experiences as wellas few software manuals. The subjects covered in class included multimedia elements,presentations and navigation shells; still picture processing; digital sound and videoprocessing; interactive authoring and scripting; animation and simulation in engineeringapplications; packaging and web publishing. The breakdown of the course material bytopic, as outlined to students by the senior author, is listed in the Appendix. The softwareusage and timeline are provided in Table 1.Multimedia Course Theme:The technical content and engineering merit portion of this course is introduced throughtwo-member team projects. Students select from a predefined list of subjects forming thetheme of the course at the time of offering. These subjects are
reduces the timerequired to explain the concepts, this enables the course instructor to ask more questions tocultivate insights by exposing new relationships. Figure 3. Example of 3D Animation of 3-Phase Transformer Analog Discovery KitLaboratory equipment required for the course can be divided into two groups: software andhardware. Typically, most traditional laboratories have circuit simulation software such asNational Instrument Multisim, and PSPICE4. As mentioned earlier, students can either installthis software to their personal computers if school license permits them to do, or they can usefree online circuit simulations software such as circuitlab.com or docircuits.com from their PC,laptop, or tablet. Thus students are
pedagogical agents in multimedia educational environments: Effects of agent properties, picture features, and redundancy. Journal of Educational Psychology, 94(2), 428-434.[6] Ozcelik E., Arslan-Ari, I. & Cagiltay, K. (2010) Why does Signaling Enhance Multimedia Learning? Evidence from Eye Movements. Computers in Human Behaviors, 26(1), 110-117.[7] Bradshaw, J. M. (Ed.). (1997). Software agents. Cambridge, MA: MIT Press.[8] Choi, S., & Clark, R. E. (2006). Cognitive and affective benefits of an animated pedagogical agent for learning English as a second language. Journal of Educational Computing Research, 34(4), 441-466.[9] Choi, S. and Clark, R. E. (2004) Five suggestions for the design of experiments on the effects of
simulation.They are presented by text, graphics, animations and audio. The simulation software gives userthe power to dynamically manipulate the physical system and explore the engineering concepts.Figure 2 shows the simulation screen for problem three as shown in Figure 1. . 2The simulations used for coursework purpose were developed in Working Model from TheKnowledge Revolution. It is a motion simulation package that allows one to quickly build andanalyze dynamic mechanical systems on desktop computers. Most of the exmples that wereshown by this simulation package were pre-built. This not only saved time but buildin
the Internet will be illustrated using lessons developed for the sophomore-level chemicalengineering course on material and energy balances. The advantages offered by the Internet maybe exploited to create a valuable educational experience for the student that cannot be duplicatedin the formal classroom. These advantages include: i) convenient access to the course from anylocation and on any schedule; ii) an added level of communication of the scientific conceptsthrough well-designed audio-visual content (including voice, simulations, animations, pictures,and video); iii) the students’ control of the pace of the course; and iv) the ability to easilyintegrate problem solving with the “lecture” component of each lesson. We have developed
modeling and verification of automated processes ina robotics and mechatronics course. Experimental case studies are derived from topics of interestto train manufacturing engineers for performing virtual simulations on PLC modeling systems.The virtual design process is split into three main sub-processes that are recommended to beperformed in a hierarchical fashion. These design process structures include the component 3Dmodeling stage, logical I/O modeling stage, and the cell 3D modeling stage. Both the virtual andphysical models provide equivalent results. Course instructions are based on active learning.Tutorials and laboratories assist students in comprehending the simulation methods. The courseis taught with the computer-aided simulation
modules for this study.Videos were created using a camcorder, tripod, and attachable microphone. Video footage wasthen edited using the iMovie software, a video editing software provided by Apple that allowsfor high-quality editing and overlay of voice recordings. Animation- and simulation-based videoswere developed using the Moovly software, an online video editing software that has anextended library of existing images, videos, and simulation techniques to allow for easy usageand development. The Moovly software offers several different versions of its software thatallow for the creation of longer videos, larger disposal of images and videos, and a computer-generated text-to-speech option. The software and tools used to develop the learning
. However, the instructors in the course were not satisfiedwith the depth of coverage of the automatic transmission in the past due to a lack of suitableteaching tools. That is, automotive textbooks, as complete as they are, and static displaystogether with lecture cannot easily or clearly describe the operation of the automatictransmission. The design of the Engr 410 teaching demo evolved through several iterations asthe cadets learned the operation of the transmission themselves. Armed with their own recentlearning experiences, they devised a three-part teaching demo: a static cutaway of one entiretransmission, a working demo of the gear sets using hardware from the second donatedtransmission, and a computer simulation that animates the motion of
Software (https://cloud.anylogic.com/model/ea348854-83ba-4f23-aca6-0db78e47cfac?mode=DASHBOARD&experiment=86429e03-40d5-4eba-bca3-282cc173c186).The simulation was distributed to students through the Anylogic Public Cloud platform, whichenabled easy and scalable access to the simulation through a web browser. The simulation hastwo modes for students to interact with. The Animation mode (Figure 2) provides avisualization of the experiment for students in order to help them develop intuition regardinghow the chemicals mix together and how the flow rate and pH level can change in the mixture.The animation depicts a schematic view of different chemicals (acid mine drainage solution,soda ash solution, limestone, calcium carbonate and activated
simulations. The tool of choice for modeling data and constructing interactive animated simulations is the spreadsheet. A variety of discovery-learning tools to examine random and systematic errors have been developed. Students gain hands-on experience with a number of experiments and subsequent data analysis. Then they extend their experience using prebuilt interactive animated simulations to enhance their conceptual understanding and foster deeper learning of multivariable systems. How do instructors change their pedagogical approach? They learn how the spreadsheet simulations can be used to explore and discover concepts, enhance science process, and foster higher-order thinking. Instructors can convert a
problems were assigned to help reinforcethe theoretical concepts and solution methods discussed during the lectures. Beginning with the1998-99 academic year the course was modified to include a computer laboratory. In thislaboratory, students are taught to use an animation and simulation software package to enhanceand reinforce their understanding of the lecture material.Prior to 1997, the sophomore level Mechanisms course at the College of Applied Science,University of Cincinnati was structured to include lecture, recitation, and laboratory sessions.The laboratory sessions required the students to solve problems utilizing a combination ofmanual and non-graphical computerized techniques. Both of these methods were timeconsuming and lacked visual
required to obtain themeasurements, or the need to have a microchip implanted in each animal and a portable scannerthat can read the microchip. Taking these limitations into a consideration, a team of students(Animal Science, Engineering Technology, Electronics, Electronics and Computer EngineeringTechnology (ECET), and Industrial Design & Development) and faculty were challenged todesign and develop a low-cost non-contact infrared thermography device. This was a special andinterdisciplinary project (not a capstone project) that was proposed by Animal Science faculty.Students and faculty in the project team designed and built the device after investigating existingsimilar products in the market.IntroductionFever is a common indicator of
/chemistry principles and simulations for engineering implementations.The animations or simulations are interfaced with user-adjustable parameters or settings so thatthe physics/chemistry/engineering principles can be dynamically and interactively demonstrated.A “live” medical imaging device or component can be presented without accessing the realequipment. We have opened this teaching system in different size classes on all or selectedimaging modalities during the last few years. More than 200 students in three institutions haveaccessed the Website. The assessment result (pre/post) shows increased learning gains,especially significant in concept understanding.IntroductionMedical imaging education is popular in undergraduate engineering curricula
Session 3264 Implementing New Media in Materials Science Education Leslie Bondaryk PWS Publishing Company -897,.9 New media offers a chance for the Materials Science instructor to rethink course structure and content. New media is just an addition to the variety of tools available to the Materials educator. I will give some examples of hypertext, video and animation, and simulations that are successfully being used to address educational goals. Through wise
[Riffe et al., 2002]10. The essence is brieflysummarized here. For manufacturing, fundamental material properties, methods of testing theseproperties and material processing methods are presented in lecture and in lab. Many “fun”products are made in the labs for keepsakes. In mechanical design, reverse engineering is usedto study a functional product, namely an animated, battery operated plush animal. Animals aredissected, parts are drawn, moving mechanisms are studied and modeled in the computer with a2-D Work Model Simulation software. Pictures of the animated animals, “Miss Piggy” and “St.Bernard” are shown in Figures 1-2.For electronics design, students study electronic control of a “RoboBug”, a mobile insect thatoperates on battery powered
with theunderstanding of both mechanical and electrical systems. This paper will focus on presenting theuse of modeling as a vehicle to teaching more complex engineering concepts, such as gears,linkage analysis, animation and the solid modelling course content.Introduction A large number of products manufactured today contain both electrical and mechanicalcomponents and systems. Mechatronics is a design process that is multi-disciplinary in natureand integrates principles of many engineering disciplines including, but not limited to,mechanical engineering, electrical engineering, and controls engineering1. Mechatronic systemscan be found in many different places today. These range from computer hard drives and roboticassembly systems to
before writing any line of code orsketching any model. We will present factors that must be considered when implementing thevirtual lab on a computer, including models, coding, animations, and simulations.3.1 ModelsGame apps commonly use geometric models to represent 3D objects and scenes. Somestandard geometric models used in virtual lab development include polygonal, NURBS,implicit, and procedural models. These models are used for various purposes in thedevelopment phase, including rendering objects, defining object behavior, creating realisticenvironments, and more. The choice of the model must consider how natural the thingsshould be, how students will interact with these objects, and the performance requirementsdefined in the virtual lab
Promotion and shared a Potluck Gold BDA for the SIGGRAPH short "Road to San Antone," which he storyboarded. As an independent project, John designed, directed and animated the short "Baguira." a depiction of one minute in a house cat's life was shown in Brazil's 2003 Anima Mundi festival. He's been published in SIGGRAPH and the The World Congress on Communication and Arts, giving analyses of Educational Animation and Design.Kevin Marshall, Indiana University-Purdue University, Indianapolis Kevin Marshall currently splits his time between Director of Computer Graphics Technology for the Purdue School of Engineering & Technology, IUPUI and running his own interactive media company, Rocket
dynamic explanation is shown in Figure 6. In accordance with the CognitiveTheory of Multimedia Learning, integrating the animation of the problems with thenarrated descriptions allowed students to use both their auditory and visual channels,resulting in reduced cognitive load and more effective processing of incominginformation (Mayer & Moreno, 2003).In addition to the online lessons, students also completed four simulations. Allsimulations included the caricature of the instructor and were highly interactive. Thesimulations presented the students with practical, real-world situations where theknowledge they attained in the course could be put to use, such as calculating the costsavings from adding additional insulation to a house. The
the user, while the fourth part allows them to experiment with a computer-generatedsimulation of the problem. Computer animation as a tool for learning “Engineering Design/Graphics Concepts” was discussed by Bradley and Sidler2. The following elements were Page 5.528.1included: multiview drawings, vectors, and tolerancing. Use of the computer package andanimation as a learning tool has been described by others1, 9, 10, 11.Students in freshman and sophomore-level courses, in which some of the difficult to comprehendconcepts in mechanics are introduced, can greatly benefit from computer-based self-learningmodules as explained in an earlier paper
because of safetyissues, expenses, and lack of qualified teaching assistants. This paper presents the planning anddevelopment of a web-based application that can simulate a virtual laboratory for electricmachines. This Virtual Power Laboratory 1 (VPL) is developed on a universal web-basedplatform that can be accessed anywhere by most mobile devices and modern computers. As aproof of concept, nine virtual experiments have been developed for DC motors and generators.Machine concepts are summarized using text, 2D and 3D graphics as well as multimediaanimation. The animated graphical user interface (GUI) plays an important role as it enablesstudents to review and retain basic concepts by building a bridge from the virtual environment tothe real
technology, preparation of new teaching materials andvisual aids for the course, and incorporation of computer-based animations to enhance studentlearning. The paper also discusses the administrative procedures that were put in place to ensuresmooth running of the class and create a positive learning experience for both the on-campus andoff-campus students.2. Learning the TechnologyIt is imperative that if distance education tools are going to be used, the instructor designing anddelivering the course be completely comfortable with the technology. To help accomplish this,WSU makes creation of distance education courses voluntary. I volunteered to develop the ourDivision's first distance class in Winter 1998. Our Statics course was chosen for this
scenarios, AR may serve as anefficient technique for the acquisition and retention to actual real-life performance.Figure 2: Four Emotional States: top-left(neutral), top-right(happy), bottom-left(sad),bottom-right(angry) © American Society for Engineering Education, 2021 2021 ASEE Southeast Section ConferenceB. 3D ModelsEvidence shows that children with autism showed increased interest in cartoon faces relative toreal-life faces (Rosset, 2008). In designing the main character, a 3D style design was carefullychosen to offer an appealing and realistic experience. Autodesk Maya was chosen as the leadingsoftware in creating most game elements. Autodesk Maya© is a 3D computer animation,modeling
aroundthe aircraft models. The results of flow simulations have been compared with the conventionalairplane model. It has been found that the turbulence wake was complex for the distributedpropulsion system as compared to the conventional airplane model. Moreover, the complexity ofthe wake increased with the increase in the number of turbojet engines. Figure 2 shows anexample of the students’ results.Figure 2: Sample results from Project #2, simulation results of an airplane with differentnumbers of engines.Project #3: Computer Simulation of Aerospace Systems with Animation. This project focused onusing ARENA, a computer simulation software, to develop simplified simulation models withanimation of real aerospace systems or processes. The students
andwhether or not bridging devices—such as relays, optical isolators, or solid-state relays—will beneeded. For example, if an external device is AC driven and its input module is DC powered,then a bridging device—such as a solid-state relay—is needed. Also, they need to know aboutthe I/O ports of the equipment to be interfaced, normal states of their electrical contacts(normally open or closed), voltage/current specifications, and sinking or sourcing type ofconnections.Third, control engineers need to understand how PLC programming works. Unlike processors inoffice computers, PLC processors constantly monitor the status of their I/O devices and processall lines of PLC programs—for all practical purposes—simultaneously. Programming PLCsrequires
thefirst place the student is introduced to industrial quality design tools through the use of designenvironment that provides such features as simulations, animation and virtual laboratory.The assessment tools for this course include course profiles, classic tests, projects, oralpresentations, written reports and student surveys. Two surveys were conducted during thesemester, one at the beginning and one at the end of the semester. The first survey was designedto measure student perceptions about themselves and their skills in several topics such asmathematics, computer usage, and team and communication skills. The second survey wasdesigned for outcome assessment of achieving the course objectives and the level of increasingtheir skills. The
presentationsoftware (PS), probes/sensors (PROBE), computer simulations (SIM), spreadsheets (SS),computer assisted design (CAD), programming (PGM), digital images (DI), animations (ANIM),and interactive visualizations (IV) (Maeng & Gonczi, 2020). Given this range of technologiesthat support the design process we would expect ideal engineering instruction to include thesetechnologies in increasingly complex ways from elementary through high school years ifinstruction mirrors real-world, authentic engineering.Instructional Contexts: Where the Dream Hits the RoadMany contextual factors influence whether integrated science instruction occurs in K-12classrooms including practical challenges, teacher preparation, and teachers’ beliefs. Regardingpractical
conveyto our students in the area of energy conversion. These fields are transformed into phasors (vectors) thatrotate in space around the stator of an electrical machine. The mathematical proof of such rotation willbe shown and a MATLAB simulation describing these vectors will be given. Classic textbooks approachthis concept mathematically and usually the students are left to imagine the space vector rotation. This isno longer the case, now we can simulate and SEE in our desktop computers, using MatlabT M, rotatingphasors.Polyphase AnalysisThree phase induction machines are the work- horse of industry, and these machines have a “rotatingmagnetic field”. We will give a brief physical description; consider a sequence a-b-c and a
some individuals it offers distinctadvantages that make it preferable to the traditional tenure-track approach. In the followingsections a number of different lecturers explain how they came to the lecturer position, whatadvantages ( and disadvantages ) it holds for them, and any other opinions or insights they wishto share regarding the lecturer position.John T. BellI pursued a graduate education not from a desire to conduct research or to teach, but rather toimprove my programming skills and to specialize in the area of computer simulation andmodeling. When I graduated from the University of Wisconsin with a Ph.D. in ChemicalEngineering and an MS in Computer Science, my intention was to work in the chemicalprocessing industry as a simulation
choice.controlled vibration laboratory that is inherently safe and doesnot need an instructor. The laboratory is controlled through • The real apparatus as opposed to a simulation couldthe computer which protects both it and the student. Results allow open ended investigation and improved physicalare collected and analysed by the computer. Most importantly understanding of the topic.”the laboratory has been designed to behave in a different Lyons developed a single degree of freedom vibrationmanner from the theoretical models developed in lectures and