with a solution for a peer. This paper discusses an example for executing these MCNP demonstrations and provides preliminary assessment plan in improving student gains in understanding these topics. Key words: modeling & simulation, education research, nuclearIntroduction In 1996, The American Association of Physics Teachers (AAPT) began holding newfaculty workshops to help new faculty “understand how to become more effective educators andsupport their quest to gain tenure.”1 The next year, Harvard University physicist Eric Mazur Page 24.1040.2published his manual on peer instruction and began a campaign to question
, 2002 Jacobs Innovation Grant, 2003 Distinguished Teacher Award, and 2012 Inaugural Distinguished Award for Excellence in the category Inspiration through Leadership. His scholarly activities have in- cluded 3 edited books; 7 chapters in edited books, 1 book review, 52 journal articles, and 106 conference papers. Moreover, he has mentored over 100 high school students, over 300 school teachers, 28 under- graduate summer interns, and 11 undergraduate capstone-design teams, and graduated 1 B.S., 16 M.S., and 4 Ph.D. students. He directs K-12 education, training, mentoring, and outreach programs that cur- rently enrich the STEM education of over 2,000 students annually
STEM college majors and eventual careers through exposure to innovative, societally relevant engineering experimentation in their classrooms.This program has served middle and high school teachers and their students in urban settings. Todate, we have served 31 middle and high school teachers and their 3,923 students (combined infour years; 2010-2013). Accordingly, the program had both broad-based and deep impact onteachers and students.Impact-focused assessment and resultsThe SRET RET program employs a carefully crafted, outcomes-focused approach that is alignedwith a teacher performance to student outcomes assessment logic model. Figure 1 (below)illustrates the links between teacher performance and student outcomes in the model
and McTighe (2005) identified three stages: (1) Identify desiredoutcomes and results, (2) Determine what constitutes acceptable evidence of competency in theoutcomes and results, and (3) Plan instructional strategies and learning experiences that bringstudents to these competency levels. They posit this approach will help faculty designinstruction that promotes understanding and fosters student engagement.Another important approach to curricular reform that called for improvement throughoutundergraduate education has been in service-learning pedagogy. Service-learning is a teachingmethod in which students participate in organized service activity for academic credit that meetsidentified community issues, and that reflection done by the
to fitwithin this suite of development activities at the institution. The suite of programs includes: Page 24.1044.2 • Leadership Academy (four 2 hour meetings, with a project): developed and led by the Provost’s Office, this initiative focuses on administrators new to the university and faculty new in administrative roles (department chair, associate dean). • Leadership Development Program (six 1 day meetings, with a project and executive coaching): led by the President’s Office and Human Resource Management, this program is offered to nominated faculty in administrative positions and senior staff who have been
theeffectiveness of this module.Renewable EnergyRenewable Energy sources are sustainable and naturally replenished such as solar irradiation,wind, tidal waves, biomass, and geothermal heat.According to figures provided by EIA (Energy Information Administration) in 2012consumption from renewable resources in the United States amounts to about 9 quadrillionBTUs. Also about 12% of the total energy generated in the United States was from renewablesources in 2012. New renewables (small hydro, modern biomass, solar, wind, geothermal)account for another 3% share and are rapidly increasing 1. In its new monthly forecast, EIA,reports that solar generation in the electric power sector is expected to grow even more
classroom.Towards a Flipped Class Most students expect to have a teacher lecture and then they attempt to apply thisinformation by completing homework assignments outside of class. Reversing this is known asthe flipped classroom and has become an approach that allows an instructor to use class timemore effectively [1-4]. Bergmann and Sams [4] argued that this model allows students to beengaged and take responsibility and ownership for their learning. Their model utilizes shortvideos that introduce a topic to the students and then present a worked out example or conceptualproblem. Students watch these before class and then spend class time discussing the material,working on conceptual questions using peer-instruction, or problem solving, all being
conducting summer camps at places of tribal significance. This provides tribal youthwith an opportunity to learn about the relevance of STEM in their community by engaging themin the development of engineering solutions to local environmental problems.This case study focuses on the first half of the grant, specifically the curriculum development andimplementation for the first-year summer camp, and the post-camp reflections. The followingobjectives guided this study, specifically to describe: 1) how the CBPR methodology is appliedto develop and implement a culturally relevant STEM curriculum that emphasizes engineering,2) the impact of the summer camp experience on student's knowledge and attitudes about STEMcontent, and 3) how the CBPR methodology
industry), we are strongly committed to helping themdevelop greater competency in teamwork, as opposed to simply participating in an unguidedteam experience. To facilitate teamwork learning, we historically used two instruments: (1) anintra-quarter peer review and self-review and (2) an end-of-the-quarter reflective memo (benefitsand limitations of this approach have been described elsewhere1,2,3).In the fall of 2011, our first-year program partnered with the university’s Center on Leadership tooffer students more opportunities for teamwork reflection, peer- and self-assessment andteamwork improvement throughout the two courses that comprise the program. Students used acombination of online exercises and team meetings to create a team charter
relevant cases. More details about this research project are providedelsewhere 1.This was a broad project with many aspects. It built on prior work developing failure casestudies for incorporation into engineering courses, with specific application to civil engineering,engineering mechanics, architectural engineering, civil engineering technology, and constructionmanagement.Failure case studies may be used in engineering courses to address technical topics as well asnon-technical topics, such as management, ethics, and professionalism. The authors havedeveloped a number of failure case studies for classroom use. Studies have been carried out overseveral semesters in order to assess the use of failure case studies in civil engineering
than an in-‐depth consideration of textbook, specific content coverage, or approach as with the other surveys. In the survey, Chairs were presented with a list five common over-‐arching elective Page 24.1050.2areas: Bio-‐Related; Materials-‐Related; Advanced Core; Sustainability; and Process-‐Type, each hosting 5-‐10 typical course titles. The “typical” course titles were 1 generated from an informal survey of
consumer needs and wants incorporating marketand trend analyses. The project proceeds with general explorations, investigation of variousdesign and vehicle architecture alternatives including selection of one concept based oncarefully balancing environmental, economic, and social aspects. During this process, thefaculty serves as mentors rather than knowledge dispensers. The students are empowered tomake decisions and justify their concept selection to different groups, i.e. faculty membersand industrial partners. The last eight months of each project comprises of building aphysical prototype and validation of target achievement. Extensive marketing of the projectoutcomes at trade-shows with graduates involved concludes each project.1
- versity, Lewisburg, PA, and M.S. and Sc.D. degrees in civil and environmental engineering from the Massachusetts Institute of Technology, Cambridge, MA. He is an Associate Professor in the School of Civil Engineering at Purdue University in West Lafayette, Indiana and a Senior Partner at Innosight, LLC, an innovation consulting and investment firm based in Lexington, Massachusetts in the United States. His research, teaching and professional activities address two focal areas: 1) experimental methods, instru- mentation, and sensor design, and 2) innovation management, particularly in the context of entrepreneur- ship and engineering education. Prior to Purdue and Innosight, he spent five years as a strategy consultant
application of thescience and math conceptual knowledge to solve a problem is a part of the engineering designprocess.2,6,48,59 Engineering design begins with the identification of a design problem, followedby translation into required science/math concepts, see Figure 1. At this point, the critical stepoccurs of applying the STEM concepts to fit within the engineering design constraints. This stepis critical because it is the science (or math) that drives the engineering design decision, asopposed to ‘guess and check’. Once the scientific concepts have been used to drive theengineering design decision, a physical model is formulated. The mastery of and comfort inusing the engineering design process is a requisite skill for engineering students to
Energy SystemsIntroduction The low percentages of students being retained in engineering majors have been welldocumented [1]. Without increasing the numbers in this subset, it is difficult to impact thenumbers of new graduates entering the workforce and pursuing higher degrees. The problemwith the general image of engineering that is known to contribute to low enrollments is the lackof understanding of how engineering can be used to improve society. One way to this image is to engage students in hands-on experiments. The students’ interest inscience and engineering can be increased if they are exposed to more hands-on researchexperiences rather than what is traditionally offered in undergraduate curricula. Those personalstudent experiences
solving.The course is 3 credits and consists of 2 hours of lecture and 2 hours of lab per week. The labcontent is designed to reinforce concepts discussed during lecture. Each lab is considered a designproject since it contains a series of engineering requirements and takes either 2 or 3 weeks tocomplete, depending upon the scope of the project. Each project is completed by a student teamthat consists of no more than 2 students (some students prefer to work by themselves). Studentspick their team members at the beginning of the semester.For nearly all of the projects, students are expected to work outside of the scheduled lab time inorder to complete the objectives. The grading rubric for each lab project is shown in Table 1. Thereis a 5% reduction
duringinitial field testing is quite positive indicating that it is an effective tool for integratedlearning of computing and STEM subjects.1 Introduction Page 24.1058.2Since it was first mandated in 2004, Algebra has been a requirement for graduation fromhigh school in the state of California.1 Without passing Algebra students are not able tomove onto higher mathematics classes which form the basis of a career within the STEMfields. A study by the California Dropout Research Project2 found that students within theLos Angeles Unified School District who passed Algebra 1 by their freshman year of highschool were twice as likely to graduate with rates of 70
self-directed, point-of-use access by connecting design artifacts and design tools with internet-delivered, interactive displays. For now, the medium for this connection is QR codes, but wehope to replace this method with image recognition utilities in the near future.Mindworks ComponentsCentral to our design program is a learning environment known as Mindworks. This is infusedthroughout the design suite and is aligned with our core values. It was created to (1) promote aculture of professional decision making in engineering design, (2) house a variety of physicaland virtual resources that support project learning, and (3) serve as the delivery system for avariety of engineering graphics, manufacturing, and simulation courses as well as the
learner. To Rogers, experiential learning is equivalent topersonal change and growth and affirms that learning is facilitated when: (1) the studentparticipates completely in the learning process and has control over its nature and direction, (2) itis primarily based upon direct confrontation with practical, social, personal or research problems,and (3) self-evaluation is the principal method of assessing progress or success1. David Kolb(1939) described experiential learning as an integrative process of concrete experience, reflectiveobservation, abstract conceptualization, and active experimentation. In summary, Experientiallearning theory defines learning as "the process whereby knowledge is created through thetransformation of experience
classroom use.1 IntroductionDigital signal processing (DSP) is now considered one of the “must know” topics by most employers ofnew electrical and computer engineering (ECE) graduates. While DSP may be taught in various ways, it isgenerally agreed by engineering educators that a solid understanding of many fundamental DSP topics ismore fully realized when students are required to implement selected DSP algorithms in real-time (typicallyin C).1 While non-real-time (i.e., off-line) algorithm implementations with tools such as MATLAB orLabVIEW are easier to include in courses, and require more modest hardware and software, experiencehas shown there is significant benefit for students to including real-time DSP in the curriculum.The best approach
engineering degrees andcareers 6, and a programs to increase engineering undergraduate enrollment, persistence andgraduation of this group will be necessary to meet the demand for more engineers 1, 7. Also,improving the diversity of engineering will lead to a variety of perspectives that ultimatelyresults in optimal, creative solutions to engineering problems 8. Within the college experience, amore diverse student population generally correlates with improved learning outcomes andexperiences for all students 9.As students from under-represented groups pursue engineering degrees, the higher educationcommunity will need to deliberately address issues that will support recruitment, persistence andincrease graduation rates. Across all fields, females
Page 24.1065.1 c American Society for Engineering Education, 2014 Saliency-Based CBIR System for Exploring Lunar Surface Imagery Kien A. Hua, Ph.D.1 Gholam Ali Shaykhian, Ph.D.2 Robert J Beil2 Kutalmis Akpinar1 Kyle Martin11 Department of Computer Science, University of Central Florida2 National Aeronautics and Space Administration (NASA)AbstractRecent NASA missions like the Lunar Reconnaissance Orbiter (LRO) have produced vastarchives of surface imagery that must be analyzed to
Page 24.1067.2Abstract This paper demonstrates the educational value of satellite design in an engineeringcapstone course. Taylor University engineering capstone students participate in the Air ForceResearch Laboratory’s (AFRL) University Nanosatellite Program (UNP) competition to designand deliver a small satellite (nanosatellite), which will accomplish a mission with real-worldsignificance. Undergraduate educational merits and assessment are discussed and demonstratedthrough overwhelmingly positive feedback from alumni. The capstone course focuses ondeveloping capable engineers with ABET a-k 1 proficiency. According to the Air Force ResearchLaboratory, the objective of the UNP competition is to “train tomorrow’s space professionals
undergraduate research assistants is both difficult and rewarding. Students come tothe project with different backgrounds, motivations and work ethics. While engaging inundergraduate research can be a powerful learning experience for students,1 expending resourcesto train undergraduates does not always translate to increased research output or academic creditfor faculty mentors.2–5This paper presents a three-stage, scaffolded approach to training undergraduate researchassistants, based on experiences and lessons learned in mentoring more than 50 undergraduatesin engineering research projects. This three-step methodology reduces faculty effort whilepreserving the learning experience for new undergraduate researchers, and helps faculty quicklyassess the
suitable for collaborativelearning, because students may not need to construct and maintain shared understanding to solvesuch simple task through collaboration 23. Thus, the assigned task should be complex, so thatstudents have to share their efforts, competencies, and resources to solve it. Furthermore, the taskshould be motivating in order to maintain student teams’ engagement and persistence. Thesecriteria should be considered when instructors for each participating course develop and assignthe collaborative learning tasks.Table 1 Prompts of Social Collaboration Script and Prompts of Epistemic CooperationPrompts of the social collaboration Prompts of the epistemic cooperation script to apply the concepts ofscript to support the roles of
and Scoring Sheet Development for Engineering Professional Skill AssessmentAbstractThe Engineering Professional Skill Assessment (EPSA) was created as a direct method foreliciting and measuring ABET professional skills as described in criterion 3 student outcomes.EPSA is a performance assessment consisting of: 1) a 1-2 page scenario about a contemporary,interdisciplinary engineering problem intended to prompt discussion among a group of 5-6students; 2) a 45- minute discussion period where students are asked to address a series ofgeneric questions about the scenario; 3) an analytical rubric; and 4) a set of scenario-specificnotes about what constitutes exemplary performance. This method and assessment tool can beused
LEGOMindstorm NXT™ robotics as the instructional manipulative.The SLIDER curriculum is comprised of two 3-4 week units that together develop standardsfrom all three of the NGSS dimensions. The main science concept focus of Unit 1 is Energy(e.g., transfer of mechanical energy, kinetic and potential energy relationship, law ofconservation of energy). Unit 2 focuses on Force and Motion (e.g., force, balance of forces,changes in motion, speed, acceleration, mass and inertia relationship).The SLIDER curriculum was designed forclassrooms where students work in teams ofthree students, with each team having its owndedicated LEGO NXT robot that the team doesnot share with any other students. Most of theactivities, however, can be accomplished inschools that
to basic enrollment at their schools and national statistics. Many used manual countingtechniques or talking with counselors or administrators. A few participants shared ways in whichtheir counties were able to access more systemic data such as “AGP data and science FCATscores in comparison with our boys.” Others felt that they had access to some data but not Page 24.1072.2enough for a longitudinal study: 1 “We can download data that shows the percentage of female students who enrolled in STEM-related programs after leaving elementary school, either in middle or high school. That
delivery; they can stop/rewind/replay at any point; and they can do thison their schedule. After recording, screencasts can be edited by adding information, callouts, andannotations, and by removing recording dead times. Studies have shown that screencasts improve student learning [1-3]. In addition, they freeclass time for more active learning, save instructor time, and provide students more control overtheir learning. Students in an entry-level freshmen chemistry course showed significantimprovements in performance and conceptual understanding when screencasts were used [4].Physics students provided with screencasts significantly outperformed students receivingequivalent textbook instruction in class [5], and when screencasts were used as pre