, Fairfax, VA, USA. He studies the use of informa- tion and communication technologies (ICT) for engineering learning and knowledge sharing, with a focus on cognition in informal environments. He is a co-editor of the Cambridge Handbook of Engineering Ed- ucation Research (CHEER), Cambridge University Press (2014). He can be reached at ajohri3@gmu.edu. More information about him is available at: http://mason.gmu.edu/˜ajohri3Prof. akshay sharma, Virginia Tech, Industrial Design Akshay Sharma, an Associate Professor, is passionate about creating thin interfaces in analogue as well as digital media and about using design as a catalyst for the empowerment of women. Currently he is working on projects related to: micro
innovative freeform modeling capabilities.The multidisciplinary teams include students, mostly seniors, from systems engineering anddesign, mechanical engineering, bioengineering and industrial design. The design projectsconsist of biomedical products and devices, and each project includes a sponsor from thehealthcare industry. The instructors include faculty from systems engineering and design,industrial design, and bioengineering.Using this testbed, a graduate student conducted research on reflective practice, design thinking,and how students engage in and use digital tools for design and collaboration. The initialresearch was conducted in the fall of 2015. Project results include a five-minute video thatdescribes student impressions of their
Paper ID #12282An Examination of ME449 Redesign and Prototype Fabrication: A New Se-nior/Grad Design and Fabrication Course at the University of Wisconsin –Madi-sonMr. Kim J Manner, University of Wisconsin, Madison Kim Manner is a Senior Lecturer in the Department of Mechanical Engineering at the University of Wisconsin – Madison. He has been an instructor in the UW- Madison College of Engineering since 1988. He holds both BS and MS degrees from the UW- Madison in Engineering Mechanics. He has taught undergraduate classes in Capstone Design, Geometric Modeling, Computer-Aided Design, Product Dissection, Product Redesign and
widely [2], [3]. The shift, over the last few decades, to morepracticed-based experiences through project-based learning (PBL) has resulted in a number ofpositive learning outcomes [1]. However, there is still a call for more practice-based experiencesthroughout the curriculum [4]. Instead of focusing on packing more into engineering curriculum,we explore the idea of leveraging the many design experiences students are already engaging inby advocating for the development of a “bridging language”.Students are already engaging in a breadth of design experiences throughout their lifetime.Engineering students engage in a number of formal design education experiences - such ascornerstone and capstone classes or design electives - throughout
Paper ID #16821Seven Axioms of Good Engineering: Development of a Case Study-BasedCourse for NASADr. Anthony F. Luscher, Ohio State University Dr. Anthony Luscher has taught engineering design for 23 years at the freshman, sophomore and senior levels. He leads the capstone design effort at Ohio State and is interested in innovative methods of teaching design. At Ohio State he conducts research in innovative fastening strategies and methods, assembly ergonomics and structural optimization.Mr. Roger Forsgren, NASA Headquarters Roger Forsgren is the director of NASA’s Academy of Program/Project and Engineering
34. Lastly, the program at the University ofAuckland is focused on teaching a multidisciplinary approach that integrates the various parts ofmechanical engineering to prepare students to be successful upon graduation5. These are classessimilar to the capstone design courses in US engineering universities, but instead of simplypairing students with professional engineers, they are also paired with individuals from art,business and design disciplines in order to work on a truly multidisciplinary project. Theseindustrial design-style classes were created and carried out by the mechanical engineeringdepartments of their respective universities. The result of this style of program is thatundergraduate students are not only educated on the
program which may make the sample less comparable toother engineering students at similar points in their academic career. As such, we delve deeperinto the context of the study. The study happened in an upper division project-based engineeringprogram which is part of the extended campus of a medium size public university in theMidwest. The course had a total of 28 students and 17 of the 28 fully participated and consentedto the research. Each semester the students in the program are placed on vertically integratedteams, meaning first and second semester juniors (J1s and J2s) are working with seniors (S1s andS2s), and assigned a project of the scope and scale of a typical capstone project. Students earnsix credits for completing this project
that student views onstakeholders during design varied significantly; from a complete lack of appreciation forstakeholders during design to the development of significant relationships with stakeholders asdesign collaborators14.As an increasingly appreciated methodology in engineering design, the use of designethnography and the ways in which students learn to practice design ethnography requirethorough study. An understanding of these techniques can help improve their application duringdesign and support the development of relevant and effective design pedagogy. The researchdescribed in this paper contributes to addressing these gaps in knowledge by studying howengineering students apply design ethnography techniques in their capstone design
, Berlin, Heidelberg: Springer Berlin Heidelberg, 2012, pp. 13–33.[5] R. Razzouk and V. Shute, “What Is Design Thinking and Why Is It Important?,” Review of Educational Research, vol. 82, no. 3. pp. 330–348, 2012.[6] A. M. Agogino, S. D. Sheppard, and A. Oladipupo, “Making Connections to Engineering During the First Two Years,” in Frontiers in Education, 1992, pp. 563–569.[7] R. H. Todd, C. D. Sorensen, and S. P. Magleby, “Designing a Senior Capstone Course to Satisfy Industrial Customers,” J. Eng. Educ., vol. 82, no. 2, pp. 92–100, 1993.[8] A. J. Dutson, R. H. Todd, S. P. Magleby, and C. D. Sorensen, “A Review of Literature on Teaching Engineering Design Through Project-Oriented Capstone Courses,” J. Eng
and nature of asset-based practices both in theory and practice, andhelped identify a variety of practical asset-based pedagogical strategies from community-inspireddesign projects and asset-mapping to translanguaging and cross-institutional faculty professionaldevelopment initiatives. We believe that these findings will potentially motivate the engineeringeducation community to actively implement asset-based approaches in design instruction, andfurther develop and test more nuanced strategies that draw upon students’ funds of knowledgeand cultural wealth.IntroductionEngineering design is typically recognized and taught as a team activity, with cornerstone andcapstone project-based courses requiring students to work on teams and to navigate
observations in asimilar environment, was consulted before sessions to guide the observer’s focus. Allobservations were written freeform and the protocol was not present during sessions.Observations were recorded with corresponding timestamps. A change in notable participantbehavior and/or the passing of roughly one minute constituted a new timestamp andcorresponding entry.Design ProjectThe semester-long design project [15] tasked students with the following: to dissect acommercially-available product, model the individual pieces using Autodesk Inventor™, anddevise possible improvements to the design of the product. The dissection process, in whichstudents reverse-engineer a product through physical deconstruction, provides experientialopportunity for
Innovation CenterOur university currently has several spaces that support making, including workshops thatsupport our theater program, art studios, and engineering and technology shop spaces. Thesespaces support independent student projects, class projects, capstone design projects, studentorganization projects, and research projects.These spaces are well used and professionally operated. Students receive safety training and areable to use the spaces for free. Gaps in our existing makerspaces include: 1 • a lack of tie-in to our entrepreneurship program; • insufficient space to support the amount of work needed to be carried out
://www.engineerscanada.ca/sites/default/files/accreditation_criteria_procedures_2015.pdf. [Accessed 27 January 2016].3. The Higher Education Quality Council of Ontario (HEQCO), "Learning Outcomes Assessment Consortium," Queen's Printer for Ontario, 2016. [Online]. Available: http://www.heqco.ca/en- ca/OurPriorities/LearningOutcomes/Pages/Assessment-Consortium.aspx. [Accessed 30 April 2016].4. D. Petkov and O. Petkova, "Using Projects Scoring Rubrics to Assess Student Learning in an Information Systems Program," Journal of Information Systems Education, vol. 19, no. 2, pp. 241-251, 2008.5. D. Davis and P. Rogers, "Work-in-Progress: Structuring Capstone Design Assessment to Achieve Student, Faculty, and Employer Priorities," in 2015 ASEE Annual
., Kavanaugh, S. (1996) Capstone senior design at the University of Alabama. Proceedings of the 26th IEEE Frontiers in Education Conference, 1, pp. 258-262.2. Newman, D. J. and Amir, A. R. (2001) Innovative first year aerospace design course at MIT. Journal of Engineering Education, 90 (3), pp. 375-382.3. Raucent, J. (2004) What kind of project in the basic year of an engineering curriculum. Journal of Engineering Design, 15 (1), pp. 107-121.4. Song, S. and Agogino, A. M. (2004) Insights on designers' sketching activities in new product design teams. Proceedings of the ASME Design Theory and Methods Conference, pp. 351-360.5. Saunders-Smits, G. N., Roling, P., Brügemann, V., Timmer, N., Melkert, J. (2012) Using the Engineering
Communication Studies at James Madison University and has published research using qualitative interviewing, ethnographic and rhetorical methods to examine communication in diverse contexts ranging from aging families to university campus cultures. She has advised undergraduate and graduate students in ethnographic and qualitative interview projects on a wide-range of topics, has taught research methods at the introductory, advanced, and graduate levels, and has trained research assistants in diverse forms of data collection and analysis. c American Society for Engineering Education, 2017 Negotiating Tensions of Independence and Connection in Makerspace Cultures: A Qualitative
beenstructured as an engineering design report and uses engineering design terminology. Selectedheadings include both design-focused and education-focused terminology to assist the reader innavigating this structure.Institutional and ProgramThe University of Toronto is a large, publicly funded, research-intensive Canadian university.The Faculty of Applied Science and Engineering offers undergraduate and graduate engineeringprograms, and admits approximately 1300 undergraduate students per year into one of 10programs. All of these programs require that their students take a capstone engineering designcourse in their senior year, and a cornerstone engineering design and communication course intheir freshman year.Our program, the Division of Engineering
. "Online Collaborative Design Projects: Overcoming Barriers toCommunication." International Journal of Engineering Education, Vol. 17, No. 2, 2001, 189-196.9 Paulik, M. and M. Krishnan. "A Competition-Motivated Capstone Design Course: The Result of a Fifteen-YearEvolution." IEEE Transactions on Education, Vol. 44, No. 1, 2001, 67-7510 McMasters, J. and S. Ford. "An Industry View of Enhancing Design Education." Journal of EngineeringEducation, Vol. No. 79, No. 3, 1990, 526-529.11 Culver, R., Woods, D. and Peggy Fitch. "Gaining Professional Expertise Through Design Activities." Journal ofEngineering Education, Vol. 79, No. 3, 1990, 533-536.12 Ernst, E., and J.R. Lohman. "Designing Undergraduate Curricula." Journal of Engineering Education, Vol. 79
this course the Curriculum Development Team was composed of selectedinstructors from across the state to create a web-based book (Portable Document Format and/oreBook) and online course that teaches the principles of drafting and design at the process level topromote curriculum acceptance and implementations from K-12 to Post-Secondary Education.The team members of this project were given the task to teach the underlying basic principles ofdrafting in generic terms and then supply some supplemental training specific to each CADsoftware package. This approach treats the specific CAD software as just a tool to learn theprocess so the student can solve the problem much like a calculator is to math (just a tool, it doesnot matter if it is a Casio
Paper ID #32964The Educative Design Problem Framework: Relevance, SociotechnicalComplexity, Accessibility, and Nondeterministic High CeilingsDr. Vanessa Svihla, University of New Mexico Dr. Vanessa Svihla is a learning scientist and associate professor at the University of New Mexico in the Organization, Information and Learning Sciences program and in the Chemical and Biological En- gineering Department. She served as Co-PI on an NSF RET Grant and a USDA NIFA grant, and is currently co-PI on three NSF-funded projects in engineering and computer science education, including a Revolutionizing Engineering Departments
Siddique is a Professor of Mechanical Engineering at the School of Aerospace and Mechanical Engineering of University of Oklahoma. His research interest include product family design, advanced material and engineering education. He is interested in motivation of engineering students, peer-to-peer learning, flat learning environments, technology assisted engineering education and experiential learning. He is the coordinator of the industry sponsored capstone from at his school and is the advisor of OU’s FSAE team.Dr. Janet Katherine Allen, University of Oklahoma Janet Allen came to the University of Oklahoma in August 2009 where she and Professor Farrokh Mistree are establishing the Systems Realization Laboratory at the
student reflective learning outcomes during a final Leadership/Mentorshipcourse, after their participation in significant, experiential design projects in the University ofMichigan’s Multidisciplinary Design Program in the College of Engineering. Throughout thecourse, class discussions and assignments prompted students to reflect and examine theirpersonal experiences in engineering design projects, their learning (both technical andprofessional), leadership, and team styles as well as understand group development anddynamics.A feature of the projects was the integration of students from diverse disciplines in engineeringwith other programs such as: Art, Architecture, Primary Sciences, Kinesiology, and Business.The diverse teams provided a rich
Greenwood Press: Westport Connenicut. p. 115 - 133.32. Johnson, D., R. Johnson, and K. Smith, Cooperative Learning Returns to College: What evidence is there that it works? Change, 1998. 30(4): p. 26-35.33. Nembhard, D., K. Yip, and A. Shtub, Comparing competitive and cooperative strategies for learning project management. Journal of Engineering Education, 2009. 98(2): p. 181-192.34. Keyser, M.W., Active learning and cooperative learning: understanding the difference and using both styles effectively. Research Strategies, 2000. 17(1): p. 35-44.35. Pimmel, R., Cooperative learning instructional activities in a capstone design course. Journal of Engineering Education, 2001. 90(3): p. 413-421.36. Finelli, C.J., A
are outcomes of the mixed-methods analysis of student datawith discussion of results.Background “Engineering design is a process of devising a system, component, or process to meet desiredneeds and specifications within constraints” [1]. To help meet these goals, developingopportunities for students to experience engineering design prior to their capstone projects hasbeen identified as a priority [2], [3]. The development of communication and teamwork skills inengineering undergraduates is also important [4], [5], and previous researchers have noted thatengineering design and communication share essential features, allowing their co-incorporationinto curriculum to provide a valuable learning experience.The ENG 003 engineering design and
optimization, trade-off analysis, and failure mode analysis between the two points ofdata collection. Homework assignments consisted of developing and assessing proof-of-conceptsfor their overall capstone project. For juniors, lecture content focused mostly on Labview (asoftware used by systems engineers for testing, measurements, and control of hardware [43]) andhow to interface with and interpret data from physical hardware. Homework assignmentsfocused on Labview to interface and record data from existing physical systems. While thiscontent is related to engineering design, the authors do not believe any of this material wouldhave an effect on their mental model scores.In summary, seniors with knowledge of functional modelling were given the
development, this research project will have implications forhigh school curriculum development, learning, and teaching methodologies.Design problems in these previous studies are ill-structured and open-ended. These kinds ofproblems have many potential solution paths stemming from an ambiguous identification of aneed. The Carnegie Foundation for the Advancement of Teaching has prepared a series ofstudies including a focus on educating engineers 14. Sheppard’s research identified reflectivejudgment as an appropriate framework for understanding the cognitive development of designthinking. “As individuals develop mature reflective judgment, their epistemological assumptionsand their ability to evaluate knowledge claims and evidence and to justify their
formeasuring a system’s portability can be a critical asset when designing or redesigning a mobilesystem or when comparing two systems where mobility is important. Unfortunately, such arubric does not exist. The development and implementation of such a rubric is the focus of thisresearch. Note that this rubric could be used across a wide variety of student design projects and,as such, has wide applicability for enhancing engineering design projects. The portability rubricintroduced is designed to allow engineers to analyze systems being designed or systems thatalready exist. In either context, the rubric is used to quantify how portable a system is. The 18metrics that make up the rubric combine to cover the key components that constitute a
theMechanical Design Project module taught to chemical engineering students at ImperialCollege London (ICL).The MEng Chemical Engineering programme at ICL is currently undergoing a review of itscurriculum and we believe that this study and its results would be valuable to inform anddirect future module design within the programme in which many modules are team-based.This could involve and lead to the introduction of new- and the strengthening of existing peerlearning opportunities which could transform the way we teach and learn in our department.The role of academic self-efficacy, peer learning and team efficacy within PBLThe use of PBL in engineering education is widespread [7, 8, 12 - 15]. In PBL, real-lifeproblems are presented as the stimuli to
with graduate and undergraduate students) and directed large scale projects in engineering education research. He is the founding editor for the Journal of Pre- College Engineering Education, co-editor of the book ”Engineering in Pre-College Settings: Synthesizing Research, Policy, and Practices” and ”Technology Education Today: International Perspectives” and co- lead author of Hands-on Standards STEM in Action, an award winning internationally available set of learning modules for grades preK - 5th grade published by ETA hand2mind and LearningResourcesUK.Prof. Suzanne – Burgoyne, University of Missouri Suzanne Burgoyne, Ph.D., is a Curators’ Distinguished Teaching Professor of Theatre, and Director of MU’s Center
. E. Cardella, W. C. Oakes, and C. B. Zoltowski, "Development of a design task to assess students' understanding of human-centered design," in 2012 Frontiers in Education Conference Proceedings, 2012: IEEE, pp. 1-6.[14] R. Loweth, S. Daly, K. Sienko, A. Hortop, and E. Strehl, "Student designers’ interactions with users in capstone design projects: A comparison across teams," in ASEE Annual Conference & Exposition, 2019.[15] S. Jordan and M. Lande, "Practicing needs-based, human-centered design for electrical engineering project course innovation," in 119th ASEE Annual Conference and Exposition, 2012: American Society for Engineering Education.[16] A. E. Coso, "The development of a rubric to
peerinteractions as well as interactions with faculty members, and these interactions could encouragemore effective understanding of materials and exploration of topics. Second, liberal artseducation focuses on cultivating adaptive problem-solving skills based on critical thinking,collaboration, and effective communication. These skills make students valuable collaborators inengineering projects and afford them a smooth transition into professional life [3]. That means aliberal arts education can potentially lead to a successful engineering career.In the meantime, the integration of engineering education into liberal arts universities posesseveral challenges to the engineering faculty members. For instance, faculty members may lackthe knowledge needed to