San Luis Obispo Mark Wright is an undergraduate architectural engineering student at California Polytechnic State Uni- versity, San
second course uses Javato explore the event-driven graphical user interface paradigm through object-orientedprogramming practices. The students enrolled in these courses are primarily computerengineering and computer science majors.The second set of participants are the project clients. Over the four years covered by this study,four different sets of clients were used. In 2014, the clients were engineering education studentsdeveloping materials in support of educational outreach activities. The software applicationswere designed to augment lesson plans developed as part of a series of teacher workshops thatthe students helped to deliver in the Dominican Republic. Due to the departure of the instructorleading the then-annual trips, in 2015 the
) Program planning and execution support, and (3) Classroom and programperformance support. These categories led to development and refinement of a college levelpedagogical practice taxonomy and inventory which was used in a second and third stage of theresearch in which data was collected on 4929 community college students in STEM majors. Theintent of the research is to determine the role of students’ creativity and propensity of innovationon their persistence in STEM and the impact that use of particular pedagogical support practiceshad on persistence, creativity and propensity for innovation in STEM. Structural equation models (SEMs) have been developed and updated with multiplerounds of data collection. These models have been used for
4th yearlearners together. Seniors have a higher level of performance expectation, including leadership ontheir project teams. In Design, student engineers learn and practice the essential elements ofengineering design: scoping, modeling, experimentation, analysis, use of modern tools,multi-disciplinary systems view, creativity, safety, business plans, andglobal/societal/environmental impacts.The project problems are sourced from industry clients or proposed by student engineers. Studentteams of 3 -5 members each write a Team Contract, occupy Project Rooms, and work togetherapproximately 15 hours per week to complete the project each semester. They select roles such asProject Manager, Client Communications, Documentation Manager, and Research
Open Days at theuniversity presented their work to other companies that were not directly involved with theirown sponsors. (iv) Connecting to your purposeIf any organisation defines itself by its mission, vision and values, its’ business plan is howthese are implemented. In order to instil a sense of ownership of the student’s PhD anddevelopment journey we have used the metaphor of letting them become the CEO of theirown small company, ‘My PhD Ltd’. Both as an identity definer as well as an impetusforwards, they worked on a business model for the company for a number of months, usingthe template provided in [24] adapted to ‘Business Canvas You’, updating the differentaspects of their ‘company’ (e.g. suppliers, customers, communication
Dean and Nariman Farvardin Professor of Engineering at the Clark School on Jan- uary 5, 2009, having come to the school in 1995 as an assistant professor and served as chair of the school’s Department of Aerospace Engineering from 2006 to 2009. As dean, Pines has led the devel- opment of the Clark School’s current strategic plan and achieved notable successes in key areas such as improving teaching in fundamental undergraduate courses and raising student retention; achieving suc- cess in national and international student competitions; giving new emphasis to sustainability engineering and service learning; promoting STEM education among high school students; increasing the impact of research programs; and expanding