learning environment and “real"environment, and making available training of “real world” situations that are difficult tosimulate in a hands-on lab environment. Traditionally for teaching technology-based courses,laboratory experiments were offered using a hands-on approach. With the miniaturization ofintegrated circuits, it is becoming very difficult to construct a PC board or assemble surfacemount chips in a lab environment. This shortcoming of the hands-on approach has led professorsand teachers to incorporate simulation in place of hands-on in technology-based lab courses. Page 24.701.2 In spite of the advantages of simulations, hands
more efficient use of existingenergy and recycling. The engineering students at Robert Morris University are very practical intheir focus and wanted to pursue topics of research with direct real world application rather thancontributing to more abstract research applications. We will discuss the development of thiscourse, some of the wonderful experiences we had teaching the course, and future ideas forimprovement.Keywords: Alternative Energy Research Capstone Course DevelopmentI. IntroductionEnergy independence has become a huge topic in the world of U.S. politics and among manycircles throughout the world. In 2010 the U.S. imported nearly 4 times the amount of energy thanit exported [1]. Couple this stat with the fact that the U.S. was 2nd
will face with future industry employers?” A purpose inpresenting this paper as a work-in-progress is to solicit feedback from other faculty who mayhave engaged in similar instruction on critical thinking in engineering courses.There are different definitions in the literature for critical thinking. One definition that is relevantto engineering work is “the ability to think clearly and rationally, understanding the logicalconnection between ideas, and the connection between the abstract and the physical world”.This definition is appropriate to engineering analysis and design because it lays out a connectionbetween the abstract (ideas or theories) and real-world applications (physical world whichengineers design). A more extensive definition
EngineeringA graduate-level course in Reliability Engineering was developed as part of the MS degreeprogram in Engineering Technology. The course is designed for on-line, web-based delivery in a10-week term. The course materials can also be readily adapted to a more traditional classroomlecture format, including as a technical elective for advanced undergraduate engineeringtechnology majors, or as an independent study course.Course MotivationReliability emerged as an engineering subject in the 1950s in response to the widespreadproblems encountered by armed forces in the Second World War with equipment that was ofteninoperable, in need of frequent repair, and burdened with excessive maintenance requirements.The application of scientific principles to
they understand the nature of heat transfer, the range and complexity of boundaryconditions and obtain a sense of the physics involved in engineering applications such as fins anddisk brakes. One of the shortcomings of using software that solves the conduction equationdirectly is that often students do not understand what the software is actually doing.Furthermore, it is difficult to introduce applications with spatially and temporally dependentboundary conditions, which often occur in real-world applications. Page 10.89.1 “Proceedings of the 2005 American Society for Engineering Education Annual Conference & Exposition
occupancy simulation models the dynamic spatial-temporal behavior and activities of occupantsin buildings. Studying and knowing the occupancy dynamics of a building is useful in multiple applications,including an effective evacuation of buildings with many occupants, energy conservation in buildings basedon occupancy presence, design and monitor of smart environments, real-time crowd management in high-density places such as airports and train stations, and so on. Various simulation models have been developedto study the dynamics of building occupancy. These models simulate the occupancy patterns, occupancybehavior, and their interactions with each other as well as with the environment. Meanwhile, advances insensor technology allow more and more
Page 12.852.2teaching of manufacturing engineering and technology courses that involves numerous real-world examples and applications. The Accreditation Board for Engineering and Technology(ABET) requires that graduates of manufacturing programs must receive and demonstrateproficiency in laboratory experiences 15. Specifically, ABET 2000 states, “graduates must beable to measure manufacturing process variables in a manufacturing laboratory and maketechnical inferences about the process.”Moreover, under the umbrella of its Manufacturing Education Plan (MEP), the Society ofManufacturing Engineers (SME) Education Foundation is making an aggressive push with NorthAmerican industry and universities and colleges to ensure that new graduates acquire
, and lawful practices among generative AI developers.3. Application stage: Apply generative AI skills to solve real-world problemsIn this stage, students actively participate in designing and developing generative AI-basedsolutions to address real-world problems through cross-disciplinary and industrialcollaborations. To ensure successful academic collaboration, our strategic focus involvesexploring social good projects with specific applications in non-engineering fields.In the 2023/24 academic year, the team established two cross-faculty collaborations. The firstcollaboration involved partnering with the law faculty, engaging students in developing anadditional layer for a chatbot that answers legal questions. Recognizing the challenges
professors were fair and helpful in challenging situations. Comments • This class was exactly what I needed to get myself back into why I was here at college. I got so sucked in to just doing the work for a grade I forgot to actually learn in the process. I was so helpful for me to see a glimpse into what the real world as an engineer would be like, from two well established teachers.Instructor Comments Related to Student FeedbackOverall, many of the course comments address some aspect of the project with the presentationcomponent receiving the most specific comments. The comments seem to indicate anappreciation for the application of high standards by the instructors from the standpoint of theirperception that this approach
Reality (VR) to create learning modules that not only relateconcepts in the industrial engineering (IE) curriculum to a common theme but also connect theconceptual topics to real-world applications. Virtual systems can be embedded into the course inlectures, assignments, or both, and allow for students to collect necessary data to implement aconcept, as well as see the concept applied to a real-world scenario. Using virtual environmentsalso provides the benefit of providing real-world demonstration with significantly reduced effortand cost to a physical environment in many cases (for example, a manufacturing facility) as wellas less risky situations [11], [12].In this work, the effectiveness of the CLICK approach is investigated with regards to
engineers for the 21st Century.I. IntroductionThe ATL is an extraordinary facility that enables students and faculty to undertake the kinds ofhands-on projects and applied research that have long distinguished the College of Engineering.But the ATL not only ensures the continuation of our acclaimed “learn by doing” pedagogy; itsymbolizes the very future of undergraduate engineering education. To prepare students for the21st century, we must expand our time-proven, hands-on, project-centered teaching model.Students must have an opportunity to undertake “real world” applied research – interdisciplinaryprojects that provide a seamless connection between the discipline dominated academic sphereand the function dominated professional world. And they
optimizedaccordingly. It is typically not feasible and cost-effective to incorporate all aspects of thelaboratory environment in the simulation environment.The modeling process with WebGL starts with creating a ‘scene’. The scene represents theenvironment or the ‘virtual world’ which houses all the 3D content representing the laboratoryequipment. A WebGL scene is physically implemented on the ‘canvas’ feature of HTML5, thatcan be used to draw graphs, create animations, or even do real-time video processing orrendering. The WebGL ‘scene’ involves mainly the three elements in order to be able to displayand animate the 3D content in the canvas, namely: renderer, lights and cameras. The rendererdisplays the scenes in a realistic 3D forms and it helps sequencing
implementing the new standards for teaching and learning.The similarities in the standards and best practices for math and science are worth noting. Bothrecognize that math and science education are for everyone and require a variety of learningapproaches. Both disciplines acknowledge the importance of discovery, real-world application,and group work [inquiry groups]. Common teaching approaches involve problem solving throughthe utilization of manipulatives (for example, blocks for younger children or currency for olderyouth); cooperative groups for experimentation, discussion, and critical thinking; and labwork—science and math applications in real-world, student-world situations (National AcademyPress, 1997). Teaching pedagogy, which provided the
- and outer-loop scheduling policiesHere, the results of the previous analysis will be integrated with long-term optimization/controlpolicies in a practical methodology for the design of scheduling policies. This involved toolsfrom optimal, nonlinear and time-varying control theory23,39,45.SummaryThe researchers investigated the novel application of proven tools from modern control theory tothe factory-wide semiconductor fabrication problem. Adopting a hierarchical approach, theirobjective was to provide a general and systematic methodology for the design of long-term, e.g.,daily, scheduling and release policies.In particular, the main focal point of this research revolved around the relation between low-level control (e.g., real-time
it can be done backwards. So currently Imade my own version of locomotion for realistic movement but with the animations from the package. Character SetupStatesStates is the different stances in which the entities can change depending in their interaction. For applying morehuman-like interactions in the real world. Interactions could have been done without animations but if we want totake in consideration delays on reaction and ease of showcase, I decided to use the asset pack animations to make thispossible. The following are the available states made. • Used: Is currently being used for some kind of interaction. • Planned: Is ready to be used but has not combined it with the
- ton University. He has extensive research experience in the areas of Integrated optoelectronics, Optics, Microelectronics, and Electromagnetics. He has worked as a Research and Design Engineer at Motorola and Bell laboratories. Also, he worked at NASA Langley Research Center as a NASA faculty fellow for the Nondestructive Evaluation Sciences Branch where he performed research in the area of optical fiber sensing for real time health monitoring of aerospace vehicles. In addition, Prof. Geddis was a Research Engineer at the Georgia Tech Research Institute where he fabricated scalable multiplexed ion traps for quantum computing applications. Current research interests and publications are in the areas of Pho- tonics
master’s certificate program on circular economy from both theperspectives of faculty and students. A circular economy taskforce, supported by NationalCheng Kung University, was set up during the fall of 2016 to boost the ongoing efforts forsustainability, with an aim of developing an international and multidisciplinary certificateprogram to enhance students’ capacity for solving multidisciplinary problems through real-world issues and cross-disciplinary team experiences. The taskforce is represented by facultymembers from different departments as the university seeks for a holistic integrated approach.At various departments, courses are modified to shift focus to the circular economy approach;and new circular economy courseware is being developed
guidelines7,8 Video critique. Students watch a video of Consistency. Make objects consistent with a real-world scenario and analyze the behaviors. Make options consistent with situation to enhance understanding. uer expectations. Mind-mapping. Create a tree-like map to Feedback and Communication. Keep generate ideas around one or more central users informed about what’s happening by themes. providing appropriate feedback and Immediate feedback by electronic enabling communication with application. polling. Students use handheld or web- User control/Direct manipulation. Allow based tools to answer assessment users, not computer, to initiate and
,the least, and what could be improved with the case study. Here are some comments about whatthey liked the most: • “Working together as a team to gather the information, learning about the nuclear power was really interesting, nuclear power and AI has come a long way, and it was also interesting reading/researching the history about it.” • “I liked learning about how modernized AI is being incorporated into NPP and real-world applications. This is because it is interesting to see how technology is evolving.” • “The part I liked most was gaining an understanding of how and why AI is beneficial.” • “I enjoyed the topic and learning more about upcoming technology. I enjoyed the topic because I
programs,they will be installed on individual Windows computers using Java. Real-world Application of Screenless InterfacesReal world applications of this technology once fully developed are far spanning and it is hypothesizedto engulf multiple industries. This is because if the hypothesized heuristic benefits of such technologyare an actuality, then manufactures are likely to gravitate away from physical screens and toward thisprojected alternative in all computer devices that currently require physical monitors.In the healthcare industry for example, this technology could be used to educate future physicians andnurses by offering an immersive and interactive learning environment when learning about humananatomy and physiology
capacitive touch (i.e.surface and projected) were taught in detail. To deepen students’ understanding of theadvantages and disadvantages of these touch technologies, the comparisons among thesetechnologies and their applications in real-world electronic devices were discussed. Among thesetopics, this course focused on teaching students to program various touch sensing devicesthrough a series of project examples, from the simple ones which use only one kind of touchdevice to more complex ones which involve multiple touch devices. The project-based learningwas employed as the main teaching approach.The Atmel SAM 4S-EK2 board was the main development board employed for practicing thetouch device programming. The microprocessor employed on this board is
processing.Richard Chiou, Drexel University Dr. Richard Chiou is currently Associate Professor of Applied Engineering Technology at Drexel University in Philadelphia. Dr. Chiou received his Ph.D. degree in Mechanical Engineering from Georgia Institute of Technology in 1995. His areas of education and research emphasis include mechatronics, Internet based robotics and automation, and remote sensors and monitoring. Dr. Chiou incorporates real-world problems into his research and teaching. He has secured many research and education grants from the NSF, the DoED, the SME Education Foundation, and industries.William Danley, Drexel University Dr. William Danley, Senior Lecturer of Applied Engineering
inserts are an integral part of machining operations. In the continual search for costeffectiveness in manufacturing we turn our focus to an attempt to reduce tooling cost byimproving the life of cutting inserts. There has been continued research conducted to increasecutter tool life with various applications of cutting fluids, speed and feed rates, and the use ofcoated cutters. One newer approach, cryogenic processing, has been promoted as an effectivemethod of extending the useful life of different cutting tools used in the manufacturing process.This research area provides an excellent opportunity to apply real life research into capstonedesign projects. The purpose of the project was to investigate the feasibility of the claim inconjunction
way that a businessor finance course might. Rather, we focus on the reporting of activities by firms that are directlyrelated to Engineering Economy. For example, if a company decides to close a plant(abandonment), select a new vendor for machinery (equipment replacement) or install a new linein a plant (capital investment), relevant information is generally published in The Wall StreetJournal. This information allows an instructor to supplement teaching with real-world,engineering examples. Page 7.119.1 Proceedings of the 2002 American Society for Engineering Education Annual Conference & Exposition Copyright
of the 2024 Conference for Industry and Education Collaboration Copyright ©2024, American Society for Engineering Education ETD 515 Fig. 8. Microsurvey part 2, Q1-6 results.The second part of the survey, focusing on student perceptions of the VE and its impact onengagement, understanding, experimental abilities, and confidence in real-world application,provides valuable insights into the effectiveness of the VE in the fluid mechanics lab activity.91% of the students reported positive effects on their engagement with the course due to the VE.They found the interactive and immersive nature of the virtual lab to be
by English instructors within theengineering college. This course focuses on improving students’ technical writing and technicalcommunication skills, and the workshop at Oklahoma provided a good model formultiperspectives in communication based around one central example. As each section ofSooner City’s virtual world is constructed, it involves different fields of engineering in differentways—this example provides engineering communication students multiple ways to view theexample and also provides the authenticity of potential real-life applications. Mechanicalengineering students are able to work in conjunction with civil engineering students andelectrical engineering students, and this has resulted in improved communication within
Engineering [200* A-B-C] Global Engineering Design Thinking, Innovation, and Entrepreneurship The [course 200 A-B-C] sequence immerses students in a real-world, globally distributed engineering design experience in the spirit of a Silicon Valley start-up teaching them to manage the chaos and ambiguity inherent in professional design. Teams of 3-4 [university] graduate students partner with a similar team at an international university to work on industry-funded design challenges to deliver breakthrough innovation prototypes. Design challenges are typically at the Human Interface to Robots, AI, Internet of Things, Autonomous vehicles, and Smart Cities. In A you will learn Human-Centric Design-Thinking with the guidance of a teaching team that includes
, and emergency stops while steering along highway lane markers. The military application of this event relates to convoys in which only a lead vehicle is manned, while following vehicles not only maintain headway but also follow the leader wherever it might go in a trackless course. This competition is designed to simulate both of these real-world applications. The vehicle thus needs to incorporate object pattern recognition technology. Figure 3. Follow-the-leader event 4. Design Competition Event. Participation in the design competition is a mandatory part of the IGVC. Participation in the three performance challenges is optional. However, failure to fully qualify
participants wereasked about the most important things that they learned over the summer. The participants’responses mainly focused on technology application in teaching and learning. For example, onePST responded: “[The most important things I learned from this summer research experience were] how impactful what you learn in math and science in High School can be in the real world and how to incorporate current technology into a lesson plan.” Another participant commented: “We, as teachers, can bring relevancy though inquiry in our lessons. While as STEM teachers we will be able to directly promote STEM fields of study that doesn't mean it needs to be the same degrees and more so the same jobs
currently an undergraduate student at the University of Maine pursuing a double major inElectrical and Computer Engineering. Mr. Amos received an Associates of Applied Science degree inElectromechanical Technology from Central Maine Technical College in 1991. Following that he worked for 3years at Digital Equipment Corporation as an Electronics Technician.BRUCE SEGEEBruce E. Segee is an Associate Professor of Electrical and Computer Engineering at the University of Maine. Hisresearch interests include Instrumentation, Automation, and Intelligent Systems. He is the Director of theInstrumentation Research Laboratory and a Member of the Intelligent Systems Group at the University of Maine.His work focuses on real-world deployable systems for use in