complaints by students in pastiterations of the undergraduate engineering design course, specifically, 1. some studentsin groups that spoke a common non-English language complained about their lack ofexposure to English because of peer pressure to speak the other language, and 2. studentswho felt talked over and excluded by either teammates speaking in a language they didnot understand at all or by teammates speaking English too rapidly for them tounderstand.In this study, we aim to reduce the occurrence of these two types of problematic teams byusing a team formation algorithm in which (among other things), no more than 50% ofany team consists of members with the same native language, and no more than 50% ofany given team speaks only English. The
curriculum in the context ofengineering problem solving.The first major change involves the development of a module-based freshman course inengineering. In this course, students take a common module focused on engineering problemsolving and computing for seven weeks. The general module is taught in the context of datamanagement/analysis using different software packages. Based on these skills, discipline-specific modules were created for each engineering major offered at the Vanderbilt School ofEngineering (VUSE). The general module is followed by two self-selected four-week, discipline-specific modules that focused on a current event or area of research. Each discipline-specificmodule was designed in the context of problem based learning with a
Paper ID #33873Teaching the First-Year, Hands-On Engineering Design Experience OnlineDr. Amanda Simson, The Cooper Union Amanda Simson was appointed Assistant Professor of Chemical Engineering at The Cooper Union in August 2017. Her research focuses on using heterogeneous catalysis in applications like emissions control and alternative energy technologies. Amanda received her Ph.D. from Columbia University’s Department of Earth and Environmental Engineering. After her PhD she worked on developing hydrogen production technologies for Watt Fuel Cell in Port Washington, NY. Dr. Simson is dedicated to improving educational
for engineering students at UT to enhance their understanding of physiological, psychological, environmental, and biomechanical factors that influence the design of products aimed at enhancing quality of life for disabled individuals. This will also enrich the students’ education by providing them with the opportunity to design and build a device that meets a real need. 3) They provide engineering students at our University with an opportunity to offer a unique service to the local community.These projects are described in our University’s chapter in each of the 1994-1998 and the 2001-2006 editions of the annual NSF publication3-13 entitled: “Engineering Senior Design Projects toAid the Disabled.” Also, several
as an engineer. This more clear understanding was Page 24.837.2then implemented in a more intentional second offering of K-WIDE in January 2014 to 17 secondyear engineering students from 5 different majors.In this paper we describe the themes that have emerged. In Section 2 we describe our two maintheses: 1) that the design process can be taught through inductive learning and 2) that the synthesisof engineering design and the entrepreneurial mindset can take place in a program that lies some-where between extra-curricular and curricular. Section 3 identifies six characteristic roles we hopeour students will adopt, while Section 4 explains
. Those questions, which wererelated to the definitions and explanations of the various engineering design concepts, are scoredon the basis of comprehensiveness and un-ambiguity. These scores are awarded, based on thestudent’s understanding of the relevant concepts. Multiple choice questions are graded 0 for thewrong choice and 10 for the correct choice. Finally, the questions involving sketches wereevaluated on the basis of the completeness, line type, alignment, and the clarity of featuresindicated in the sketch. Once all the questions are graded for a particular student, a cumulativescore was prepared for that student, by equal weighting all the individual scores of the questions.This total score is obtained out of 100 points and reflected the
, and increased enrollment, a culture survey was launched in the college ofengineering to understand the current state of climate from the student perspective. Since it is thefirst culture survey deployed in the college of engineering, this instrument will be used in thefuture to measure improvements [11]. Using REDCap, a 77-question voluntary climate surveywas designed and distributed to all undergraduate students in the college of engineering. Studentswere not compensated for completing the survey, and responding to every statement was alsooptional. Nearly 21% (N=413) of invited students participated as anonymous survey respondentsWomen account for 29% of undergraduate membership, but represent 39% of surveyrespondents.Survey participants
. The course format is a combination of lectureand laboratory exercises, which includes time in the electronics laboratory, the machine shop,and the project workspace. The freshman students are involved in designing anelectromechanical autonomous bottle filling and capping system, which requires a design teamskilled in several aspects of engineering. The course meets the program’s goal of engaging thefreshman engineering student in a design project, exposing them in an interesting way to thebreadth of engineering, and motivating them in their engineering studies.The student surveys presented in this paper convey much information about the effectiveness ofthe course. Students’ understanding of engineering as a whole and of the value
study, which includedstudents at the beginning and the end of their sophomore year. Students in the experimentalgroup completed an introductory mechanical design course, while students in the control grouphad no formal design component in their curriculum. We analyze and compare the percentoccurrences of design issues and syntactic design processes from the protocol analysis of bothcohorts. These results provide an opportunity to investigate and understand how sophomorestudents’ design ability is affected by a design course.1. IntroductionDesign has long been considered a central component of engineering education, and a number ofrecent publications have called for an increase focus on design education not only in capstone orcornerstone
students to the field of engineering, and improving their design, teamwork, and technical communication skills. Topic As a result of this course I can now do this:1) Design concepts Very Well Poorly Not at Well All(a) I am able to carry out the design of a simple system. 40.7% 50.0% 7.8% 1.5%(b) I am able to define the five basic steps in the design process. 36.1% 59.8% 4.1% 0.0%(c) I understand basic
education framework [39]. In this project-based learning, the student's competencies and skills were significantly enhanced, which wasthought to benefit them in their future careers. Furthermore, a study about biomimicry, aninterdisciplinary design thinking approach that answers engineering issues by takinginspiration from nature, explored the understanding and perceptions of biomimicry amongundergraduate and high school students from different countries [40]. The findings revealedthat students had limited knowledge of its applications in engineering and required moreassistance in developing their ideas into prototypes using a top-down approach, also referredto as problem-driven method or indirect biomimicry that involves using biological systems
, better engineering design instruction might be achieved through understanding thestrengths and limitations of these tools. In the engineering context, their effectiveness isoftentimes judged based on how students use them to 1. Adjust to different settings, 2. Integratetheir already developed skills as “digital natives”, 3. Simulate real-world engineeringenvironments, or 4. Provide alternatives to traditional one-way instruction that are more suitablefor design [6]. Contemporary tools offer users opportunity to be content creators when usingelectronic media, allowing for even more creativity and autonomy in design instruction [7], [8].This paper focuses on the use of Slack, a cloud-based social software and its applications in firstyear
Role of Tools In TeachingSince the mid 1990’s, there has been significant pressure applied to engineering educators byaccreditation boards to re-vitalize the real-world, open-ended, hands-on nature of engineering1.Undergraduate engineers are now being taught to design for the man-made environments inwhich they live – environments which widely require tools to be manipulated. Can we expectstudents to understand the process of hands-on design if they cannot engage in it? Although thefirst year design and communication course at the Schulich School of Engineering is not atechnical based course, it is one of the few opportunities students have to become exposed tobasic hand tools during their undergraduate academic careers. As stated by Gaba, “The
of thinking about thinking, which refers to students’ ability tocontrol cognition to ensure that learning goals are achieved or a problem is solved. It is acomplex process that depends on and influences students’ understanding about themselves asthinkers and learners, and usually precedes and follows cognitive activity. Metacognitive skillplays a particularly critical role in real-life or open-ended tasks, such as solving ill-structureddesign problems. While there is growing interest in metacognitive research, few assessment toolshave been developed in the context of engineering design, particularly within classroomenvironments. The objective of the present paper is to discuss the process of Engineering Designand Metacognitive Questionnaire
improvetheir understanding of the curriculum, profession and successful attributes of an engineer.A survey was developed to assess the effectiveness of the integration of designexperience into first-year engineering curriculum. The control group consisted of 44 highschool students who are dual-enrolled in university courses and did not experience thedesign process exposure. The experimental group consisted of 50 university studentswho were exposed to the design experience. Both groups of students were enrolled in thesame introductory engineering course taught by the same instructor.Statistical analysis of data showed a significant difference in knowledge and experienceamong the first-year students with design experience compared to the control
team was required to give a fifteenminute formal presentation about the overall project.There are several advantages of using the ADDP in the freshman year. It gives the students theopportunity to learn and practice the basic skills used by the practicing engineer, therebyexpanding the students’ understanding of the engineering profession and strengthening theircommitment to obtain their degree in engineering3. The scope of this project also guides thestudents through all of the project objectives: Understand the elements of a standard design methodology and be able to apply them to a poorly defined problem; Have confidence to handle an ill-defined problem; Work effectively with a client to determine the real problem
Session 1793 Designing a Computer to Play Nim: A Mini-Capstone Project in Digital Design I John Greco, Ph.D. Department of Electrical and Computer Engineering Lafayette College Easton, PA 18042AbstractThis paper describes a design project suitable for inclusion in an introductory course indigital circuit design. The project is the design and realization of a special-purposecomputer to play the game of Nim, an ancient game involving the removal of pieces fromstacks. Two players alternate turns, and each turn consists of removing any number ofpieces from any one stack. The person taking the last
Paper ID #9921Measuring Qualities of Different Engineering Design Process Models: A Crit-ical ReviewJames Logan Oplinger, Arizona State UniversityDr. Micah Lande, Arizona State University, Polytechnic campus Dr. Micah Lande teaches human-centered design innovation at Arizona State University and researches how engineers learn and apply a design process to their work. He is an assistant professor in the Depart- ment of Engineering on Arizona State University’s Polytechnic campus. Page 24.893.1
abstractrepresentation of reality. Thus, the goal of learning, behaviourism submits, is to understand thereality and modify behaviour accordingly, and the purpose of teaching is to transfer theknowledge from expert to learner18. The behaviourist model is still widely adopted forinstructional design of teaching factual or procedural knowledge of engineering. Instructorsconvert the reality into abstract or generalized representations, and transfer them to studentsthrough a well-planned, linear and gradual procedure in a “tamed” environment, be it aclassroom or laboratory. The students’ performance is assessed by measuring the proximity oftheir behaviour (answering questions, writing reports and essays, performing laboratoryexperiments, etc.) to the expected
Paper ID #24833Student Perceptions of Teamwork SupportDr. Robin Fowler, University of Michigan Robin Fowler is a lecturer in the Program in Technical Communication at the University of Michigan. She enjoys serving as a ”communication coach” to students throughout the curriculum, and she’s especially excited to work with first year and senior students, as well as engineering project teams, as they navigate the more open-ended communication decisions involved in describing the products of open-ended design scenarios.Dr. Laura K. Alford, University of Michigan Laura K. Alford is a Lecturer and Research Investigator at
andincrease their understanding of the key aspects of each mission. Mission requirements mustalways be met before a ship can be tested. However, mission objectives are evaluated by a scoreat the end of game play, so students’ understanding of how to receive the highest score willalways be informed by testing and gameplay. This cyclical game flow parallels the cyclicalengineering design process in Appendix I of the NGSS, as well as engineering processes fromNASA and Massachusetts Department of Education [3] [4].FLEET contains multiple authentic missions so that students can better see themselves as navalengineers and experience the wide range of job duties available to naval engineers. The Supplyand Logistics mission exposes students to route planning
Technology (ABET) is one institute that hasrecognized the need for change, and now focuses the accreditation process of engineeringprograms not on credit hours and detailed specifications, but on educational outcomes andobjectives. The ABET EC2000[13] criteria for accrediting engineering programs include astronger emphasis on design capability and professional skills, as highlighted in the Criterion 3a-k outcomes. In fact, six of the eleven suggested program outcomes (d, f, g, h, i, and j) arefocused on non-technical skills and abilities. These criteria have been developed in order toguide engineering programs toward graduating engineers who can respond quickly andeffectively to both technological and organizational change, who understand how to
thispropulsion curriculum unique. The opportunity for students to take the design out of thecomputer and on to the test bench improved their understanding of the design process. Thecourse timetable and deliverables were the responsibility of the students, helping to transitionthem to an engineering employment experience.Course StructureThe Propulsion System Detail Design course is a 4 credit hour course that meets twice a weekfor a total of 5 hours per week of lecture and laboratory time. The detail design course lecturescovered component specific issues that had not been examined elsewhere in the curriculum. Thefirst offering of the jet engine detail design course focused on compressors and rotatingmachinery. The lectures were front-loaded in the
analysis was to observe a similar level of analysis bystudents individually when asked to answer the questions “What was the problem(s) youwere trying to solve as part of Project 1”?”Research questions: 1. How do FYE students comprehend and state their initial understanding of a given engineering problem? 2. How do FYE initially indentify the primary function of an engineering system (device or process) they are designing?MethodsParticipantsThe participants in this study included sixty-four students enrolled in an honors versionof the first year engineering (FYE) course at a large midwest university during the Fall2010 semester. These students self-select into the course and were accepted on a firstcome bases. These students have a
career.Lunar Regolith Excavation, O2 Production and Outpost Emplacement Page 22.309.20Successes – All three teams are enthusiastic, motivated, efficient and integrated well into a well-oiled engineering team. They understand the principals of system engineering and apply themwhen appropriate for their scale project.Opportunities for Improvement – Narrowing down from the solution space to a feasibleconceptual design faster and not being stymied by the myriad of possible options is somethingthe students find hard. More prototyping and failing often and early in the design process iscrucial to get to a correct system choice. Paper designs look great but have
dynamic society calls for changes on engineering and its workforces; and thus triggers atransformation on current engineering education. This paper begins with concerns on socialdemanding and then introduces a new workforce called T-shaped engineer embraced by theacademic and industrial field. This new profile is generally defined as broadly learning andweaving across disciplines (top of the T) and going deeply into understanding engineeringconcepts (vertical branch of the T).Though T-shaped talents are much better preparing for the 21st century, this new profile canhardly be created by traditional education. The paper analyzes the situation of Chinaspecifically, indicating an ill-structured model T—narrow vertical bar, shallow horizontal lineand
[1], [2]. A key emphasis in people-focuseddesign approaches is empathy [3]–[5]. Empathy is viewed as necessary to understand people’sexperiences and incorporate their perspectives into design decisions. To be effective, empathyrequires more than knowing about the user. Rather, the designer has to relate to the user andunderstand their feelings, experiences, and perspectives [6]. A co-creation design processincludes stakeholders as partners in generating ideas [7], but when working on designsindependently, deep empathy is often challenging. In concept generation, engineers exploremany potential solutions to a problem through sketching and describing multiple ideas [8]–[10].Unfortunately, there is little evidence on how engineers keep people
engineering. External constraints dictated that the course satisfy Loyola UniversityMaryland’s core (general education) fine arts requirement and also serve as an “engineeringelective” for engineering students, though the course was open to students from all majors. Thetheme that tied the disciplines together was the process of design and problem solving. Earlylessons and exercises explored the creation of objects in both the physical and digital realms,progressing from sketches and simple extrusions to more complex three-dimensional (3-D)solids and assemblies. Once they had developed basic proficiency with the sculptural techniquesand software, and had gained an understanding of visual principles and concepts behind analysisof art, students were
engineering design and that emphasized the importance ofcollaboration between students of various engineering disciplines. The students also learneddesign engineering that emphasized environmental, economic, and social responsibility. Theproject was initiated at the beginning of the semester; subsequent homework assignmentsenabled students to integrate the design cycle into their sustainable homes. This integrated,collaborative, semester-length project format resulted in final products that were developed withgreater depth and provided a better understanding of sustainable engineering design.As evidenced from the PRE Assessment survey data, students entered the university with manypreconceived notions as to what sustainability was. Media and society
validating them in engineering capstone projects. By validating the relationship between faculty's effective communication and motivation, we might be able to understand their relationship to capstone design projects' outcomes. As a result of assessing the relationship between Project Management and Team culture and how they were affecting the capstone projects at Rowan University in 2019, we concluded that the capstone projects in completion might be affected by the faculty's effective communication, hence, affecting student's motivation[12]. Consequently, the current study was applied to validate if faculty's effective communication directly affects students' motivation, which in turn is reflected in the student's capstone project completion