conversational manner.Additionally, a supplemental "Augmented Unit Ops Lab" application uses Augmented Reality,which superimposes three-dimensional flow diagrams onto the Heat Exchanger through the viewof a phone camera during the in-person labs.IntroductionLabs are an essential part of STEM education, allowing students to test theoretical assumptionsand execute the practical applications of technology (1). Engineering education is progressive.Freshmen start learning basic tools and programming and gaining basic mathematicalknowledge. In their senior year, they begin integrating the learned concepts to solve or createsolutions for real-world problems. Aside from knowledge-based learning, laboratory projectsprovide students with hands-on experience in a
. Table 1. Capabilities of Mainstream Hardware Platform Hardware Application Multi-Tasking Real Time Extra Non-volatile Cost Platform Software Capable Storage Language Medium Arduino C, Python Limited Yes Flash, SD Card $ Microcontroller C, C++ Limited Yes Flash, SD Card $$ Raspberry Pi C, C++, Yes No SSD, SD Card $$ Java, Python FPGA C, C++, Yes Yes Flash, SD Card $$$ HDL Custom PCB
engineering courses and seldom use the knowledge they learned in thecourse again, until they graduate from school and are faced with real-world statistics basedengineering tasks. By then they have forgotten most of what they learned in the statistics course,or it was not relevant to the engineering applications encountered in the real-world. Based on the results from existing literatures in the area of statistics education, a uniquelearning-by-using approach is proposed for the Electronics Engineering Technology program atTexas A&M University. Simple statistical concepts such as standard deviation of measurements,signal to noise ratio, and Six Sigma are introduced to students in different courses. Design ofexperiments (DOE), regression, and
support forthe rapid development of GUIs and for processing user commands and communicatingexperimental results between the user and the application server. They also provide for theinteractivity between the users and the VRML worlds and make the VRML fully functional andportable. Examples from real engineering systems (e.g. a water-tank system, a cam-followersystem, a motorcycle, a car, etc.) provide a link between the theoretical concepts and the realengineering world, thus helping the students to capture the essential aspects of the problems in amodel, making reasonable simplifying assumptions, and reducing these models into solvableproblems such as free and forced vibrations.Through instruments in the simulated environment, students gain a
)concepts, with a focus on practical applications in robotics and automation. Instead of diving deep intocomplex mathematics or programming, the module emphasizes the use of accessible AI tools, such ascomputer vision (CV), natural language processing (NLP), and reinforcement learning (RL), to solveengineering problems. By embedding the module into the robotics curriculum, students gain hands-onexperience applying AI to real-world challenges, preparing them for AI-driven roles in engineering. Thispaper details the design and implementation of the module, explores the challenges of adapting AIeducation for MET students, and discusses strategies to bridge gaps in their technical knowledge. We alsooutline an assessment plan for evaluating student
statistical analysis. The resultsand future study will be explained and discussed. Keywords: Design of Experiment (DOE), electrohydraulic system, closed-loop control, PIDcontrol, performance optimizationIntroduction This paper introduces a case study project collaborated between a Quality Management courseand a Hydraulics course in a program of Engineering Technology and Management. The case studyproject demonstrated the implementation of a quality management methodology, Design ofExperiments, in optimizing the performance of a real-world application. Automatic control of hydraulic systems has evolved into an increasingly superior alternative formany industrial applications. Controlling the position of a hydraulic cylinder is
design students.Several recent capstone software engineering projects have involved developing serious gamesfor real-world clients. The primary goals for the requested serious game projects are usuallyeducational in nature. Students in our Computer Science Game Design application track need tocreate game-based capstone design projects. One purpose of this paper is to examine the lessons Page 13.1071.3learned by students developing serious games as capstone design projects. The expectation is thatstudents working on serious games will learn many of the same lessons as students working ontraditional software projects.Serious GamesSerious games
excellence with a multitude of other skills including communication, teaming, ethicalreasoning, and contextual analysis.2 Yet, without exposure to real-world applications in thecontext of a technical education, students may neither develop these important skills nor gainsufficient motivation to pursue careers in engineering.There are many successful examples of ways in which real-world problem solving has beenintegrated into engineering curricula: service learning (e.g., the EPICS program3), industry-sponsored capstone design experiences, and cooperative learning internships. One commonfeature of these types of experiences is that they are often superimposed on top of a moretraditional curriculum whose courses focus on fundamental engineering
connections, more integrated learning experience, reinforcing the necessity of mathematical tools inengineering.2.4 Lesson ObjectivesThis lesson is designed to provide students with a deeper understanding of diffusion through Laplace transforms. Bythe end of the session, students should be able to: • Explain the role of diffusion in engineering applications. • Derive the solution to Fick’s Second Law using Laplace transforms. • Connect the mathematical solution to real-world mechanical and aerospace engineering contexts.2.5 Lesson StructureTotal Duration: 53 minutes • (15 min) Introduction of the Topic (Mechanical Engineering Professor) • (15 min) Mathematical Derivation (Mathematics Professor) • (8 min) Engineering
relatedcourses. The material concept was a textbook supplement that could be used with any of themajor engineering thermodynamics textbooks on the market. By providing information linkingthe thermodynamic theory to the real world applications it was believed students would be moreengaged and would gain an improved understanding of the material. This information wasstructured in the form of engineering scenarios; descriptions of real world facilities with in-depthinformation on the equipment, processes, and personnel present. Along with this narrativeinformation skill based problems were structured based on the actual equipment and its operatingdata. Design based, or open-ended, problems were also created based on past or future designchallenges within
Signals & Systems andall students wanted additional demonstrations and applications to be included in the class.We encourage all professors to consider using real-world signals in all of their classes.The authors have repeatedly offered a three-credit, semester long, elective course in real-time signal processing. While our preference is to process these signals in real-time,offline processing can be almost as effective.References[1] J. H. McClellan, C. S. Burrus, A. V. Oppenheim, T. W. Parks, R. W. Schafer, and S. W. Schuessler, Computer-Based Exercises for Signal Processing Using MATLAB 5. MATLAB Curricular Series, Upper Saddle River, NJ (USA): Prentice Hall, 1998.[2] C. H. G. Wright and T. B. Welch, “Teaching DSP concepts using
analysis and correlationsets and in finding and effectively utilizing resources, and 3) to analysis between socio and economic element etc.)introduce entrepreneur mindset context to help better Application of various computer software packages inunderstand risk management as well as widen students’ view problem solving (e.g., ATHENA, STEAM etc.), a practiceassociated with engineering economics. In addition, this that has been shown to have instructive benefits [3].approach will also foster our students to meet the global needs Introducing professional guest speakers to fosterof multi-discipline engineers. Efforts in this proposed work are real-world scenario and case-study
, and enhancing virtual reality.1 These challenges are complex, multiplydetermined, and fraught with social and personal complications. As such, solving them willrequire engineers who combine both technical training and other skills (e.g., ability to work ingroups, communication, etc.).2 Such complementary skills are often difficult to develop in thecourse of traditional engineering education, which often presents technical problems in abstractand stylized form without connection to real-world applications. Such education works for manyengineers, but it risks missing those students who could be engaged by the opportunity to addressproblems of fundamental import.Here, we describe a framework for integrating the NAE GC program into engineering
% 12.5% 15.0% 7.7% 10.0% 5.0% 0.0% Very Important Neutral Somewhat Unimportant Noanswer Important UnImportant Figure 10: Understand Real Life Applicability Similarly, about half of the students placed a relatively large importance on using a case study thatwas based on a real-world situation. It would be interesting to understand why others did not thinkit was as important. 6. How important was it to do a case study related to your primary major? Importanceofcasestudybeingrelatedto
Relevance, where students recognized how their project experience wouldprepare them for college and be useful to their college experience; Content Relevance, wherestudents found the content of their projects aligned with and useful to their personal interests,although some students struggled with the connection between the programming tasks andreal- world applications; and Context Relevance, where students identified connectionsbetween the project content and personal or real-world scenarios, finding the contentpersonally relevant to their day-to- day life. 3ConfidenceThe study found that teacher and peer support can impact students’ confidence
FPGA platforms like ModelSim and Terasic’s DE10-Lite board. Students learn digitallogic principles, hardware interfacing, and real-world engineering skills through this interactive,application-driven approach.IntroductionDigital logic design is a cornerstone of computer engineering education, traditionally taught withlimited real-world applications. This paper introduces a structured framework for teaching digitallogic using a 32-bit floating-point processor, developed in SystemVerilog and implemented onthe DE10-Lite FPGA. The processor adheres to the IEEE 754 floating-point standard andincorporates peripherals like keypads and LCD displays for enhanced usability. By integratingtheoretical learning with practical applications, this approach
perspective, Javawas at the right place and at the right time. The World Wide Web was just emerging as atechnology that may finally allow every computer to communicate with others. The problem waslack of interactivity. Java did that in the form of shiny and multi-media rich applets.The Enterprise wasn't very impressed, however. Enterprise applications require much moresophistication. Partly due to the World Wide Web phenomenon, the network became an integralpart of the enterprise. Corporate LANs turned into WANs. Internet, Intranets, and Extranetsbecame commonplace. The growth of the networks shifted the strategy for much of theenterprise. For one thing, the enterprise became more complex and larger than before. Isolatedsystems were no longer
. Furthermore, since there is no risk of catastrophic failure, safety and security areimproved.8Starting in the 1990s, many remote laboratories9,10,11 have emerged all over the world. At SIT, aremote laboratory was implemented using a client-server network architecture, which enables theconcurrent execution of multiple experiments using separate experimental setups.12,13Experiments involving the same experimental setup are queued and executed in the order of theincoming requests. Based on this architecture, different experimental setups for dynamicalsystems were implemented, such as a one-degree-of-freedom mechanical vibration system, aduct acoustic system, a liquid-level system and various electrical systems. An innovative real-time remote-access
cultivation of an entrepreneurial mindset,characterized by key traits essential for innovation and adaptability in the engineering field: • Enthusiasm about Hands-on Engineering and Making: Encourages active engagement and a deeper understanding of engineering concepts through practical application, fostering a passion for creating and building. • Interest in Interdisciplinary Applications: Promotes the exploration of engineering principles across different fields, enhancing creativity and broadening problem-solving perspectives. • Confidence in Tackling Real-world Problems: Builds the courage to tackle complex issues, nurturing a belief in one’s abilities to devise effective solutions. • Embracing and
2248 Survey of LabVIEW Technologies for Building Web/Internet-Enabled Experimental Setups Masoud Naghedolfeizi, Sanjeev Arora, and Singli Garcia Fort Valley State UniversityAbstractThe impact of World Wide Web on education has gone beyond the text and multimedia basedinstruction in course offering through the Web. Today, a number of universities, nationallaboratories and companies are using Web/Internet-enabled applications that can be fullycontrolled and monitored from remote locations. Continuous advances in computers andelectronics
TRANSFORMING ENGINEERING EDUCATION FOR THE 21ST CENTURY AS AN ENGINEERING R&D WORK BY USING THE SYSTEMS APPROACH Simo Lehto Helsinki PolytechnicChanges created by globalizationThe paper describes the ongoing R&D work in Finland aimed at developing andimplementing a new structure for engineering education (EE). The work is driven by thefundamental changes created by the economic and cultural effects of globalization.At the beginning of the 21st century, most of the world is moving rapidly towards a global,market-oriented, real-time economy. This accelerating transition has led to a dramaticallyrising level of know-how and use of
knowledge and understanding about the practical and real world applications of audio (voice, speech, music) processing • To become familiar with audio processing hardware and software • To develop knowledge and understanding about the fundamentals in DSP, using a combination of the various media of audio analysis • To become familiar with real-time implementations of signal processing • To develop an audio signal processing laboratory that can be adopted by other institutions.Major Learning OutcomesAfter successfully completing the course the student will be able to: • Demonstrate knowledge and understanding about audio signal processing and its real world applications
Project #2.The third project was completed by six teams of three students each; the one and only evaluationyielded these rankings: Team 1 2 3 4 5 6 Average Ranking 4.00 3.67 3.50 3.33 2.50 1.00 3.00 Proceedings of the 2013 Midwest Section Conference of the American Society for Engineering Education 4These numbers suggest that the students did carry the lessons of quality and continuousimprovement over to the live project. In other words, once the project environment itself moreresembled the real world, the students’ behavior
Session 2426program pieces required for solving the real-world problem, placing these pieces into aprogramming framework. VR Juggler takes care of the common tasks needed by many VRapplications, e.g. Opening display windows and loading device drivers. More than that, VRJuggler provides additional functionalities designed to help developers to debug, evaluate, and runtheir applications. Figure 3. Structure of current systemRequirements for Interactive Systems in the C6The requirements for the C6 virtual environment are2,4,8,9:From the programmer’s point of view • Uniformity: All devices use unified programming interface so that it is easy for programmers to use various devices. • Robustness: The system
simulation) with the novel (hands-on synthesis and analysis) and relate each activity tocurrent lecture material. Course exams lean heavily toward the practical application of skills, such as using technicaldata sheets. At its best, this course brings a real-world perspective to the future computer science professional and aidsthe development of problem solving skills. This paper presents a brief synopsis of the course, lessons learned by a newinstructor, and recommendations for developing similar courses.Introduction The novice instructor was about to tackle her first semester teaching electrical engineering toundergraduates. “ELEN 2300: Analog & Digital Logic Circuits. Credits 3. For non-EE majors, this course covers a broad range of
building deforms under the action of forcesprovides a concrete example of how the abstract concept of linear equations is used in a real-worldstructural design. Learning through concrete examples of forces-displacements instead of abstractvariables enables the students to apply these concepts to other areas of study. I have realized theimportance of grounding abstract concepts in real-world applications. Students appreciate thepractical aspects and the links to real-world examples as reflected by student comments such as“Loved that you used real life examples to teach the material, I learned really well because of theexamples”.In thinking about how to approach the geotechnical engineering course, I hoped to apply some of thestrategies of using
in the real world. Educational applicationof this laboratory-based smart grid and its real-time operation analysis capability provide aplatform for investigation of the most challenging aspects of actual real world power system andits operation in real time.Introduction:Power System planners need to operate the power system under increasingly complexconditions. The utilization of renewable generation, energy storage systems, and plug in hybridelectric vehicles will introduce new complexities to system operation. With these challengingconditions being introduced into the current system operation, the overall scheme requires newand innovative operation methodologies in a distributed manner [1].Modern power network incorporates communications
point is that wirelesstechnology used in the classroom to understand real-world applications of physics principles isextremely powerful, and very promising.Similar ideas elsewhereOur project idea is new as it combines the “studio” format of teaching and the idea of bringing theexperiments outside of the classroom using wireless technology. If looked at separately, the “studio”idea and the wireless opportunities are known and practiced in many campuses. There are manyexamples where different aspects of remodeling introductory physics have been implemented to attractand retain more students. RPI, North Carolina State University, Massachusetts Institute of Technology,and University of Oregon (UO) are some examples where interactive “studio
countries/states during the winter break. As the students were spread allover the world during the winter break some in Northern America, Asia, Europe and in the middleeast, they were subsequently required to visit any construction site in their vicinity where theywould be able to visualize and experience the application of principles of statics and dynamics inthe safe operation and maintenance of all the construction equipment as well as visualize thestructural members of the infrastructure. The students were required to write a detailed report inaccordance with an earlier supplied rubrics, which served as an instrument to assess the studentachievement from the real-life application pedagogy. In order for the author to validate that thestudents
with required hardware and supporting software has beendiscussed. The design of new hands-on modular laboratory exercises and their implications onstudent learning has been presented. Team-based newly designed class projects emulated real-world solutions based on embedded systems. The class project also required the students tolearn and apply project management skill (i.e. SCRUM). The experience and implications ofthese class projects have been reported with respect to the course learning outcomes. Lastly,the author’s perspectives on how the course has prepared the students for the marketplace hasbeen incorporated.Introduction and Objective:Embedded system technology is a key aspect of modern electronic systems and devices.Every Electrical