tune vulnerabilities in VM systems. In this paper, we present anautomatic security patch removal tool that can fine tune various Windows VM systems to preciselevels of vulnerabilities, and easily employed by students and educators alike. This tool cancreate virtual machines that simulate different security states in the Windows operating systemtimeline and gives a more realistic view of the ever-changing state of cybersecurity to thestudents pursuing an education in the field.1. IntroductionIn the current Internet-connected world, most companies, government agencies, and ordinarypeople heavily rely on the cyber world for information and data management, processing, andexchange. Information leakage and data breaches become increasingly damaging
model-based reasoning and engineering estimation skills [1]. Prior to thecreation of PSS, the course was taught using a traditional lecture-based approach, similar to theway the vast majority of technical engineering courses are taught [2][3]. The instructor whocreated PSS was motivated to do so because he realized that the students were not cognitivelyengaging with learning the course concepts and skills. PSS was intentionally structured to createa much more interactive experience than is typically experienced in traditional engineeringcourses. Student teams of two were formed (aka dyads) for the entire semester. These teamswere challenged each class period to collectively solve complex analytical engineering problemstogether [2]. Students
and textually on class-laboratory worksheetsincreases engagement with the content. In addition, ways of memorizing the content may beintroduced visually, along with strategies that aid the long-term recall process.Keywords:boardnotes, diagrams, networking, switching, routing, electronics, systems, visual learning,illustrations, notesIntroductionIn the ever-increasing data-centric environments we live and work in, understanding andexpressing ideas visually as well as verbally is part of a critical skillset. Providing students withstructured opportunities for class and laboratory activities to sharpen these skills will allow themto better navigate their way in the workforce.According to [1] experts notice patterns and features in information
(NC) consistently perform below state averages on end ofgrade standardized tests in science and mathematics. According to recent state report cardsregarding school performance, only 37% of fourth grade students in eastern NC school districtsachieved proficiency in science. Given unsatisfactory student outcomes, it becomes important toexamine teacher preparation to communicate these topics effectively to students.Teachers often receive low evaluation scores on complex teaching skills such as discourse. Manyteachers point to a lack of preparation to engage students in discourse in their teacher education[1]. Given the need to allow each teacher candidate to practice discourse development, time andresource constraints can limit the number of
activities: methods and preliminary resultsIntroductionThere exists a continuing issue in the United States with respect to under-enrollment inengineering majors in college, and hence interest in pursuing an engineering career, especiallywithin underrepresented groups including women [1]. Studies have shown that a strong predictorof students enrolling in engineering college majors and pursuing an engineering career is studentinterest in engineering at the K-12 level [2, 3]. In addition, it has been shown that a critical timewhere student interest, identity, and career choices begin to solidify is during middle schoolyears [4, 5] and hence should be the population on which studies should focus. The NationalAcademy of Engineering and National Research
experience at Rockwell, Raytheon and Novell; and she has led her own consulting firm, created and taught in one of the first networking degree programs in Texas, and previously managed IT- related divisions and grants ranging $1-$20 million in community colleges in Texas and California. Prior to her current position, she was Vice President of Academic Affairs for Porterville College, responsible for all instruction at the college, and prior that she was a Dean at both Orange Coast College in California and at Collin College. Among other things, Ann is known for effectively bringing together business and industry using a stream- lined process to identify with them the knowledge, skills, and abilities (KSAs) they predict
safe, hazardfree environment where students can make mistakes without losing much time or costing theuniversity any money. This paper details the VR simulation Utah Valley University (UVU) iscreating in order to allow students to simulate the etching process. The further goals of this paperare to explain the rationale behind the creation of the simulation and its potential in the studentlearning of nanotechnology.IntroductionThe National Nanotechnology Initiative (NNI) defines nanotechnology as “ ...the understandingand control of matter at the nanoscale, at dimensions between approximately 1 and 100nanometers” [1]. As nanotechnology grew it became necessary to manipulate at the nanoscalevia multiple methods, one such method being
establishengineering communities and establish their engineering identities. Yet, little is known abouthow these experiences compare to those students who start in discipline specific programs. Morebroadly, even less is known about how first-year experiences differ for students from regionalcampuses or for students who transfer institutions. This project aims to better understand how thefirst-year experiences of students from various pathways affect their development across theircollege career through a series of first-year surveys and longitudinal interviews. We specificallyfocus on students’ engineering communities and engineering identities using Wenger’sconceptualization of Communities of Practice as our theoretical lens [1].For this work, engineering
University of New Mexico in the Organization, Information & Learning Sciences program, and in the Chemical & Biological Engineering Department. She served as Co-PI on an NSF RET Grant and a USDA NIFA grant, and is currently co-PI on three NSF-funded projects in engineering and computer science education, including a Revolutioniz- ing Engineering Departments project. She was selected as a National Academy of Education / Spencer Postdoctoral Fellow. Dr. Svihla studies learning in authentic, real world conditions; this includes a two- strand research program focused on (1) authentic assessment, often aided by interactive technology, and (2) design learning, in which she studies engineers designing devices, scientists
first-time students are supported for four years and 36 students transferring from community colleges are supported for two years. The goals of the project are to (1) increase the number and diversity of students pursuing degrees in engineering technology (first-generation, underrepresented students, women, and veterans); (2) add to the body of knowledge regarding best practices in Engineering Technology and promote employment; and (3) contribute to the literature on self-efficacy. The project brings together engineering technology academic programs that are offered through the School of Technology and programs in the Honors College, an inclusive and unique college designed around high-impact educational practices
), MechanicalEngineering (BSME), Electrical Engineering (BSEE), and Civil Engineering (BSCE). The studentsparticipate in an introductory course, however, as a result of the available degrees, biomedicalengineering (BME) is only discussed briefly throughout their education.To inform students of the possibilities in BME, an Introduction to Biomedical Engineering Coursewas developed. Introducing the emphasis areas within BME is conducted by using the Introduction toBiomedical Engineering by Enderle and Bronzino [1] as a guide. The text divides emphasis areas ofBME (Biomechanics, Biomaterials, Bioelectricity) into chapters and takes students through theseareas and supplies examples. In the courses first iteration, students used the book as a starting pointand then
comparison to assessmentresults in a traditional course offering.BackgroundThe study of Construction Engineering involves courses in areas of construction practice such asestimation, scheduling, safety, project management, and plan reading and production. Suchcourses normally involve expenses for students in terms of textbooks, equipment, and software.The expenses for course textbooks and materials can be quite high. These include prices rangingto over $300 for individual textbooks in engineering [1], [2], to $700 per semester [3], toupwards of $1200 a year on average for civil engineering programs [4]. These costs also increaseat an exorbitant rate, with textbook costs estimated to have been increasing 1500%, or nearlythree times the overall rate
course grades, fall semester grade point average, andenrollment status. We also examine the entrance-to-major status for Cohort 1 for retention inEngineering, retention in STEM, and retention at Penn State.Results and Conclusions: The preliminary results are promising for the rising second-year bridgeprogram, particularly for Cohort 1. Compared to a matched comparison sample, Cohort 1 JumpStart students had higher grades in their math courses and were more likely to earn a grade of Cor higher in the fall semester of their sophomore year following the summer bridge program.Cohort 1 Jump Start students were followed into the fall of their junior year. They weresignificantly more likely than the comparison students to be retained at Penn State. In
Literature ReviewNursing and engineering education are both disciplines in which students practice the work oftheir professions during their undergraduate curriculums [1]. Nursing students tend to beimmersed in clinical experiences early in their curriculum, and these experiences also tend to beconsistent, structured, and supervised by faculty [1]. In engineering education, application is alsonecessary and highly valued, with students applying their knowledge through class-basedprojects and/or internship or co-op positions, although these positions are relatively unstructuredand do not involve direct faculty supervision [1]. Finally, in engineering education, the requiredsenior design (capstone) project involves real-world problems with relatively
” and shares progress in the four essential areas needed todevelop a culture of doing engineering. It also provides insights on lessons learned.IntroductionIn 2017, the Mechanical Engineering Department at Seattle University was awarded a NationalScience Foundation grant to revolutionize the department. The department’s proposal centers oncreating a program where students can develop a strong identity with their chosen profession.The project leverages the department’s small size and close ties with industry to create a cultureof “Engineering with Engineers.” The first two sections of this paper provide an overview of theproject. This overview is taken from the NSF Grantees Poster paper presented at the 2018 ASEEAnnual Conference [1]. The
a mechanism for enhancing the engagement and performance of underrepresented groups(UGs) in spatial learning [1], physics [2], computer science, general engineering [3], softwareand electrical engineering [4] – [17], mechanical engineering (ME) [18] – [25] computer aideddesign [26], and aerospace engineering [27]. Less than a handful of these studies have exploredgames’ appeal, efficacy or UG performance as a function of gender. For example, Joiner et al.,[19] who studied a population of 138 ME UGs (15/138 female) found that there was nodifference in “motivation towards engineering” (4.2 + 0.5, pre- and post-survey results) or in“perceived engineering competence” (3.4 + 0.7, pre-survey to 3.3 + 0.4, post-survey) after videogame use for
less stress throughout the course and perform better than their peersin the conceptual design phase.Keywords: Engineering Design Education; Maker Movement; Making Activities; MakerCurriculum.Introduction and Background:In the post-industrial era, market demands have required that organizations design, develop anddeliver products in ever-decreasing time frames [1]. To meet market demands, organizationshave capitalized on teamwork, as it is ideally suited to spurring innovation and creativity, as wellas generating and sharing knowledge [2]. These changes in industry have demanded thatengineering graduates be trained in more than just technical skills [3]. For these reasons,engineering programs have worked to incorporate cornerstone and capstone
behaviors and different structures for thesame design using a cell phone is show in Figure 1.The FBS coding scheme can be summarized using the design terminology embodied in Figure 1.This produces six codes for the design issues (segments) and those six codes (Table 1) and can becombined to produce eight design processes (Table 2). Figure 2 shows the relationship betweenthe FBS codes and processes. Figure 1. An example of functions (F), expected behaviors (Be) and structures (S)Table 1. FBS Codes Table 2. FBS Processes Code Design Process R Formulation R>F, F>Be F
with a Design-Based Chemistry Laboratory Curriculum In- and Out-of-SequenceChANgE Chem is a curriculum reform model which was created to address the retention ofengineering students taking general chemistry in their first two years as undergraduates [1],[2].Currently, we are using this model to develop a curriculum of laboratory activities called DesignChallenges (Figure 1), which translates the chemistry concepts into contextualized problems andmethods unique to the way engineering students are expected to learn, think and collaborate(Table 1). This new curriculum is designed to maintain student motivation for an engineeringmajor by helping them to better understand the profession and practice [3].Figure 1. Concept design for a
students develop prototypes of testinginstruments. Project 1 involved designing a pharmaceutical vial seal force tester in collaboration with a localequipment manufacturing company. Seal force is the integrity of the sealing quality of the rubber stoppers that cap thepharmaceutical drug vials. The usual process of testing it is by performing a compressive test. The entire prototypingwas accomplished in various phases. Project 2 was an independent undertaking that was conducted over a period of2 semesters during which the student-faculty team conceived and developed an idea for marketing a low-costmechanical testing equipment. The idea was to build a tensile, compressive tester using off the shelf component,keeping the selling price below $2500 per
the general instructional objectives of thefreshman course.The project was titled “Introduction to Big Data Analytics: Analyzing Tweets with Matlab”. Theinstructor provided the students with a Matlab code that was designed to facilitate applyingSentiment Analysis to tweets. For example, the code can be used to (1) identify tweets thatcontain one or more specific keywords and (2) create a histogram of words used in these tweets,in order to identify recurring themes in tweets that mention the keyword(s). The final deliverablefor the project was a report in which students detailed how they used the Matlab code to answer anumber of open-ended questions, as well as an introductory section in which students discussedthe importance and applications
are two intended byproducts of engineering research.These byproducts are, however, difficult to achieve, particularly for researchers in training,without the right foundation of knowledge and skills. Because engineering research demands aworkforce whose interdisciplinary academic training extends from a sub-atomistic understandingof fundamental science to a broad understanding of complex systems and processes, mostresearch training programs focus on knowledge and skills either specific to the field of research,or on the process of performing research in general, giving students basic competencies in theability to perform research [1]. However, as the global challenges that our engineering workforceaddress become increasingly interwoven and
financial, academic, professional, andsocial support to incoming engineering students who are low-income and high achieving. Theduration of the grant is five years. This paper summarizes the activities in the first 18 months ofthe project and the activities projected for the remainder of the project.The objectives of this project are to 1) enhance students’ learning by providing access to extra andco-curricular experiences, 2) create a positive student experience through mentorship, and 3)ensure successful student placement in the STEM workforce or graduate school. S-STEM Scholarsin this program received financial, academic, professional, and social development via variousevidence-based activities integrated throughout four years and starting with
diverged from a model process used previously to develop a con- cept inventory for thermodynamics. The peculiarities of this concept inventory development process and possible lessons for such development in general will be discussed.1 IntroductionThis is a report of work in progress on a project to develop a concept inventory for functionalreasoning in engineering design by means of a Delphi process. Functional modeling proceduresare often taught in undergraduate design classes as a part of reverse engineering or as an earlystep in creating new designs. However, there is no accepted means of assessing whether studentsunderstand the underlying concepts when applying these procedures, and indeed there is no agreed-upon articulation of
pieces that are small enough for novices to grasp.Experts, including instructors, teaching introductory level courses are often unable to explain thesubgoal-level processes that they use in problem solving because they have automated much ofthe problem solving processes after many years of practice. This intervention had been tested inprogramming for a few hours of instruction and found effective. The current project expandsupon that work.The overarching research questions for this project are as follows: 1. How do subgoal-labeled worked examples affect learning through an entire introductory programming course? 2. How can formative assessments that are subgoal labeled impact student learning?In order to answer these questions
Paper ID #26298Board 37: Student Experiences in a University Makerspace: Design as Deci-sion MakingKathryn Elizabeth Shroyer, University of WashingtonTimothy Sun, University of Washington c American Society for Engineering Education, 2019 Student Experiences in a University Makerspace: Design as Decision Making1. IntroductionDesign thinking is an important skill for university students both within and outside ofengineering majors. It is difficult to teach and learn for a number of reasons.1 Senior capstonecourses are a traditional means of teaching design but have limitations as they
utility district, the competition was modeled after the USDepartment of Energy’s Solar Decathlon [1]. Participating teams were required to design andbuild fully functional tiny houses that were evaluated across multiple criteria including energyuse, innovation, and aesthetics. California State University Sacramento successfully completedthe project and placed 5th overall. The Tiny House is now used as a research platform forengineering, construction management, and computer science students at California StateUniversity Sacramento. Among its many features are a home automation system which enablesusers to monitor and control all of the homes features. In order to give an occupant a real-timefull energy profile of the house, data (including
collaborations amongdiverse learners by automating the identification and utilization of learners’ efficacies andknowledge gaps to create complementary collaborative teams that maximize avenues for peerteaching and learning. The workshop targeted the utilization and efficacy of next-generationlearning architectures through a focus on instructional technologies that facilitate digitally-mediated team-based learning. These included technical objectives of: (1) identifying newresearch in learning analytics required to automate more optimal composition, formation, andadaptation of learner design teams; (2) detecting advances in physical and virtual learningenvironments that can achieve more effective and scalable observation and assessment of learnerteams
, PacificVis 2014, and SIBGRAPI 2013 and honorable mentions at the VAST Challenge 2017 and CG&A 2011 best paper. c American Society for Engineering Education, 2019 Designing Intelligent Review Forms for Peer Assessment: A Data-driven Approach AbstractThis evidence-based practice paper employs a data-driven, explainable, and scalable approach to the de-velopment and application of an online peer review system in computer science and engineering courses.Crowd-sourced grading through peer review is an effective evaluation methodology that 1) allows the use ofmeaningful assignments in large or online classes (e.g. assignments
conferences. The end goal of thisproject is to create a more welcoming and diverse community within the computer andinformation technology industry.IntroductionThe computer and information technology industry has been under the spotlight in recent yearsfor the reputation of toxic environments at many of the companies [1], [2]. According to analysesfrom the site information is beautiful, out of 23 different companies within the industry Amazonis the sole company with a workforce that meets and/or exceeds parity for Blacks (21%) in theUS population [3]. According to Connor [4], “Black people and Latinos earn nearly 18% ofcomputer science degrees but hold barely 5% of tech jobs…People of color who enter the techindustry leave the field more than 3.5