tomeasure the underlying network structure that leads to successful and impactful makerspacefunctioning. The proposed analyses will model the makerspace as a network of interactionsbetween tools and students. The resultant network-level understanding has the potential toempower educators to 1) identify and remove previously undiscovered hurdles for students whounderutilize the space, 2) design an effective space using limited resources, 3) understand theimpact of new tools or staff, and 4) create learning opportunities such workshops and curriculumintegration that increase student return rates.Makerspaces provide a multitude of opportunities to enhance the existing engineeringcurriculum, allow students to learn through pursuing their own passion
University American c Society for Engineering Education, 2020 Using a paper-based supply chain game to introduce blockchain conceptsAbstractIn today’s competitive marketplace, companies are strategically utilizing technological advancesto gain a competitive advantage, while increasing efficiency throughout their supply chain. Onearea of innovative technology adoption companies are becoming more aware of is distributedledger technology, otherwise known as blockchain. The blockchain job market grew over 200%between 2017 and 2018 [1] and is expected to continue to rise. It is predicted that by 2024, theblockchain information technology
about computer science and get natural language responses. Maria wasdesigned to: (1) make students want to ask her questions, (2) answer student questions, and (3)provide emotional support to students. Maria's implementation focuses on achieving these goals.To make students want to ask questions, Maria is relatable and easy to access. To make sureMaria was able to answer questions, she was programmed with the answers to many commoncomputer science and general knowledge questions. She can also walk students through morecomplicated issues, like finding the cause of a NullPointerException. Finally, to provideemotional support to students, Maria will give students tips on how to improve their score onprogramming assignments and will congratulate
, June 2020.AbstractReflection is an active learning technique that can be used to encourage greater understandingand act as a metacognitive strategy to develop lifelong learning skills. This “Work-in-Progress-Assess” paper presents a research study related to a weekly leadership reflection journalassignment that is carried out in graduate level Engineering Leadership courses at two CanadianUniversities. The specific objectives of this study are to explore the impact of structuredreflection on engineering leadership development by: 1) examining the effectiveness ofstructured reflection for developing engineering leadership skills, and 2) identifying how theinsights gained through reflective practice will be applied in students’ careers.As a
. From this process, as ranked list was produced and the dean of the collegechose several ideas for to focus on, some of which are in the process of being implemented.After implementation began, a survey was conducted with faculty to explore their perceptionsabout the value of the town hall process. A large majority of respondents felt heard through thisprocess and would participate again in a future forum.KeywordsTown hall, Education Ideas, Retention, Student Success, interdisciplinary collaborationIntroductionThis paper extends on work published at the ASEE Southeast Section Conference in March of2020 [1]. The research project itself was inspired by the ASEE’s Interdivisional Town HallMeeting held at the National Conference in 2017 [2]. A
): 1. How do students participating in an intensive engineering apprenticeship program develop and/or exhibit their engineering skills? 2. In what ways do student participants develop and /or exhibit interpersonal relationships with their team members? Theoretical FrameworkThe EAP that served as the context for this study was designed to motivate students to pursueengineering careers, as well as develop professional skills related to teaming and intra-personalworking relationships in an engineering environment. In our conceptual framework, threeinterrelated concepts are thought to affect student outcomes in the EAP: the learningenvironment, student motivation, and team dynamics (Figure
delivered in light of the vast array of learningstyles of the students. In [1], Singh et. al. gave the index of learning style (ILS) survey [2] that isbased on the Felder Silverman learning style model [3] to the 2015 dynamics class at theUniversity of Calgary. After data analysis concluded that students would benefit from a morebalanced approach to learning and that active learning opportunities should be regularly beprovided to students. In fact, these results were as expected after similar results such as those in[4] had previously been obtained elsewhere. As a result of the study [1] itself, lecturedemonstrations were designed, and lectures were delivered in a more engaging and interactivemanner. Although these methods have improved the
. Theevaluation of wide-ranging curriculum changes also provides a good opportunity to considercurrent and future trends, both in technical content as well as the various needs of stakeholders(students, faculty, industry). In their early history, engineering schools focused on practicaltechnical skills for industry but later shifting the emphasis to engineering science [1]. Morerecently, trends have focused on increasing hands-on learning, design/build/test, and increasedflexibility in curricula.This paper focuses on using curriculum benchmarking of other engineering programs as aninitial step in a larger curriculum review process, as applied to the Mechanical Engineeringprograms at the University of Pittsburgh (Pitt) and Carnegie Mellon University (CMU
analytics from the LMS,students who viewed the course content more frequently earned either an A or B in the class,suggesting a link between increased student preparedness and performance.BackgroundSeveral science and engineering educators are committed to using different methods andtechniques to improve student learning and engagement [1-3]. To shift engineering education,multiple ways to present concepts can aid student understanding and learning in science andengineering. Using case studies to enhance civil engineering education is not a new concept [4-5]; rather, both the student and instructor can learn new insights through this process regardingstrategies to improve learning and teaching. Case studies can be an effective way to teach
dataset to learn which source titles are used mostoften and where to direct collections funds to ensure continued development in areas most usedby the university’s graduate researchers. Other academic libraries can use the methods describedin this study to verify the use of their own collections and make decisions accordingly.IntroductionThe Pennsylvania State University is a Carnegie Level-1 research university located inUniversity Park, PA. The College of Engineering, officially founded in 1894, offers bachelors',masters’, and doctoral degrees in ten departments. During the period covered by this paper(2015-2018), the College's average enrollment included approximately 8000 undergraduates and1600 graduate students. Enrollment figures for
effort for decades [1] However, many of these efforts have focused on support of aspecific underrepresented group, but do not necessarily address the independent behaviors orattitudes of all students, or the overall cultural influence of the department, school, or university.The development of a new generation of engineering graduates that is more conscientious of theneed for diverse thinking and teams is critical for retaining members of these underrepresentedpopulations outside of a university setting and developing a stronger and more effectiveengineering workforce.In order to work towards this goal, an NSF-funded multi-institutional project in its third year isdeveloping unique curriculum activities that highlight how the engineering
c Society for Engineering Education, 2020 Using Competing Values Framework to map the Development of Leadership skills as Capstone Design students Transition to the WorkplaceIntroductionAccording to the Engineers of 2020 report, one of the important attributes that will support thesuccess of engineering graduates when entering the workforce will be leadership skills [1].Engineering students’ development of leadership skills is highly acknowledged by industry whenlooking to hire new talent into the workforce [2]–[5]. Similarly, the Accreditation Board forEngineering and Technology (ABET) revised criteria for student outcomes have specificallymentioned effective team function when students are able to contribute in the team
detailed suggested day-by-day outline can be found attx.ag/DIMEmaps Target Grade Level This activity has been tested over three years, from 2017Recommended Materials* to 2019, with 7th through 12th grade students. ForThis section contains a list of recommended materials for students who may have not encountered degrees orthe activity. More craft materials can be supplied as radians in their coursework, additional instruction may bedesired. required. Skateboard Bearings, at least 1 per student Why engage
listen and follow along in class. The workbooks have alsobeen used to deliver supplemental problems, learning objectives, and hints for problem solving.In the present implementation, students have reported that they find the workbooks valuable, usethem to study for exams, follow along with lecture more closely, and work ahead more.Introduction The traditional method of delivering engineering course content, through in-class lecturesand a required textbook, presents a number of issues for both instructors and students. Studentsoften spend much of their time in class simply transcribing lecture notes or figures rather thanengaging in the lecture or thinking critically about the concepts being presented [1]. By askingstudents to multi-task
engineering. Week 4 introduces the first case studyin engineering ethics. Typically, for the class in question, the Bhopal disaster is the first casestudied in depth. Students will prepare case study reports, applying each ethical theory to the case.Students are then further asked to identify what could/should have been done differently. Studentsare encouraged to examine cases from all angles, as is common in ethical analysis.In Week 6, the students were given the creative writing assignment. This assignment is shown inFigure 1. This assignment was initially intimidating to students. However, all 18 students in theFall 2019 cohort scheduled a meeting with the faculty member in charge of the course within 1week of being given the assignment. There
as well as the institutional behaviors that enable unequal outcomes.Ultimately robust data analysis and communication will be the basis for new structures to sustaina productive and diverse faculty.Inclusion has been broadly defined as: “active, intentional and ongoing engagement indiversity—in the curriculum, in the co-curriculum, and in communities (intellectual, social,cultural, geographical) with which individuals might connect—in ways that increase awareness,content knowledge, cognitive sophistication and empathic understanding of the complex waysindividuals interact within systems and institutions” [1, para. 6].For academic institutions the goal of inclusion addresses recognition of individuals acrossmultiple identity factors (e.g
organizational communi- cation, new media, gender, and organizing. Within engineering contexts, Sean has examined career issues within the engineering discipline regarding (1) new faculty experiences throughout their on-boarding and (2) educational cultures that impact the professional formation of engineers, which was funded by the Na- tional Science Foundation. Both projects have been published in the Proceedings of the American Society of Engineering Education. He has also served as a series editor, contributed to trade publications, and facilitated workshops related to higher education administrators’ work experiences. Sean is also actively engaged within mentoring activities, and has served as an advisor to multiple
comparing them using t-tests.Analysis to answer the question of predicting intent (RQ5) required more complex analysis.First scores for all instrument measures were collected. These measures were combined with themeasures calculated for the other instruments and information on participant demographics intoan Ordered Logit Regression model for overall Entrepreneurial Intent and a Logit Regressionmodel for whether the respondent started a business while in college. Each individual regressorwas then reviewed for its contribution to elements of intent or engagement. Regressors includedall elements of the instruments described above, a flag for student or entrepreneur, gender, andprior exposure to entrepreneurs through a family member. Figure 1 provides
programs as juniors. TheePortfolio is created as part of a transfer seminar course that meets just before and during theirfirst semester at university. The course has three purposes: 1. Orient to the university 2. Synthesize learning from Associate of Science (AS) 3. Identify and complete any prerequisite knowledge for junior level courses.Some material may be included in the university freshman and sophomore course, but notincluded in associate of science courses at community college. The creation of an ePortfolioduring the transfer seminar assists with the synthesis of previous learning and filling in any gapsin knowledge needed for rest of the BS plan of study.To guide the artifact selection for the ePortfolio, university faculty reviewed
resourcesrelevant to the UO lab [1], as well as an assessment of how well the six institutions teach theSafety and Chemical Engineering (SAChE) process safety learning outcomes [2] as part of UOand the entire curriculum [3]. The former work identified a lack of UO-specific active learningactivities that could be easily integrated into a course, and the latter identified that riskassessment and hazard identification were not only highly relevant to UO courses but wereinadequately covered or not taught at all at the six institutions. Furthermore, the authors couldfind no data that quantified the frequency of incidents, near-misses, or positive observationswithin a UO laboratory course. This kind of data is commonly collected in industrial settings tohelp
for over ten years. Kaizen process has been used in the Simulation course project tocontinuously improve learning outcome. This paper details Kaizen process, which includes 1)identification of problems, 2) displaying of problems, 3) action to clear problems, and 4) checkand acknowledge, in improving student learning in simulation project. This continuousimprovement process can be used not only for teaching Simulation course, but also be referred forother course education.1 IntroductionDiscrete event simulation is an important tool to support manufacturing industry for continuousimprovement of efficiency, cost, cycle time, and staffing, etc [ 1 ]. Many ManufacturingEngineering related programs offer the Simulation as a core course to students
throughoutthe planning and implementation phases. Since its launch, educators have used the materials in avariety of ways, some of which the development team had not previously considered. This paperwill particularly focus on the implementation and evaluation of the engineering content on thesite. We will present and discuss results from (1) educator feedback surveys, (2) websiteanalytics, and (3) educator focus groups. We will also reflect on the challenges and opportunitiesin promoting new web-based educator materials. Our team has implemented a number ofstrategies to reach teachers, including social media, conference attendance, and emailnewsletters. Now that the materials have been available for over 18 months, we are able to sharelessons learned
environment was chosen for teaching middle and early highschool students game development along with virtual reality (VR) basics, unlike most otherefforts which focus on utilizing game development or gamification to teach programming orother subjects at college or high school levels. VR was also included since it is up and comingand many applications other than entertainment technology will soon utilize VR in the nearfuture. Following section encompasses the introductory information and the literature surveysconducted relating to this work.Researchers identified a spectrum indicating the level of involvement of the real and virtualworlds as shown in Figure 1 below [1][2]. In the case of augmented reality (AR), the virtualimages are superimposed on a
positively affectedparticipants’ spatial reasoning and, if so, which origami/CAD combination resulted in a greaterimprovement in skills. The Purdue Spatial Visualization Tests (PSVT) were used to assess spatialaptitude. This study examined the change in PSVT scores before, during, and after completion ofthe workshop modules. These scores were also evaluated in the context of the participants’ countryof origin, prior origami and/or CAD experience, as well as whether participants’ parents orguardians are engineers.Introduction and Related WorkThe mental steps for representing, analyzing, and outlining inferences from spatial relations arecalled spatial reasoning 1 . Previous research shows that well-developed spatial skills have asignificant
is believed that results highlighted several previously unknown issues with certain itemsfrom the EERI. Fortunately, the results also provide evidence-based support for how the indicateditems may need to be updated, or justification for their removal. IntroductionThis paper is a qualitative follow-up to a paper presented at the 2019 ASEE Annual Conference.In the previous study referenced [1], results from a partial confirmatory factor analysis (PCFA)of the EERI were presented. A PCFA is a method by which some true confirmatory factoranalytic (CFA) fit statistics can be estimated without the use of structural equation modellingtechniques or software [2]. Since a PCFA can be conducted within SPSS, it
used to assess program impact atscale. We studied results from a series of surveys using two deployment modes with 94 youthwho participated in programs at an afterschool maker learning center. We found thatretrospective surveys that ask youth to reflect on shifts in their attitudes after completing aprogram are more effective than the same surveys deployed twice, pre- and post- a program.These results confirm input from youth interviews in which they expressed dislike of repeatingthe same surveys before and after a program and difficulty with answering self-assessmentquestions without a point of reference.1. IntroductionAfterschool maker programs provide opportunities for engaging youth in hands-on projects thatrequire creative problem solving
website, the “division provides a vital forum for those concerned with integrating thehumanities and social sciences into engineering education via methods, courses, and curriculardesigns that emphasize the connectedness between the technical and non-technical dimensions ofengineering learning and work” [1]. To our minds, SenseMaker is a method that works to theseends. It is an approach that provides a way for actors in the social system of engineering1 We note that, at the time of writing, a search of the ASEE PEER document repository for theterm “SenseMaker” yielded zero exact matches.education to make sense of their experiences and decide, for themselves and in collaborationwith others, how to nudge the system closer toward a state that
thoughtful andreasoned with respect to hydrodynamics. We believe that this approach of collaborative lectureswith small groups will be beneficial to others needing to teach high-level concepts to studentswho do not yet have the background knowledge required for more formal teaching.IntroductionIn a first-year engineering course at a large Midwestern research university, remotely operatedvehicles (ROVs) are used as a design project topic to teach fundamental engineering andcommunication skills. The course utilizes a design-build-test-communicate framework with theuse of peer mentors [1, 2] to coach students through what is often their first team-based course intheir post-secondary education [3, 4].In the design of ROVs, the science of hydrodynamics
, calculus and a strongunderstanding of anatomy and physiology. Most critically, is to develop a concrete knowledge of jointmovement, kinesiology and gait, as well as current technologies used to analyze human body motion [1].Students then must combine this knowledge with the comprehension of applied forces and musclemechanics to understand how the body generates power to create locomotion [2]. The literature issignificantly lacking opportunities to teach this content while also considering entrepreneurial mindset andapplied applications of biomechanics. Educators should move towards a course structure that requiresstudents to apply concepts to project-based learning and think innovatively in the field of biomechanics.Students will greatly benefit
Data: A More Deliberate Approach to Improving Student LearningIntroductionAn accredited undergraduate design technology program adopted an American Design DraftingAssociation (ADDA) certification exam [1] to help assess student learning in architecturalgraphics, a key component in architectural design technology. The exam has been administeredin a junior level architectural design technology course. All those enrolled in the course mustpast the exam in order to earn credit for the course. Almost all who don’t pass the exam duringtheir first sitting have retaken the exam before the end of the semester in which the course wasoffered and in which the exam was administered. There has been the very rare exception inwhich an exam taker will