collaborate on multidisciplinary teams addressing real world challenges and with industry engagement. College signature programs include the Texas A&M I-Corps Site, Ag- giE Challenge, INSPIRES, and two annual Project Showcases. Magda is the Principal Investigator of the Texas A&M University I-Corps Site grant and has been active in promoting entrepreneurship both at the local and national level.Dr. So Yoon Yoon, Texas A&M University So Yoon Yoon, Ph.D., is an associate research scientist at Institute for Engineering Education and Innova- tion (IEEI) in College of Engineering at Texas A&M University and Texas A&M Engineering Experiment Station (TEES). She received a Ph.D. in Educational Psychology with
, underrepresentedminority, disabled, etc.). These challenges illustrate not only an obligation to conduct moreSVSM research, but also a need to push at the current boundaries of SVSM research for thepurposes of deepening the practical as well as theoretical impact of its findings.One way to advance SVSM research within the context of engineering education is through abroad(er) application of available theoretical perspectives and research methodologies,particularly those developed within the research traditions of other professionally oriented fields(e.g., teacher education, medicine). The purpose of this work in progress paper is to present fordiscussion a promising approach for researching alongside SVSM in engineering educationcalled ‘Narrative Inquiry
Supplementary VideosAbstractThe use of hands-on activities has been proven in the past to be an effective pedagogicalstrategy. Many of the concepts taught in engineering undergraduate courses are counter intuitiveand, especially in a time when students interact less intensively with real world applications,exposure to models are essential for learning. Recognizing this need, a first year mechanicscourse at the University of Waterloo has already implemented the use of seven hands-onactivities. However, time limitations resulted in students participating in only two out of theseven activities. Each group of students experienced two different activities from the rest of theclass, in other words not all of the students in the class experienced the same
institution. Innovation and creativity are increasinglybecoming important skills for engineers, but some students suffer design fixation and areunable to effectively produce solution ideas. An experiment was devised whereby studentsreceived instruction in use of an idea generation heuristic, and then spent time generatingideas to a real-world engineering-related problem. Results showed that first year studentsperformed better than third year students, who in turn performed better than postgraduatestudents. These outcomes suggest that if idea generation heuristics are to be introduced tocurriculum, they may be most effective if introduced in first year of study when students maybe more willing to accept and utilise such creativity
independence and their pursuit of higher education.Enjoyment of maths and of practical, hands-on learning encouraged participants toconsider engineering. Selecting an appropriate sub-field of engineering was an importantconcern—during secondary school and even earlier. They perceived engineering was agood career for women and that engineering jobs in their country would be plentiful.Having good job opportunities was crucial to their decision-making. Participants saw theirgovernments encouraging high school graduates to pursue engineering. With regard tofuture employment, they anticipated working in teams with men as well as women, andwith people from many parts of the world. They envisioned their work would be conductedin English and that they would
some employers do a better job of developing the outcomes? If so, can we learn from them to help other employers improve their co-op experiences?) • Comparing results for students who do all three co-op assignments at the same company versus those who work at different locations. (Note that the surveys are not anonymous and can be sorted by student name and company.) • Comparing student performance with academic performance (i.e. Do those performing well in the classroom obtain higher evaluations on their co-op evaluations?) • Comparing co-op performance to performance in capstone design (i.e. Does a student’s success on co-op correlate with performance in a “real-world” design experience
real- ity applications, product data and lifecycle management, and innovative classroom methodologies. c American Society for Engineering Education, 2016 SPATIAL VISUALIZATION ABILITY AND LEARNING STYLE PREFERENCE ASSESSMENT AMONG CONSTRUCTION RELATED UNDERGRADUATE ENGINEERING AND TECHNOLOGY STUDENTS.AbstractThis research paper presents an investigation into the relationship between learning stylepreferences and spatial ability levels of students within construction related majors inengineering and technology. This study used a quantitative approach of data collection, with theinstruments for data collection being the
environment.Working in teams of five to six students, team members are assigned distinct roles, e.g.,Architect, Buoyancy Engineer, Foundation Engineer, etc. Each is provided a ‘skill primer’,unique to their assigned discipline, that describes the designer’s experience base, criteria anddata pertinent to the design effort, and a set of strategies relevant to their specific role. Provisionof these documents is meant to simulate the varying backgrounds and skill sets of members of atypical engineering design team in the ‘real world’.We find that two weeks of classroom time is sufficient for (i) project and role-play instruction,(ii) the student design effort, and (iii) classroom presentations of team designs. During the firsthour of our 3-hour-per-week course
communicate ideas to other engineers, and that “relevant peers” providean example and standard for writing. From these opinions, we can conclude that students do notseem to consider engineers good or interesting writers, and that there is no need to consider awider audience for their writing. However, Winsor (author, “Writing Like an Engineer”) findsthat engineering writing is rhetorical and that the audience matters. Including these impressionsof engineering writing for students could help their understanding of the importance of technicalwriting and some of its subtleties.Students are also frustrated with course materials that do not relate to real-world applications orare sometimes obsolete4 , resulting in a non-motivational course structure
by Northwestern University’sMcCormick School of Engineering. This academic emphasis and the alignment of its designcurriculum with the degree-granting aspects of the university is a unique attribute of the SegalDesign Institute.Academic Makerspace Model: Rice University’s Oshman Engineering Design KitchenThe focus of Rice University’s Oshman Engineering Design Kitchen is to provide undergraduatestudents majoring in engineering, computer science, and applied math with the ability to design,manufacture, test, and deploy solutions to real-world problems.17 At 18,000 square feet, thisfacility is among the largest campus spaces devoted to developing undergraduate design skills.The Oshman Engineering Design Kitchen includes a classroom, meeting
Carnasciali is an Assistant Professor of Mechanical Engineering at the Tagliatela College of Engineering, University of New Haven, CT. She obtained her Ph.D. in Mechanical Engineering from Georgia Tech in 2008. She received her Bachelors of Engineering from MIT in 2000. Her research focuses on the nontraditional engineering student – understanding their motivations, identity development, and impact of prior engineering-related experiences. Her work dwells into learning in informal settings such as summer camps, military experiences, and extra-curricular activities. Other research interests involve validation of CFD models for aerospace applications as well as optimizing efficiency of thermal-fluid systems.Dr. Nadiye O
worksheet.Finally, a related journal article shows how those concepts have real-world application.them a type of nanoparticle or nanotechnology. This survey familiarized students with manydisparate types of nanomedicine research and also made them very knowledgeable about onetype. These presentations generated more excitement about nanomedicine because students wereable to see the cool and creative cutting-edge research. The journal articles assigned preparedthem for this project. For the second project, we divided students into teams, assigned them eacha disease, and told them to design a nanoparticle or nanotechnology to ameliorate that disease.We lectured on presentation skills as they applied to talking about nanomedicine research, thenpaired two
questions and listens to others. Is inquisitive and purpose driven.Developer Enables self and others by breaking down barriers and obtaining sufficient resources to move something ahead. Brings ideas to life and demonstrates them. Turns ideas into real world solutions. Focused on making "something" better in some way.Experimenter Performs a series of actions and carefully observes their effects in order to learn about something. Tries an idea out in situations to help develop the idea. Conducts tests, fails, learns, and retests. Fails forward fast.Implementer Takes an idea from development into an end product. Turns ideas into
Paper ID #13586Qualitative Analysis of Boundary Spanning Implications within Interviews ofEngagement StakeholdersDr. David A. Delaine, Universidade de S˜ao Paulo and IFEES David A. Delaine has a Ph.D. in electrical engineering from Drexel University, in Philadelphia, USA. He currently serves as an executive member of the International Federation of Engineering Education Societies (IFEES), as Vice President for Student Engagement, Diversity, and Inclusion. IFEES aims to strengthen engineering education practices around the world. He has recently completed his tenure as a Fulbright Scholar and is currently performing
writing from completing these reports.This project officially began in summer 2012 with one comprehensive goal – to help the GTAseffectively evaluate student writing in their lab courses. Knowing that a faculty member in theuniversity’s Department of Physics had developed a one-day training session for GTAs involvedwith the first-year physics sequence required of all engineering students, my first step was tomeet with him to learn the structure and results of his efforts. While the actual structure was notgoing to be applicable to our needs (the Physics assignments required much less writing and,therefore, less feedback), the program was successful in reducing the failure rate by a significantamount thanks to a GTA handbook, common rubric, and
design projects for second and third year students,and the 1955 L. E. Grinter Report5 recommended twin goals for engineering education oftechnical (including analysis and creative design) and general (ethics, humanities, socialsciences, math and basic sciences), with engineering content limited to upper division classes.6Constrained by institutional credit-hour caps, courses on engineering design or laboratoryexperiences that supported design activities, such as shop or manufacturing technology, weregradually eliminated from the engineering curriculum.This approach started to reverse in the early 1990’s as employers identified the paucity of real-world content, engineering design and creative content as important shortcomings of
, as Marley said, “Itchanged my view as I said earlier even about like the moral aspect and the ethical aspect becauseI didn’t really think it [engineering] was just about designing and building stuff, but that waswhat I kind of anticipated as like the main part.” Design and construction, for Marley, were notthe main part of engineering; rather, the moral and ethical considerations that accompany designand construction were a primary concern of engineering. Additionally, Reness saw that CitizenEngineering “exceeded my expectations on just learning about kind of, like, world issues.” The role of non-engineers in engineering projects was prominent in student responses.Milburn acknowledged their contribution to engineering literacy: “The
increase in production of overseas engineers. Adaptiveexpertise is a skill set that would support students’ preparation for the complex problem solvingenvironments of the real-world. The display of adaptive expertise has been said to "ultimatelylead to students' depth of knowledge and habits of mind that lead to success in their career andenable them to be innovators in the field" [2]. For this reason, it is important for educators andscholars to explore how we can better prepare our students to showcase adaptive expertise. It isequally important to assess the effectiveness of our attempts at facilitating this development.Think-a-louds, [3] interviews [1], and self-report surveys [4] [1] [5][6] [7] have all been used tomeasure adaptive expertise
systems simulation and demonstration. This paper targets the center’s Young Scholars’ program at FREEDM at North Carolina StateUniversity and the newly revised program in the summer of 2016. The precollege programexpanded its outreach to local schools in 2016 to further impact teachers, students, schools andcommunities with its outreach and summer programs. Applications to the program are solicitedin the fall and early spring and three high school students are accepted into the four-weekprogram each year. Young Scholars are typically 9th, 10th and 11th grade students participatingthe program. The foundation of the program is teaching the engineering design process andenforcing it throughout the summer. “The design process, the
evaluation data and research data to supportultimate determinations about effectiveness, impact, or termination. A logic model is anevaluation-based tool [18].The purpose for research is to generate new knowledge and develop theory or to developsolutions to real world problems [19]. For example, research is conducted to ascertain evidencethat is generalizable beyond the intended sample [20, 21]. A conjecture map is a research-basedtool grounded in design science [8, 9]. Because the project utilized a design science framework,it seemed logical to explore a design science tool as a part of the evaluation.The Role of Logic Models in Program EvaluationLogic models have historically been used within the field of program evaluation to helpevaluators
experiences of college. Other activities include student competition teams,such as the Formula SAE, ASME’s Human Powered Vehicle Challenge, ASCE’s Steel Bridge orConcrete Canoe, and several other national and international competitions.ADVANCE students also have opportunities to work with Mason faculty on research projectsand assist in real-world, hands-on laboratory and field studies. Research provides a foundationfor the advancement of critical thinking, project management and team skills as well asopportunities to practice oral and written communication skills. Early participation in research atMason will enable ADVANCE students to prepare competitive proposals for funding their ownresearch interests through Mason’s Office of Student Scholarship
”, Frontiers in Education Conference, 2003.3. Ellis, G. W., Mikic B., and Rudnitsky, A. R., “Getting the Big Picture in Engineering: Using Narrativesand Conceptual Maps”, Proceedings of the 2003 American Society for Engineering Education AnnualConference and Exposition, Nashville, TN, 20033.4. Felder, R. M., and R. Brent, "Navigating the Bumpy Road to Student-Centered Instruction", CollegeTeaching, 1996, pp. 43-47.5. Raju and Sanker, “Teaching Real-World Issues through Case Studies”, Journal of EngineeringEducation, Vol. 88, No. 4, pp. 501-508, 1999.6. Richards L. G., Gorman M., Scherer, W. T., and Landel, R., “Promoting Active Learning with Casesand Instructional Modules”, Journal of Engineering Education, Vol. 84, No. 4, pp. 375-381, 1995.7. Bloom
Page 13.254.2the fall semester and have the option of taking the traditional lab or the biotechnology lab in thespring semester. The experiments in this course have been designed to represent the process bywhich a biotechnology product is developed and manufactured. Students perform a series ofintegrated experiments that begin with basic microbiology and then take a product through theentire production process including molecular biology manipulations to insert a gene into aforeign organism, expression of the protein in batch and fermentor culture, protein purificationand activity assays. The course culminates with a field trip to a local biotechnology company tosee real world applications of the techniques the students have learned. A typical
fabricators are a relatively new technology that I cannot wait to use in my classroom. First, it allows students to take ownership of their work. This tool helps develop a since of agency because while working with digital fabricators, students act as designers, educators, and builders. Second, digital fabricators take a concept and turn it into a reality. Students watch as a miniature world is build right before their eyes.Participant D differed from Participant C in that Participant D also connected digitalfabrication activities with history and social studies teaching but with the addition ofrecognition of the many connections between technology and real life: Another way I might use technology in the
a complex series of skills on the part of the students includingskills in mathematical modeling, idea generation, experimental design, and written and oralpresentation. The capstone design process requires the students to generate design concepts andspecifications in response to real-world, open ended problems that may be ambiguous andinvolve a number of systems and a large degree of uncertainty.1 Given the difficulty in teachingthese design thinking skills, Dym et. al. discussed a number of methods for approaching designeducation with the idea of providing continuous improvement in the pedagogy. One of theirsuggestions was to attempt to bring design thinking into all parts of the engineering curriculum,starting with cornerstone design
bedevoted to the subject. If, however, the goal is to give everyone a basic understanding of how themethods work, then the formulas and procedures do not need to be discussed so thoroughly. Ifthis is the case, it might be better, for example, to explain in general how the Fourier transform isused to identify the primary frequencies that make up a signal and then spend more time talkingabout applications of this method in genomic signal processing.The following is an example of an in-class exercise used to demonstrate the use of various signalprocessing techniques in genome analysis.Class ExerciseWhy do we need all this math? The objective is to look for gene similarity and protein codingregions
development module improved each year, theprogram coordinators thought that they could do better. In particular, teachers requested moreapplications and classroom strategies than statistics. In the fourth WI, a new approach to thegender equity presentation was taken by enlisting three Ph.D. science education majors and onePh.D. education policy and leadership major. These four students all had recent and extensiveexperience in teaching K-12 science, thus had a natural understanding and empathy of the needsand everyday challenges of the teachers and counselors in the WI program.The training was organized around practical applications of gender equity in curriculum,instruction, and classroom climate. The PhD student team used expert teaching methods to
understandand work with engineers outside their discipline; and by further developing communication skillsnecessary to deal with shifting subsystem requirements and the real-world give-and-take atairframe/engine interfaces as each team’s design evolves.ME Propulsion TrackThe ME Propulsion track design experience is different from other university propulsion designexperiences. Of four universities investigated, all had their programs under their AerospaceEngineering major. The propulsion design tracks for the Air Force Academy4 and University ofKansas5 are a two-course sequence with the first course focusing on aircraft design, and thesecond on the design of aircraft engine components. The propulsion design tracks for ERAU, inDaytona Beach, Florida6 and
developing their original three concepts and 10 minutesmodifying other students’ concepts according to the modified 6-3-5 method.Measuring Creativity and Feasibility of the ConceptsIn this study we chose to measure the creative outcome rather than the creative personality of anindividual because the outcome is usually most important in engineering applications. There areseveral ways of measuring the creative outcome of a concept. Shah et al.’s novelty metric36 iscommonly used in engineering and was thus chosen for the innovative measurement criteria ofthis study. Before the metrics could be applied, each concept was analyzed holistically anddecomposed into a set of features. Once a set of features was identified it was then divided into a
five civil engineering industry partners.The goals of the program were to address the need for more civil engineers, to increase therepresentation of minorities and women within the technological workforce, to boost the transferrate and numbers of students to bachelor’s programs in civil engineering, and to provide acoordinated education pathway from community college pre-engineering programs to bachelor’sdegree programs in civil engineering. The META program’s primary efforts have been focusedon recruitment and retention of students by providing 1) a summer bridge component thatintroduces students to civil engineering and the field’s technology applications and that preparesstudents for success as civil engineering majors, 2) industry