allowing the material to retain many of its mechanical properties.SiC is very cost-effective and prolongs the life of welded materials, so it is a practical material touse when teaching corrosion-prevention techniques to engineering students that can be applied tothe real world. The experiments from this paper can help students better understand corrosion byallowing them to perform their own experiments and observing how corrosion is caused and howit can be prevented. Engineering students will also study the strength of certain materials, so it is important toknow how joining processes, such as welding, affect the strength, and how it can be improved.The gradual evolution of the fine grains caused by the addition of the SiC powder plays a
space mice orvirtual reality equipment. These devices restrict the broader adoption in education. To addressthese challenges, we developed and implemented TeleopLab: intuitive teleoperations to enableaccessible remote hands-on labs. TeleopLab allows students to remotely control a robotic arm andlab equipment in real time using a smartphone motion interface in conjunction with Zoom. Wedesigned TeleopLab to preserve the interactivity and real-world complexity of this process whiletransitioning the lab to an online format with minimal modification to the original lab content.This system was implemented in a professional laboratory course in an industry-led advancedmanufacturing training program at an innovation center in western Massachusetts
MPP is indicative of real-world wind turbine behavior, where turbines are oftendeactivated to prevent damage. This VR module not only facilitates an understanding of windturbine performance but also allows students to grasp the broader implications for sustainableenergy systems.The VR wind turbine laboratory stands as a dynamic educational platform that bridges theoreticalknowledge with practical application. It underscores the role of innovative technology in fosteringa deeper understanding of green manufacturing processes, highlighting the importance ofefficiency and sustainability in energy systems. This immersive learning experience thus equipsstudents with valuable insights into the complex factors influencing wind turbine efficiency
about a physical system, which should include all information regardingthe system asset that could be obtained from its thorough inspection of the physical system. ADT model comprises three main parts: a) the real world, b) the virtual world and c) theconnections of information associating the virtual with the real world, with the digital twinserving as a digital controller of the real-world manufacturing system [5]. Besides DT, anotherkey technology for improving the performance in manufacturing systems is ArtificialIntelligence (AI). As AI technology becomes more mature and affordable, new applications canbe introduced in production systems to support manufacturers on complex decision-making andin their business processes. Fig. 1 shows the
, immersive experiences with entirely computer-simulated sensory reception can be achieved. We utilized the Oculus Quest 2 headset to study the applications of VR. • AR is an overlay of digital content onto a physical reality. It cannot directly interact with the environment, and it is rendered by a medium that displays both the real world and digital content simultaneously, enabling the user to experience both simultaneously. • MR is a hybrid form of XR, created by combining virtual and augmented Reality. It employs an overlay of virtual content that can interact with the actual environment and therefore facilitates the interaction between realities as a result of the blending of the
part of such a curriculum is a learning factory, which allows engineering students toexperience the entire manufacturing cycle of a product in a realistic factory environment. Inaddition to learning the required technical skills, students can practice their collaborative skills andcommunication via teamwork in a learning factory. With virtual reality (VR), environments canbe made using game engines that simulate their real-world equivalents, providing realisticexperiences. Compared to traditional remote learning, VR-based learning together with onlineremote learning is experiential, allows for natural interaction, and is only limited by the capabilitiesof the hardware running the virtual environments. The cost of VR devices has dramatically
students to assembly practices and concepts inmanufacturing education, offering comprehensive learning outcomes. Integrating DRtechnologies, such as MR, into manufacturing education aims to achieve the following learningoutcomes: 1- Improve the students’ understanding of assembly processes/methods: MR simulations will provide students with immersive experiences, allowing them to visualize and interact with assembly procedures in a realistic environment. 2- Improve the students’ problem-solving skills: MR applications will expose students to realistic assembly challenges and scenarios, reinforcing their critical thinking and problem-solving skills to overcome obstacles. 3- Expose students to real-world application of
flexibility to the students through an open laboratory philosophy.Since the concepts of Internet-based robotics and mechatronics are best conveyed throughapplication-based learning, the course is divided into two components: a classroom lecturecomponent and an associative laboratory component. The laboratory component is central to thecourse and is available to the students outside of normal class time. This allows the students thefreedom to explore the concepts of each lesson without time constraints inhibiting learning. Inorder to provide an enhanced laboratory experience, the students work with real world industrialcomponents [1-4].Virtual reality industry is getting more recognition due to its application in various fields otherthan gaming such
ratings appreciated the engaging and informative nature of the tours,highlighting how the tours provided valuable insight into industry practices and broadened theirunderstanding of industrial engineering. These experiences were seen as instrumental in fosteringinnovation by showcasing the breadth of real-world applications and inspiring new perspectives onproblem-solving. Moderate ratings (2 and 3) reflected that while the tours were engaging and informative,their impact on fostering innovation was less pronounced. Negative ratings (-1 or 0) were rare andtypically associated with students who were unable to attend tours. Some students noted that while thetours were insightful, they did not directly contribute to their innovativeness or ability
may not be equipped to cope with the forthcoming alterations inIndustry 4.0 due to a scarcity of qualified personnel or their reluctance or uncertainty towardstechnology strategies, which are still uncharted territory for them [6]. The collaboration projectsmight be a favorable opportunity for local manufacturing companies to try IIoT on their shopfloor. Students can gain valuable experiential learning opportunities by applying the theoreticaland technological skills acquired in the course to real-world industrial settings.Specifically, the course had five specific objectives, including (LO1) formulating a frameworkfor managing collected sensor data from production machines; (LO2) describing communicationprotocols for implementing wired and
DirectionsThe success of this project opens avenues for educational initiatives. Plans include expanding thecurrent system to include packaging and shipping processes and replicating this developmentprocess in community college courses focused on programming and computer vision. Thisapproach will help students learn about computer vision and programming but also demonstratethe practical application of these skills in real-world scenarios. Adapting the methodology usedin the Jelly Belly Flavor Picker project to similar objects will allow students to gain hands-onexperience in developing computer vision-based applications, leveraging cloud-based tools likeRoboflow.com for streamlined development.AcknowledgementThis material was supported by the National
integration of AR, allowing virtual objects to be imposed on thephysical world with advanced spatial recognition [27]. MR creates an integrated experiencewhere physical and virtual elements coexist and interact seamlessly, making it useful inmanufacturing training and collaborative applications [28], [29]. For example, students canpractice operating machinery, visualizing workflows, or troubleshooting processes in real-timewhile working with both virtual and physical elements simultaneously. One advanced form ofMR is holographic MR, which uses holograms, i.e., 3D digital representations of objects orinformation, to augment the user’s perception of the real world [30]. This experience is achievedthrough holographic headsets like the Magic Leap [31
development, are described, underliningthe interdisciplinary nature that simulates real-world situations and integrates sustainability with creativityand innovation [1][2]. Capstone projects developed in the past five years by our students are the corollaryof their educational journey and also an excellent assessment of their level of skills and competenciesacquired during this journey. Manufacturing and energy, and sustainability capture more than 65% of thecapstone topics chosen by our students. These projects provide a great opportunity to experience andovercome the uncertainties inherent to all engineering projects. Projects are open-ended—having aspectrum of possible solutions; students are ultimately responsible in deciding which solution to
The above two digital twins receive no feedback from the physical world. This module 3 guidesstudents to explore and appreciate the benefits of feeding real data to the digital twin. Specifically,we will leverage the IoT data to predict printing reliability and quality and detect defects based onthe realtime camera. Figure 5 shows a IoT platform and all the sensors on a Prusa 3D printer. The microcontroller,Raspberry Pi, is a server to control the 3D printer and interacts with users through a WIFIconnection. It can report nearly all the printing statuses, such as XYZ positions, temperature, andprinting progress. The motor driver, TMC2130, can give feedback on the current and skippedsteps, which are useful for detecting printer crashes. Two
costs associated with robotic 3DP systems present a significant limitation for those interested in learning, research, and innovation. Since this is a rapidly emerging technology with great potential for current and future real-world applications, coupled with a substantial gap in available resources for learning and research, I am inviting you to participate in the design and development of a functional product/ system that addresses these issues. It is expected that your team will further refine the problem to understand the criteria and constraints that will lead to the design and build of a functional prototype. Then, you will test your development using an industrial robot system and present
ofmanufacturing.The Factory I/O simulation is also useful for demonstrating various control scenarios, such ashow different PLCs communicate with each other and coordinates control processes [9]. Thisgives students a deeper understanding of the technical aspects and helps them to see how thesetechnologies are used in real-world applications. Figure 9: pick and place the product in the box by using the handling machineThe importance of accurate and efficient packaging in the manufacturing process can be learnedby students through the Pick and Place handling machine on Factory I/O. The machine can beprogrammed to pick up products and place them into boxes, providing valuable experience to thestudents.Color Sensor GateThe color sensor gate on Factory I/O
University [12] and Tooling U-SME [13]. Furthermore, it analyzes thehardware and equipment employed within educational settings, which ranges from MEX to SLAand Selective Laser Sintering (SLS) systems.This study explores the various academic programs, extending from associate degrees toadvanced doctoral studies, which are aligned with the domain of AM. The paper also delves intothe pivotal collaborations between academia and industry, bearing witness to the symbioticrelationship fostering innovation, research, and real-world application. In addressing thedemands of the workforce and the essential competencies required for success in the AMdomain, the study identifies the expanding need for skilled professionals in sectors, includingaerospace
semester-termprojects collaborating with local manufacturers. Beyond academic advancement, the course offersa unique opportunity for regional firms to harness the transformative potential of IoT and Al,helping them navigate through their operational challenges. This study designed the course basedon the experiential learning theory (ELT), and seamlessly integrated classroom learning withpractical, real-world applications by collaboration between academia and industry.Virginia State University (VSU) implemented a senior project to design a monitoring system formanufacturing processes. This senior project serves two purposes: 1) to enable a measurementplatform to acquire machining data for advanced manufacturing research such as digital twin
afully connected field of processes in order to remotely and in real-time observe the production dataexchange needed for the experimentation, analysis, and validation. This will enable in the selectionof the most applicable procedures to be used in operating real-world manufacturing.In addition to reducing the production cost, results are expected to be as follows: significantlyreducing CO2 and other environmental contaminations, high energy savings, decreasing rawmaterial waste and avoiding labor power overlapping. It is also expected to reveal hands-onknowledge that future industries need. This paper has been organized as follows; section 2 includedexperiments methodology used to apply and examine the idea, section 3 is the result analysis
, design synthesis, system integration, andtesting, along with developing an ability to compare systems engineering life cycle models fromthe International Council on Systems Engineering (INCOSE), the Department of Defense (DoD),and National Aeronautics and Space Administration (NASA). To measure the studentunderstanding and ability to translate the concepts learning to real-world applications, studentteams were tasked to use CanSat 2021-22 competition as a case study. The survey instrumentsused over the course timeline to understand student learning experience are explained.1.0 Systems Engineering – IntroductionThe function of systems engineering is to guide the engineering of complex systems. Systemsengineering is a technical and management
are inherently complex, demanding interdisciplinary knowledge andcollaboration. In response to this need, the student design team’s Engineering Technology (ET) programdeveloped a capstone model that forms multidisciplinary teams to tackle industry-sponsored projects. Thesecapstone projects not only offer students crucial educational advantages but also prepare them for future careerdemands by simulating real-world scenarios. This paper presents the student design team’s systematic approachto soliciting industry-sponsored projects and guiding students in forming diverse teams to work on thesechallenges. It also highlights a specific industry-sponsored project in collaboration with IFM efector, Inc., whichfocuses on optimizing the assembly
models of COEX Clover drone’s frame parts Fig.6: Prototyping the parts of the COEX Clover drone by 3D printer Fig.7: Prototypes of frame components of the COEX Clover drone by 3D printerENGT 460: Engineering Software Application: The SolidWorks simulation software (FiniteElement Analysis Software) is used to analyze stress and deflection/displacement on the UAVframe and connections to validate the reliability of the frame structure in real-world operations.The stress and displacement of the frame’s critical components, when UAV drops from 10meters and during takeoff, are simulated and analyzed. The frame may need to be modified towithstand the required stress and displacement. The Von Mises stress results of the dropping
engineering situations to solve problemand improvement objectives along with challenges and how experimental results are facts to changetheoretical perspectives and assumptions. These findings contribute to advancing knowledge ofsustainability manufacturing in student independent research, supporting the current groundwork for furtherexploration of optimal education approaches for effective teaching and mentoring strategies for sustainablemanufacturing engineering and technology learning. The students' thoughts and learning developmentsabout the topic were stunning, from learning the fundamentals and exploring the real-world constraints topractically challenging the theoretical aspects. This work shares an engineering student's impression
, andengineers to constantly innovate new product manufacturing strategies in reducing productdevelopment cost and time. Contemporary manufacturers have the option of selecting optimumtechnologies or processes to suit their manufacturing environment. Fast paced transformations inEngineering Technology (ET) field require new and enhanced learning and teaching strategies inengineering technology curriculum. More than ever, the educational advance is leaning towardsmeeting the demands of industrial world. Engineering Technology curricula needs to adapt tonovel technologies and modern tools by enabling students to acquire meaningful and relevantpractices. Laboratory activities should be incorporated into dry-lectured courses, being vital to ETprograms
gave them the opportunity to address realistic scenarios and evaluatesystem performance under different operating conditions. The overall feeling was very positiveand supportive of future application of modeling and simulation tools in the classroom.In the future, the course will be modified to include aspects related to Digital Twin, where thesystem will have two models, one of the physical system (since we do not have access to realmanufacturing system) and the other of the model based system. This will allow students theopportunity to control the system, predict time to failure, and failure causes. In essence, thestudents will have further opportunity to learn about the emerging technologies and tools thatare applied in the real-world
, 2025 2025 ASEE Annual Conference Collaborative Problem-Solving in Mixed Reality Environments for Manufacturing Assembly TasksAbstractThe rapid advancements in the digital era have transformed manufacturing training byincorporating state-of-the-art Extended Reality (XR) technologies. These immersivetechnologies proved to enhance training by simulating real-world scenarios, enabling trainees todevelop problem-solving skills in safe and monitored environments. While most XR applicationsin manufacturing focus on single-user interfaces to build individual skills, collaborative trainingis essential for fostering teamwork and improving production efficiency. Multi-user XRplatforms offer
Technology Courses [2][3]. It has been proven that Service Learning has apositive effect on students’ learning and success in a number of ways by providing hands-on use of skills and knowledge that increases the grasp of course learning outcomes, accommodating different learning styles to increase students’ learning, providing opportunities to apply what students have learned in the real world, and helping students prepare for the job market.The course was assessed and evaluated by using the standard IDEA course evaluation to measurethe success rate of the course students in ABET-ETAC Student Outcomes [4][5]. The results ofthe Evaluation of ABET-ETAC Student Outcomes 1, 2, 3, and 5 [6][7] are presented in thepaper.2
Paper ID #48189A Pedagogical Framework and Course Module for Building Awareness andKnow-How Related to the Digital Thread and Smart Manufacturing UsingSTEP AP242Dr. David E. Culler, Oregon Institute of Technology Dr. Culler has an M.S. and Ph.D. from New Mexico State University in Industrial Engineering and over 25 years of experience in using and developing Computer Aided Manufacturing (CAM) systems and teaching topics such as Product Data Management (PDM) and Product Lifecycle Management (PLM). Dr. Culler worked for Manufacturing and Consulting Services in Scottsdale, AZ for 5 years as an applications engineer and
practice examples cover the fundamentals of the M&S C3 Able to follow the practice example with the instructor C4 Examples were designed to stimulate students’ interest in M&S II C5 Able to complete in-class exercise with instructor’s guidance C6 Able to simulate different real-world scenarios C7 Learn statistical analysis and visualization through simulation C8 Able to adjust, modify, and expand simulation models III C9 Able to decompose a complex problem C10 Feel confident about
making these decisions and aiding them in developing the futurestate map.The Solution:Using Rockwell Arena as aid for teaching Value Stream Mapping in class: To create a valuestream map using Arena simulation software, you can follow these general steps: 1. Define the Process: Clearly define the process you want to map out. This could be a manufacturing process, service process, or any other workflow. 2. Model the Process in Arena: Use Arena simulation software to create a model of the process. This involves defining entities, attributes, resources, and logic that represent the real-world process accurately. 3. Collect Data: Gather data on the process you are modeling. This could include cycle times, lead times, work in