undergraduate degree. As shebegan to integrate more fully into campus life and the engineering center, she realized that herhome life, in which she was raised with a single, feminist mother who was the provider in thefamily, contrasted with the patriarchal nature of the atmosphere at the university. This caused herto experience cultural shock and felt pressured as a woman to suppress parts of herself inengineering spaces. Reflecting on this pattern prompted her desire to push for change to improvethe experiences of underrepresented student groups in engineering. She identifies as an ally forLGBTQ+ people, and the lack of emphasis on LGBTQ+ students in the STEM research literaturetroubled her and motivated her to take part in this research.Bailey Bond
discussedin this paper: writing to learn and writing to engage [16]. Writing-to-learn (WTL) assignmentsare low stakes assignments that focus on students thought processes rather than right or wronganswers or polished communication. Skills these assignments develop are remembering,understanding, and reflecting. Writing-to-engage (WTE) is a process of getting students tocritically engage with the material they are learning. Skills these assignment types developinclude reflecting, applying, and analyzing [17]. Use of these two approaches for writingassignments provide students the ability to engage with assignments in diverse ways, withdifferent feedback and with different stakes.Implementing Data Literacy Writing Assignments in Our CourseProbability
fivedistinct sections: an introduction to the module, followed by a prior knowledge review, the corecontent, a knowledge check, an application task, and then a reflection activity. For moreinformation about the structure of the learning block modules see [16], [25].Each interview consisted of two engineering scenarios such that participants engaged with a totalof four distinct scenarios. Within each interview the scenarios were presented sequentially.Participants were first shown a problem statement that included information on the background,goal, and requirements for the problem. After reviewing the problem statement, they were askeda series of questions broadly centered around gauging participants initial impressions of theproblem, how they would
high frequency of testing is a positive washback because it encouragespractice and review[32]. Having high-frequency quizzes develops good study habits, theyconducted an experiment where they concluded that students with weekly testing performedbetter than the no-testing group [33]According to Elsalem [28], students who pass their exams do not always learn and vice versa. Inpart, because grades are being used as an indicator of academic achievement [34]. Grades areimportant for students in practical terms, but they don't necessarily reflect the amount ofknowledge the students have acquired, their understanding of the subject, or their creativity inthat field, which means that the results obtained may not represent the level of knowledge
, contextual, and perception-based phenomena of interest, asemi-structured approach was used when collecting data [51]. Focus groups consisted of four tofive participants, lasted about one hour, and were conducted at the end of each semester. Thefirst author led all focus groups, with the second or last author as a secondary interviewer andnotetaker. At the end of each focus group, the first author compiled these notes, information onhow the focus group went, and initial impressions of the data into summarized memos.Guiding questions prompted participants to reflect on their interest in their current majors andminors (if applicable) as well as how this interest has changed since the previous focus group.The guiding questions targeting interest were
project-basedlearning framework. Section 5 concludes by reflecting on the outcomes of the proposed project-basedlearning approach, offering insights into future directions and potential improvements, anddiscussing approaches for developing other engineering courses using a similar methodology.2 Setting Up RRBot in ROS and GazeboIn this section, we outline Assignment 0, designed to assist students in setting up a reliabletoolchain for the proposed PBL framework. For the project-based assignments in the course, we usethe RRBot model, which stands for “Revolute-Revolute Manipulator Robot”. The RRBot model iscommonly used as a starting point for more complex robot models, as it provides a relatively simplebut realistic example of a robot with joint
wasrepresentative of the cohort and that the outcomes can be treated as an accurate reflection ofthe participants’ opinions. Confidence intervals for the surveys were all lower than 3.5% at a95% level of confidence.In each year, the pre-participation response sets facilitate “a consideration of the knowledgebase of the CC transfer students in the summer bridge program as the students were asked torate their level of experience” [22] with as many as 27 different topics. “A ten-point scale wasused and informants were instructed to submit a rating of zero for ‘no experience/ability’ and arating of ten for being ‘well informed/very capable’ in the area” [22]. “The responses facilitateda rank ordering of ratings by topic, with the highest mean as the primary
Figure 1. The main kit components include an Arduino based microprocessor called aRedboard, a motor driver, gear motors, servo motor, ultrasonic distance sensor, TMP36temperature sensor, photocell, Tricolor LCD, assorted color LCDs, buttons, power switch,piezoelectric speaker, resistors, LED display, various wires and wheels. Students begin to learnabout basic circuits, breadboards, programmable microcontrollers and the use of the Arduino IDE.In addition, a robot chassis is provided along with reflective sensors, ultrasonic distance sensorsand servo motors that are used as an initial platform in the robot builds.The process of learning the basics of Arduino is accomplished by completing 3 mini projects whichare outlined as follows. In project 1
the home, and the power demonstrator board can be updated to reflect andintegrate those technologies. For example, many electrical outlets now are integrated with USBand USB-C ports to eliminate the need for charging plugs. Bluetooth enabled LED lights andthermostats that control everything from common outlets to electric resistance heaters can alsobe incorporated. Additionally, updated oscilloscopes can be built into the board at variouslocations to show the voltage waveform (AC) or level (DC) depending upon location within thesystem and device used. Finally, data loggers can be included on the board to track powerrequirements, start-up power for inductive loads, and overall energy consumption of variousappliances.Assessment StrategyThe most
visualization of both a low-fidelity and a high- Week 8 testing fidelity prototype, and a plan for how field testing might be carried out. summary Outline of pitch Included an outline for each deliverable, using the rubrics as guides Week 9 and proposal Practice pitch A run through of the oral pitches for the class and the teaching team Week 10Finally, at the end of the project, each student wrote a personal reflection and completed apeer evaluation of each team member. The personal reflection assignment asked each studentto describe what was learned during the project and why it was significant for them. Promptquestions around the design process itself were used as a guide to help students focus theirreflection
studyattitudes for face-to-face classes, but it appears that our model is at least somewhat effective atengaging groups of minority students who, according to literature, may not prefer peer activities.VI. AcknowledgementThis material is based upon work supported by the National Science Foundation under Grant No.(2122442). Any opinions, findings, and conclusions or recommendations expressed in thismaterial are those of the author(s) and do not necessarily reflect the views of the NationalScience Foundation.VII. References[1] A. P. Carnevale and N. Smith, ‘Working Learners-The New Normal’, 2018. [Online]. Available: http://proquest.umi.com/pqdlink?did=842878281&Fmt=7&clientId=10461&RQT=309& VName=PQD[2] D. A. Santiago
individual projects are combined, over half of the coursesinclude a project, which is the same proportion as in 2011. Items listed for “other” were groupexams, multiple-choice conceptual exams, class activities (group and individual), pre-quizzes,creativity assignment, completion of zyBook, weekly discussion board, and clicker questions. Other Participation SAChE safety course Poster or oral presentation Final exam Exams (hour or longer) Pop quizzes Pre-announced quizzes (shorter than exams) Reflections
several challenges engineers face during socialization, includingworking under pressure, taking responsibility, working alone, responsibility for results, workingwith people from a different background, fear of failure, dealing with superiors, not knowingenough, and learning on one’s own (Baytiyeh & Naja, 2012). Building off of these challengesand the challenges mentioned previously in section 3.1, this study agrees with and reflects thechallenges of social anxiety and personality (Personality Barriers), role ambiguity (Unclear RoleBoundaries), and relational conflict (Unclear Professional Relationship Boundaries), whileadding unique perspectives including lack of organizational support, lack of collaboration amongworkgroups, lack of
each other as agroup from the social sciences, engineering education, and engineering through memo-ing anddialogue. We have structured this paper to mirror the Highlander Research and EducationCenter’s model for change [9]: we begin by recognizing root causes embedded in systems andstructures (e.g., colonialism, racism, militarism, individualism, etc.) and our positionality inrelation to these. Building on shared values of community, movement-building, learning, andwellness, we seek to listen deeply to one another and to scholars in our midst, centeringexperiences and critical reflections of those directly impacted. We then pose questions in hopesof identifying possible spaces and opportunities for collective transformation and liberation
literature, while table 2 has three based on the foundational knowledge anddistinctions discussed between self-concept and self-efficacy. This re-classification focuses onthe variables that are task-specific in regard to the assessment of outcomes essentially. Forinstance, academic self-description was used to measure self-efficacy in the paper it was pickedup from [20]. However, because Marsh [43] used academic self-description questionnaire toassess self-concept, it was adapted and reflected in this review. It was an added advantage thatMarsh [43] had used the academic self-description questionnaire to assess self-concept in theoriginal paper.Table 2: Re-classification of variables as pertaining to either academic or non-academicself-concept, or
share remain, while a group of teams repeat [7] through all presentations. This is presentations their presentations as they rotate repeated for another group of through breakout rooms. presentations until all teams have presented to every team. Self-reflection to a prompt (1 min.), Breakout rooms for each grouping paired discussion (2 min.), group 1-2-4-all and PollEv to help
Proceedings of the 2022 ASEE North Central Section Conference Copyright © 2022, American Society for Engineering EducationFigure 4: Average Number of Keyword Results Across All Databases3.3.2 Difficulties of Quantifying Keyword AssociationsThere were two major difficulties encountered when searching through the databases using themethods described above. First, the search method had the potential to double count the studies.While searching for literature for the qualitative portion of this report there were some instancesof commonality, but the quantity of results from each database clearly shows these are limited.These results show that while double counting is possible, the variation in number of returns isan accurate reflection
learning engagement, students’ motivation, andcognitive load on SE students’ studies (e.g. by de Almeida et al.20) suggested using gamificationin software engineer programs. Gamification is using the game design tools outside the gamingcontext such as in education21.During COVID-19, almost all regular in-classroom education switched to online education. Allthe studies in this period discussed the transition of traditional teaching to online education andthe impact of this transition22,23,24. Barr et al.25 provided reflections on the rapid transition toonline delivery for SE education. In this sense, the study by Motogna et al.26 observed a trend ofreducing exams and increasing project-based assessments. Another work27 discussed approachesto
effects with care, and the surveyasked students to reflect back to the beginning of the term.Implications and Non-Implications We end by emphasizing some implications of this work, and perhaps more importantly,some non-implications of this work. First, we see an important implication in the hiring of morediverse faculty. In order for students to experience positive MRMEs, there is a need for morefaculty that can serve as role models based on a variety of social markers and personal identities.To draw on the vaccine metaphor, we emphasize that while increasing instructor diversity amongmultiple
helps you learn how to work with others an employee for the company. and, like, especially people who, like, you don't work well with or who you never worked with before"Personal Being able to create the best version "You're going to apply to a lot of jobs. Itgrowth of yourself through self-reflection, might take a while for something to stick, marketing yourself efficiently, and and you can't just say, "No, no, nobody being able to recognize and wants me." You gotta, you gotta keep improve upon
- Networking among postdocs Networking - Identifying collaborators Personal Reflection - Identifying professional interests and values - Project assignments allocation Project Management - Project financial management, funding allocation - Not just doing, but finish projects and publications - Giving guest lectures in classesTeaching and Learning - Teaching a course - Developing teaching philosophy/teaching dossier - Managing deliverables to meet the deadline Time Management - Ability to work under time pressurediscipline were generated and appended to the
' proactivity in socialization (e.g., [20], [23]), theresearch in the context of engineering organizations was largely untouched. Morespecifically, there is rare research about newly hired engineers' proactivity in the aerospace &defense (A&D) industry. A&D organizations employ engineering graduates from multipleengineering majors and offer a wide variety of positions [20]. In particular, A&Dorganizations recruit electrical, mechanical, manufacturing, computer-related engineers,along with recruiting graduates with explicit aerospace engineering degrees. Therefore,organizations in the A&D industry reflect the features that many organizations may haveacross different engineering disciplines. Hence, to address the above-mentioned gaps
students appreciating the in-person courseexperience during a time when most of their other courses had been moved online. The increasedteacher scores may have been a reflection of the students’ appreciation of face-to-face interactionwith their instructors, or perhaps a reflection of the students’ acknowledgment that in-personinstruction during this time may have required more effort and preparation than in mostsemesters. Depending on the experience of the instructors in this category, the increase may alsobe partially attributed to the additional experience gained by the instructors between
of:performance accomplishments, vicarious learning, social or verbal persuasion, and emotionalarousal [4, 11]. Performance accomplishments or “mastery of experiences” are believed to be amajor source of self-efficacy beliefs. They are past direct experiences that demonstrate to aperson that they are able to successfully perform a future task (i.e., if you have done it before andperformed well, you can do it again). High self-efficacy evolves from success in pastexperiences and low self-efficacy from failures at activities within the given domain. Vicariousexperiences are observations of others successfully completing a task (i.e., if they can do it, socan I). However, since observing is not a direct reflection on one’s one skill it is believed tohave a
collaboration and communicationand disrupted project schedules. While the pandemic created many barriers to the capstonedesign experience, it also provided a substantial real-world constraint for students to assess andaddress. In this respect, the pandemic was an unanticipated learning opportunity for students tolearn how to improvise, innovate, and adapt over the course of their design experience.A limited number of studies have examined how the capstone design experience changed duringthe pandemic. Jamieson reflected on the challenges during the pandemic and strategies used topreserve the quality of the students’ learning experience in a chemical engineering capstone, asenior design course and a transdisciplinary freshman course. One of the key
reflected on their concepts acrossboth concept generation sessions. Our research goals were to identify how designers consideredpeople and whether their process changed with the request to explicitly include drawings ofpeople within sketches. The conceptual sketches and associated “think-aloud” transcripts werethen analyzed to determine the impact of the representational prompt on engineers’ thoughtprocesses and design outcomes. With a simple intervention to represent people within sketches,we found several positive effects on how engineers considered people during design.BackgroundHuman-centered design (HCD) has been an important approach in engineering since the 1980s.This framework is commonly used in design when solutions to problems are
on designer one “frequently if not always” for transitional tasks such asplanning, setting team goals, and developing strategies. The number “1” in the (1,2) positiondepicts designer 2’s reliance on designer 1 for the same function. The relations reflect the surveyresponses of the designers and are directional and of equal magnitude. The disconnect of nodesthree, four, and five to the other designers in this DSM indicates a weak connection of the networkat this particular threshold and function [61]. Twelve DSMs are constructed representing the threeleadership functions and three communications modes at two distinct frequency levels. Designer (Sink) 1
[10], as online learningexperiences lacks the overall interpersonal connections that would otherwise be present in face-to-face courses [11]. Hands-on learning also proves to be challenging, such as medical studentsreporting that “online classes proved to be an excellent opportunity for theoretical subjects likebasic sciences but not suitable for clinical subjects like clinical skills” [4]. These challenges areall reflected in engineering design education, where social group dynamic is vital for projectsuccess, and the hands-on component cannot be conveyed as effectively online.Many of the concerns around the impact of online learning on students and the effectiveness ofcontent delivery for engineering design education can be addressed with
]. Collectively, our findings are in line with caring pedagogy research [39] thatreports increased motivation and learning outcomes on the part of students when they perceivefaculty as caring about them by getting to know students and providing constructive feedback[40]. This line of work suggests that part of why learner-centered instruction is effective is thatstudents increase in their engagement and see more opportunities to learn, such as from feedbackand from peers. Faculty who care and hold high-but-reachable expectations for students may seesimilar expectations and behaviors reflected by students.AcknowledgmentsThis material is based upon work supported by the National Science Foundation under Grant No.1623105. Any opinions, findings, and