paper, we build on our previous work-in-progress4 describing the implementation of apeer review strategy integrated throughout the year-long capstone experience that allowsstudents to obtain formative feedback and build transferable communication skills and insights.Students completed a workshop series of scaffolded communication critique, small-groupformative peer review, and reflection. First, students were guided to collaborate as a class togenerate rubric for sections of the capstone report, as well as guidelines for constructive andeffective peer feedback. Next, students used these codes to provide feedback in small groups.When students submitted their revised draft, they included a cover letter describing theirreflection on peer feedback
and equipping faculty with the knowledge and skills necessary to create such opportunities. One of the founding faculty at Olin College, Dr. Zastavker has been engaged in development and implementation of project-based experiences in fields ranging from sci- ence to engineering and design to social sciences (e.g., Critical Reflective Writing; Teaching and Learning in Undergraduate Science and Engineering, etc.) All of these activities share a common goal of creating curricular and pedagogical structures as well as academic cultures that facilitate students’ interests, moti- vation, and desire to persist in engineering. Through this work, outreach, and involvement in the commu- nity, Dr. Zastavker continues to focus
c American Society for Engineering Education, 2018 Bringing Sustainable Development Challenges into the Engineering Classroom: Applying Human Centered Design Protocols to Artisanal and Small-Scale MiningAbstractIn the United States, the growth of programs in the past decade such as HumanitarianEngineering and Engineers Without Borders reflects student interest in understanding thechallenges facing communities in the developing world and applying engineering designprinciples to address these challenges. These programs also provide students with uniqueopportunities to engage with stakeholders, a critical element of any sustainable developmentinitiative. Although there is no substitute for taking students to
40 Environmental impacts 66 35 Ethical theories 59 23 % teaching ESI in types of courses: First-year design focused 35 12 Full course on ethics 24 6 % using particular methods to teach ESI: In-class discussion 93 67 Reflection 59 24 In-class debates
aswell as to allow faculty to provide feedback on their growth. In addition to reflective writing,students sketched in their journals. Sketches could be ideas for their project or as responses to theweekly questions. In addition to encouraging reflective growth, these activities were designed tohelp students become comfortable with the basic skills, like sketching, required to implementdesign thinking. Notably, some student disciplines were relatively unfamiliar with narrativereflection while others rarely sketch as part of their work.The first iteration of the course was offered as a special topics course in each discipline and crosslisted through Interprofessional Education at James Madison University. Biology and healthscience students did
engineering students. Thesearchitectures are compatible with a wide range of course and informal learning settings. They arefocused on engaging in, observing, and reflecting-in-action on individual and group dynamics,especially in conversations that challenge personal views and comfort zones. After attending toeach architecture in turn, we discuss the collection of architectures as a toolset for facilitating thedevelopment of interpersonal skills in engineering students.IntroductionThe ability to engage with and facilitate conversations on complex topics is a crucial skill forengineering students preparing to thoughtfully encounter a world full of diversity, challengeassumptions, and work across disciplinary and cultural boundaries. This kind of
non-prescriptive way tohelp students and faculty consider sustainability, while building their capacity to thinkingin four interconnected ways (systems, values, strategies, future). The framework is at theintersection of several movements within engineering education and is a way to craft anditerate upon learning environments that are challenge-based, real-world and seeded withhooks for independent inquiry and self-reflection (Stibbe and Luna, 2009; NationalResearch Council 2000; Caine et al. 2009; Bybee, 2002; Byrne, 2010; Huntzinger, 2007).Below each of the ways of thinking are reviewed (modified from the SEFT) and pairedwith a pedagogical movement within engineering education.Systems Thinking and Wicked ProblemsSystems Thinking advocates
, larger-scale, quantitative scientific studies. Brown4points out that criteria against which to measure success of interventions or guide iterations ineducational DBR should consist of development of traits which the school system is chargedwith teaching, e.g., problem solving, critical thinking, and reflective learning.In this paper, we test the hypothesis that the flexibility and hands-on nature of a roboticsplatform will support different audio, visual, verbal (read/write), and kinesthetic learningstyles,5,6 offering teachers more versatility within lesson plans while effectively teaching STEMconcepts to students. Despite a lack of agreement7 within the education research communityregarding categories or, in some cases, the existence of
. Joachim Walther, University of Georgia Dr. Walther is an assistant professor of engineering education research at the University of Georgia (UGA). He is a director of the Collaborative Lounge for Understanding Society and Technology through Educational Research (CLUSTER), an interdisciplinary research group with members from engineering, art, educational psychology and social work. His research interests range from the role of empathy in engineering students’ professional formation, the role of reflection in engineering learning, and interpretive research methodologies in the emerging field of engineering education research. His teaching focuses on innovative approaches to introducing systems thinking and
, and reflection. This process of building episodic1 Departments in the College of Engineering and Computer Science include biomedical and chemical engineering,civil and environmental engineering, electrical engineering and computer science, and mechanical and aerospaceengineering.memory (consciously remembered experiences from memory) helps form a continuity in thelearning process [28], [29]. The students were able to experience feelings of their own and of thestakeholders and end users they encountered during class and the data collection field trips. Thestudents’ reflections focused their learning on what worked and didn't work in terms of their datacollection tools, data collection methodology, and how they functioned as a team after their
-yearintervention project designed to enhance writing in engineering and STEM. The examplesdescribe reflective, writing-to-learn activities for first-year orientation courses; scaffoldedapproaches for laboratory and problem-based-learning classes; and directed peer review andresponse to reviewer comments in middle- and upper-level courses. The paper concludes byaddressing the vital role STEM faculty play in socializing their students into ways of thinking,being, and writing in their disciplines and demonstrates how a process orientation to writinginstruction can help faculty achieve that goal.Section I: IntroductionThe Accreditation Board for Engineering and Technology (ABET) has identified effectivecommunication as a key criterion of engineering
engineering and artistic design processes and connections between the two disciplines.These goals reflect modifications to the goals associated with a “traditional” core studio artscourse (SA 224 Two-Dimensional Design), with specific changes made to reflect (i) 3-D ratherthan 2-D design and (ii) the integration of CAD and engineering into the course. To support theachievement of these goals, a specific set of measurable learning outcomes was created, three ofwhich were adapted from the core studio arts course (a, b, and d): By the end of the course, students will have demonstrated the ability to a) create original works of art using a combination of physical and computer technology; b) engage in critical thinking in class discussions
typicaldesign process-to-semester mapping for capstone projects, (2) a design process rubric applicableto engineering design projects in the curriculum, and (3) a mapping between the design processand engineering design tools taught within the curriculum. The design process guide ispresented as a tool which can be used to guide students through directed exploration of thedesign process during a first design class as well as to scaffold students’ undirected designprocess exploration. Implementation of the guide during the engineering design sequence will bediscussed as well as the lessons learned after applying the guide to senior and junior projects as agrading rubric, feedback mechanism, and as an in-class guide for student reflection on a
range of intended goals. The University of Virginia’s engineering school hasboth an undergraduate thesis that has been required of every student since the early 1900s and anestablished Systems Engineering capstone project that has been in place since 1988. Both projectstreat constraints in areas such as economics, the environment, ethics, politics, sustainability, andsocial considerations as integral parts of engineering problem solving and decision-making. In sodoing, they anticipated and reflect the integrated approach of EC 2000.Most students who major in Systems Engineering (SE) use their capstone project as the basis forthe undergraduate thesis, which is jointly advised and must be jointly approved by a facultymember from the humanities
Engineering Education, 2024 Design Iterations as Material Culture Artifacts: A Qualitative Methodology for Design Education ResearchAbstractStudying design processes requires the researcher to move with the designer as they negotiate anaction-reflection cycle comprised of a multitude of relationships, including the designer’srelation to themselves, to human and more-than-human others, and to the beliefs, values, andassumptions that design us every day. This paper’s goal is to introduce a qualitative methodologyfor studying the complex relationality of design, particularly (but not exclusively) in anarchitectural design education context. This methodology has theoretical and methodologicalunderpinnings in Process Philosophy and
Society of Phi Kappa Phi, placing her among the top 10% of Purdue Graduate students. Her academic journey reflects a commitment to advancing knowledge and contributing to technological innovation in XR control systems. Her professional aspirations include applying for an Assistant Professor position upon completing her Ph.D. This career trajectory aligns with her desire to leverage her accumulated experience and knowledge to mentor and guide emerging talents. A central component of her vision is inspiring and supporting aspiring scholars in pursuing academic and professional excellence, facilitating impactful change within our field.Dr. Farid Breidi, Purdue University at West Lafayette (PPI) Dr. Farid
casestudy on the implementation of CPBL in the Process Control and Dynamics course for third yearchemical engineering students is reported. During the course, students go through six CPBLcycles to solve four problems that cover all the course outcomes in one semester. Selectedconstructs of Pintrich’s Motivated Strategy for Learning Questionnaire (MSLQ) relevant to aCPBL class, which are intrinsic and extrinsic goal orientation, task value, control of learningbelief, organization, critical thinking, effort regulation and help seeking, were administered todetermine the effect of CPBL. The results showed a significant increase in students’ engagementand motivation in learning. These findings are further supported by students’ reflections made atthe
/she indicated his/her “teaching methods, which do receive very goodratings by the students, were being challenged for no apparent reason”. This response provides Page 22.693.9good information on areas of improvement for future studies.What Students Learned from Doing the Faculty InterviewsAs part of their reporting, students were asked to reflect on what they learned from the interviewexercise. They uniformly reported they enjoyed the exercise and had a good discussion with thefaculty member. In many cases the discussion went well beyond the particular focus of thepublication and, per the classroom discussion, the original time requested
throughtransformation of experience. For him, learning is not a mere transmission of content but aninteraction between content and experience. His model of experiential learning cycle is based onLewin's problem-solving model of action research and drawing and Dewey's concept as well asPiaget. This cycle consists of four steps that delineate how learners transform an experience intoabstract knowledge, which is applicable to future decision-making or problem-solving situations.Those steps are concrete experience, observation and reflection, formation of abstract conceptsand generalization, and testing implications of new concepts in new situations. Kolb alsosuggested specific learning and teaching strategies to be used to facilitate each stage ofexperiential
presence of undetected AI-generatedcontent poses a direct challenge to maintaining academic standards, necessitating heightenedvigilance from educators. To mitigate the risk of false negatives, detection tools must evolve withAI content generation technologies, ensuring that new methods of AI-assisted content creation arequickly identified and appropriately addressed [17], [18].3.2.3 AI Detection Tool Comparative Analysis ReviewsThe AI detection tool comparison considers twelve "best AI-detection tools" published rankingsappearing from October 2023 to February 2024. These published rankings range from a minimumranking set of nine to a maximum ranking set of twenty-two software applications. These rankingsappear in chronological order, reflecting
it well worth the effort. The opennessof project topics has led to student creativity and expression in class projects, including theembracing of their unique identities and exploration of more advanced materials under instructorguidance. Projects that address a gender-specific, interest-specific, or queer concern also letstudents (the project makers and their classmates alike) understand that computing applies inmany disparate domains and there is great value to a diversity of voices in technology. Thispaper describes the approach, general project design outline, the ethical reflection embedded inthe project, and experiences from several years of teaching (since Fall 2017). A list of studentprojects with brief descriptions is included so
from a Critical Feminist lens. Kinzie[1] reflected on their personally discouraging experience with science in college and theorized tounderstand inequities in women’s participation with four pathways: ‘nevers,’ ‘departers,’‘joiners,’ and ‘persisters.’ [13] examined STEM mentoring programs in their meta-analysis usinga Critical Feminist approach. Gender, oppression/patriarchy, challenges within institutions, andsystemic challenges were identified as obstacles for girls and women in STEM and the authorscritiqued STEM mentoring programs failed to address concerns for individuals who do not fitinto the binary gender category and the intersectional oppressions. There are many cases wherethe authors apply a Critical Feminist lens without explicitly
].Indeed, education researchers advocate for integrating HCD in higher education curricula [14],[7]. When using an HCD approach, designers focus on the human elements in the project andimplement processes such as exploring, empathizing, reflecting, brainstorming, and iterating toidentify and connect with stakeholders, generate ideas, and create and test prototypes of solutions[10], [11]. Within HCD, solutions may be products, services, experiences, or changes. Authors[15] visualized the HCD process as consisting of five spaces and 20 processes (Fig. 1).Figure 1: The human-centered design spaces and processesMerging Engineering Design and HCD: The Conception of Human-Centered EngineeringDesign FrameworkIn this paper, we argue that it is important
electronic displays in student common areas. In thiscourse, interdisciplinary engineering students will work with non-engineering students inmultidisciplinary teams on case studies and projects to learn to identify and apply underst andingof social attributes to engineering problems. Course activities will include lecture to introducesocial and emotional competencies and the principles of user-centered design, case studies tofacilitate discussion of the impact of social attributes on engineering projects in a multicultural andglobal context, and projects using multidisciplinary teams to work with small scale engineerprojects, applying a user-centered design framework. Students will journal to support reflection onsocial and emotional competencies
of debuggingand fixing errors in the code. Finally, looking back or reviewing is when one reflects on the finalproduct, thinking metacognitively about the entire process to improve upon the steps taken forfuture problems.General coding mistakes is one of the large barriers to success for students with no programmingexperience. Prior studies exploring student problem solving primarily focused on students’coding, debugging, and errors. These studies show that most errors can be categorized into ahandful of common errors that students with no prior experience make [9], [10], [11]. Focusingon these errors to find better ways to prevent students from making them is an importantendeavor. However, these errors do not solely come from coding itself
administered a validated survey at the beginning and the end ofthe semester (pre-post manner). Students self-reported their course engagement on fourdimensions of engagement: behavioral, social, cognitive, and emotional. We calculated thenumber of times students submitted their reflections for the app engagement in a semester. Onehundred and twenty students from a required first-year engineering course participated in thisstudy by self-reporting their course engagement and interaction with the application. Wehypothesize and explore whether students’ course engagement has a relationship with their appengagement or not. We analyzed the data using Pearson product-moment correlation tounderstand the relationships between pre-course engagement, post-course
civilengineering that could be more appropriately taught in the suitable design courses themselves orin the applicable technical portion of the capstone design sequence when necessary.Additionally, faculty identified the need to provide instruction about equitable civil infrastructuredesign: it is not enough for civil engineers to simply be obedient and follow codes, but ratherthey need to expect to collaborate with a variety of even non-traditional stakeholders to considergoing beyond the letter of the law of codes, or to improve codes and regulations. In addition,over the years, engineering codes themselves have changed to reflect changes in our culture, law,and technology. It is our belief that civil engineers need to not only know how to keep up
pre-calculus in Fall 2022 (so failed to place into Calculus1 or higher) and did not have strong participation in the course or completion of basic reflections,homework, or lab assignments. At the end of the semester, the students who earned a D or F in thecourse had a lower engineering identity, feelings of belonging at the university, and feelings ofbelonging in the course in comparison to students who earned an A, B, or C in the course. Theresults indicate that in the local context there is still further work needed to best support the needsof students with respect to their math skills as they transition into college.INTRODUCTIONMuch has been written about the challenges that many college students encounter with math, andthat math is
gatherfeedback from a real audience to support their design proposals. This supplied a goal andpurpose for the activity and was a leading factor in exploration. To support promoting the EM inthe activity, students focused on providing a solution to a real-world problem and proposing amarket-driven solution based on research and product analysis. Proposals were also required tointegrate Bio-inspired components in their designs and use media artworks to reflect purpose andaudience in the final product.Over six weeks, students were introduced to several system design components. A preliminaryanalysis of results indicated that the hands-on experience facilitated higher-order reasoning andallowed the students to think systematically about the feasibility and
theimportance of interdisciplinarity in sustainable solutions that align with the SDGs. The resultssuggest that interdisciplinary designs boost sustainability in multiple SDGs through the samesolutions, making interdisciplinary design more efficient and with higher impact to the world.The authors reflect on the future steps that educational institutions could take to form newpedagogical approaches that highlight interdisciplinarity within engineering schools.Implications for research and practice are provided.IntroductionToday’s world faces complex problems such as environmental, social, and economic challenges.In response, many organizations and interdisciplinary teams have shifted their focus towardsustainable design. The Sustainable Development