2006-807: COMPUTER-MEDIATED COMMUNICATION IN A DISTRIBUTEDDESIGN STUDIOJeong Han Woo, Western Illinois University Jeong-Han Woo is an assistant professor of the Department of Engineering Technology at Western Illinois University. His research interests include knowledge management in the AEC industry, BIM (Building Information Model), IT( Information Technologies) on the design and construction industry, and construction process simulation. His e-mail address is j-woo@wiu.edu.Mark Clayton, Texas A&M UniversityRobert Johnson, Texas A&M University Page 11.342.1© American Society for Engineering
positive that the VHDL exercises provided reinforcement ofclassroom concepts and allowed them to visualize results via simulation. Over two-thirds of thestudents were able to implement a completely functional design project computer model whichsuccessfully executed the test program. The methodology was to combine/modify instructorprovided VHDL models, rather than turning the course into a “programming” class. This keptthe focus on “hardware description” and did not rely on coverage of the language by the coursetext. The resulting combination of textbook and classroom instruction with VHDL modeling andsimulation exercises provided students with a more robust learning experience and exposure tostate-of-the-art design tools.IntroductionTeaching
tomeet these needs. Most of the specialization courses will only be offered in the eveningor use distance-learning methods (TV, Internet, etc). It includes courses in computeroperating system basics (DOS, UNIX, Windows and Windows NT), C programminglanguage and applications, data communications, local area networks and networksystems administration (UNIX and Window NT server), wide area network design, andtopics in computer networking including experimental, applied, and/or practical projects.The proposed A.S. degree program described below was approved by the School ofEngineering, Technology, and Computer Science, IPFW and is still in the approvalprocess. The ECET department started to offer courses in the spring of 1998 and acertificate
Session 1658 TS/2 IMPLEMENTING DESIGN-BASED ENGINEERING EDUCATION WITH COMPUTER SIMULATIONS Joe C. Guarino, Kathi Cahill Mechanical Engineering Department Boise State University ABSTRACTDesign-Based Engineering Education (DBEE) is a method for introducing design intobasic engineering science courses. DBEE uses specially structured computer-simulationmodules to introduce basic principles through a discovery-learning process. The DBEEmodules are supported by Working ModelTM; an engineering simulation software packagedeveloped and
the sequence of courses presented to freshman, EGR112 normally comes in the Springsemester, following Fall semester classes EGR110, Introduction to Engineering, and EGR111,Introduction to Engineering Laboratory. The engineering graphics content of the Fall semesterclasses is supportive of the design content contained in them, but it was decided to put a majorityof graphic communication and visualization skills training into a specialized computer graphicsclass given in the Spring. The major curricular objectives of EGR112 are to:• make the beginning of learning engineering a positive, exciting, and pleasant experience. Page 3.90.2• amplify
Session 2793 Handheld Computers as Tools in Freshman Courses Christopher R. Carroll Electrical and Computer Engineering University of Minnesota Duluth ccarroll@d.umn.eduAbstractThe latest advance in miniaturizing personal computers is the handheld “pocket PC.”Since Fall semester, 2001, the College of Science and Engineering at the University ofMinnesota Duluth (UMD) has required incoming freshmen majoring in Engineering andComputer Science to purchase and use these devices in entry-level courses. This year-long experiment
); DynamicRandom Access Memory (RAM) DNA; program code organized into ~150,000 subroutines(genes); power supply mitochondria.Many concepts widely used in computer security such as virus, worm, and Trojan horse areborrowed from biology. Many emerging computer security techniques are invented as a result ofobserving the biological world.However, students learning computer security often have difficulty understanding theseborrowed biological mechanisms, which negatively affect their critical thinking skill andcreativity. The main reason for the problem is due to their lack of knowledge in biologicalsystems. One possible solution is to comparatively study biological mechanisms and theirapplications in computer security. Unfortunately, existing curricula
Session 1264 COMPUTER INTERFACING A MICROWAVE SPECTROMETER: AN EDUCATIONAL APPROACH B. F. Draayer, J. N. Dahiya Physics Department Southeast Missouri State University Cape Girardeau, MO 63701 ABSTRACT A laboratory procedure for introducing undergraduate students to the principles of analog todigital converters is described. The procedure involves interfacing an analog to digital chip, theADC 0804, to a PC via a cable connected to the PC's parallel port
simulation from scratch. By using graphical animation, learners can directly access the internal process of the three queue management algorithms. We have re- ceived very positive feedbacks from network professionals and University lecturers for using this simulation software. Key words: Educational computer simulation, Communication network, Active queue man- agement and Java programming. 11 IntroductionDue to the characteristics of computer communication and networks, many concepts, algorithmsand protocols are by no means easy for students to comprehend. Neither for the University edu-cators to elucidate on the class. A traditional way of teaching and learning is to use the methodswhich are based
MATHCAD. Section III introduces algorithms developed usingMATHEMATICA to solve n-th order ordinary differential equations (ODEs). In sectionIV we make some concluding remarks and propose further work. The paper ends with adiscussion of the appropriate use of these computer tools and algorithms at the right placeand the right time so that students using them will not be “just pushing buttons.” It is Page 2.61.1noted that many current textbooks use these tools (see, for example, [1]) and one needs to 1be careful that students will learn the main and underlying ideas for the subject matterunder study before they
Paper ID #18897Rethinking ABET Accreditation of Computer Science Degree ProgramsProf. Gene Lee Fisher Ph.D., California Polytechnic State University, San Luis Obispo Gene Fisher received a BS in Computer Science and a BA in Mathematics from the University of Califor- nia Irvine in 1973. After several years in industry he returned to Irvine for his PhD, which he completed in 1985. Currently Dr. Fisher is an emeritus professor in the Department of Computer Science at the California Polytechnic State University San Luis Obispo. He joined the Cal Poly faculty in 1990. Prior to this, he was an Assistant Professor at the
Paper ID #16625Ethical Issues in Computing: Student Perceptions SurveyDr. Ali Salehnia, South Dakota State University Professor of Computer Science, South Dakota State University. Computer Science Faculty since 1982. Published more than 40 peer reviewed papers. Supervised more than 30 Master’s Degree thesis and research/design papers. Served on more than 60 Master’s and Ph.D. students’ graduate committees.Shieva Salehnia c American Society for Engineering Education, 2016 Ethical Issues in Computing: Students’ Perceptions Survey Ali Salehnia
"Level 3" topic in the textbook).5. Teaching ExperiencesBoth authors have used preliminary versions of the interactive text book to teach parts, or all, ofintroductory courses in fluid mechanics to junior-level students in civil and environmentalengineering and mechanical engineering. The students generally are enthusiastic about thegraphics and computational utilities provided by the new medium, but are less enthusiastic aboutreading large amounts of text and equations from the screen. This is not really surprising, sincecomputation and video are things that the computer is good at. These dynamic interactions areengaging and encourage active learning. We all are reluctant to spend very much time readingtext from a computer screen, given an
be able identify thepros and cons of the Chinese curricula, as compared to the commonly adopted U.S. curricula.We hope the two systems, the one in China and the one in the U.S., can learn from each other, asnext generations of computer science students will play important roles in their societies.10. ConclusionsIn this paper, we examine the undergraduate computer science curricula in a few selectedChinese universities. The selection is based on the recent U.S. News ranking. The schools understudy include Tsinghua University, Shanghai Jiao Tong University, Southeast University, PekingUniversity, Beijing University of Post and Telecommunication, Harbin Institute of Technology,University of Science and Technology, and Beihang University. We
requirementsare given to the students that they should satisfy. Finding the most effective solution becomes apart of this problem-solving task. The learning environment is further enhanced withgamification. To better support students in this learning process, we design a virtual assistantwho acts as the student’s partner in the tasks. The virtual assistant is driven by a reinforcement-learning-based AI and adapts to the student’s various needs for assistance.2. Relevant Literature2.1 Virtual RealityVR has emerged as a modern technology that simulates the real-world experience in animmersive virtual environment. This is combined with the advances in computational power andthe maturation of game engine technologies, allowing students to interact with
Paper ID #36695Improving Student Learning Experience with MATLABGrader and Live ScriptsLiya Ni Dr. Liya (Grace) Ni is joining Biola University in the fall of 2022 as a Professor of Engineering and Director of Engineering Program in the School of Science, Technology and Health. She was previously a Professor of Electrical and Computer Engineering (ECE) in the Gordon and Jill Bourns College of Engineering at California Baptist University, where she worked as a faculty member from 2009 to 2022 and served as the ECE department chair from 2015 to 2021. Dr. Ni received her Ph.D. in Electrical and Computer Engineering from
Paper ID #36905Works-in-Progress: Introducing Active Learning inSemiconductor Device CourseHansika Sirikumara Hansika Sirikumara, Ph.D., is an Assistant professor of Physics and Engineering at E. S. Witchger School of Engineering, Marian University Indianapolis. She completed her MS and PhD degrees from Southern Illinois University Carbondale. Her research expertise/interests are in engineering material properties for semiconductor device applications using computational methods. © American Society for Engineering Education, 2022 Powered by www.slayte.com
Paper ID #37016Pacman Trainer: Classroom-Ready Deep Learning from Datato DeploymentMasao Kitamura (Loyola Marymount University)Mandy Barrett Korpusik (Assistant Professor) Dr. Korpusik is an Assistant Professor of Computer Science at Loyola Marymount University. She received her B.S. in Electrical and Computer Engineering from Franklin W. Olin College of Engineering and completed her S.M. and Ph.D. in Computer Science at MIT. Her primary research interests include natural language processing and spoken language understanding for dialogue systems. Dr. Korpusik used deep learning models to build the Coco Nutritionist
Paper ID #36640Work in Progress: A Visualization Aid for Learning VirtualMemory ConceptsJohn A Nestor (Professor) John Nestor is a Professor of Electrical Engineering at Lafayette College. He received the Ph. D. and MSEE degrees from Carnegie Mellon and the BEE degree from Georgia Tech. Prior to joining Lafayette, he was a faculty member at Illinois Institute of Technology. His interests include computer engineering, digital design, VLSI, engineering education, and the history of semiconductors and computers.Zheping Yin Zheping Yin is a Senior undergraduate student at Lafayette College. His research interests are
Paper ID #37815Developing Post-pandemic Learning Community on an Urban CommuterCampusProf. Lily R. Liang, University of the District of Columbia Dr. Lily R. Liang is a Professor of Computer Science and the Director of the Master of Science in Com- puter Science Program at the University of the District of Columbia. Her research areas include computer science education, cybersecurity, artificial intelligence, and digital image processing. She has mentored dozens of graduate and undergraduate students in research and K-12 outreach activities. She is a fellow of the Center for the Advancement of STEM Leadership program (CASL
Paper ID #33773Reflection and Transformational Learning in a Data Structures CourseMs. Cheryl Lynn Resch, University of Florida BS, MS Mechanical Engineering University of MD MS Computer Science Johns Hopkins University 2017-present University of Florida Teach core Computer Science courses and cybersecurity courses. 1988-2017 Johns Hopkins University Applied Physics LaboratoryMr. Amanpreet Kapoor, University of Florida Amanpreet Kapoor is a lecturer in the Department of Engineering Education, and he teaches computing undergraduate courses in the Department of Computer & Information Science & Engineering (CISE). He
at Boise State University. She received her Doctor of Education degree in Instructional Technology from Texas Tech University, and her Master’s degree in Curriculum and Instruction, with a specialization in Computer-based Education, from Southern Illinois University, Carbondale, IL. Her research interests have been focused on the development of self-regulated learning strategies for adult learners, and online teaching and learning. She is currently conducting research on retention issues in online distance education.Joanna Guild, Boise State University Joanna Guild is Special Lecturer for the Department of Mathematics at Boise State University. She obtained her M.S. in Mathematics from Boise
Paper ID #23139Magnitude Museum: Game-based Learning for Nanosizes, Dimensions, andNanotechnology TerminologyDr. Reza Kamali-Sarvestani, Utah Valley UniversityBrian Durney, Utah Valley University Brian Durney teaches computer science at Utah Valley University. His research interests are educational games and game AI. c American Society for Engineering Education, 2018 Magnitude Museum: Game-Based Learning for Nanosizes, Dimensions, and Nanotechnology TerminologyAbstractMagnitude Museum is an educational game that helps students develop a sense of scale andunderstand the
. Beaudin and D. Quick. “Experiential learning: Theoretical underpinnings,” Fort Collins, CO: Colorado State University, High Plains Intermountain Center for Agricultural Health and Safety. 1995.[4] J. Moeller and A. Mokaddem, “A tool for learning Mohr's circle,” International Journal of Mechanical Engineering Education, vol. 29, pp. 53-72, Jan. 2001.[5] J. Y. Lee, H. R. Ryu, and Y. T. Park, “Finite Element Implementation for Computer-Aided Education of Structural Mechanics: Mohr’s Circle and Its Practical Use,” Computer Applications in Engineering Education, vol. 22, pp. 494-508. Sept. 2011.[6] S. Bodkhe. 3D Stress Transformation and Mohr’s Circle. Available: https://www.mathworks.com/matlabcentral
Paper ID #26389Facing Computer Ethics Dilemmas: Comparing Ethical Decision-MakingProcesses of Students in Computer Science with Non-Computer Science Ma-jorsDr. Amir Hedayati Mehdiabadi, University of New Mexico Amir Hedayati is an Assistant Professor of Organization, Information & Learning Sciences at College of University Libraries & Learning Sciences at University of New Mexico. He received a Ph.D. in Human Resource Development from University of Illinois in 2018. He has a B.S. degree in Computer Engi- neering from Sharif University of Technology and an M.B.A. degree from University of Tehran. He has presented his
Paper ID #14692Alternate Assessments to Support Formative Evaluations in an AsynchronousOnline Computer Engineering Graduate CourseMs. Ritushree Chatterjee, Iowa State University Ritushree Chatterjee is an Instructional Development Specialist working at Engineering-LAS Online Learning at Iowa State University. She did her undergraduate in Chemistry from Delhi University, In- dia and subsequently received her MS in Environmental Chemistry from Iowa State University. She received her second MS in Education with specialization in Curriculum and Instructional Technology and her Instructional Design certificate from Iowa
practice system compared to the traditionallecture preparation options.IntroductionIn a flipped pedagogy, the roles of in-class and out-of-class activities are switched. In mostimplementations, this manifests itself by moving content delivery outside of class, freeing theinstructor to use the designated lecture time to focus on solving problems and addressingcommon misconceptions.1 Flipped classrooms have been implemented in a variety of math,computing and engineering courses. A comprehensive survey of the research on flippedclassrooms is provided by Bishop and Verleger2 who found that students tend to prefer in-personlectures rather than videos but also appreciate the active learning opportunities that the flippedclassroom affords. Much of the
current research interests include student resistance to active learning, faculty adoption of evidence-based teaching practices, and the use of technology and innovative pedagogies on student learn- ing and success. She also led a project to develop a taxonomy for the field of engineering education research, and she was part of a team that studied ethical decision-making in engineering students.Dr. Harry Courtney Powell, University of Virginia Harry Powell is a Professor of Electrical and Computer Engineering in the Charles L. Brown Department of Electrical and Computer Engineering at the University of Virginia. After receiving a Bachelor’s Degree in Electrical Engineering in1978 he was an active research and design
Paper ID #31081Work in Progress: Experiential Modules using Texas Instruments RoboticSystem Learning Kit (TI RSLK) for Teaching Control SystemsJun Ouyang, University of California, Davis Mr. Ouyang have obtained two bachelor degrees in EE and Computer Science from UC Davis. He is currently a master student in UC Davis. In the present, He is working on a SAR ADC IC. In addition, he is working on revising different laboratory materials to teach prospective electrical engineering students.Prof. Hooman Rashtian, University of California, Davis Hooman Rashtian received the Ph.D. degree in Electrical and Computer Engineering from
Paper ID #28936Work-In-Progress: Incorporating Active Learning and the EntrepreneurialMindset into a First Level Electrical Circuits CourseMs. Marnie Wong, Arizona State University Ms. Marnie Wong received her master’s degree (MS) in Electrical Engineering from Arizona State Univer- sity before working as a Senior Analog Design Engineer specializing in power management at Freescale Semiconductor and IDT. She is now part of the freshman engineering education team in the Ira A. Fulton Schools of Engineering at Arizona State University. Currently, her focus is on integrating entrepreneurial mindset into freshman and sophomore