to the stay-at-home home orders and directivesissued by the Center for Disease Control and Prevention (CDC) to limit the spread of COVID-19. The U.S. education sector was also impacted and institutions across the globe had totransition to distance learning education and university students returned home to finish up theirspring 2020 coursework. Unfamiliar learning environments caused uncertainties in students andaffected academic performance, internships, and general expectations of the future [1]. Thelearning consistency of students was affected with the physical closing of schools as students didnot learn what they needed to learn, and possibly even lost previously gained knowledge [2],[3]. Institutions faced great challenges as
Additive Manufacturing technology to develop a variety of processes and components. Dr. Grygu´c serves on the editorial board of The Metals journal and has been a reviewer in a variety of different international journals in the fields of fatigue, materials processing and structural integrity. American c Society for Engineering Education, 2021 Assessing the Impact of Transitioning Introductory Design Instruction to an Online Environment1 IntroductionEngineering design is a core skill in all engineering disciplines; design is one of the 12 graduateattributes that the Canadian Engineering Accreditation Board (CEAB) [1] requires students
ofunconventional aerospace concepts, might naturally increase diversity in the field. The developed game,Space (Traffic) Jam!, teaches K-12 (specifically aimed towards K-6) students about aerospace engineeringthrough a basic analog by relating the familiar subject of road traffic management to the likely unfamiliarsubject of space traffic management. By playing the game, students are able to absorb concepts in avirtual format, one that is more easily digestible than being given the information plainly.IntroductionNationwide data shows that approximately 85% of aerospace engineers are male. Additionally,approximately 15% of all aerospace engineers (regardless of gender identity) comprise underrepresentedethnic groups [1]. Thus, the industry, and
on a combination ofselected online and mostly offline activities to develop students’ skills based on the DQ Institute’sDigital Literacy Framework. Details of the program content, results of the program and thesuccesses and challenges of this international education program will be shared in the paper.IntroductionThe impact of the COVID-19 pandemic will continue to be studied for years to come given thedisruption to our daily activities and its impact on the world’s economy and public health [1-3].While government and health authorities continue to reduce the large death rate suffered in thepast year [4] through vaccination plans, several developed countries will start to lift restrictions incoming weeks and months[5, 6]. On the other hand
-costmultifunctional Data Acquisition (DAQ) Box with analog in/out (AIO), digital in/out (DIO), andcounter, various experiments are designed to introduce several important aspects of computerinterface to sensors and actuators. Fifth semester students take EMET 230 as a required courseduring an eight-semester BS EMET degree program.1. IntroductionToday, microcontrollers and computers have changed the way humans interact with themechanized and automated world. Almost every common appliance such as cars, vendingmachines, washing machines, and dishwashers incorporate a computing system. Information isgathered by sensors and processed by computers or microcontrollers to enable a system responsethrough actuators as shown in Figure 1. Many purely mechanical systems
800 alumni covering a 25 year span from 1992-2018, the ME310 AlumniSurvey included demographic questions and items organized around three areas: 1) educationalbackground and career decisions such as first job after completing the course and current or mostrecent job; 2) attitudes towards memorable and meaningful experiences in the course includingkey projects, assignments, and skills and abilities acquired; and 3) entrepreneurial outcomes andself-efficacy measures focusing on innovation and design thinking. This focus on the courseexperience as the unit of analysis resulted in new insights and a deeper understanding of intendedand unintended learning outcomes as informed by the responses of former students based ontheir career choice pathways
, poor back posture, and hand injury whileperforming the operation. Keeping the worker in mind and the need for precision and specific tolerances,the difficulties are significant. The proposed design modification of the polishing/grinding machine waschallenging because of the type of job performed here and the space limitations. The improvement of theworkstation was made by incorporating an economic and ergonomic design approach. The result wasverified by the ergonomic risk factor assessment tool Rapid Upper Limp Assessment (RULA) before andafter the design modification.1. IntroductionWork related musculoskeletal disorders (MSD) is a considerable concern in the manufacturing industry.According to the U.S. Bureau of Labor Statistics (BLS), the
changing course requirements, this study adds the need toeducate students in methods like participatory design that aim to reduce power dynamics andincorporate diverse perspectives throughout the design process.IntroductionAssumptions and biases are embedded into design, whether intentionally or unintentionally, andhave had disparate effects on marginalized communities. For example, facial recognitiontechnology is less likely to recognize people of color [1], attempts to automate public benefitsystems have resulted in exacerbating adverse outcomes among low-income individuals [2], andseat belt design based on the average male body puts female drivers at a higher risk for injury[3]. The designs of these solutions are typically reliant on the
Engineering Technology CoursesAbstractPenn State University requires that before any technology intended for classroom use isapproved for purchase, including renewals of software currently in classroom use, there must bean equally effective alternate access plan (EEAAP) in place for that technology. The plan mustanswer the question “What will you do if a person with a disability gets involved in yourprogram and is impacted by the lack of accessibility on this technology.” The motivation for thisrequirement is compliance with the Americans with Disabilities Act (ADA), as amended in 2008[1]. This paper details the process that faculty at Penn State Behrend undertook to create astandard EEAAP that can be used as a template when
simulate the motion of aircraft based on control inputs initiated by the user.1 However,when testing the motors used to drive the motion, they proved to not be powerful enough toexecute all necessary functions without sustaining damage. At the end of the school year, theteam determined that more powerful motors would be necessary. More funding was requestedand eventually granted, but not before the senior students had graduated from ORU. The nextyear’s class of students installed the new motors in the Spring of 2019, but testing the prototypewas very limited due to the School of Engineering moving all labs and classrooms to newfacilities across the street. Boxing up the simulator and all required equipment proved to be alarge challenge. Another
growing at double-digit rates since mid-2017. This trendcreated a new set of problems in finding a matching workforce that will support the growingareas of advanced manufacturing in digital talent, skilled production and operational managers.The digital talent includes programming and managing a pool of computer-enabled machines andequipment.According to the study by Deloitte and the Manufacturing Institute (1), the skills needed in theabove areas may leave an estimated 2.4 million positions unfilled between 2018 and 2028, with apotential economic impact of $ 2.5 trillion. Further, the study shows that the positions relating todigital talent, skilled production, and operational managers may be three times as difficult to fillin the next three
encourages students to work and think independentlyto solve problems and focus on concepts they might not fully understand. While interacting withsuch tools, students have an additional opportunity to further their understanding of a conceptand fix any errors on their own, before submitting their homework [1].The application of such devices in engineering courses offers students the possibility of applyingtheir conceptual understanding to a project that requires experimentation, making the contentmore interesting and enjoyable to learn. This gives students the chance to practice designing,building, and testing, all of which, are significant skills for engineers to have [2]. Another benefitis that it encourages students to become familiar with
Technology. (c-1) Five Closely Related Publications (out of >100 refereed publications) None. (c-2) Five Other Significant Publications 1. Caldwell, T.D., Foster, K., Lane, T., Caldwell, R.A., Vergara, C.E., and Sticklen, Jon. What Happens After a Summer Bridge Program: The DPO Scholars Program. Accepted for publication in ASEE 2011. Paper 1790. Five Synergistic Activities 1. Serving as Co-Principal Investigator for MSU on National Science Founda- tion NSF 1619681; Michigan Louis Stokes Alliance for Minority Participation (MI-LSAMP); under the direction of Martin Philbert, Herbert Winful, Edmund Tsang, Richard Ellis and Peter Bahr. Phase 3 of this grant is effective October 1, 2016 - September 30, 2022
theory that providing students with increased opportunities to honetheir skills in these areas in a manner that is continuous throughout their progression through anengineering program should increase their self-efficacy beliefs, valuation of engineeringknowledge and skills, and the extent to which they see themselves as engineers (i.e., engineeringidentity). This should, in turn, increase students’ engagement with curricular and extracurricularengineering related content and activities and ultimately retention, persistence, and the overallquality of learning. Toward this end faculty on this project have developed a set of teachingstrategies grounded in design, problem, and project-based learning [1], [2] and have begunimplementing them in
Change At the start of their work for the National Science Foundation’s RevolutionizingEngineering Departments (RED) Program (IUSE/Professional Formation of Engineers, NSF 19-614), RED teams face a variety of challenges. Focus group data suggest that teams often havedifficulty establishing and following teaming and communication norms [1], [2]. In addition,teams understand the importance of creating a unifying vision for their projects and the value ofestablishing strategic partnerships, but may be less prepared for the level of effort required toimplement these aspects of their projects [3], [4]. Our work with RED teams over the past fiveyears has highlighted the common challenges these teams face at the start, and for that reason,we have
the protocol of the sensor array instrumentation.As a team, they helped their professor successfully continue the hunt to answer the query ofwhether a Mach Effect (inertial reaction force) is actually detectable. Due partly to their effortsthe science around this instrument is now quite robust and this novel device provides consistent,replicable and predictable results. During the summer research, the students got to apply much oftheir theoretical electrical engineering training to a real-world application in sensor arrays andinstrumentation.Background and MotivationThe roles that our undergraduate engineers played in this research during the summer of 2018was written up in a recent (2019) ASEE Zone 1 conference publication. [1] That paper
c Society for Engineering Education, 2020 Use of a Low-Cost, Open Source Universal Mechanical Testing Machine in an Introductory Materials Science Course1. IntroductionIn recent decades, there has been a paradigm shift in engineering and science education frommore traditional passive learning (transmission of facts and knowledge from a lecturer to thestudents) to active learning (engaging with applications and learning through collaboration andcooperation with peers) [1]-[3]. Increasingly, instructors and employers are recognizing that athorough knowledge of engineering theory alone (natural sciences, mathematics, and design) isnot enough to prepare a student to be a fully competent engineer. Rolston and Cox
Engineering and Bio-engineering. Whilethermo-fluidics and aerospace go hand in hand with each other, the joint materials and manufacturingsection relates more to machine design. Bio-engineering includes biomaterials and their manufacturingprocesses whereas the conventional manufacturing processes in the macroscale level give a generalintroduction to the processes that are often used in the metalworking industries. This general introductorycourse is offered to the fourth year undergraduate students in both Mechanical Engineering (ME) andIndustrial Engineering (IE) in their Bachelor’s Degree programs; and the course is compulsory for both theprograms [1]. This paper addresses this joint venture of ME and IE undergraduate students in acompulsory course
programenrollment in the United States. Additionally, for the fall 2019 semester, only 13% of freshmenstudents in the COE were women, as compared to an average 26% for all engineering programenrollment in the United States [1]. The increase in variability of the new student highereducation experience, and the goals of the COE, have led to the creation of new freshmen studentsupport programs. Within OSDS, this has created an evolving partnership between new andexisting freshmen student support programs to work toward optimizing student outreach,community connection, and ease of transition. The primary goal of this outreach effort is tomaximize inclusivity and connection by providing a comprehensive set of resources for allstudents.Experimental Project
modules [1]. The modules are 4.5 weeks long. Modules meet threetimes a week for 50 minutes. Engineering departments usually offer 2 to 3 sections of thisintroductory module focusing on a specific interest for the major. There have been 13introductory modules offered previously. The main goal of the modules is to showcase tostudents, what they will learn and give students enough information about the major so they candecide what major to study. At Vanderbilt undergraduate students are not required to takedepartmental courses until the start of the second year. Chemical engineering historically hasoffered only 2 sections of this introductory module. The chemical engineering sections have beenpredominately lecture only. Focus areas that have been
used.IntroductionThe United Nations Environment Programme Industry and Environment Centre (UNEPIE), inconjunction with the World Federation of Engineering Organizations (WFEO), the WorldBusiness Council for Sustainable Development (WBCSD), and the French Ecole des Ponts, hosteda conference in Paris in 1997 on the topic of 'Engineering Education and Training for SustainableDevelopment' [1]. The findings were that "many practicing engineers currently have no educationin sustainable development. In the future, sustainable development should be included in bothundergraduate and post-graduate courses. Because the transition to sustainable development mustbe made in the next 20 years, major changes will be required in ongoing education" and alsoconcluded that
themakerspace opened, there was no required 3D printing or prototyping training. A short ComputerAided Design (CAD) keychain design activity was introduced in 2016; this started as asimplified first week lab activity. In Fall 2018, it was redesigned as a full lab activity and movedto the fourth week of the class. Students now must learn both Fusion 360 and Autodesk Revitand then complete a short design activity using each software.The primary semester-long design project for the course has been also developed over the pastthree years to allow a combination of the original highly structured, robotic projects and givenprompt-based and student-initiated concept open-ended design challenges [1]. As the fabricationof the less strictly defined projects can
electrical engineering / computer sciencesection.The design experience included in these GEEN 1201 courses was intended to inspire intereststudents in all ethnic groups. It should be noted that the majority of undergraduate students atour university are Hispanic, and the percent of Hispanic students in the 2018, 2019, and 2020cohorts of the GEEN 1201 course are given in Table 1. The percentages ranged from 55% to82%, and average 72%. Also, the percentage of females registered in these courses ranged from6% (mechanical discipline) to 24% (chemical discipline) for the 2019 cohort of GEEN 1201.Hispanics face challenges in selecting and remaining in STEM majors due to (a) potential socialstigma against studying STEM, including engineering, and (b) not
process, and initial assessment instruments.Keywords: assessment; learning outcomes; engineering education; capstone; industry;motivationIntroductionAccording to voices from industry, Transforming Undergraduate Engineering Education (TUEE)Phase 1 report and The Engineer of 2020 [1,2], engineering graduates are not alwaysdemonstrating those learning outcomes needed to be successful in the workforce. The authorsbelieve that to improve student learning outcomes requires curriculum change. But change mustbe directed by effective outcome assessments. As part of a National Science Foundation (NSF)funded project (DUE 1504728), the authors identified the top unmet outcomes sought byindustry and created assessment instruments to support student learning
simple 3D graphical userinterface for drawing buildings, and evaluating their performance using cost and energy (solarand heat) simulations (see Figure 1).Figure 1. (Left) Energy3D solar simulator, heat maps, and example building. (Right) Energy3D performance calculations (e.g., energy, cost).Design projects at all three schools involved using Energy 3D to design single-family homes thatattempted to balance energy consumption, construction cost, livability, and aesthetics, but thethree schools differed significantly in the scale of their implementation. One 8th grade in anurban setting allocated two weeks to design three unique solutions for almost 100 students. Oneof the two 7th grades in a suburban setting provided a
included, an engineering student can (1) examine eachdesign attribute from the point of view of a stakeholder from that source area, thereby allowingfor a greater perspective on how such attributes can constrain the design, and (2) gain anappreciation for the general education courses that provide these perspectives. This paper seeksto explore the early stages of this development effort. Specifically, it introduces the approachitself, discusses an initial classroom application, and examines preliminary data regardinginstructor consistency in assessment of the tool. Preliminary analysis is also reported regarding acomparison of response data from novice, advanced beginner, and expert users.ABET and Realistic ConstraintsUnder the proposed changes to
are troublingas recent evidence shows that embedding engineering challenges into curriculum can improvecontent knowledge and increase student motivation (Carr, 2011; Malone, Schuchardt, & Schunn,2015; Potter, 2014; Schuchardt & Schunn, 2015). Our research study targets in-serviceengineering professional development for secondary level biology teachers through design.Key QuestionsThe objective of this study is to determine the effects of video based professional developmenton in-service teachers’ ability to create high quality bioengineering design challenges in ashortened time frame (e.g., a workshop). Specifically, this work aims to answer the followingquestions: 1) Can teachers produce a high quality bioengineering design
the contrary, a classroom that hasintimidating technology, a non-intuitive setup and inadequate furniture will also not meet thebasic teaching needs of instructors and learning needs of students. In fact, technology in theclassroom can be distracting [1], especially if not implemented well. Rather than trying toforetell what a classroom should look like in a few years, one can design a modern instructionalclassroom that 1) has the ability to support multiple learning activities not only from class toclass, but also within the same class period, and 2) includes technology that is not a feature in theroom but rather is seamlessly integrated into the classroom [2]. One cannot assume that becausea new or renovated classroom has been built, that
attempts to incorporate different technologies inthe classroom [1] appealing to different learning styles. When compared, some of these technologieshave seen more success than others [2]. Some of the most commonly used classroom technologiesare: PowerPoint software [3], computers, chalkboards, web posting of materials, paper handouts,transparencies, laptops, overhead projectors, classroom computers, online course managementsystems, whiteboards, online discussion groups, document cameras, tablet PCs, streaming videos,clickers, VCRs, Acrobat Connect software, and smartphones [4]. However, the impact and effects inthe classroom of one of the newest technologies available to the consumer and educational markets,the 3D printer, has not been extensively
problems quickly20 3/6/2017Team Ideation ExerciseAn example3/6/201722 Borrowed from L. Michelle Bennett, 2015 3/6/2017 Team Forming – Introduction and Ice-Breaker Introduction ‒ In under 1 min - introduce yourself to your tablemates: name, role and institution, expertise/research area of interest past or present, and where someone is likely to find you on a Saturday afternoon23 Team Ideation Exercise 3/6/2017 Team Forming – Introduction and Ice-BreakerPaper Airplane Building Contest ‒ In 10 min or less, Design and Build a paper airplane that is: optimized to fly the longest distance