textbook reciters and questionwriters is helpful." [7]The public at large needs to understand that technical areas and advances are not entirelyabstract. Even if parts of the story were mythical, most people can picture Newton inspired by afalling apple, Franklin investigating electricity with a kite in a lightning storm, and the Wrightbrothers struggling to keep their aircraft aloft for thirty seconds.This paper aims to introduce how a story-building platform applies to the engineering capstonedesign (senior design) project with the example of the two-year “Badger” senior design project atLeTourneau University, and the remainder of this paper mainly describes the following keycomponents: project value, history-planning and results of the example
MicrocontrollerAbstractIn this paper, we present the second semester of a “four-semester design project to build afunctional cardiograph that estimates heart rate and respiratory rate. This set of project-basedlearning activities addresses industry’s complaint that students lack practical experience (“howdevices are made/work”) [1].”IntroductionThe BS Engineering Science program at Loyola University Chicago (LUC) began in 2015, andis steeped in active learning. In the spirit of U.S. Air Force Academy engineering teaching [2-4], all LUC engineering courses are taught using a “minimal lecture style. For every 50 minutecourse period, the first ten to fifteen minutes are a mini-lecture to go over fine points of thehomework. The remaining course period time is devoted
; Adams, R. S. (2006). Tackling the research-to- teaching challenge in engineering design education: Making the invisible visible. International Journal of Engineering Education, 22(3), 598.[6] Atman, C. J., Adams, R. S., Cardella, M. E., Turns, J., Mosborg, S., & Saleem, J. (2007). Engineering design processes: A comparison of students and expert practitioners. Journal of Engineering Education, 96(4), 359.[7] Mullins, C. A., Atman, C. J., & Shuman, L. J. (1999). Freshman engineers’ performance when solving design problems. IEEE Transactions on Education, 42(4), 281 –287.[8] Ahmed, S., Wallace, K. M., & Blessing, L. T. (2003). Understanding the differences between how novice and experienced designers approach
lab.Overall, this paper showed how learning can be improved in the lower division engineeringclasses through students participating in a hands-on lab exercise. It also demonstrated howgraduating seniors can retain engineering core knowledge by introducing the Kolb’s methodsinto the capstone design course. And how the quality of capstone can improve by balance teamswith complimentary learning styles.While there is more research to be completed, this paper advances the theory that engineeringstudents can benefit from understanding the Kolb learning cycle. Follow up discussion with thecapstone students identified that they were unaware of different methods of learning styles andlearning cycle. Capstone students commented that this topic of how students
California, Berkeley, and at the University of Minnesota. He currently is the Administrative Director for the Department of Electrical and Computer Engineering at the University of Minnesota, where he has taken a keen interest in the role of student groups in engineering education and implemented and manages the Exceed Lab, an interdisciplinary makerspace for students to design and build engineering projects. c American Society for Engineering Education, 2017 Creating Meaningful Experiences Through Extracurricular Project-Based Experiential LearningAbstractEducators, employers, and students all understand the value of both taking part in extracurricularactivities and the
creativity, students did measurably improve on everyquestion given to them in a pre- and post-test, on average by 24%. These tests focused on basicconceptual questions regarding core chemical engineering topics, which were also covered in thefall introduction to chemical engineering course (a sample test is given in the supplementarymaterial). It appears students who did not pick up on these concepts in a traditional lecture-basedcourse, were able to gain better understanding through hands-on design projects.Underrepresented groups – Lastly, we observed no statistical difference in any of our data withregards to traditionally underrepresented groups of students. Such lack of difference is somewhatencouraging, considering that traditional curriculum
2006-791: THE NCME INSTRUCTIONAL DESIGN MODEL: A CONSTRUCTIVISTAPPROACH TO LEARNINGJames Houdeshell, Sinclair Community College Jim is currently a Professor of Quality Engineering Technology and a Principal Investigator for a current NSF-ATE funded grant. He is a registered Professional Engineer in Ohio, a Certified Reliability Engineer, and Quality Auditor. Completed degrees include a Ed.D. in Instructional Technology and Distance Education, M.S. degrees in Engr. Mgmt. and Systems Engr., and a B.S.ChE. Prior engineering working experience include consulting and ten years at Inland Division of GMC.Shep Anderson, Sinclair Community College Shep is a Department Chairperson for the Industrial
-oriented, methodical, andenabled by one or more design decision making tools. Figure 3: An Effective PtD ProcessThe owner, architect/engineer (AE) and General Contractor (GC) or Construction Manager (CM)must all actively participate in discussions and review of the concept design because each entitycan likely provide critical data and experiences that allow the team to effectively balance cost,duration, quality and safety. Discussing the specific entities who should be involved in eachdesign stage provides educators with an opportunity to increase their students’ understanding ofthe specific expertise, tacit knowledge, and biases that each entity brings to the project table andhow the traditional roles undertaken by
; • To develop a learning laboratory at each partner institution, integrated with the curriculum, to provide facilities for hands-on experience in design, manufacturing and product realization; • To understand and experience selected elements of the product realization process; • To develop a complete business plan for the introduction of a new product; • To bring virtual designs into reality; • To prepare students for the shift to industry by boosting their confidence, and by strengthening their engineering and soft skills; and • To develop strong collaboration with industry.Product RealizationA rapid product development approach is intended to encourage students, from the outset, toconsider all elements of
of 7 6 2 4.33 analog instruments.3. Working on the project has improved my understanding of the plastic injection molding process and designing for that 8 4 3 1 3.19 process.4. Working on this project has helped me think creatively and critically about 8 8 4.50 product design.5. Working on this project has helped me work on projects with people outside 7 7 2 4.31 electrical engineering.6. I understood what my colleagues in design engineering were doing in their 2 8 4 1 1 3.73 mechanical design.7. My
Paper ID #7144Machine Design Experience in a Manufacturing Engineering Technology Pro-gramDr. Guanghsu A. Chang, Western Carolina University Dr. Guanghsu A. Chang is currently an associate professor of the Engineering and Technology Depart- ment at Western Carolina University. He has spent the last 21 years in teaching industrial and manufactur- ing engineering program. His research interests involve the study of robotic applications, manufacturing automation, Design for Assembly (DFA), and Case-Based Reasoning (CBR) applications. He was a vice president of Southern Minnesota APICS (2009-2012). He holds both MSIE, and
Mount Union American c Society for Engineering Education, 2021 A comparative analysis of teacher and student perceptions of sources of motivation in freshmen engineering design courses at liberal arts universitiesAbstractLiberal arts universities and colleges aim to provide students with an education in problem-solving skills, critical thinking ability, and communication tools. With more liberal arts institutesstarted to have engineering programs, it is important to understand and evaluate the impacts ofengineering curriculum in liberal arts settings on students, faculty, and the programs. Thus, thispilot study examines an introductory
. Collaboration andIntercultural Issues on Requirements: Communication, Understanding and Softskills, Atlanta,GA.[15] J. Walther, S.E. Miller, & N.N. Kellam (2012). “Exploring the role of empathy inengineering communication through a transdisciplinary dialogue.” In 119th ASEE AnnualConference and Exposition American Society for Engineering Education.[16] M. Kouprie & F. Sleeswijk Visser. “A framework for empathy in design: stepping into andout of the user’s life.” Journal of Engineering Design, Vol.20(5), p.437-448. Oct. 1, 2009.[17] I. Keller & P.J.Stappers. 2001. “Presence for design: conveying atmosphere through videocollages.” CyberPsychology and Behavior, 4 (2), 215–223.[18] Z. Cutler. “5 Reasons Pivots Are Crucial to Today’s Business
higher education, and engineering design education. c American Society for Engineering Education, 2020 Structure of a Human-Centered & Societal-Based First-Year Makerspace Design CourseThis complete curricular practice work shows the full learning module mapping, makerspaceclassroom structure, and pre- and post- student maker skills confidence survey from a human-centered first-year multidisciplinary design course. “Engineering Design and Society” is a first-year course created for students of all engineering majors to understand larger impact they canmake in serving society through practicing human-centered design. Students learn theimportance of human-centered design
DesignWe have limited knowledge of how teams learn. To understand how students learn how to workin a team and to increase the potential of team-based learning for promoting student learning andengagement, the MERIT curriculum is designed based on: A) learning theories, and B) the needsof engineering students identified through qualitative research, and C) a focus onunderrepresented groups and promoting an equitable participation of all students in team tasks.A key characteristic that distinguishes the MERIT curriculum from other teaming modules is thatit is built on learning theories such as the “how people learn” framework (Bransford & Donovan,2005), social cognitive theory (Bandura, 1997), as well as social constructivist and
concepts from all areas of Metallurgical Engineering into a practical senior capstone design project design to train the students in the design practice. Fundamentals of the design process, specifications, decision-making, materials selection, materials process, experimental design, statistic process control and preliminary design are the focus. The major part of this course consists in the development of the senior capstone design project.Thus, the students are expected to understand how to perform materials selection and optimallyselect material processes to accomplish a year-long design project. As stated, the courses are amixture of lecture and design session. In general, the design portion focused primarily
Marymount University Dr. Matthew T. Siniawski is an Associate Professor of Mechanical Engineering at Loyola Marymount University in Los Angeles, CA. He teaches the senior capstone design project courses and has recently begun mentoring students on the design of assistive devices for children with disabilities. One of his research interests lies in understanding how these Learning Through Service projects impact participating engineering students and community partners. He is also interested in researching classroom-based peda- gogies of engagement and developing a standards-based grading system for engineering project courses.Dr. Adam R Carberry, Arizona State University Adam R. Carberry, Ph.D., is an Assistant Professor
Paper ID #14403Introducing Students to Interdisciplinary Perspectives of Building and UrbanDesignDr. Abbie B Liel P.E., University of Colorado, Boulder Dr. Abbie B. Liel is an associate professor of Civil, Environmental and Architectural Engineering at the University of Colorado Boulder.Sarah J. Welsh-Huggins, University of Colorado, Boulder Ms. Welsh-Huggins, LEED Association, is a Ph.D. Candidate in Civil Engineering, studying the life- cycle economic, structural, and environmental impacts of buildings under hazard events and designed for sustainable, green design features. She also recently completed her M.S. in
LEGO Builds Bridge for Communication and Teamwork J.E. Miller-Young, R. Warrington, D. Patterson, C. Jefferies Mount Royal College, Calgary, Alberta, CanadaIntroductionIt is well recognized that engineering graduates require communication and teamwork skills inorder to succeed in the workplace. Unfortunately, the traditional model of lecture/tutorial/lab fordiscrete subjects emphasizes reliance on the instructor for the delivery of facts and well-established principles rather than teaching students what engineers really do – design, revise andtest solutions while analyzing and synthesizing the best available data and theories. Thus, theCanadian Engineering Accreditation Board (CEAB) and
- gineering Design (ASCEND). She is interested in understanding how extracurricular and co-curricular innovations can support meaningful campus-community connections in higher education and improve learning outcomes. Her research to date has focused on educational designs that emphasize learner ini- tiative and agency through inquiry or problem-based learning in formal and informal learning contexts. She has published several papers on the characteristics of learning environments that support or constrain opportunities for any students (including those from non-dominant backgrounds) to participate in key science and engineering process skills such as scientific argumentation. Her work is largely informed by the principles
AC 2011-282: USING PORTFOLIOS TO TELL THE DESIGN BACKSTORYJosh Tenenberg, University of Washington, Tacoma Josh Tenenberg is a Professor in Computing and Software Systems at the University of Washington, Tacoma. He employs the behavioral and social sciences in analysing and designing the relationship between people and technologies. He is Co-Editor-in-Chief of the ACM Transactions on Computing Education. Page 22.1631.1 c American Society for Engineering Education, 2011 Using portfolios to tell the design backstoryThis paper is about how I have had students use portfolios in
design process and (second) whether we are “fanning out” or “focusingin” our ideas. In other words, we would like to organize design techniques in terms of thedesign process stage in which they are most appropriately applied and in terms of theprimary cognitive operation (divergent vs. convergent thinking) they support within thatstage. The stages involved in the engineering design process are discussed extensively in theliterature3,4,9,19,20,23, so we will not review them here. Most design process models share acommon understanding of these stages, which typically include some form of needsgathering, concept generation, detailed design, prototyping, and testing – although differentterms may be used in each case. For our purposes here, we will
few engineering curriculum reform in Taiwan to implement ABET EC-2000 intocurriculum planning.2. Features and Learning Difficulties of the Course “Mechanisms”The course “Mechanisms”, or used as another name “Kinematics” in curriculum of mechanicalengineering, belongs to a typical traditional course in comparison with the other courses onnewly developed technologies, such as “Biomechanics”, “MEMS” or “Nano-technologies” andso on. In general, the course “Mechanisms” is one of the “machine design” or “mechanism andmachine theory” series courses4. It and the other courses together, such as “Mechanics” and“Material Science”, provide the students fundamental knowledge and analysis abilities for“machine design” as Fig. 1 illustrated.The contents
Academy of Education / Spencer Postdoctoral Fellow and a 2018 NSF CAREER awardee in engineering education research. Dr. Svihla studies learning in authentic, real world conditions; this includes a two-strand research program fo- cused on (1) authentic assessment, often aided by interactive technology, and (2) design learning, in which she studies engineers designing devices, scientists designing investigations, teachers designing learning experiences and students designing to learn.Luke Kachelmeier, University of New Mexico Luke Kachelmeier finished his bachelor’s degree from the University of New Mexico in May 2019. He completed a double major degree in applied math and psychology. His interests are in human factors
State University, Dr. Austin Talley worked as a manufacturing quality engineer for a test and measurement company, National Instruments, in Austin, TX. Dr. Austin Talley is a licensed by state of Texas as a Professional Engineer. Both of Dr. Austin Talley’s graduate degrees, a doctorate and masters in Mechanical Engineering, manufacturing and design area, are from the Univer- sity of Texas at Austin. Additionally, Dr. Austin Talley holds an undergraduate degree from Texas A&M University in Mechanical Engineering. His research is in engineering design theory and engineering ed- ucation. He has published over 30 papers in engineering education journals and conference proceedings. He has worked to implement
approach proved to be very challenging for various reasons, including the following: (1) thecoordinating faculty did not necessarily have the required expertise in all the areas covered byselected student projects; (2) having only four months to complete the senior design project,from idea to product, was not sufficient for students to produce a quality work, prepare therequired documentations, and demonstrate their understanding of engineering knowledge andapply it to practical problems; (3) in many cases, due to lack of time the students had to choose aproject from the existing project pool rather than generating an innovative project idea of theirown.As the result, the Department decided to change the capstone course structure and split it
. This paper shares an exploratory study ofelementary school girls who engaged in a design activity using computational papercrafts in thecontext of a “STEAM” summer camp. Drawing from qualitative analysis of student interviews,classroom observations, and student-designed artifacts, we aim to better understand and supportiteration for learning in computational papercrafting. We show where participants engaged intesting and refinement and how this benefitted the participants’ projects and their learning. Theresources and practices described here are especially relevant within making-orientedengineering education and other settings working to broaden participation in engineering.Iteration in engineering educationIteration is central to engineering
of increasing complexity. The teamsdevelop models, test their models with laboratory experiments, and validate their models withexperimental data. At the conclusion of the course, freshmen gain an appreciation for the powerof modeling physiological systems and can propose their own hypothesis, which they can thentest in lab. With practice, freshmen become more comfortable with the modeling process [3].They understand the value of solving challenging, open-ended problems with multiple potentialsolutions. Engineering students must learn to creatively ideate and assess numerous approaches,often with conflicting outcomes, starting their freshmen year. Modeling and design team-basedprojects engross students in learning beyond lectures and
0.000 0.73 Innovation Orientation 0.83 1-5 3.34 3.69 0.000 0.46 Affect Towards Design 0.85 1-5 4.21 4.39 0.006 0.28 Design Self-Efficacy 0.82 1-5 3.31 4.02 0.000 0.81 Innovation Self-Efficacy 0.77 1-5 3.63 3.94 0.005 0.38 Belonging to Makerspace 0.96 0-10 4.53 6.05 0.000 0.53ConclusionsIn a short period of time, makerspace use impacts students’ affect towards engineering andperception of their own engineering efficacy. As makerspaces become standard facilities inengineering institutions, it is important to understand what
teacher!” Recognizing that one’s degree of knowledge of a subject has no relationship to their understanding of pedagogy or their ability to apply it, over the past 12 years, Dr. Shull has maintained an active focus on sound pedagogy as related to engineering education. These efforts have been divided into understanding pedagogical theory and the pragmatic application into the classroom. His primary areas of focus are the ethics of caring, self- determination, and the connection of life skills to improved student learning. He has authored numerous publications in the field of pedagogy and the technical area of NDE including the popular textbook entitled Nondestructive Evaluation: Theory, Technique, and Applications