participating in their learning process—not simply observing what their Page 24.574.3neighbors are doing and copying answers. This means that the exercises cannot be identical foreach student, but should be similar enough to encourage collaboration and peer teaching.Both of the above issues were addressed by the integration of technology. The Moodle coursemanagement system was used to deliver active learning exercises, provide automated assessmentof student responses and immediate feedback, and allow easy faculty access to class performancedata. Rather than simply being a delivery mechanism, Moodle became the focal point of courseactivities. The course
13.203.5Figure 4- Airplane System and Its Components – Drawn by a Student 4It may be mentioned that DyKnow allows an instructor to share students’ panels with allstudents. In-class polling was done to seek students’ feedback on how they felt about their workbeing shared with peers in class. Here’re the results: Statement: I like the panels are shared back with the class Strongly agree (20%), Agree (28%), Neither agree nor disagree (23%), Disagree (4%), Strongly disagree (5%), Invalid data (20%) (Sample size: 235)It can be seen that majority of students like seeing other students’ work and are possibly findinglearning from peers to be a positive experience.2.1.2 Other Tablet Applications: Like in fall 2006
A&M University in 2002. His research involves Computer Graphics, Virtual Learning/Training Environments, Scientific Visualization, and Computer Network Security. Page 15.737.1© American Society for Engineering Education, 2010 Infusing Tablet PCs and Interactive Learning Technology into Computer Science Education to Enhance Student LearningAbstractStudents from the digital age are visual and active learners who prefer strong interaction withtheir peers and instructors. Traditional lecturing styles are insufficient in grasping the attention ofthese students and in supporting their learning needs. Tablet
(2) individualized, adaptive, creativeexplanation.3 It makes sense that students taking a course in a non-traditional format might alsoneed a tutoring solution that allows them to remain off site, since the course format (at leastpartially) enables this benefit. An online tutor uses ICT to work with students on a one-on-onebasis (generally) in order to answer student questions and guide students to successfulcompletion of assignments and/or adequate test preparation. Tutoring for quantitative STEMcourses often requires the tutor or student to write complex sequences of equation statements thatcomprise a problem solution process. The online tutor and student are generally separated interms of location, with the temporal context being either
.," Laptops in psychology: Conducting flexible in-class research and writing laboratories", New directions for teaching and learning Vol. 2005, No. 101, 2005, pp. 15-26.16 Fitch, J.," Student feedback in the college classroom: A technology solution", Educational Technology Research and Development Vol. 52, No. 1, 2004, pp. 71-77.17 Mazur, E., Peer Instruction: a user’s manual, Englewood Cliffs, NJ: Prentice Hall, 1997.18 Crouch, C.H., and E. Mazur," Peer Instruction: Ten years of experience and results", A merican Journal of Physics Vol. 69, 2001, pp. 970-977.19 Hake, R.R., "Design-Based Research in Physics Education Research: A Review", Handbook of Design Research Methods in Mathematics, Science, and Technology Education: Erlbaum
at Carnegie Mellon Uni- versity, Pittsburgh (2001 – 2003) and BHP Institute for Steel Processing and Products, Australia (1998 – 2001). Dr. Manohar held the position of Chief Materials Scientist at Modern Industries, Pittsburgh (2003 – 2004) and Assistant Manager (Metallurgy Group), Engineering Research Center, Telco, India (1985 – 1993). He has published over 55 papers in peer-reviewed journals and conferences including a 2007 Best Paper Award by the Manufacturing Division of American Society for Engineering Education (ASEE), three review papers and three book chapters. He has participated in numerous national and inter- national conferences. He is a member of ASM International, TMS, ACerS, AIST, ASEE, and a
Page 23.1391.2additional work that would be needed to develop materials and activities that would be relevantfor their courses and be approrpriate for the medium; students, despite their reliance, almost to thepoint of addiction, on interactive social media in other walks of life, have been even more resistantto on-line collaboration in their STEM courses, preferring even to having their grades penalizedrather than participating in such collaboration. There have been some reports of successful wiki-usage in engineering courses. But, as we will see later in the paper, the activities involved in thesereports tend to be primarily non-technical, e.g., engineering writing, etc.Peer-instruction 3 (PI) is a classroom technique that helps students
traditional lecturing with assigned homework andquizzes, with the lab section of the course being the time for modeling projects and the seniordesign project.Learning DesignThe final learning design was developed based on modeling-based learning. The development ofa four-phase process from these frameworks has previously been reported on [citation blindedfor peer review]. The four phases of the modeling process that students used during theirmodeling activities were: (1) planning the model, (2) building the model, (3) evaluating themodel, and (4) reflecting on the model. Table 1 below overviews the tasks that students didduring each phase of the modeling process.Table 1. Overview of learning design for the modeling projects during the course. Phase
. Page 24.1387.2The AIChE Concept Warehouse was designed to lower one of the biggest barriers that preventsinstructors from using concept-based instruction: access to high quality conceptquestions. Construction of good concept questions is often difficult and time-intensive4. TheConcept Warehouse alleviates this barrier by giving instructors access to a variety of conceptquestions in the core chemical engineering curriculum along with providing a variety of ways toutilize these questions in their courses. Instructors can either assign these questions as homeworkor use them in class as part of active learning pedagogies (e.g. peer instruction). If using conceptquestions in class, the instructor can have students respond using their clickers
received a number of awards including the ACS Award for Achievement in Research on Teaching and Learning 2014, the Norris award for Outstanding Achievement in teaching of chemistry in 2013, and the 2010-2011 Outstanding Undergraduate Science Teacher Award from the Society for College Science Teaching.Dr. Kevin C Haudek, Michigan State University Kevin Haudek is a Research Specialist in the Center for Engineering Education Research at Michigan State University. He is a member of the AACR research group. His research interests are in student understanding and application of chemistry in biological contexts and strategies to increase student writing in undergraduate STEM courses.Jennifer Julia Kaplan, University of Georgia
Women in Computer Science (WiCS), the Director of the Computer Science Fellows program, and is a KEEN Fellow. She has authored and co- authored over fifty peer-reviewed papers. c American Society for Engineering Education, 2020 Code Hardening: Development of a Reverse Software Engineering Project AbstractIn CSI 2334, “Introduction to Computer Systems” (CompSys), at Baylor University, we introduce agroup project to the students whose purpose is to simulate a team project on the job. Group projectsare used very frequently to provide a similar learning environment which capitalizes on the benefitsof peer-to-peer instruction, or cooperative learning. In this group
), Team activity tracking (tool) Systems and (2) environmental monitoring Information exchange indicator (tool) monitoring (tracking the team’s environmental Stakeholder/customer feedback (tool) conditions) Project plan (artifact) Assisting team members to perform their Discussion boards (tool) tasks. Assistance may occur by (1) Mid project peer evaluation (artifact) Team
. For the team tosucceed, one or more students must develop mastery of each subject. Moreover, the team canprovide a learning environment and a social setting that promote peer instruction and offeropportunities to develop mastery.In this paper we describe a two-year program aimed at promoting self-efficacy amongundergraduate engineering students at Trinity College. The goal of this work was to develop andevaluate a new framework for developing mastery, to test and evaluate our framework, and tosuggest areas for further investigation. In our study, the independent variable is the teachingmethod, and the dependent variable is self-efficacy. As a method to address the self-efficacyissue, we propose individual or small group mastery projects that
perform high-levelcomputing tasks within the context of a discipline. The first phase of the project entails theestablishment of an academe-industry community in which stakeholders from a broad range ofdisciplines will convene to discuss the challenges and opportunities inherent in transforming theundergraduate computing education, and to identify and implement creative strategies to do so.The “Computing Across Curricula” (CAC) community includes involvement from a number oflocal industry leaders and is modeled after the nationally recognized NC State Campus Writingand Speaking Program1 that promotes writing across the curriculum.To ensure that the goals and objectives of the project are met successfully, a detailed assessmentprocess is an
see if it is capableof solving ten puzzles.Interactive Exercise: Blindfold and Lead In order to teach the students the value of giving explicit instructions the students were requiredto navigate their peers across the room. One student volunteered to be blindfolded and two studentsvolunteered to give instructions. The blindfolded student had the objective of traveling from oneside of the room to the other side based purely on the instructions of his/her peers. This exerciseemphasized the level of precision necessary to describe a sequence of steps.Standardized Test Preparation: System of Equations The students were given a pair of linear equations and instructed to solve for the unknownvariables using an algorithmic approach. The
client applications that can beaccessed with every modern browser. This work presents the results of a survey carried out inthe scope of a national project that aims among others to gain knowledge from peer-feedbackto improve usability and to increase workload of Educational Online Laboratories, as well asto explore age-dependent requirements for the integration of Online Laboratories in classes ofsecondary schools.In our project we work together with three secondary schools from Austria and some othersfrom European countries with a focus on STEM subjects. Each Austrian project partnerdevelops its own Educational Online Laboratory in an area that suits their curricula. To assurethat the laboratory experiments are qualified in terms of their
giving a lecture and students listening and writing notes. Interaction betweenthe instructor and students has been viewed as an essential learning element within thisarrangement. However, recent progress and rapid deployment in networking andinformation technology is allowing educators with a wide variety of choices in deliverymethods. The distance learning platform today is becoming very different from even a Page 11.795.2few years ago. The synchronous distance learning infrastructure, for example, is 1becoming more and more widespread due to the pervasive
areconverted to PowerPoint presentations and more problem-based case studies that support criticalthinking, interactive learning, and team/peer instruction are added. The Engineering Technologycurriculum has many problem-based courses and laboratory exercises that can be used to supportactive and collaborative learning while using the wireless tablet PC.The wireless capability of the tablets allows for the quick conversion of a regular classroom to acomputer lab. All that is required is the wireless tablets and an access point connected to theInternet if Internet access is desired. The instructor can use the tablet PC and projector to makepresentations. Using the pen input, the instructor can easily annotate PowerPoint slides duringthe presentation
,the course gets started with three one hour lectures, with examples, on the basics ofArduino programming. These three lectures can be broken down as follows:1.) Getting Started with Arduino - Outlines basics of Arduino hardware, software, and robotics programming2.) Arduino Programming Language - Details sketch structure, programming syntax notes, and pin functionality3.) Starting Arduino Examples - Demonstrates integrated analog and digital writing and reading examplesTeams of two are formed, which stay together for both the lab exercises and the project.These can be self-formed by the students or assigned as they would be in industry.Beginning week 2, each week of classes for the next 8 weeks consists of two one
Engineering) from Ok- lahoma State University in 1986. He has published 60+ abstracts and articles in journals and contributed chapters to four books. Dr. Yuan continues to serve as peer reviewer for state, private grant programs and different professional journals and magazines. He is the board member of USEPA Monitoring Group, Gulf of Mexico Program. He is also council member of Mississippi Citizen Crops, Mississippi Office of Homeland Security. Dr. Yuan is the recipient, 2002 Outstanding Mentor of the Year, The Alliance for Graduate Education in Mississippi. 2004 recipient of Recycler of the year, presented by Mississippi Recycling Coalition. Professor Yuan is the JSU/Hinds County/MDEQ Computer Recycling Program di
. Moreover, the students have also taken data structures and algorithms, and so arecomfortable with designing, analyzing, and coding high-performance algorithms and complexdata structures. In addition, they have taken computer organization and operating systems. Thus,they know about threading, memory organization, and processes. All of these things—not just Page 12.767.3programming—are needed for writing games.Finally, by their junior year, all the students have taken physics (statics, dynamics andkinematics), three courses in calculus, and linear algebra. Since students need to create all thephysics in their games (e.g., how a ball will bounce off
Givargis, University of California - Irvine Tony Givargis is a Professor of Computer Science and Associate Dean in the School of Information and Computer Sciences at the University of California, Irvine. He received his B.S. and Ph.D. in Computer Science from the University of California, Riverside in 1997 and 2001, respectively. He conducts re- search in the area of embedded systems with an emphasis on embedded systems and software and has authored over 90 peer reviewed papers. He is a named inventor on 11 U.S. patents and has co-authored two popular textbooks on embedded system design. Professor Givargis has received numerous teaching, service, and research awards, including the Frederick Emmons Terman Award
out key portions that the students are responsiblefor filling in. After the students submit their answers, the instructor can run them to see if theywork. Figure 8. Form for having the students write code Page 15.1177.7 Figure 9. Spreadsheet in which code appearsProceedings of the 2010 American Society for Engineering Education Annual Conference & Exposition 6Copyright 2010, American Society for Engineering EducationA related use is having the students submit answers to an in-class exercise. Figure 10 showscode fragments that needed to be filled in to achieve a desired effect in a
, and the Chair of the Graduate Program Committee in the Department of EECS, the ABET coordinator for the BS in Computer Science Program, and a member of the faculty senate at CSU. Dr. Zhao has authored a research monograph titled: ”Building Dependable Distributed Systems” published by Scrivener Publishing, an imprint of John Wiley and Sons. Furthermore, Dr. Zhao published over 150 peer-reviewed papers on fault tolerant and dependable systems (three of them won the best paper award), computer vision and motion analysis, physics, and education. Dr. Zhao’s research is supported in part by the US National Science Foundation, the US Department of Transportation, Ohio State Bureau c American
solid argument for the need to help young adults acquire theknowledge they need to be safe online.Another explanation for young adults’ risky online behaviors is the way they think aboutthe Internet and privacy in general. Many young people think of the Internet as their ownpersonal space where they interact with their peers, and fail to recognize that theinformation meant for peer groups, as well as conversations among peers, are available tomany other, unintended audiences6. Similarly, a large study of 7,000 American collegestudents found that passwords, social security and credit card numbers were included inthe respondents’ notion of online privacy, but postings on social networking sites such asFacebook were not a matter of concern7
as: (1) concentrating onand coming from clear and important objectives, (2) cost effective in terms of money and time,(3) producing truthful and accurate results, (4) utilized, and (5) valued. We used these items todesign the original project regardless of platform (i.e., electronic or paper) and subsequently thesurvey. First, the learning objectives of the project regardless of paper or electronic platformswere: After completing the notebook students will be able to: • Collaborate with their peers in writing. • Share their work with others. • Use electronic data management systems (Google Docs, DropBox, etc.) to document the design process. • Showcase the progress of their robot project. • Explain the importance of
instructor feedback ofthose reflections in one of the engineering units that use LAs.The LA ProgramThe LA Program utilizes the three core elements suggested by the Learning Assistant Alliance(https://www.learningassistantalliance.org/). First, in the LA Pedagogy Seminar, LAs receivepedagogical development in in a formal class with their peers, generally in their first term as anLA. Second, LAs meet weekly with the instructor and the graduate teaching assistants as amember of the instructional team to prepare for active learning in class that week. While LAselsewhere are often used in large lecture sections, in the context of the unit studied, the LAsfacilitated learning in smaller studio or laboratory sessions (Koretsky, 2015; Koretsky et al
individualquestions were facilitated. The use of this system was initially designed to streamline the processof students writing their names on a whiteboard to get help. Although this worked for smallercourses, larger courses require more structure for office hours. The Queue allows course staff tomore effectively help students while collecting data about its users and the question they ask.With its continued use, the data collected provides powerful course analytics that could be usedto improve learning and the student experience.One benefit to the Queue system, compared to traditional office hours, is an increase in datacollected. Analyzing this data can provide insights into courses, such as what times might needmore course staff scheduled or what
andmetamorphic rocks. A more substantial number of geology students in their future career will beinvolved in some higher-level projects such as: (1) designing a lab or field experiments, (2)collection and analysis of quantitative and qualitative data needed to solve a difficult, “fuzzy”problem and reach a complex conclusion. Important instructional goals of this course then alsoinclude opportunities for students to mature as a “Research Scientist.” This includes developingkeen observational skills, clear and accurate documentation of data in multiple formats, analysisof data with the intent of developing multiple working hypotheses, critical evaluation and testingof hypotheses, and sharing of observations and ideas with peers. Commonly, the complexity
over sixty publications in peer reviewed conference and journals and she was member, PI or CO-PI of several multidisciplinary research grants, sponsored by the European Union, NSF and industry. She is an IEEE member and chair of IEEE WIE, Long Island section.Mr. Clint S Cole, Digilent, Inc.Prof. Mircea Alexandru Dabacan, Technical University of Cluj-Napoca Studies: 1979-1984: five year engineering program at Faculty of Electrical Engineering, Department of Electronics and Telecommunications, Polytechnic Institute in Cluj-Napoca. 1998: PhD in Electron- ics,Technical University of Cluj-Napoca Professional Experience: 1984-1986: Design Engineer at IEIA Cluj-Napoca, Romania, 1986-1991: Research Engineer at IPA Cluj