-playing is to introduce students to a professional environment and to enable to not onlyfocus on their technical skills but also on their professional skills. Related styles of role-playingmay have students not only role-play different potential company positions, but also be scoredusing game-style grading to advance to new positions 1, 12.Role-playing has also been utilized to let students assume the roles of expert witnesses beinginterviewed in a mock trial with the intent of having the students encounter ethical dilemmas andpractice responding as professionals 5, 6. By placing students into a situation which forces themto ‘make the call’ in their role, the instructor is more likely to engage the students as they learnengineering ethics than
was a glimpse into what they came to engineering for and many became veryenthusiastic about the prospect of upper year courses.Figure 4: Example bow shock - A shadowgraph of the Project Mercury reentry capsule92.7 Week 8The readings of week 7 had an ethics theme. The book was describing the dilemma and conflictfelt by the crew that had left the main character behind thinking he was dead but finding out thathe was very much alive. As part of this first year course students complete a number ofprofessional skills modules. Completion of one of the ethics modules was the deliverable of thisweek to tie back to the book and to make the content relevant and ‘just in time’.2.8 Week 9The main character of The Martian has to try to get to a meeting
Student Outcomes to Knowledge and SkillsTo help implement the new model, we hierarchically prioritize the ABET criteria to guide thedesign of direct measures 20. The hierarchical prioritization is shown in Figure 4. Criteria 3c ofthe ABET 2000 program outcomes calls for students to demonstrate an ability to “design asystem, component, or process to meet desired needs within realistic constraints such aseconomic, environmental, social, political, ethical, health and safety, manufacturability, andsustainability”. We view this student outcome as paramount to engineering practice andencompassing of the remaining student outcomes 21. In support of criteria 3c the remainingABET student outcomes call for a foundation of knowledge that facilitates
oralcommunications and knowledge in engineering ethics from an instructor-led team-orientedenvironment. The industry sponsor also benefits from the project deliverables and anopportunity to interact with groups of students who are often eager for an opportunity to applytheir knowledge and ultimately launch their career. Details of sample projects and feedbackfrom students in meeting course objectives are discussed in this paper.IntroductionOne of the critical steps in the product realization process is the engineering design, whichdeserves special attention in undergraduate education to better prepare graduating engineers insatisfying the rapidly changing demands of the industry [1][2]. An engineering graduate shouldbe able to apply the knowledge of
Introduction to Engineering class are:- (a) an ability to apply knowledge of mathematics, science and engineering:The students are required to provide technical analysis of their proposed solution using math andscience skills they learned prior to the course (usually high school).- (c) an ability to design a system, component, or process to meet desired needs within realisticconstraints such as economic, environmental, social, political, ethical, health and safety,manufacturability and sustainability:The RFP and BAA provides a list of constraints with which the student proposal must be incompliance.- (f) an understanding of professional and ethical responsibility:Although this was covered in class, it was not explicitly part of the PrBL framework used
the developmental efforts presented in our paper.A representative design spine-like curriculum in our department is shown inFigure 1.In summary, from past efforts in the arena of capstone design curriculum development, thefollowing general aspects are noteworthy: 1. Importance of student working in teams, formed through a mix of knowledge and interest. 2. Project topics that represent real-world situations. 3. Division of the design course into a more theory learning phase the project execution phase. 4. Systematic structure with an emphasis on professionalism and ethics. 5. Analysis of student learning through surveys. 6. Application of pedagogic strategies such as team-based, collaborative and competitive learning
and in STEM assessment. She chairs USC’s STEM Consortium.Prof. Jeffrey Miller, University of Southern California Dr. Miller is an Associate Professor of Engineering Practice in the Computer Science Department at the University of Southern California. He earned his BS, MS, and Ph.D. from the University of Southern California in 2002, 2002, and 2007, respectively. He has taught collegiate Computer Science for over 10 years at California State University, Los Angeles, the University of Alaska Anchorage, and now at USC. His research in two discrete areas - Computer Science education for K12, undergraduate, and graduate students and intelligent transportation systems, specifically related to vehicular networking and ethics
and non-business courses. c American Society for Engineering Education, 2016 Generating Start-up Relevance in Capstone Projects1. IntroductionAccreditation Board for Engineering and Technology (ABET) requires students to complete acapstone design experience that prepares them for engineering practice through team-basedprojects incorporating the knowledge and skills acquired in earlier course work [1]- [4].While capstone course pedagogy differs widely from one program to another, in all cases,students are expected, through the process of completing the capstone project, to understanddesign constraints, such as economic factors, safety, reliability, ethics, and social impact. Inaddition, students are
produced is present Reflection/ R1 Rationale for design decisions Introspection and explanation given throughout project progress Metacognition Description of expectations/ Can they predict what happens and or have intentions they plan to R2 anticipated results test? Interpretation of data/strategies/ After testing, can they interpret and iterate on available R3 results information Ethical implications of design Assigned reflective piece relating to civic implications, expectation R4
., Rayne, K., Kemp, N. J., Hart, J., & Diller, K. R. (2005). Teaching for adaptive expertise in biomedicalengineering ethics. Science and Engineering Ethics, 11(2), 257-276.[14] Martin, T.; Benton, T.; Ko, P.(2010). "Transfer of Adaptive Expertise to Transform EngineeringEducation", 09/01/2009-08/31/2010, "Conference Proceedings of the 2010 Annual Meeting of the American Society forEngineering Education 2010".[15] Walker, J. M.T., Cordray, D. S., King, P. H. & Brophy, S. P. (2006). Design scenarios for assessment of adaptiveexpertise. International Journal of Engaging Education, 22, 645-651.[16] McKenna, A.F., Colgate, J.E., Olson, G.B. & Carr, S.H. (2006). Exploring adaptive expertise as a target forengineering design education. ASME
education of the students in the items thathave the most impact in the development of the necessary skills to prepare industry-readygraduates focusing on innovation. They are:(a) an ability to apply knowledge of mathematics, science, and engineering;(b) an ability to design and conduct experiments, as well as to analyze and interpret data;(c) an ability to design a system, component, or process to meet desired needs within realisticconstraints such as economic, environmental, social, political, ethical, health and safety,manufacturability, and sustainability;(d) an ability to function on multidisciplinary teams;(e) an ability to identify, formulate, and solve engineering problems;(f) an understanding of professional and ethical responsibility;(g
FIT are supposed to work coherently and comply with the capstone senior design class deliverable requirements. During the first semester i.e. fall semester, the teams are required to submit reports on Code of Conduct, Needs Assessment, Project Planning andProduct specification, Conceptual Design, and Interim Design. In the second semester, i.e.,spring semester, the teams are required to submit three reports, Operational Manual, reportfor Manufacturing, Reliability, and Economics, and a final project report. Along with thesereports team has to also present periodically and hold staff meetings with the senior designcoordinator to make sure they are on the right track.The Code of Conduct covers the ethical part of the training program. Each
. ”Sustainable design based thinking, beyond the past environmental focus has unlimited potential in solving social, ethical and economic problems in society.” Dan is currently earning his PhD at Coventry University in the UK, through his research of his thesis entitled ”Differentiation by Design R . A native of Chicago, Dan attended St. Xavier University, earning a Bachelors Degree in Biology, with a minor in Chemistry. Upon graduating, Dan embarked on a career in the chemical and plastics industry where he applied his science education, and natural ability in engineering and leadership to a fast track business career. While serving in roles of increasing responsibility in the rapidly globalizing marketplace of the 1980
weakness are identified • Important financial performances are testedProof solution gives • Financial performance meets critical requirementsdesired financial value • Areas of financial weakness are identified • Issues of solution responsibility are testedProof solution is safe and • Solution is found safe and meets societal expectationsresponsible • Concerns about ethics and responsibility are identified • Solution is tested in the hands of intended usersAdequacy of solution • Solution meets needs and applications of intended
participantsPrior to the study commencement the Institutional Review Board (IRB) Research EthicsCommittee approved the study in terms of human participation. All ethical procedures wereadhered to in the recruitment and involvement of participants in the study. A purposivesample was employed comprising of forty-eight technology education students from threesecond level (high school) education institutions; secondary (n=21; 44%), vocational (n=15;31%), and community (n=12; 25%). There were no issues with apathetic participation orabsent students, thus the initial sample size (n=48) and consequent data was included in theanalysis. No cases had to be dropped. Using a nonprobability purposive sample, theparticipants had one year’s experience of second level
, predictablepath toward developing a UAV by the students. Though there were some disagreementsbetween the students about work being accomplished, there was also relatively calibratedperformance on each of the tasks. Some disagreements and behaviors led to the firstauthor to implement a phone-calling protocol between team members – students werereluctant to contact other students on other campuses – and this facilitated someimproved coordination.However, other incentives in the program worked against team members developing astrong customer ethic, and thus worked against students maximizing validity. Only onestudent out of the group of eleven visited the customer that gave the team its mission –tracking range cattle from the air. The customer additionally
Technologies, New Jersey: Princeton University Press,1999.[9] Atman, C.J., Kilgore, D., and McKenna, A., “Characterizing Design Learning: A Mixed-Methods of Study ofEngineering Desginers’ Use of Language,” Journal of Engineering Education, Vol. 71, No. 3, pp. 309 - 326.[10] Prince, M.J., and Felder, R.M., “Inductive Teaching and Learning Methods: Definitions, Comparisons, andResearch Bases,” Journal of Engineering Education, Vol. 95, No. 2, 2006, pp. 123 - 138.[11] Online Ethics Center for Engineering and Research. Retrieved fromhttp://www.onlineethics.org/Resources/Cases.aspx.[12] Yadav, A., Shaver, G.M., and Meckl, P., “Lessons Learned: Implementing the Case Teaching Method in aMechanical Engineering Course,” Journal of Engineering Education, Vol
communication and workstyles, coining the rules for team ethics and accountability and accepting the team member’sshortcomings. Several students reported that functioning as part of a team was a learningexperience on its own that prompted them to reflect on their own contribution to the prototypedesign and development and compare their share against that of the other team members. In anattempt to solve team-conflict and self-regulate, the students embraced soft skills: for somesharing equal amount of work was effective; for others, establishing individual member roles andaccountability was critical. Having learned to trust, the students tended to more frequentlydiscuss and review the content of the learning modules with their team members
design projects for second and third year students,and the 1955 L. E. Grinter Report5 recommended twin goals for engineering education oftechnical (including analysis and creative design) and general (ethics, humanities, socialsciences, math and basic sciences), with engineering content limited to upper division classes.6Constrained by institutional credit-hour caps, courses on engineering design or laboratoryexperiences that supported design activities, such as shop or manufacturing technology, weregradually eliminated from the engineering curriculum.This approach started to reverse in the early 1990’s as employers identified the paucity of real-world content, engineering design and creative content as important shortcomings of
regular progress/status reports; schedules Plan/Manual 29 user manual or training manual; business plan; manufacturing plan General 17 varies; client determined deliverables; many deliverables; the usual Student peer evaluations; ethics assignments; individual reflections; classAccountability 16 attendance and participation Final report Interim reports Final recommendation Patent disclosure Conference or journal paper 0 50 100 150 200 250
needs within realistic constraints such aseconomic, environmental, social, political, ethical, health and safety, manufacturability, andsustainability”72. A thorough understanding and mastery of the design process is necessary tosolve these difficult challenges; however, one of the most critical stages of the design process,prototyping, has remained largely unstructured and unstudied. This work evaluated the impact onprototyping awareness of a guided prototyping framework. Future work will explore how PFXmay help engineering students test and iterate on designs faster and more effectively. Finally, our work aligns with the National Science Foundation’s second strategic goal “stimulateinnovation and address societal needs through research
, material selection, engineering standards, projectplanning and ethics, as well as the engineering practices of analysis and experimentation (tocollect data for making design decisions). While these objectives span each of the three designprocess steps, the deliverables are only assigned (and retained for assessment purposes) atspecific stages of the design process. The deliverables include physical artifacts of concepts,prototypes, and final designs, as well as oral and written reports. The collected portfolio is arecord of the design process. Figure 5. Demonstration of Proficiency within Capstone DesignAs examples of the scope of projects pursued, students have designed and constructed amotorcycle-powered dynamometer (and the